1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "common/textconsole.h"
24 
25 #include "gob/gob.h"
26 
27 #include "gob/pregob/onceupon/abracadabra.h"
28 
29 static const uint8 kCopyProtectionColors[7] = {
30 	14, 11, 13,  1,  7, 12,  2
31 };
32 
33 static const uint8 kCopyProtectionShapes[7 * 20] = {
34 	3, 4, 3, 0, 1, 2, 0, 2, 2, 0, 2, 4, 0, 3, 4, 1, 1, 4, 1, 3,
35 	0, 2, 0, 4, 2, 4, 4, 2, 3, 0, 1, 1, 1, 1, 3, 0, 4, 2, 3, 4,
36 	0, 0, 1, 2, 1, 1, 2, 4, 3, 1, 4, 2, 4, 4, 2, 4, 1, 2, 3, 3,
37 	1, 0, 2, 3, 4, 2, 3, 2, 2, 0, 0, 0, 4, 2, 3, 4, 4, 0, 4, 1,
38 	4, 2, 1, 1, 1, 1, 4, 3, 4, 2, 3, 0, 0, 3, 0, 2, 3, 0, 2, 4,
39 	4, 2, 4, 3, 0, 4, 0, 2, 3, 1, 4, 1, 3, 1, 0, 0, 2, 1, 3, 2,
40 	3, 1, 0, 3, 1, 3, 4, 2, 4, 4, 3, 2, 0, 2, 0, 1, 2, 0, 1, 4
41 };
42 
43 static const uint8 kCopyProtectionObfuscate[4] = {
44 	1, 0, 2, 3
45 };
46 
47 namespace Gob {
48 
49 namespace OnceUpon {
50 
51 const OnceUpon::MenuButton Abracadabra::kAnimalsButtons = {
52 	true, 131, 127, 183, 164, 193, 0, 243, 35, 132, 128, 0
53 };
54 
55 const OnceUpon::MenuButton Abracadabra::kAnimalButtons[] = {
56 	{false,  37,  89,  95, 127,  37,  89,  95, 127, 131, 25, 0},
57 	{false, 114,  65, 172, 111, 114,  65, 172, 111, 131, 25, 1},
58 	{false, 186,  72, 227,  96, 186,  72, 227,  96, 139, 25, 2},
59 	{false, 249,  87, 282, 112, 249,  87, 282, 112, 143, 25, 3},
60 	{false, 180, 102, 234, 138, 180, 102, 234, 138, 133, 25, 4},
61 	{false, 197, 145, 242, 173, 197, 145, 242, 173, 137, 25, 5},
62 	{false, 113, 151, 171, 176, 113, 151, 171, 176, 131, 25, 6},
63 	{false, 114, 122, 151, 150, 114, 122, 151, 150, 141, 25, 7},
64 	{false,  36, 136,  94, 176,  36, 136,  94, 176, 131, 25, 8},
65 	{false, 243, 123, 295, 155, 243, 123, 295, 155, 136, 25, 9}
66 };
67 
68 const char *Abracadabra::kAnimalNames[] = {
69 	"loup",
70 	"drag",
71 	"arai",
72 	"crap",
73 	"crab",
74 	"mous",
75 	"saut",
76 	"guep",
77 	"rhin",
78 	"scor"
79 };
80 
81 // The houses where the stork can drop a bundle
82 const OnceUpon::MenuButton Abracadabra::kStorkHouses[] = {
83 	{false,  16,  80,  87, 125, 0, 0, 0, 0, 0, 0, 0}, // Castle , Lord & Lady
84 	{false,  61, 123,  96, 149, 0, 0, 0, 0, 0, 0, 1}, // Cottage, Farmers
85 	{false, 199, 118, 226, 137, 0, 0, 0, 0, 0, 0, 2}, // Hut    , Woodcutters
86 	{false, 229,  91, 304, 188, 0, 0, 0, 0, 0, 0, 3}  // Palace , King & Queen
87 };
88 
89 // The stork bundle drop parameters
90 const Stork::BundleDrop Abracadabra::kStorkBundleDrops[] = {
91 	{ 14,  65, 127,  true },
92 	{ 14,  76, 152,  true },
93 	{ 14, 204, 137,  true },
94 	{ 11, 275, 179, false }
95 };
96 
97 // Parameters for the stork section.
98 const OnceUpon::StorkParam Abracadabra::kStorkParam = {
99 	"present.cmp", ARRAYSIZE(kStorkHouses), kStorkHouses, kStorkBundleDrops
100 };
101 
102 
Abracadabra(GobEngine * vm)103 Abracadabra::Abracadabra(GobEngine *vm) : OnceUpon(vm) {
104 }
105 
~Abracadabra()106 Abracadabra::~Abracadabra() {
107 }
108 
run()109 void Abracadabra::run() {
110 	init();
111 
112 	// Copy protection
113 	bool correctCP = doCopyProtection(kCopyProtectionColors, kCopyProtectionShapes, kCopyProtectionObfuscate);
114 	if (_vm->shouldQuit() || !correctCP)
115 		return;
116 
117 	// Show the intro
118 	showIntro();
119 	if (_vm->shouldQuit())
120 		return;
121 
122 	// Handle the start menu
123 	doStartMenu(&kAnimalsButtons, ARRAYSIZE(kAnimalButtons), kAnimalButtons, kAnimalNames);
124 	if (_vm->shouldQuit())
125 		return;
126 
127 	// Play the actual game
128 	playGame();
129 }
130 
getStorkParameters() const131 const OnceUpon::StorkParam &Abracadabra::getStorkParameters() const {
132 	return kStorkParam;
133 }
134 
135 } // End of namespace OnceUpon
136 
137 } // End of namespace Gob
138