1 /* ResidualVM - A 3D game interpreter
2  *
3  * ResidualVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef GRIM_LIPSYNC_H
24 #define GRIM_LIPSYNC_H
25 
26 #include "common/str.h"
27 
28 #include "engines/grim/object.h"
29 
30 namespace Common {
31 class SeekableReadStream;
32 }
33 
34 namespace Grim {
35 
36 class LipSync : public Object {
37 public:
38 	LipSync(const Common::String &filename, Common::SeekableReadStream *data);
39 	~LipSync();
40 
41 	int getAnim(int pos);
isValid()42 	bool isValid() { return _numEntries > 0; }
getFilename()43 	const Common::String &getFilename() const { return _fname; };
44 
45 private:
46 	struct LipEntry {
47 		uint16 frame;
48 		uint16 anim;
49 	};
50 
51 	struct PhonemeAnim {
52 		uint16 phoneme;
53 		uint16 anim;
54 	};
55 
56 	LipEntry *_entries;
57 	int _numEntries;
58 
59 	static const PhonemeAnim _animTable[];
60 	static const int _animTableSize;
61 	Common::String _fname;
62 };
63 
64 } // end of namespace Grim
65 
66 #endif
67 
68