1hlsl.samplegrad.basic.dx10.vert
2Shader version: 500
30:? Sequence
40:27  Function Definition: @main( ( temp structure{ temp 4-component vector of float Pos})
50:27    Function Parameters:
60:?     Sequence
70:30      Sequence
80:30        move second child to first child ( temp 4-component vector of float)
90:30          'txval10' ( temp 4-component vector of float)
100:30          textureGrad ( temp 4-component vector of float)
110:30            Construct combined texture-sampler ( temp sampler1D)
120:30              'g_tTex1df4' (layout( binding=0) uniform texture1D)
130:30              'g_sSamp' (layout( binding=0) uniform sampler)
140:30            Constant:
150:30              0.100000
160:30            Constant:
170:30              1.100000
180:30            Constant:
190:30              1.200000
200:31      Sequence
210:31        move second child to first child ( temp 4-component vector of int)
220:31          'txval11' ( temp 4-component vector of int)
230:31          textureGrad ( temp 4-component vector of int)
240:31            Construct combined texture-sampler ( temp isampler1D)
250:31              'g_tTex1di4' ( uniform itexture1D)
260:31              'g_sSamp' (layout( binding=0) uniform sampler)
270:31            Constant:
280:31              0.200000
290:31            Constant:
300:31              1.100000
310:31            Constant:
320:31              1.200000
330:32      Sequence
340:32        move second child to first child ( temp 4-component vector of uint)
350:32          'txval12' ( temp 4-component vector of uint)
360:32          textureGrad ( temp 4-component vector of uint)
370:32            Construct combined texture-sampler ( temp usampler1D)
380:32              'g_tTex1du4' ( uniform utexture1D)
390:32              'g_sSamp' (layout( binding=0) uniform sampler)
400:32            Constant:
410:32              0.300000
420:32            Constant:
430:32              1.100000
440:32            Constant:
450:32              1.200000
460:34      Sequence
470:34        move second child to first child ( temp 4-component vector of float)
480:34          'txval20' ( temp 4-component vector of float)
490:34          textureGrad ( temp 4-component vector of float)
500:34            Construct combined texture-sampler ( temp sampler2D)
510:34              'g_tTex2df4' ( uniform texture2D)
520:34              'g_sSamp' (layout( binding=0) uniform sampler)
530:?             Constant:
540:?               0.100000
550:?               0.200000
560:?             Constant:
570:?               1.100000
580:?               1.200000
590:?             Constant:
600:?               1.100000
610:?               1.200000
620:35      Sequence
630:35        move second child to first child ( temp 4-component vector of int)
640:35          'txval21' ( temp 4-component vector of int)
650:35          textureGrad ( temp 4-component vector of int)
660:35            Construct combined texture-sampler ( temp isampler2D)
670:35              'g_tTex2di4' ( uniform itexture2D)
680:35              'g_sSamp' (layout( binding=0) uniform sampler)
690:?             Constant:
700:?               0.300000
710:?               0.400000
720:?             Constant:
730:?               1.100000
740:?               1.200000
750:?             Constant:
760:?               1.100000
770:?               1.200000
780:36      Sequence
790:36        move second child to first child ( temp 4-component vector of uint)
800:36          'txval22' ( temp 4-component vector of uint)
810:36          textureGrad ( temp 4-component vector of uint)
820:36            Construct combined texture-sampler ( temp usampler2D)
830:36              'g_tTex2du4' ( uniform utexture2D)
840:36              'g_sSamp' (layout( binding=0) uniform sampler)
850:?             Constant:
860:?               0.500000
870:?               0.600000
880:?             Constant:
890:?               1.100000
900:?               1.200000
910:?             Constant:
920:?               1.100000
930:?               1.200000
940:38      Sequence
950:38        move second child to first child ( temp 4-component vector of float)
960:38          'txval30' ( temp 4-component vector of float)
970:38          textureGrad ( temp 4-component vector of float)
980:38            Construct combined texture-sampler ( temp sampler3D)
990:38              'g_tTex3df4' ( uniform texture3D)
