1spv.memoryQualifier.frag
2// Module Version 10000
3// Generated by (magic number): 80007
4// Id's are bound by 97
5
6                              Capability Shader
7                              Capability ImageRect
8                              Capability Image1D
9               1:             ExtInstImport  "GLSL.std.450"
10                              MemoryModel Logical GLSL450
11                              EntryPoint Fragment 4  "main"
12                              ExecutionMode 4 OriginUpperLeft
13                              Source GLSL 450
14                              Name 4  "main"
15                              Name 9  "texel"
16                              Name 12  "i1D"
17                              Name 19  "i2D"
18                              Name 28  "i2DRect"
19                              Name 35  "i3D"
20                              Name 44  "iCube"
21                              Name 49  "Data"
22                              MemberName 49(Data) 0  "f1"
23                              MemberName 49(Data) 1  "f2"
24                              Name 50  "Buffer"
25                              MemberName 50(Buffer) 0  "f1"
26                              MemberName 50(Buffer) 1  "f2"
27                              MemberName 50(Buffer) 2  "f3"
28                              MemberName 50(Buffer) 3  "f4"
29                              MemberName 50(Buffer) 4  "i1"
30                              MemberName 50(Buffer) 5  "data"
31                              Name 52  ""
32                              Decorate 12(i1D) DescriptorSet 0
33                              Decorate 12(i1D) Binding 0
34                              Decorate 12(i1D) Coherent
35                              Decorate 19(i2D) DescriptorSet 0
36                              Decorate 19(i2D) Binding 1
37                              Decorate 19(i2D) Volatile
38                              Decorate 19(i2D) Coherent
39                              Decorate 28(i2DRect) DescriptorSet 0
40                              Decorate 28(i2DRect) Binding 2
41                              Decorate 28(i2DRect) Restrict
42                              Decorate 35(i3D) DescriptorSet 0
43                              Decorate 35(i3D) Binding 3
44                              Decorate 35(i3D) NonWritable
45                              Decorate 44(iCube) DescriptorSet 0
46                              Decorate 44(iCube) Binding 3
47                              Decorate 44(iCube) NonReadable
48                              MemberDecorate 49(Data) 0 Offset 0
49                              MemberDecorate 49(Data) 1 Offset 8
50                              MemberDecorate 50(Buffer) 0 Coherent
51                              MemberDecorate 50(Buffer) 0 Volatile
52                              MemberDecorate 50(Buffer) 0 Coherent
53                              MemberDecorate 50(Buffer) 0 Offset 0
54                              MemberDecorate 50(Buffer) 1 Coherent
55                              MemberDecorate 50(Buffer) 1 Restrict
56                              MemberDecorate 50(Buffer) 1 Offset 8
57                              MemberDecorate 50(Buffer) 2 Coherent
58                              MemberDecorate 50(Buffer) 2 NonWritable
59                              MemberDecorate 50(Buffer) 2 Offset 16
60                              MemberDecorate 50(Buffer) 3 Coherent
61                              MemberDecorate 50(Buffer) 3 NonReadable
62                              MemberDecorate 50(Buffer) 3 Offset 32
63                              MemberDecorate 50(Buffer) 4 Coherent
64                              MemberDecorate 50(Buffer) 4 Offset 48
65                              MemberDecorate 50(Buffer) 5 Coherent
66                              MemberDecorate 50(Buffer) 5 Offset 56
67                              Decorate 50(Buffer) BufferBlock
68                              Decorate 52 DescriptorSet 0
69               2:             TypeVoid
70               3:             TypeFunction 2
71               6:             TypeFloat 32
72               7:             TypeVector 6(float) 4
73               8:             TypePointer Function 7(fvec4)
74              10:             TypeImage 6(float) 1D nonsampled format:R32f
75              11:             TypePointer UniformConstant 10
76         12(i1D):     11(ptr) Variable UniformConstant
77              14:             TypeInt 32 1
78              15:     14(int) Constant 1
79              17:             TypeImage 6(float) 2D nonsampled format:R32f
80              18:             TypePointer UniformConstant 17
81         19(i2D):     18(ptr) Variable UniformConstant
82              21:             TypeVector 14(int) 2
83              22:   21(ivec2) ConstantComposite 15 15
