1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 /* 24 * This code is based on original Soltys source code 25 * Copyright (c) 1994-1995 Janusz B. Wisniewski and L.K. Avalon 26 */ 27 28 #ifndef CGE_GENERAL_H 29 #define CGE_GENERAL_H 30 31 #include "common/file.h" 32 33 namespace CGE { 34 35 struct Dac { 36 uint8 _r; 37 uint8 _g; 38 uint8 _b; 39 }; 40 41 } // End of namespace CGE 42 43 #endif 44