1 ////////////////////////////////////////////////////////////////////////////////
2 //    Scorched3D (c) 2000-2011
3 //
4 //    This file is part of Scorched3D.
5 //
6 //    Scorched3D is free software; you can redistribute it and/or modify
7 //    it under the terms of the GNU General Public License as published by
8 //    the Free Software Foundation; either version 2 of the License, or
9 //    (at your option) any later version.
10 //
11 //    Scorched3D is distributed in the hope that it will be useful,
12 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //    GNU General Public License for more details.
15 //
16 //    You should have received a copy of the GNU General Public License along
17 //    with this program; if not, write to the Free Software Foundation, Inc.,
18 //    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 ////////////////////////////////////////////////////////////////////////////////
20 
21 #include <server/ServerInitializeModHandler.h>
22 #include <server/ServerLoadLevel.h>
23 #include <server/ScorchedServer.h>
24 #include <coms/ComsInitializeModMessage.h>
25 
ServerInitializeModHandler(ComsMessageHandler & comsMessageHandler)26 ServerInitializeModHandler::ServerInitializeModHandler(ComsMessageHandler &comsMessageHandler)
27 {
28 	comsMessageHandler.addHandler(
29 		ComsInitializeModMessage::ComsInitializeModMessageType,
30 		this);
31 }
32 
~ServerInitializeModHandler()33 ServerInitializeModHandler::~ServerInitializeModHandler()
34 {
35 }
36 
processMessage(NetMessage & netMessage,const char * messageType,NetBufferReader & reader)37 bool ServerInitializeModHandler::processMessage(
38 	NetMessage &netMessage,
39 	const char *messageType,
40 	NetBufferReader &reader)
41 {
42 	ComsInitializeModMessage message;
43 	if (!message.readMessage(reader)) return false;
44 
45 	ServerLoadLevel::destinationLoadLevel(netMessage.getDestinationId());
46 
47 	return true;
48 }
49