1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef PETKA_OBJECT_CURSOR_H 24 #define PETKA_OBJECT_CURSOR_H 25 26 #include "petka/objects/object.h" 27 28 namespace Petka { 29 30 enum ActionType { 31 kActionLook, 32 kActionWalk, 33 kActionUse, 34 kActionTake, 35 kActionTalk, 36 kActionObjUseChapayev, 37 kActionObjUse 38 }; 39 40 class QObjectCursor : public QMessageObject { 41 public: 42 QObjectCursor(); 43 44 void setPos(Common::Point p, bool center) override; 45 void update(int time) override; 46 void draw() override; 47 void show(bool v) override; isInPoint(Common::Point p)48 bool isInPoint(Common::Point p) override { return false; } 49 void setAction(int actionType); 50 void setInvItem(QMessageObject *item, uint16 resourceId); 51 void returnInvItem(); 52 53 public: 54 int _actionType; 55 QMessageObject *_invObj; 56 }; 57 58 } // End of namespace Petka 59 60 #endif 61