1000:38              'g_sSamp' (layout( binding=0) uniform sampler)
1010:?             Constant:
1020:?               0.100000
1030:?               0.200000
1040:?               0.300000
1050:?             Constant:
1060:?               1.100000
1070:?               1.200000
1080:?               1.300000
1090:?             Constant:
1100:?               1.100000
1110:?               1.200000
1120:?               1.300000
1130:39      Sequence
1140:39        move second child to first child ( temp 4-component vector of int)
1150:39          'txval31' ( temp 4-component vector of int)
1160:39          textureGrad ( temp 4-component vector of int)
1170:39            Construct combined texture-sampler ( temp isampler3D)
1180:39              'g_tTex3di4' ( uniform itexture3D)
1190:39              'g_sSamp' (layout( binding=0) uniform sampler)
1200:?             Constant:
1210:?               0.400000
1220:?               0.500000
1230:?               0.600000
1240:?             Constant:
1250:?               1.100000
1260:?               1.200000
1270:?               1.300000
1280:?             Constant:
1290:?               1.100000
1300:?               1.200000
1310:?               1.300000
1320:40      Sequence
1330:40        move second child to first child ( temp 4-component vector of uint)
1340:40          'txval32' ( temp 4-component vector of uint)
1350:40          textureGrad ( temp 4-component vector of uint)
1360:40            Construct combined texture-sampler ( temp usampler3D)
1370:40              'g_tTex3du4' ( uniform utexture3D)
1380:40              'g_sSamp' (layout( binding=0) uniform sampler)
1390:?             Constant:
1400:?               0.700000
1410:?               0.800000
1420:?               0.900000
1430:?             Constant:
1440:?               1.100000
1450:?               1.200000
1460:?               1.300000
1470:?             Constant:
1480:?               1.100000
1490:?               1.200000
1500:?               1.300000
1510:42      Sequence
1520:42        move second child to first child ( temp 4-component vector of float)
1530:42          'txval40' ( temp 4-component vector of float)
1540:42          textureGrad ( temp 4-component vector of float)
1550:42            Construct combined texture-sampler ( temp samplerCube)
1560:42              'g_tTexcdf4' ( uniform textureCube)
1570:42              'g_sSamp' (layout( binding=0) uniform sampler)
1580:?             Constant:
1590:?               0.100000
1600:?               0.200000
1610:?               0.300000
1620:?             Constant:
1630:?               1.100000
1640:?               1.200000
1650:?               1.300000
1660:?             Constant:
1670:?               1.100000
1680:?               1.200000
1690:?               1.300000
1700:43      Sequence
1710:43        move second child to first child ( temp 4-component vector of int)
1720:43          'txval41' ( temp 4-component vector of int)
1730:43          textureGrad ( temp 4-component vector of int)
1740:43            Construct combined texture-sampler ( temp isamplerCube)
1750:43              'g_tTexcdi4' ( uniform itextureCube)
1760:43              'g_sSamp' (layout( binding=0) uniform sampler)
1770:?             Constant:
1780:?               0.400000
1790:?               0.500000
1800:?               0.600000
1810:?             Constant:
1820:?               1.100000
1830:?               1.200000
1840:?               1.300000
1850:?             Constant:
1860:?               1.100000
1870:?               1.200000
1880:?               1.300000
1890:44      Sequence
1900:44        move second child to first child ( temp 4-component vector of uint)
1910:44          'txval42' ( temp 4-component vector of uint)
1920:44          textureGrad ( temp 4-component vector of uint)
1930:44            Construct combined texture-sampler ( temp usamplerCube)
1940:44              'g_tTexcdu4' ( uniform utextureCube)
1950:44              'g_sSamp' (layout( binding=0) uniform sampler)
1960:?             Constant:
1970:?               0.700000
1980:?               0.800000
1990:?               0.900000
2000:?             Constant:
2010:?               1.100000
2020:?               1.200000
2030:?               1.300000
2040:?             Constant:
2050:?               1.100000
2060:?               1.200000
2070:?               1.300000
2080:46      move second child to first child ( temp 4-component vector of float)
