1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software{} you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation{} either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY{} without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program{} if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "glk/blorb.h"
24 #include "common/memstream.h"
25 
26 namespace Glk {
27 
28 /*--------------------------------------------------------------------------*/
29 
Blorb(const Common::String & filename,InterpreterType interpType)30 Blorb::Blorb(const Common::String &filename, InterpreterType interpType) :
31 		Common::Archive(), _filename(filename), _interpType(interpType) {
32 	if (load() != Common::kNoError)
33 		error("Could not parse blorb file");
34 }
35 
Blorb(const Common::FSNode & fileNode,InterpreterType interpType)36 Blorb::Blorb(const Common::FSNode &fileNode, InterpreterType interpType) :
37 		Common::Archive(), _fileNode(fileNode), _interpType(interpType) {
38 	if (load() != Common::kNoError)
39 		error("Could not parse blorb file");
40 }
41 
hasFile(const Common::Path & path) const42 bool Blorb::hasFile(const Common::Path &path) const {
43 	Common::String name = path.toString();
44 	for (uint idx = 0; idx < _chunks.size(); ++idx) {
45 		if (_chunks[idx]._filename.equalsIgnoreCase(name))
46 			return true;
47 	}
48 
49 	return false;
50 }
51 
listMembers(Common::ArchiveMemberList & list) const52 int Blorb::listMembers(Common::ArchiveMemberList &list) const {
53 	for (uint idx = 0; idx < _chunks.size(); ++idx) {
54 		list.push_back(Common::ArchiveMemberList::value_type(new Common::GenericArchiveMember(_chunks[idx]._filename, this)));
55 	}
56 
57 	return (int)_chunks.size();
58 }
59 
getMember(const Common::Path & path) const60 const Common::ArchiveMemberPtr Blorb::getMember(const Common::Path &path) const {
61 	Common::String name = path.toString();
62 	if (!hasFile(name))
63 		return Common::ArchiveMemberPtr();
64 
65 	return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this));
66 }
67 
createReadStreamForMember(const Common::Path & path) const68 Common::SeekableReadStream *Blorb::createReadStreamForMember(const Common::Path &path) const {
69 	Common::String name = path.toString();
70 	for (uint idx = 0; idx < _chunks.size(); ++idx) {
71 		const ChunkEntry &ce = _chunks[idx];
72 
73 		if (ce._filename.equalsIgnoreCase(name)) {
74 			Common::File f;
75 			if ((!_filename.empty() && !f.open(_filename)) ||
76 					(_filename.empty() && !f.open(_fileNode)))
77 				error("Reading failed");
78 
79 			f.seek(ce._offset);
80 			Common::SeekableReadStream *result;
81 
82 			if (ce._id == ID_FORM) {
83 				// AIFF chunks need to be wrapped in a FORM chunk for ScummVM decoder
84 				byte *sound = (byte *)malloc(ce._size + 8);
85 				WRITE_BE_UINT32(sound, MKTAG('F', 'O', 'R', 'M'));
86 				WRITE_BE_UINT32(sound + 4, 0);
87 				f.read(sound + 8, ce._size);
88 				assert(READ_BE_UINT32(sound + 8) == ID_AIFF);
89 
90 				result = new Common::MemoryReadStream(sound, ce._size + 8, DisposeAfterUse::YES);
91 			} else {
92 				result = f.readStream(ce._size);
93 			}
94 
95 			f.close();
96 			return result;
97 		}
98 	}
99 
100 	return nullptr;
101 }
102 
load()103 Common::ErrorCode Blorb::load() {
104 	// First, chew through the file and index the chunks
105 	Common::File f;
106 	if ((!_filename.empty() && !f.open(_filename)) ||
107 			(_filename.empty() && !f.open(_fileNode)))
108 		return Common::kReadingFailed;
109 
110 	if (!isBlorb(f))
111 		return Common::kReadingFailed;
112 
