1nvShaderNoperspectiveInterpolation.frag
2ERROR: 0:5: 'noperspective' : Reserved word.
3ERROR: 0:5: 'noperspective' : not supported for this version or the enabled extensions
4ERROR: 2 compilation errors.  No code generated.
5
6
7Shader version: 300
8Requested GL_NV_shader_noperspective_interpolation
9ERROR: node is still EOpNull!
100:13  Function Definition: main( ( global void)
110:13    Function Parameters:
120:14    Sequence
130:14      move second child to first child ( temp mediump 4-component vector of float)
140:14        'fragColor' ( out mediump 4-component vector of float)
150:14        'color' ( noperspective in mediump 4-component vector of float)
160:?   Linker Objects
170:?     'bad' ( noperspective in mediump 4-component vector of float)
180:?     'color' ( noperspective in mediump 4-component vector of float)
190:?     'fragColor' ( out mediump 4-component vector of float)
20
21
22Linked fragment stage:
23
24
25Shader version: 300
26Requested GL_NV_shader_noperspective_interpolation
27ERROR: node is still EOpNull!
280:13  Function Definition: main( ( global void)
290:13    Function Parameters:
300:14    Sequence
310:14      move second child to first child ( temp mediump 4-component vector of float)
320:14        'fragColor' ( out mediump 4-component vector of float)
330:14        'color' ( noperspective in mediump 4-component vector of float)
340:?   Linker Objects
350:?     'bad' ( noperspective in mediump 4-component vector of float)
360:?     'color' ( noperspective in mediump 4-component vector of float)
370:?     'fragColor' ( out mediump 4-component vector of float)
38
39