1 //////////////////////////////////////////////////////////////////////////////// 2 // Scorched3D (c) 2000-2011 3 // 4 // This file is part of Scorched3D. 5 // 6 // Scorched3D is free software; you can redistribute it and/or modify 7 // it under the terms of the GNU General Public License as published by 8 // the Free Software Foundation; either version 2 of the License, or 9 // (at your option) any later version. 10 // 11 // Scorched3D is distributed in the hope that it will be useful, 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 // GNU General Public License for more details. 15 // 16 // You should have received a copy of the GNU General Public License along 17 // with this program; if not, write to the Free Software Foundation, Inc., 18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 19 //////////////////////////////////////////////////////////////////////////////// 20 21 #if !defined(__INCLUDE_PlacementTypeh_INCLUDE__) 22 #define __INCLUDE_PlacementTypeh_INCLUDE__ 23 24 #include <common/FixedVector.h> 25 #include <string> 26 #include <list> 27 28 class XMLNode; 29 class ScorchedContext; 30 class ProgressCounter; 31 class RandomGenerator; 32 class PlacementObject; 33 class PlacementType 34 { 35 public: 36 enum Type 37 { 38 eMask, 39 eCount, 40 eTree, 41 eDirect, 42 eBounds, 43 eTankStart 44 }; 45 struct Position 46 { 47 FixedVector position; 48 FixedVector velocity; 49 }; 50 51 static PlacementType *create(const char *type); 52 53 PlacementType(); 54 virtual ~PlacementType(); 55 56 void createObjects(ScorchedContext &context, 57 RandomGenerator &generator, 58 unsigned int &playerId, 59 ProgressCounter *counter = 0); 60 61 virtual Type getType() = 0; 62 virtual bool readXML(XMLNode *node); 63 virtual void getPositions(ScorchedContext &context, 64 RandomGenerator &generator, 65 std::list<Position> &returnPositions, 66 ProgressCounter *counter = 0) = 0; 67 68 protected: 69 PlacementObject *placementobject; 70 71 bool checkCloseness(FixedVector &position, 72 ScorchedContext &context, 73 std::list<Position> &returnPositions, 74 fixed mincloseness); 75 }; 76 77 #endif // __INCLUDE_PlacementTypeh_INCLUDE__ 78