113 	if (!readRIdx(f, _chunks))
114 		return Common::kReadingFailed;
115 
116 	// Further iterate through the resources
117 	for (uint idx = 0; idx < _chunks.size(); ++idx) {
118 		ChunkEntry &ce = _chunks[idx];
119 
120 		if (ce._type == ID_Pict) {
121 			ce._filename = Common::String::format("pic%u", ce._number);
122 			if (ce._id == ID_JPEG)
123 				ce._filename += ".jpg";
124 			else if (ce._id == ID_PNG)
125 				ce._filename += ".png";
126 			else if (ce._id == ID_Rect)
127 				ce._filename += ".rect";
128 
129 		} else if (ce._type == ID_Snd) {
130 			ce._filename = Common::String::format("sound%u", ce._number);
131 			if (ce._id == ID_MIDI)
132 				ce._filename += ".midi";
133 			else if (ce._id == ID_MP3)
134 				ce._filename += ".mp3";
135 			else if (ce._id == ID_WAVE)
136 				ce._filename += ".wav";
137 			else if (ce._id == ID_AIFF || ce._id == ID_FORM)
138 				ce._filename += ".aiff";
139 			else if (ce._id == ID_OGG)
140 				ce._filename += ".ogg";
141 			else if (ce._id == ID_MOD)
142 				ce._filename += ".mod";
143 
144 		} else if (ce._type == ID_Data) {
145 			ce._filename = Common::String::format("data%u", ce._number);
146 
147 		} else if (ce._type == ID_Exec) {
148 			if (
149 				(_interpType == INTERPRETER_ADRIFT && ce._id == ID_ADRI) ||
150 				(_interpType == INTERPRETER_GLULX && ce._id == ID_GLUL) ||
151 				(_interpType == INTERPRETER_HUGO && ce._id == ID_HUGO) ||
152 				(_interpType == INTERPRETER_SCOTT && ce._id == ID_SAAI) ||
153 				(_interpType == INTERPRETER_TADS2 && ce._id == ID_TAD2) ||
154 				(_interpType == INTERPRETER_TADS3 && ce._id == ID_TAD3) ||
155 				(_interpType == INTERPRETER_ZCODE && ce._id == ID_ZCOD)
156 			) {
157 				// Game executable
158 				ce._filename = "game";
159 			} else {
160 				char buffer[5];
161 				WRITE_BE_UINT32(buffer, ce._id);
162 				buffer[4] = '\0';
163 				Common::String type(buffer);
164 				ce._filename = type;
165 			}
166 		}
167 	}
168 
169 	// Check through any optional remaining chunks for an adaptive palette list
170 	while (f.pos() < f.size()) {
171 		uint chunkId = f.readUint32BE();
172 		uint chunkSize = f.readUint32BE();
173 
174 		if (chunkId == ID_APal && chunkSize > 0) {
175 			// Found one, so create an entry so it can be opened as file named "apal"
176 			ChunkEntry ce;
177 			ce._filename = "apal";
178 			ce._offset = f.pos();
179 			ce._size = chunkSize;
180 			ce._type = ID_APal;
181 			_chunks.push_back(ce);
182 			break;
183 		}
184 
185 		if (chunkSize & 1)
186 			++chunkSize;
187 		f.skip(chunkSize);
188 	}
189 
190 	return Common::kNoError;
191 }
192 
readRIdx(Common::SeekableReadStream & stream,Common::Array<ChunkEntry> & chunks)193 bool Blorb::readRIdx(Common::SeekableReadStream &stream, Common::Array<ChunkEntry> &chunks) {
194 	if (stream.readUint32BE() != ID_RIdx)
195 		return false;
196 
197 	uint chunkLen = stream.readUint32BE();
198 	uint count = stream.readUint32BE();
199 	assert(count == (chunkLen - 4) / 12);
200 
201 	// First read in the resource index
202 	for (uint idx = 0; idx < count; ++idx) {
203 		ChunkEntry ce;
204 		ce._type = stream.readUint32BE();
205 		ce._number = stream.readUint32BE();
206 		ce._offset = stream.readUint32BE();
207 
208 		chunks.push_back(ce);
209 	}
210 
211 	// Temporarily store the start of the next chunk of the file (if any)
212 	size_t nextChunkOffset = stream.pos();
213 
214 	// Further iterate through the resources
215 	for (uint idx = 0; idx < chunks.size(); ++idx) {
216 		ChunkEntry &ce = chunks[idx];
217 		stream.seek(ce._offset);