2090:46        Pos: direct index for structure ( temp 4-component vector of float)
2100:46          'vsout' ( temp structure{ temp 4-component vector of float Pos})
2110:46          Constant:
2120:46            0 (const int)
2130:?         Constant:
2140:?           0.000000
2150:?           0.000000
2160:?           0.000000
2170:?           0.000000
2180:48      Branch: Return with expression
2190:48        'vsout' ( temp structure{ temp 4-component vector of float Pos})
2200:27  Function Definition: main( ( temp void)
2210:27    Function Parameters:
2220:?     Sequence
2230:27      Sequence
2240:27        move second child to first child ( temp 4-component vector of float)
2250:?           '@entryPointOutput.Pos' ( out 4-component vector of float Position)
2260:27          Pos: direct index for structure ( temp 4-component vector of float)
2270:27            Function Call: @main( ( temp structure{ temp 4-component vector of float Pos})
2280:27            Constant:
2290:27              0 (const int)
2300:?   Linker Objects
2310:?     'g_sSamp' (layout( binding=0) uniform sampler)
2320:?     'g_tTex1df4a' (layout( binding=1) uniform texture1D)
2330:?     'g_tTex1df4' (layout( binding=0) uniform texture1D)
2340:?     'g_tTex1di4' ( uniform itexture1D)
2350:?     'g_tTex1du4' ( uniform utexture1D)
2360:?     'g_tTex2df4' ( uniform texture2D)
2370:?     'g_tTex2di4' ( uniform itexture2D)
2380:?     'g_tTex2du4' ( uniform utexture2D)
2390:?     'g_tTex3df4' ( uniform texture3D)
2400:?     'g_tTex3di4' ( uniform itexture3D)
2410:?     'g_tTex3du4' ( uniform utexture3D)
2420:?     'g_tTexcdf4' ( uniform textureCube)
2430:?     'g_tTexcdi4' ( uniform itextureCube)
2440:?     'g_tTexcdu4' ( uniform utextureCube)
2450:?     '@entryPointOutput.Pos' ( out 4-component vector of float Position)
246
247
248Linked vertex stage:
249
250
251Shader version: 500
2520:? Sequence
2530:27  Function Definition: @main( ( temp structure{ temp 4-component vector of float Pos})
2540:27    Function Parameters:
2550:?     Sequence
2560:30      Sequence
2570:30        move second child to first child ( temp 4-component vector of float)
2580:30          'txval10' ( temp 4-component vector of float)
2590:30          textureGrad ( temp 4-component vector of float)
2600:30            Construct combined texture-sampler ( temp sampler1D)
2610:30              'g_tTex1df4' (layout( binding=0) uniform texture1D)
2620:30              'g_sSamp' (layout( binding=0) uniform sampler)
2630:30            Constant:
2640:30              0.100000
2650:30            Constant:
2660:30              1.100000
2670:30            Constant:
2680:30              1.200000
2690:31      Sequence
2700:31        move second child to first child ( temp 4-component vector of int)
2710:31          'txval11' ( temp 4-component vector of int)
2720:31          textureGrad ( temp 4-component vector of int)
2730:31            Construct combined texture-sampler ( temp isampler1D)
2740:31              'g_tTex1di4' ( uniform itexture1D)
2750:31              'g_sSamp' (layout( binding=0) uniform sampler)
2760:31            Constant:
2770:31              0.200000
2780:31            Constant:
2790:31              1.100000
2800:31            Constant:
2810:31              1.200000
2820:32      Sequence
2830:32        move second child to first child ( temp 4-component vector of uint)
2840:32          'txval12' ( temp 4-component vector of uint)
2850:32          textureGrad ( temp 4-component vector of uint)
2860:32            Construct combined texture-sampler ( temp usampler1D)
2870:32              'g_tTex1du4' ( uniform utexture1D)
2880:32              'g_sSamp' (layout( binding=0) uniform sampler)
2890:32            Constant:
2900:32              0.300000
2910:32            Constant:
2920:32              1.100000
2930:32            Constant:
2940:32              1.200000
2950:34      Sequence
2960:34        move second child to first child ( temp 4-component vector of float)
2970:34          'txval20' ( temp 4-component vector of float)
2980:34          textureGrad ( temp 4-component vector of float)
2990:34            Construct combined texture-sampler ( temp sampler2D)
3000:34              'g_tTex2df4' ( uniform texture2D)
3010:34              'g_sSamp' (layout( binding=0) uniform sampler)
3020:?             Constant:
3030:?               0.100000
3040:?               0.200000
