1 /*
2   sharpen.c
3 
4   Sharpen, Trace Contour and Silhouette Magic Tool Plugin
5   Tux Paint - A simple drawing program for children.
6 
7   Credits: Andrew Corcoran <akanewbie@gmail.com>
8 
9   Copyright (c) 2002-2009 by Bill Kendrick and others; see AUTHORS.txt
10   bill@newbreedsoftware.com
11   http://www.tuxpaint.org/
12 
13   This program is free software; you can redistribute it and/or modify
14   it under the terms of the GNU General Public License as published by
15   the Free Software Foundation; either version 2 of the License, or
16   (at your option) any later version.
17 
18   This program is distributed in the hope that it will be useful,
19   but WITHOUT ANY WARRANTY; without even the implied warranty of
20   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
21   GNU General Public License for more details.
22 
23   You should have received a copy of the GNU General Public License
24   along with this program; if not, write to the Free Software
25   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
26   (See COPYING.txt)
27 
28   Last updated: May 6, 2009
29   $Id$
30 */
31 
32 #include <stdio.h>
33 #include <string.h>
34 #include <libintl.h>
35 #include "tp_magic_api.h"
36 #include "SDL_image.h"
37 #include "SDL_mixer.h"
38 #include <math.h>
39 #include <limits.h>
40 
41 #ifndef gettext_noop
42 #define gettext_noop(String) String
43 #endif
44 
45 /* Our globals: */
46 
47 enum
48 {
49   TOOL_TRACE,
50   TOOL_SHARPEN,
51   TOOL_SILHOUETTE,
52   sharpen_NUM_TOOLS
53 };
54 
55 static const int THRESHOLD = 50;
56 
57 static const int sharpen_RADIUS = 16;
58 
59 static const double SHARPEN = 0.5;
60 
61 static Mix_Chunk *sharpen_snd_effect[sharpen_NUM_TOOLS];
62 
63 const char *sharpen_snd_filenames[sharpen_NUM_TOOLS] = {
64   "edges.ogg",
65   "sharpen.ogg",
66   "silhouette.ogg"
67 };
68 
69 const char *sharpen_icon_filenames[sharpen_NUM_TOOLS] = {
70   "edges.png",
71   "sharpen.png",
72   "silhouette.png"
73 };
74 
75 const char *sharpen_names[sharpen_NUM_TOOLS] = {
76   gettext_noop("Edges"),
77   gettext_noop("Sharpen"),
78   gettext_noop("Silhouette")
79 };
80 
81 const char *sharpen_descs[sharpen_NUM_TOOLS][2] = {
82   {gettext_noop("Click and drag the mouse to trace edges in parts of your picture."),
83    gettext_noop("Click to trace edges in your entire picture."),},
84   {gettext_noop("Click and drag the mouse to sharpen parts of your picture."),
85    gettext_noop("Click to sharpen the entire picture."),},
86   {gettext_noop("Click and drag the mouse to create a black and white silhouette."),
87    gettext_noop("Click to create a black and white silhouette of your entire picture.")},
88 };
89 
90 Uint32 sharpen_api_version(void);
91 int sharpen_init(magic_api * api);
92 int sharpen_get_tool_count(magic_api * api);
93 SDL_Surface *sharpen_get_icon(magic_api * api, int which);
94 char *sharpen_get_name(magic_api * api, int which);
95 char *sharpen_get_description(magic_api * api, int which, int mode);
96 static int sharpen_grey(Uint8 r1, Uint8 g1, Uint8 b1);
97 static void do_sharpen_pixel(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
98 static void do_sharpen_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which);
99 static void do_sharpen_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
100 void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
101                   SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
102 void sharpen_click(magic_api * api, int which, int mode,
103                    SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
104 
105 void sharpen_release(magic_api * api, int which,
106                      SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
107 
108 void sharpen_shutdown(magic_api * api);
109 void sharpen_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
110 int sharpen_requires_colors(magic_api * api, int which);
111 void sharpen_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
112 void sharpen_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
113 int sharpen_modes(magic_api * api, int which);
114 
sharpen_api_version(void)115 Uint32 sharpen_api_version(void)
116 {
117   return (TP_MAGIC_API_VERSION);
118 }
119 
120 
121 // No setup required:
sharpen_init(magic_api * api)122 int sharpen_init(magic_api * api)
123 {
124 
125   int i;
126   char fname[1024];
127 
128   for (i = 0; i < sharpen_NUM_TOOLS; i++)
129     {
