1invalidSwizzle.vert
2ERROR: 0:7: 'rr' : does not apply to this type:  uniform sampler2D
3ERROR: 0:7: '=' :  cannot convert from ' uniform sampler2D' to ' temp 2-component vector of float'
4ERROR: 0:8: 'xx' : does not apply to this type:  global void
5ERROR: 0:9: 'xy' : does not apply to this type:  global void
6ERROR: 4 compilation errors.  No code generated.
7
8
9Shader version: 420
10ERROR: node is still EOpNull!
110:6  Function Definition: main( ( global void)
120:6    Function Parameters:
130:?     Sequence
140:8      Function Call: f( ( global void)
150:9      Function Call: f( ( global void)
160:?   Linker Objects
170:?     's' ( uniform sampler2D)
180:?     'gl_VertexID' ( gl_VertexId int VertexId)
190:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
20
21
22Linked vertex stage:
23
24ERROR: Linking vertex stage: No function definition (body) found:
25    f(
26
27Shader version: 420
28ERROR: node is still EOpNull!
290:6  Function Definition: main( ( global void)
300:6    Function Parameters:
310:?     Sequence
320:8      Function Call: f( ( global void)
330:9      Function Call: f( ( global void)
340:?   Linker Objects
350:?     's' ( uniform sampler2D)
360:?     'gl_VertexID' ( gl_VertexId int VertexId)
370:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
38
39