218 		ce._offset += 8;
219 
220 		ce._id = stream.readUint32BE();
221 		ce._size = stream.readUint32BE();
222 	}
223 
224 	// Reset back to the next chunk, and return that the index was successfully read
225 	stream.seek(nextChunkOffset);
226 	return true;
227 }
228 
isBlorb(Common::SeekableReadStream & stream,uint32 type)229 bool Blorb::isBlorb(Common::SeekableReadStream &stream, uint32 type) {
230 	if (stream.size() < 12)
231 		return false;
232 	if (stream.readUint32BE() != ID_FORM)
233 		return false;
234 	stream.readUint32BE();
235 	if (stream.readUint32BE() != ID_IFRS)
236 		return false;
237 
238 	if (type == 0)
239 		return true;
240 
241 	Common::Array<ChunkEntry> chunks;
242 	if (!readRIdx(stream, chunks))
243 		return false;
244 
245 	// Further iterate through the resources
246 	for (uint idx = 0; idx < chunks.size(); ++idx) {
247 		ChunkEntry &ce = chunks[idx];
248 		if (ce._type == ID_Exec && ce._id == type)
249 			return true;
250 	}
251 
252 	return false;
253 }
254 
isBlorb(const Common::String & filename,uint32 type)255 bool Blorb::isBlorb(const Common::String &filename, uint32 type) {
256 	Common::File f;
257 	if (!filename.empty() && !f.open(filename))
258 		return false;
259 
260 	return isBlorb(f, type);
261 }
262 
hasBlorbExt(const Common::String & filename)263 bool Blorb::hasBlorbExt(const Common::String &filename) {
264 	return filename.hasSuffixIgnoreCase(".blorb") || filename.hasSuffixIgnoreCase(".zblorb")
265 		|| filename.hasSuffixIgnoreCase(".gblorb") || filename.hasSuffixIgnoreCase(".blb")
266 		|| filename.hasSuffixIgnoreCase(".zlb") || filename.hasSuffixIgnoreCase(".a3r");
267 }
268 
getBlorbFilenames(const Common::String & srcFilename,Common::StringArray & filenames,InterpreterType interpType,const Common::String & gameId)269 void Blorb::getBlorbFilenames(const Common::String &srcFilename, Common::StringArray &filenames,
270 		InterpreterType interpType, const Common::String &gameId) {
271 	// Strip off the source filename extension
272 	Common::String filename = srcFilename;
273 	if (!filename.contains('.')) {
274 		filename += '.';
275 	} else {
276 		while (filename[filename.size() - 1] != '.')
277 			filename.deleteLastChar();
278 	}
279 
280 	// Add in the different possible filenames
281 	filenames.clear();
282 	filenames.push_back(filename + "blorb");
283 	filenames.push_back(filename + "blb");
284 
285 	switch (interpType) {
286 	case INTERPRETER_ALAN3:
287 		filenames.push_back(filename + "a3r");
288 		break;
289 	case INTERPRETER_GLULX:
290 		filenames.push_back(filename + "gblorb");
291 		break;
292 	case INTERPRETER_ZCODE:
293 		filenames.push_back(filename + "zblorb");
294 		getInfocomBlorbFilenames(filenames, gameId);
295 		break;
296 	default:
297 		break;
298 	}
299 }
300 
getInfocomBlorbFilenames(Common::StringArray & filenames,const Common::String & gameId)301 void Blorb::getInfocomBlorbFilenames(Common::StringArray &filenames, const Common::String &gameId) {
302 	if (gameId == "beyondzork")
303 		filenames.push_back("beyondzork.blb");
304 	else if (gameId == "journey")
305 		filenames.push_back("journey.blb");
306 	else if (gameId == "lurkinghorror")
307 		filenames.push_back("lurking.blb");
308 	else if (gameId == "questforexcalibur")
309 		filenames.push_back("arthur.blb");
310 	else if (gameId == "sherlockriddle")
311 		filenames.push_back("sherlock.blb");
312 	else if (gameId == "shogun")
313 		filenames.push_back("shogun.blb");
314 	else if (gameId == "zork0")
315 		filenames.push_back("zorkzero.blb");
316 }
317 
318 } // End of namespace Glk
319