1 /* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
2 
3 #ifndef _BASE_GROUND_TEXTURES_H_
4 #define _BASE_GROUND_TEXTURES_H_
5 
6 class CBaseGroundTextures {
7 public:
~CBaseGroundTextures()8 	virtual ~CBaseGroundTextures() {}
DrawUpdate()9 	virtual void DrawUpdate() {}
SetSquareLuaTexture(int texSquareX,int texSquareY,int texID)10 	virtual bool SetSquareLuaTexture(int texSquareX, int texSquareY, int texID) { return false; }
GetSquareLuaTexture(int texSquareX,int texSquareY,int texID,int texSizeX,int texSizeY,int texMipLevel)11 	virtual bool GetSquareLuaTexture(int texSquareX, int texSquareY, int texID, int texSizeX, int texSizeY, int texMipLevel) { return false; }
BindSquareTexture(int x,int y)12 	virtual void BindSquareTexture(int x, int y) {}
13 };
14 
15 #endif
16