3050:?             Constant:
3060:?               1.100000
3070:?               1.200000
3080:?             Constant:
3090:?               1.100000
3100:?               1.200000
3110:35      Sequence
3120:35        move second child to first child ( temp 4-component vector of int)
3130:35          'txval21' ( temp 4-component vector of int)
3140:35          textureGrad ( temp 4-component vector of int)
3150:35            Construct combined texture-sampler ( temp isampler2D)
3160:35              'g_tTex2di4' ( uniform itexture2D)
3170:35              'g_sSamp' (layout( binding=0) uniform sampler)
3180:?             Constant:
3190:?               0.300000
3200:?               0.400000
3210:?             Constant:
3220:?               1.100000
3230:?               1.200000
3240:?             Constant:
3250:?               1.100000
3260:?               1.200000
3270:36      Sequence
3280:36        move second child to first child ( temp 4-component vector of uint)
3290:36          'txval22' ( temp 4-component vector of uint)
3300:36          textureGrad ( temp 4-component vector of uint)
3310:36            Construct combined texture-sampler ( temp usampler2D)
3320:36              'g_tTex2du4' ( uniform utexture2D)
3330:36              'g_sSamp' (layout( binding=0) uniform sampler)
3340:?             Constant:
3350:?               0.500000
3360:?               0.600000
3370:?             Constant:
3380:?               1.100000
3390:?               1.200000
3400:?             Constant:
3410:?               1.100000
3420:?               1.200000
3430:38      Sequence
3440:38        move second child to first child ( temp 4-component vector of float)
3450:38          'txval30' ( temp 4-component vector of float)
3460:38          textureGrad ( temp 4-component vector of float)
3470:38            Construct combined texture-sampler ( temp sampler3D)
3480:38              'g_tTex3df4' ( uniform texture3D)
3490:38              'g_sSamp' (layout( binding=0) uniform sampler)
3500:?             Constant:
3510:?               0.100000
3520:?               0.200000
3530:?               0.300000
3540:?             Constant:
3550:?               1.100000
3560:?               1.200000
3570:?               1.300000
3580:?             Constant:
3590:?               1.100000
3600:?               1.200000
3610:?               1.300000
3620:39      Sequence
3630:39        move second child to first child ( temp 4-component vector of int)
3640:39          'txval31' ( temp 4-component vector of int)
3650:39          textureGrad ( temp 4-component vector of int)
3660:39            Construct combined texture-sampler ( temp isampler3D)
3670:39              'g_tTex3di4' ( uniform itexture3D)
3680:39              'g_sSamp' (layout( binding=0) uniform sampler)
3690:?             Constant:
3700:?               0.400000
3710:?               0.500000
3720:?               0.600000
3730:?             Constant:
3740:?               1.100000
3750:?               1.200000
3760:?               1.300000
3770:?             Constant:
3780:?               1.100000
3790:?               1.200000
3800:?               1.300000
3810:40      Sequence
3820:40        move second child to first child ( temp 4-component vector of uint)
3830:40          'txval32' ( temp 4-component vector of uint)
3840:40          textureGrad ( temp 4-component vector of uint)
3850:40            Construct combined texture-sampler ( temp usampler3D)
3860:40              'g_tTex3du4' ( uniform utexture3D)
3870:40              'g_sSamp' (layout( binding=0) uniform sampler)
3880:?             Constant:
3890:?               0.700000
3900:?               0.800000
3910:?               0.900000
3920:?             Constant:
3930:?               1.100000
3940:?               1.200000
3950:?               1.300000
3960:?             Constant:
3970:?               1.100000
3980:?               1.200000
3990:?               1.300000
4000:42      Sequence
4010:42        move second child to first child ( temp 4-component vector of float)
4020:42          'txval40' ( temp 4-component vector of float)
4030:42          textureGrad ( temp 4-component vector of float)
4040:42            Construct combined texture-sampler ( temp samplerCube)
4050:42              'g_tTexcdf4' ( uniform textureCube)
4060:42              'g_sSamp' (layout( binding=0) uniform sampler)
4070:?             Constant:
