1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef PETKA_OBJECT_CURSOR_H
24 #define PETKA_OBJECT_CURSOR_H
25 
26 #include "petka/objects/object.h"
27 
28 namespace Petka {
29 
30 enum ActionType {
31 	kActionLook,
32 	kActionWalk,
33 	kActionUse,
34 	kActionTake,
35 	kActionTalk,
36 	kActionObjUseChapayev,
37 	kActionObjUse
38 };
39 
40 class QObjectCursor : public QMessageObject {
41 public:
42 	QObjectCursor();
43 
44 	void setPos(Common::Point p, bool center) override;
45 	void update(int time) override;
46 	void draw() override;
47 	void show(bool v) override;
isInPoint(Common::Point p)48 	bool isInPoint(Common::Point p) override { return false; }
49 	void setAction(int actionType);
50 	void setInvItem(QMessageObject *item, uint16 resourceId);
51 	void returnInvItem();
52 
53 public:
54 	int _actionType;
55 	QMessageObject *_invObj;
56 };
57 
58 } // End of namespace Petka
59 
60 #endif
61