1 /* guile.h 2 Some misc. functions and types for the guile interface. 3 4 Copyright (C) 2000 Mathias Broxvall 5 6 This program is free software; you can redistribute it and/or modify 7 it under the terms of the GNU General Public License as published by 8 the Free Software Foundation; either version 2 of the License, or 9 (at your option) any later version. 10 11 This program is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 GNU General Public License for more details. 15 16 You should have received a copy of the GNU General Public License 17 along with this program; if not, write to the Free Software 18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 19 */ 20 21 #ifndef GUILE_H 22 #define GUILE_H 23 24 #include <libguile.h> 25 26 void initGuileInterface(); 27 SCM smobAnimated_make(class Animated* a); 28 SCM smobGameHook_make(class GameHook* h); 29 void loadScript(const char* path); 30 SCM scm_port_from_gzip(const char* highScorePath, int maxsize); 31 char* ascm_format(const char* str); 32 SCM scm_catch_call_n(SCM func, SCM args[], int n); 33 SCM scm_catch_call_0(SCM func); 34 SCM scm_catch_call_1(SCM func, SCM arg1); 35 SCM scm_catch_call_2(SCM func, SCM arg1, SCM arg2); 36 37 #endif 38