4080:?               0.100000
4090:?               0.200000
4100:?               0.300000
4110:?             Constant:
4120:?               1.100000
4130:?               1.200000
4140:?               1.300000
4150:?             Constant:
4160:?               1.100000
4170:?               1.200000
4180:?               1.300000
4190:43      Sequence
4200:43        move second child to first child ( temp 4-component vector of int)
4210:43          'txval41' ( temp 4-component vector of int)
4220:43          textureGrad ( temp 4-component vector of int)
4230:43            Construct combined texture-sampler ( temp isamplerCube)
4240:43              'g_tTexcdi4' ( uniform itextureCube)
4250:43              'g_sSamp' (layout( binding=0) uniform sampler)
4260:?             Constant:
4270:?               0.400000
4280:?               0.500000
4290:?               0.600000
4300:?             Constant:
4310:?               1.100000
4320:?               1.200000
4330:?               1.300000
4340:?             Constant:
4350:?               1.100000
4360:?               1.200000
4370:?               1.300000
4380:44      Sequence
4390:44        move second child to first child ( temp 4-component vector of uint)
4400:44          'txval42' ( temp 4-component vector of uint)
4410:44          textureGrad ( temp 4-component vector of uint)
4420:44            Construct combined texture-sampler ( temp usamplerCube)
4430:44              'g_tTexcdu4' ( uniform utextureCube)
4440:44              'g_sSamp' (layout( binding=0) uniform sampler)
4450:?             Constant:
4460:?               0.700000
4470:?               0.800000
4480:?               0.900000
4490:?             Constant:
4500:?               1.100000
4510:?               1.200000
4520:?               1.300000
4530:?             Constant:
4540:?               1.100000
4550:?               1.200000
4560:?               1.300000
4570:46      move second child to first child ( temp 4-component vector of float)
4580:46        Pos: direct index for structure ( temp 4-component vector of float)
4590:46          'vsout' ( temp structure{ temp 4-component vector of float Pos})
4600:46          Constant:
4610:46            0 (const int)
4620:?         Constant:
4630:?           0.000000
4640:?           0.000000
4650:?           0.000000
4660:?           0.000000
4670:48      Branch: Return with expression
4680:48        'vsout' ( temp structure{ temp 4-component vector of float Pos})
4690:27  Function Definition: main( ( temp void)
4700:27    Function Parameters:
4710:?     Sequence
4720:27      Sequence
4730:27        move second child to first child ( temp 4-component vector of float)
4740:?           '@entryPointOutput.Pos' ( out 4-component vector of float Position)
4750:27          Pos: direct index for structure ( temp 4-component vector of float)
4760:27            Function Call: @main( ( temp structure{ temp 4-component vector of float Pos})
4770:27            Constant:
4780:27              0 (const int)
4790:?   Linker Objects
4800:?     'g_sSamp' (layout( binding=0) uniform sampler)
4810:?     'g_tTex1df4a' (layout( binding=1) uniform texture1D)
4820:?     'g_tTex1df4' (layout( binding=0) uniform texture1D)
4830:?     'g_tTex1di4' ( uniform itexture1D)
4840:?     'g_tTex1du4' ( uniform utexture1D)
4850:?     'g_tTex2df4' ( uniform texture2D)
4860:?     'g_tTex2di4' ( uniform itexture2D)
4870:?     'g_tTex2du4' ( uniform utexture2D)
4880:?     'g_tTex3df4' ( uniform texture3D)
4890:?     'g_tTex3di4' ( uniform itexture3D)
4900:?     'g_tTex3du4' ( uniform utexture3D)
4910:?     'g_tTexcdf4' ( uniform textureCube)
4920:?     'g_tTexcdi4' ( uniform itextureCube)
4930:?     'g_tTexcdu4' ( uniform utextureCube)
4940:?     '@entryPointOutput.Pos' ( out 4-component vector of float Position)
495
496// Module Version 10000
497// Generated by (magic number): 80007
498// Id's are bound by 166
499
500                              Capability Shader
501                              Capability Sampled1D
502               1:             ExtInstImport  "GLSL.std.450"
503                              MemoryModel Logical GLSL450
504                              EntryPoint Vertex 4  "main" 162
505                              Source HLSL 500
506                              Name 4  "main"
507                              Name 8  "VS_OUTPUT"
508                              MemberName 8(VS_OUTPUT) 0  "Pos"
