1 /* ResidualVM - A 3D game interpreter 2 * 3 * ResidualVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef GRIM_LIPSYNC_H 24 #define GRIM_LIPSYNC_H 25 26 #include "common/str.h" 27 28 #include "engines/grim/object.h" 29 30 namespace Common { 31 class SeekableReadStream; 32 } 33 34 namespace Grim { 35 36 class LipSync : public Object { 37 public: 38 LipSync(const Common::String &filename, Common::SeekableReadStream *data); 39 ~LipSync(); 40 41 int getAnim(int pos); isValid()42 bool isValid() { return _numEntries > 0; } getFilename()43 const Common::String &getFilename() const { return _fname; }; 44 45 private: 46 struct LipEntry { 47 uint16 frame; 48 uint16 anim; 49 }; 50 51 struct PhonemeAnim { 52 uint16 phoneme; 53 uint16 anim; 54 }; 55 56 LipEntry *_entries; 57 int _numEntries; 58 59 static const PhonemeAnim _animTable[]; 60 static const int _animTableSize; 61 Common::String _fname; 62 }; 63 64 } // end of namespace Grim 65 66 #endif 67 68