1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2011
3 //
4 // This file is part of Scorched3D.
5 //
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
10 //
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
15 //
16 // You should have received a copy of the GNU General Public License along
17 // with this program; if not, write to the Free Software Foundation, Inc.,
18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 ////////////////////////////////////////////////////////////////////////////////
20
21 #include <server/ServerInitializeModHandler.h>
22 #include <server/ServerLoadLevel.h>
23 #include <server/ScorchedServer.h>
24 #include <coms/ComsInitializeModMessage.h>
25
ServerInitializeModHandler(ComsMessageHandler & comsMessageHandler)26 ServerInitializeModHandler::ServerInitializeModHandler(ComsMessageHandler &comsMessageHandler)
27 {
28 comsMessageHandler.addHandler(
29 ComsInitializeModMessage::ComsInitializeModMessageType,
30 this);
31 }
32
~ServerInitializeModHandler()33 ServerInitializeModHandler::~ServerInitializeModHandler()
34 {
35 }
36
processMessage(NetMessage & netMessage,const char * messageType,NetBufferReader & reader)37 bool ServerInitializeModHandler::processMessage(
38 NetMessage &netMessage,
39 const char *messageType,
40 NetBufferReader &reader)
41 {
42 ComsInitializeModMessage message;
43 if (!message.readMessage(reader)) return false;
44
45 ServerLoadLevel::destinationLoadLevel(netMessage.getDestinationId());
46
47 return true;
48 }
49