1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23 #include "ags/plugins/core/button.h"
24 #include "ags/engine/ac/button.h"
25
26 namespace AGS3 {
27 namespace Plugins {
28 namespace Core {
29
AGS_EngineStartup(IAGSEngine * engine)30 void Button::AGS_EngineStartup(IAGSEngine *engine) {
31 ScriptContainer::AGS_EngineStartup(engine);
32
33 SCRIPT_METHOD(Button::Animate^4, Button::Animate);
34 SCRIPT_METHOD(Button::GetText^1, Button::GetText);
35 SCRIPT_METHOD(Button::SetText^1, Button::SetText);
36 SCRIPT_METHOD(Button::get_ClipImage, Button::GetClipImage);
37 SCRIPT_METHOD(Button::set_ClipImage, Button::SetClipImage);
38 SCRIPT_METHOD(Button::get_Font, Button::GetFont);
39 SCRIPT_METHOD(Button::set_Font, Button::SetFont);
40 SCRIPT_METHOD(Button::get_Graphic, Button::GetGraphic);
41 SCRIPT_METHOD(Button::get_MouseOverGraphic, Button::GetMouseOverGraphic);
42 SCRIPT_METHOD(Button::set_MouseOverGraphic, Button::SetMouseOverGraphic);
43 SCRIPT_METHOD(Button::get_NormalGraphic, Button::GetNormalGraphic);
44 SCRIPT_METHOD(Button::set_NormalGraphic, Button::SetNormalGraphic);
45 SCRIPT_METHOD(Button::get_PushedGraphic, Button::GetPushedGraphic);
46 SCRIPT_METHOD(Button::set_PushedGraphic, Button::SetPushedGraphic);
47 SCRIPT_METHOD(Button::get_Text, Button::GetText_New);
48 SCRIPT_METHOD(Button::set_Text, Button::SetText);
49 SCRIPT_METHOD(Button::get_TextColor, Button::GetTextColor);
50 SCRIPT_METHOD(Button::set_TextColor, Button::SetTextColor);
51 }
52
Animate(ScriptMethodParams & params)53 void Button::Animate(ScriptMethodParams ¶ms) {
54 PARAMS5(GUIButton *, butt, int, view, int, loop, int, speed, int, repeat);
55 AGS3::Button_Animate(butt, view, loop, speed, repeat);
56 }
57
GetText(ScriptMethodParams & params)58 void Button::GetText(ScriptMethodParams ¶ms) {
59 PARAMS2(GUIButton *, butt, char *, buffer);
60 AGS3::Button_GetText(butt, buffer);
61 }
62
SetText(ScriptMethodParams & params)63 void Button::SetText(ScriptMethodParams ¶ms) {
64 PARAMS2(GUIButton *, butt, const char *, newtx);
65 AGS3::Button_SetText(butt, newtx);
66 }
67
GetClipImage(ScriptMethodParams & params)68 void Button::GetClipImage(ScriptMethodParams ¶ms) {
69 PARAMS1(GUIButton *, butt);
70 params._result = AGS3::Button_GetClipImage(butt);
71 }
72
SetClipImage(ScriptMethodParams & params)73 void Button::SetClipImage(ScriptMethodParams ¶ms) {
74 PARAMS2(GUIButton *, butt, int, newval);
75 AGS3::Button_SetClipImage(butt, newval);
76 }
77
GetFont(ScriptMethodParams & params)78 void Button::GetFont(ScriptMethodParams ¶ms) {
79 PARAMS1(GUIButton *, butt);
80 params._result = AGS3::Button_GetFont(butt);
81 }
82
SetFont(ScriptMethodParams & params)83 void Button::SetFont(ScriptMethodParams ¶ms) {
84 PARAMS2(GUIButton *, butt, int, newFont);
85 AGS3::Button_SetFont(butt, newFont);
86 }
87
GetGraphic(ScriptMethodParams & params)88 void Button::GetGraphic(ScriptMethodParams ¶ms) {
89 PARAMS1(GUIButton *, butt);
90 params._result = AGS3::Button_GetGraphic(butt);
91 }
92
GetMouseOverGraphic(ScriptMethodParams & params)93 void Button::GetMouseOverGraphic(ScriptMethodParams ¶ms) {
94 PARAMS1(GUIButton *, butt);
95 params._result = AGS3::Button_GetMouseOverGraphic(butt);
96 }
97
SetMouseOverGraphic(ScriptMethodParams & params)98 void Button::SetMouseOverGraphic(ScriptMethodParams ¶ms) {
99 PARAMS2(GUIButton *, guil, int, slotn);
100 AGS3::Button_SetMouseOverGraphic(guil, slotn);
101 }
102
GetNormalGraphic(ScriptMethodParams & params)103 void Button::GetNormalGraphic(ScriptMethodParams ¶ms) {
104 PARAMS1(GUIButton *, butt);
105 params._result = AGS3::Button_GetNormalGraphic(butt);
106 }
107
SetNormalGraphic(ScriptMethodParams & params)108 void Button::SetNormalGraphic(ScriptMethodParams ¶ms) {
109 PARAMS2(GUIButton *, guil, int, slotn);
110 AGS3::Button_SetNormalGraphic(guil, slotn);
111 }
112
GetPushedGraphic(ScriptMethodParams & params)113 void Button::GetPushedGraphic(ScriptMethodParams ¶ms) {
114 PARAMS1(GUIButton *, butt);
115 params._result = AGS3::Button_GetPushedGraphic(butt);
116 }
117
SetPushedGraphic(ScriptMethodParams & params)118 void Button::SetPushedGraphic(ScriptMethodParams ¶ms) {
119 PARAMS2(GUIButton *, guil, int, slotn);
120 AGS3::Button_SetPushedGraphic(guil, slotn);
121 }
122
GetText_New(ScriptMethodParams & params)123 void Button::GetText_New(ScriptMethodParams ¶ms) {
124 PARAMS1(GUIButton *, butt);
125 params._result = AGS3::Button_GetText_New(butt);
126 }
127
GetTextColor(ScriptMethodParams & params)128 void Button::GetTextColor(ScriptMethodParams ¶ms) {
129 PARAMS1(GUIButton *, butt);
130 params._result = AGS3::Button_GetTextColor(butt);
131 }
132
SetTextColor(ScriptMethodParams & params)133 void Button::SetTextColor(ScriptMethodParams ¶ms) {
134 PARAMS2(GUIButton *, butt, int, newcol);
135 AGS3::Button_SetTextColor(butt, newcol);
136 }
137
138 } // namespace Core
139 } // namespace Plugins
140 } // namespace AGS3
141