1--------------------------------------------------------------------------------
2--------------------------------------------------------------------------------
3--
4--  file:    setupdefs.lua
5--  brief:   setup some custom UnitDefs parameters,
6--           and UnitDefNames, FeatureDefNames, WeaponDefNames
7--  author:  Dave Rodgers
8--
9--  Copyright (C) 2007.
10--  Licensed under the terms of the GNU GPL, v2 or later.
11--
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13--------------------------------------------------------------------------------
14
15for _,ud in pairs(UnitDefs) do
16
17  -- set the cost value  (same as shown in the tooltip)
18  ud.cost = ud.metalCost + (ud.energyCost / 60.0)
19
20  -- add the custom weapons based parameters
21  ud.hasShield      = false
22  ud.canParalyze    = false
23  ud.canStockpile   = false
24  ud.canAttackWater = false
25  for _,wt in ipairs(ud.weapons) do
26    local wd = WeaponDefs[wt.weaponDef]
27    if (wd) then
28      if (wd.weapontype == "Shield") then ud.hasShield      = true end
29      if (wd.paralyzer)              then ud.canParalyze    = true end
30      if (wd.stockpile)              then ud.canStockpile   = true end
31      if (wd.waterWeapon)            then ud.canAttackWater = true end
32    end
33  end
34end
35
36
37--------------------------------------------------------------------------------
38--------------------------------------------------------------------------------
39
40-- setup the UnitDefNames{} table
41do
42  local tbl = {}
43  for _,def in pairs(UnitDefs) do
44    tbl[def.name] = def
45  end
46  UnitDefNames = tbl
47end
48
49
50-- setup the FeatureDefNames{} table
51do
52  local tbl = {}
53  for _,def in pairs(FeatureDefs) do
54    tbl[def.name] = def
55  end
56  FeatureDefNames = tbl
57end
58
59
60-- setup the WeaponDefNames{} table
61do
62  local tbl = {}
63  for _,def in pairs(WeaponDefs) do
64    tbl[def.name] = def
65  end
66  WeaponDefNames = tbl
67end
68
69
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72