509                              Name 10  "@main("
510                              Name 13  "txval10"
511                              Name 16  "g_tTex1df4"
512                              Name 20  "g_sSamp"
513                              Name 31  "txval11"
514                              Name 34  "g_tTex1di4"
515                              Name 44  "txval12"
516                              Name 47  "g_tTex1du4"
517                              Name 54  "txval20"
518                              Name 57  "g_tTex2df4"
519                              Name 66  "txval21"
520                              Name 69  "g_tTex2di4"
521                              Name 77  "txval22"
522                              Name 80  "g_tTex2du4"
523                              Name 89  "txval30"
524                              Name 92  "g_tTex3df4"
525                              Name 102  "txval31"
526                              Name 105  "g_tTex3di4"
527                              Name 112  "txval32"
528                              Name 115  "g_tTex3du4"
529                              Name 125  "txval40"
530                              Name 128  "g_tTexcdf4"
531                              Name 134  "txval41"
532                              Name 137  "g_tTexcdi4"
533                              Name 143  "txval42"
534                              Name 146  "g_tTexcdu4"
535                              Name 153  "vsout"
536                              Name 162  "@entryPointOutput.Pos"
537                              Name 165  "g_tTex1df4a"
538                              Decorate 16(g_tTex1df4) DescriptorSet 0
539                              Decorate 16(g_tTex1df4) Binding 0
540                              Decorate 20(g_sSamp) DescriptorSet 0
541                              Decorate 20(g_sSamp) Binding 0
542                              Decorate 34(g_tTex1di4) DescriptorSet 0
543                              Decorate 47(g_tTex1du4) DescriptorSet 0
544                              Decorate 57(g_tTex2df4) DescriptorSet 0
545                              Decorate 69(g_tTex2di4) DescriptorSet 0
546                              Decorate 80(g_tTex2du4) DescriptorSet 0
547                              Decorate 92(g_tTex3df4) DescriptorSet 0
548                              Decorate 105(g_tTex3di4) DescriptorSet 0
549                              Decorate 115(g_tTex3du4) DescriptorSet 0
550                              Decorate 128(g_tTexcdf4) DescriptorSet 0
551                              Decorate 137(g_tTexcdi4) DescriptorSet 0
552                              Decorate 146(g_tTexcdu4) DescriptorSet 0
553                              Decorate 162(@entryPointOutput.Pos) BuiltIn Position
554                              Decorate 165(g_tTex1df4a) DescriptorSet 0
555                              Decorate 165(g_tTex1df4a) Binding 1
556               2:             TypeVoid
557               3:             TypeFunction 2
558               6:             TypeFloat 32
559               7:             TypeVector 6(float) 4
560    8(VS_OUTPUT):             TypeStruct 7(fvec4)
561               9:             TypeFunction 8(VS_OUTPUT)
562              12:             TypePointer Function 7(fvec4)
563              14:             TypeImage 6(float) 1D sampled format:Unknown
564              15:             TypePointer UniformConstant 14
565  16(g_tTex1df4):     15(ptr) Variable UniformConstant
566              18:             TypeSampler
567              19:             TypePointer UniformConstant 18
568     20(g_sSamp):     19(ptr) Variable UniformConstant
569              22:             TypeSampledImage 14
570              24:    6(float) Constant 1036831949
571              25:    6(float) Constant 1066192077
572              26:    6(float) Constant 1067030938
573              28:             TypeInt 32 1
574              29:             TypeVector 28(int) 4
575              30:             TypePointer Function 29(ivec4)
576              32:             TypeImage 28(int) 1D sampled format:Unknown
577              33:             TypePointer UniformConstant 32
578  34(g_tTex1di4):     33(ptr) Variable UniformConstant
579              37:             TypeSampledImage 32
580              39:    6(float) Constant 1045220557
581              41:             TypeInt 32 0
582              42:             TypeVector 41(int) 4
