1 ////////////////////////////////////////////////////////////////////////////////
2 //    Scorched3D (c) 2000-2011
3 //
4 //    This file is part of Scorched3D.
5 //
6 //    Scorched3D is free software; you can redistribute it and/or modify
7 //    it under the terms of the GNU General Public License as published by
8 //    the Free Software Foundation; either version 2 of the License, or
9 //    (at your option) any later version.
10 //
11 //    Scorched3D is distributed in the hope that it will be useful,
12 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //    GNU General Public License for more details.
15 //
16 //    You should have received a copy of the GNU General Public License along
17 //    with this program; if not, write to the Free Software Foundation, Inc.,
18 //    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 ////////////////////////////////////////////////////////////////////////////////
20 
21 #include <server/ServerFileAkHandler.h>
22 #include <server/ServerDestinations.h>
23 #include <server/ScorchedServer.h>
24 #include <server/ServerFileServer.h>
25 #include <coms/ComsFileAkMessage.h>
26 
ServerFileAkHandler(ComsMessageHandler & comsMessageHandler)27 ServerFileAkHandler::ServerFileAkHandler(ComsMessageHandler &comsMessageHandler)
28 {
29 	comsMessageHandler.addHandler(
30 		ComsFileAkMessage::ComsFileAkMessageType,
31 		this);
32 }
33 
~ServerFileAkHandler()34 ServerFileAkHandler::~ServerFileAkHandler()
35 {
36 }
37 
processMessage(NetMessage & netMessage,const char * messageType,NetBufferReader & reader)38 bool ServerFileAkHandler::processMessage(
39 	NetMessage &netMessage,
40 	const char *messageType,
41 	NetBufferReader &reader)
42 {
43 	ComsFileAkMessage message;
44 	if (!message.readMessage(reader)) return false;
45 
46 	ServerDestination *destination =
47 		ScorchedServer::instance()->getServerDestinations().getDestination(
48 			netMessage.getDestinationId());
49 	if (!destination) return false;
50 	destination->getMod().setReadyToReceive(true);
51 
52 	ScorchedServer::instance()->getServerFileServer().sendToDestination(destination);
53 
54 	return true;
55 }
56