1versionsClean.frag
2ERROR: #version: statement must appear first in es-profile shader; before comments or newlines
3ERROR: 0:34: '#version' : must occur first in shader
4ERROR: 2 compilation errors.  No code generated.
5
6
7Shader version: 300
8ERROR: node is still EOpNull!
90:41  Function Definition: main( ( global void)
100:41    Function Parameters:
110:43    Sequence
120:43      move second child to first child ( temp highp 4-component vector of float)
130:43        'foo' ( out highp 4-component vector of float)
140:43        Construct vec4 ( temp highp 4-component vector of float)
150:43          'color' ( smooth in highp 3-component vector of float)
160:43          Constant:
170:43            142.000000
180:44      Branch: Kill
190:?   Linker Objects
200:?     'color' ( smooth in highp 3-component vector of float)
210:?     'foo' ( out highp 4-component vector of float)
220:?     'bar' ( uniform highp sampler2DArrayShadow)
23
24
25Linked fragment stage:
26
27
28Shader version: 300
29ERROR: node is still EOpNull!
300:41  Function Definition: main( ( global void)
310:41    Function Parameters:
320:43    Sequence
330:43      move second child to first child ( temp highp 4-component vector of float)
340:43        'foo' ( out highp 4-component vector of float)
350:43        Construct vec4 ( temp highp 4-component vector of float)
360:43          'color' ( smooth in highp 3-component vector of float)
370:43          Constant:
380:43            142.000000
390:44      Branch: Kill
400:?   Linker Objects
410:?     'color' ( smooth in highp 3-component vector of float)
420:?     'foo' ( out highp 4-component vector of float)
430:?     'bar' ( uniform highp sampler2DArrayShadow)
44
45