84              26:             TypeImage 6(float) Rect nonsampled format:R32f
85              27:             TypePointer UniformConstant 26
86     28(i2DRect):     27(ptr) Variable UniformConstant
87              33:             TypeImage 6(float) 3D nonsampled format:R32f
88              34:             TypePointer UniformConstant 33
89         35(i3D):     34(ptr) Variable UniformConstant
90              37:             TypeVector 14(int) 3
91              38:   37(ivec3) ConstantComposite 15 15 15
92              42:             TypeImage 6(float) Cube nonsampled format:R32f
93              43:             TypePointer UniformConstant 42
94       44(iCube):     43(ptr) Variable UniformConstant
95              47:             TypeVector 6(float) 2
96              48:             TypeVector 6(float) 3
97        49(Data):             TypeStruct 6(float) 47(fvec2)
98      50(Buffer):             TypeStruct 6(float) 47(fvec2) 48(fvec3) 7(fvec4) 14(int) 49(Data)
99              51:             TypePointer Uniform 50(Buffer)
100              52:     51(ptr) Variable Uniform
101              53:     14(int) Constant 4
102              54:             TypePointer Uniform 14(int)
103              57:     14(int) Constant 0
104              58:             TypePointer Uniform 6(float)
105              61:             TypePointer Function 6(float)
106              63:             TypePointer Uniform 47(fvec2)
107              71:     14(int) Constant 2
108              72:             TypePointer Uniform 48(fvec3)
109              80:     14(int) Constant 5
110              83:             TypeInt 32 0
111              84:     83(int) Constant 1
112              88:     83(int) Constant 3
113              93:     14(int) Constant 3
114              95:             TypePointer Uniform 7(fvec4)
115         4(main):           2 Function None 3
116               5:             Label
117        9(texel):      8(ptr) Variable Function
118              13:          10 Load 12(i1D)
119              16:    7(fvec4) ImageRead 13 15
120                              Store 9(texel) 16
121              20:          17 Load 19(i2D)
122              23:    7(fvec4) ImageRead 20 22
123              24:    7(fvec4) Load 9(texel)
124              25:    7(fvec4) FAdd 24 23
125                              Store 9(texel) 25
126              29:          26 Load 28(i2DRect)
127              30:    7(fvec4) ImageRead 29 22
128              31:    7(fvec4) Load 9(texel)
129              32:    7(fvec4) FAdd 31 30
130                              Store 9(texel) 32
131              36:          33 Load 35(i3D)
132              39:    7(fvec4) ImageRead 36 38
133              40:    7(fvec4) Load 9(texel)
134              41:    7(fvec4) FAdd 40 39
135                              Store 9(texel) 41
136              45:          42 Load 44(iCube)
137              46:    7(fvec4) Load 9(texel)
138                              ImageWrite 45 38 46
139              55:     54(ptr) AccessChain 52 53
140              56:     14(int) Load 55
141              59:     58(ptr) AccessChain 52 57
142              60:    6(float) Load 59
143              62:     61(ptr) AccessChain 9(texel) 56
144                              Store 62 60
145              64:     63(ptr) AccessChain 52 15
146              65:   47(fvec2) Load 64
147              66:    7(fvec4) Load 9(texel)
148              67:   47(fvec2) VectorShuffle 66 66 0 1
149              68:   47(fvec2) FAdd 67 65
150              69:    7(fvec4) Load 9(texel)
151              70:    7(fvec4) VectorShuffle 69 68 4 5 2 3
152                              Store 9(texel) 70
153              73:     72(ptr) AccessChain 52 71
154              74:   48(fvec3) Load 73
155              75:    7(fvec4) Load 9(texel)
156              76:   48(fvec3) VectorShuffle 75 75 0 1 2
157              77:   48(fvec3) FSub 76 74
158              78:    7(fvec4) Load 9(texel)
159              79:    7(fvec4) VectorShuffle 78 77 4 5 6 3
160                              Store 9(texel) 79
161              81:     58(ptr) AccessChain 52 80 57
162              82:    6(float) Load 81
163              85:     58(ptr) AccessChain 52 80 15 84
164              86:    6(float) Load 85
165              87:    6(float) FAdd 82 86
166              89:     61(ptr) AccessChain 9(texel) 88
167              90:    6(float) Load 89
168              91:    6(float) FAdd 90 87
169              92:     61(ptr) AccessChain 9(texel) 88
170                              Store 92 91
171              94:    7(fvec4) Load 9(texel)
172              96:     95(ptr) AccessChain 52 93
173                              Store 96 94
174                              Return
175                              FunctionEnd
176