583              43:             TypePointer Function 42(ivec4)
584              45:             TypeImage 41(int) 1D sampled format:Unknown
585              46:             TypePointer UniformConstant 45
586  47(g_tTex1du4):     46(ptr) Variable UniformConstant
587              50:             TypeSampledImage 45
588              52:    6(float) Constant 1050253722
589              55:             TypeImage 6(float) 2D sampled format:Unknown
590              56:             TypePointer UniformConstant 55
591  57(g_tTex2df4):     56(ptr) Variable UniformConstant
592              60:             TypeSampledImage 55
593              62:             TypeVector 6(float) 2
594              63:   62(fvec2) ConstantComposite 24 39
595              64:   62(fvec2) ConstantComposite 25 26
596              67:             TypeImage 28(int) 2D sampled format:Unknown
597              68:             TypePointer UniformConstant 67
598  69(g_tTex2di4):     68(ptr) Variable UniformConstant
599              72:             TypeSampledImage 67
600              74:    6(float) Constant 1053609165
601              75:   62(fvec2) ConstantComposite 52 74
602              78:             TypeImage 41(int) 2D sampled format:Unknown
603              79:             TypePointer UniformConstant 78
604  80(g_tTex2du4):     79(ptr) Variable UniformConstant
605              83:             TypeSampledImage 78
606              85:    6(float) Constant 1056964608
607              86:    6(float) Constant 1058642330
608              87:   62(fvec2) ConstantComposite 85 86
609              90:             TypeImage 6(float) 3D sampled format:Unknown
610              91:             TypePointer UniformConstant 90
611  92(g_tTex3df4):     91(ptr) Variable UniformConstant
612              95:             TypeSampledImage 90
613              97:             TypeVector 6(float) 3
614              98:   97(fvec3) ConstantComposite 24 39 52
615              99:    6(float) Constant 1067869798
616             100:   97(fvec3) ConstantComposite 25 26 99
617             103:             TypeImage 28(int) 3D sampled format:Unknown
618             104:             TypePointer UniformConstant 103
619 105(g_tTex3di4):    104(ptr) Variable UniformConstant
620             108:             TypeSampledImage 103
621             110:   97(fvec3) ConstantComposite 74 85 86
622             113:             TypeImage 41(int) 3D sampled format:Unknown
623             114:             TypePointer UniformConstant 113
624 115(g_tTex3du4):    114(ptr) Variable UniformConstant
625             118:             TypeSampledImage 113
626             120:    6(float) Constant 1060320051
627             121:    6(float) Constant 1061997773
628             122:    6(float) Constant 1063675494
629             123:   97(fvec3) ConstantComposite 120 121 122
630             126:             TypeImage 6(float) Cube sampled format:Unknown
631             127:             TypePointer UniformConstant 126
632 128(g_tTexcdf4):    127(ptr) Variable UniformConstant
633             131:             TypeSampledImage 126
634             135:             TypeImage 28(int) Cube sampled format:Unknown
635             136:             TypePointer UniformConstant 135
636 137(g_tTexcdi4):    136(ptr) Variable UniformConstant
637             140:             TypeSampledImage 135
638             144:             TypeImage 41(int) Cube sampled format:Unknown
639             145:             TypePointer UniformConstant 144
640 146(g_tTexcdu4):    145(ptr) Variable UniformConstant
641             149:             TypeSampledImage 144
642             152:             TypePointer Function 8(VS_OUTPUT)
643             154:     28(int) Constant 0
644             155:    6(float) Constant 0
645             156:    7(fvec4) ConstantComposite 155 155 155 155
646             161:             TypePointer Output 7(fvec4)
647162(@entryPointOutput.Pos):    161(ptr) Variable Output
648165(g_tTex1df4a):     15(ptr) Variable UniformConstant
649         4(main):           2 Function None 3
650               5:             Label
651             163:8(VS_OUTPUT) FunctionCall 10(@main()
652             164:    7(fvec4) CompositeExtract 163 0
653                              Store 162(@entryPointOutput.Pos) 164
654                              Return
655                              FunctionEnd
656      10(@main():8(VS_OUTPUT) Function None 9
