1 /* guile.h
2    Some misc. functions and types for the guile interface.
3 
4    Copyright (C) 2000  Mathias Broxvall
5 
6    This program is free software; you can redistribute it and/or modify
7    it under the terms of the GNU General Public License as published by
8    the Free Software Foundation; either version 2 of the License, or
9    (at your option) any later version.
10 
11    This program is distributed in the hope that it will be useful,
12    but WITHOUT ANY WARRANTY; without even the implied warranty of
13    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14    GNU General Public License for more details.
15 
16    You should have received a copy of the GNU General Public License
17    along with this program; if not, write to the Free Software
18    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19 */
20 
21 #ifndef GUILE_H
22 #define GUILE_H
23 
24 #include <libguile.h>
25 
26 void initGuileInterface();
27 SCM smobAnimated_make(class Animated* a);
28 SCM smobGameHook_make(class GameHook* h);
29 void loadScript(const char* path);
30 SCM scm_port_from_gzip(const char* highScorePath, int maxsize);
31 char* ascm_format(const char* str);
32 SCM scm_catch_call_n(SCM func, SCM args[], int n);
33 SCM scm_catch_call_0(SCM func);
34 SCM scm_catch_call_1(SCM func, SCM arg1);
35 SCM scm_catch_call_2(SCM func, SCM arg1, SCM arg2);
36 
37 #endif
38