1maxClipDistances.vert
2Shader version: 130
30:? Sequence
40:5  Function Definition: main( ( global void)
50:5    Function Parameters:
60:?   Linker Objects
70:?     'gl_ClipDistance' ( smooth out 8-element array of float ClipDistance)
80:?     'gl_VertexID' ( gl_VertexId int VertexId)
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10
11Linked vertex stage:
12
13
14Shader version: 130
150:? Sequence
160:5  Function Definition: main( ( global void)
170:5    Function Parameters:
180:?   Linker Objects
190:?     'gl_ClipDistance' ( smooth out 8-element array of float ClipDistance)
200:?     'gl_VertexID' ( gl_VertexId int VertexId)
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