657              11:             Label
658     13(txval10):     12(ptr) Variable Function
659     31(txval11):     30(ptr) Variable Function
660     44(txval12):     43(ptr) Variable Function
661     54(txval20):     12(ptr) Variable Function
662     66(txval21):     30(ptr) Variable Function
663     77(txval22):     43(ptr) Variable Function
664     89(txval30):     12(ptr) Variable Function
665    102(txval31):     30(ptr) Variable Function
666    112(txval32):     43(ptr) Variable Function
667    125(txval40):     12(ptr) Variable Function
668    134(txval41):     30(ptr) Variable Function
669    143(txval42):     43(ptr) Variable Function
670      153(vsout):    152(ptr) Variable Function
671              17:          14 Load 16(g_tTex1df4)
672              21:          18 Load 20(g_sSamp)
673              23:          22 SampledImage 17 21
674              27:    7(fvec4) ImageSampleExplicitLod 23 24 Grad 25 26
675                              Store 13(txval10) 27
676              35:          32 Load 34(g_tTex1di4)
677              36:          18 Load 20(g_sSamp)
678              38:          37 SampledImage 35 36
679              40:   29(ivec4) ImageSampleExplicitLod 38 39 Grad 25 26
680                              Store 31(txval11) 40
681              48:          45 Load 47(g_tTex1du4)
682              49:          18 Load 20(g_sSamp)
683              51:          50 SampledImage 48 49
684              53:   42(ivec4) ImageSampleExplicitLod 51 52 Grad 25 26
685                              Store 44(txval12) 53
686              58:          55 Load 57(g_tTex2df4)
687              59:          18 Load 20(g_sSamp)
688              61:          60 SampledImage 58 59
689              65:    7(fvec4) ImageSampleExplicitLod 61 63 Grad 64 64
690                              Store 54(txval20) 65
691              70:          67 Load 69(g_tTex2di4)
692              71:          18 Load 20(g_sSamp)
693              73:          72 SampledImage 70 71
694              76:   29(ivec4) ImageSampleExplicitLod 73 75 Grad 64 64
695                              Store 66(txval21) 76
696              81:          78 Load 80(g_tTex2du4)
697              82:          18 Load 20(g_sSamp)
698              84:          83 SampledImage 81 82
699              88:   42(ivec4) ImageSampleExplicitLod 84 87 Grad 64 64
700                              Store 77(txval22) 88
701              93:          90 Load 92(g_tTex3df4)
702              94:          18 Load 20(g_sSamp)
703              96:          95 SampledImage 93 94
704             101:    7(fvec4) ImageSampleExplicitLod 96 98 Grad 100 100
705                              Store 89(txval30) 101
706             106:         103 Load 105(g_tTex3di4)
707             107:          18 Load 20(g_sSamp)
708             109:         108 SampledImage 106 107
709             111:   29(ivec4) ImageSampleExplicitLod 109 110 Grad 100 100
710                              Store 102(txval31) 111
711             116:         113 Load 115(g_tTex3du4)
712             117:          18 Load 20(g_sSamp)
713             119:         118 SampledImage 116 117
714             124:   42(ivec4) ImageSampleExplicitLod 119 123 Grad 100 100
715                              Store 112(txval32) 124
716             129:         126 Load 128(g_tTexcdf4)
717             130:          18 Load 20(g_sSamp)
718             132:         131 SampledImage 129 130
719             133:    7(fvec4) ImageSampleExplicitLod 132 98 Grad 100 100
720                              Store 125(txval40) 133
721             138:         135 Load 137(g_tTexcdi4)
722             139:          18 Load 20(g_sSamp)
723             141:         140 SampledImage 138 139
724             142:   29(ivec4) ImageSampleExplicitLod 141 110 Grad 100 100
725                              Store 134(txval41) 142
726             147:         144 Load 146(g_tTexcdu4)
727             148:          18 Load 20(g_sSamp)
728             150:         149 SampledImage 147 148
729             151:   42(ivec4) ImageSampleExplicitLod 150 123 Grad 100 100
730                              Store 143(txval42) 151
731             157:     12(ptr) AccessChain 153(vsout) 154
732                              Store 157 156
733             158:8(VS_OUTPUT) Load 153(vsout)
734                              ReturnValue 158
735                              FunctionEnd
736