130       snprintf(fname, sizeof(fname), "%s/sounds/magic/%s", api->data_directory, sharpen_snd_filenames[i]);
131       sharpen_snd_effect[i] = Mix_LoadWAV(fname);
132     }
133 
134   return (1);
135 }
136 
137 // We have multiple tools:
sharpen_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)138 int sharpen_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
139 {
140   return (sharpen_NUM_TOOLS);
141 }
142 
143 // Load our icons:
sharpen_get_icon(magic_api * api,int which)144 SDL_Surface *sharpen_get_icon(magic_api * api, int which)
145 {
146   char fname[1024];
147 
148   snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, sharpen_icon_filenames[which]);
149   return (IMG_Load(fname));
150 }
151 
152 // Return our names, localized:
sharpen_get_name(magic_api * api ATTRIBUTE_UNUSED,int which)153 char *sharpen_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
154 {
155   return (strdup(gettext_noop(sharpen_names[which])));
156 }
157 
158 // Return our descriptions, localized:
sharpen_get_description(magic_api * api ATTRIBUTE_UNUSED,int which,int mode)159 char *sharpen_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
160 {
161   return (strdup(gettext_noop(sharpen_descs[which][mode - 1])));
162 }
163 
164 //Calculates the grey scale value for a rgb pixel
sharpen_grey(Uint8 r1,Uint8 g1,Uint8 b1)165 static int sharpen_grey(Uint8 r1, Uint8 g1, Uint8 b1)
166 {
167   return 0.3 * r1 + .59 * g1 + 0.11 * b1;
168 }
169 
170 // Do the effect:
do_sharpen_pixel(void * ptr,int which,SDL_Surface * canvas,SDL_Surface * last,int x,int y)171 static void do_sharpen_pixel(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
172 {
173 
174   magic_api *api = (magic_api *) ptr;
175 
176   Uint8 r1, g1, b1;
177   int grey;
178   int i, j;
179   double sobel_1 = 0, sobel_2 = 0;
180   double temp;
181 
182   //Sobel weighting masks
183   const int sobel_weights_1[3][3] = { {1, 2, 1},
184   {0, 0, 0},
185   {-1, -2, -1}
186   };
187   const int sobel_weights_2[3][3] = { {-1, 0, 1},
188   {-2, 0, 2},
189   {-1, 0, 1}
190   };
191 
192   sobel_1 = 0;
193   sobel_2 = 0;
194   for (i = -1; i < 2; i++)
195     {
196       for (j = -1; j < 2; j++)
197         {
198           //No need to check if inside canvas, getpixel does it for us.
199           SDL_GetRGB(api->getpixel(last, x + i, y + j), last->format, &r1, &g1, &b1);
200           grey = sharpen_grey(r1, g1, b1);
201           sobel_1 += grey * sobel_weights_1[i + 1][j + 1];
202           sobel_2 += grey * sobel_weights_2[i + 1][j + 1];
203         }
204     }
205 
206   temp = sqrt(sobel_1 * sobel_1 + sobel_2 * sobel_2);
207   temp = (temp / 1443) * 255.0;
208 
209   // set image to white where edge value is below THRESHOLD
210   if (which == TOOL_TRACE)
211     {
212       if (temp < THRESHOLD)
213         {
214           api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 255, 255, 255));
215         }
216     }
217   //Simply display the edge values - provides a nice black and white silhouette image
218   else if (which == TOOL_SILHOUETTE)
219     {
220       api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, temp, temp, temp));
221     }
222   //Add the edge values to the original image, creating a more distinct jump in contrast at edges
223   else if (which == TOOL_SHARPEN)
224     {
225       SDL_GetRGB(api->getpixel(last, x, y), last->format, &r1, &g1, &b1);
226       api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, clamp(0.0, r1 + SHARPEN * temp, 255.0),
227                                              clamp(0.0, g1 + SHARPEN * temp, 255.0),
228                                              clamp(0.0, b1 + SHARPEN * temp, 255.0)));
229     }
230 }
231 
232 // Do the effect for the full image
do_sharpen_full(void * ptr,SDL_Surface * canvas,SDL_Surface * last,int which)233 static void do_sharpen_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which)
234 {
235 
236   // magic_api * api = (magic_api *) ptr;
237 
238   int x, y;
239 
240   for (y = 0; y < last->h; y++)
241     {
242       for (x = 0; x < last->w; x++)
243         {
244           do_sharpen_pixel(ptr, which, canvas, last, x, y);
245         }
246     }
247 }
248 
249 //do the effect for the brush
do_sharpen_brush(void * ptr,int which,SDL_Surface * canvas,SDL_Surface * last,int x,int y)250 static void do_sharpen_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
251 {
252   int xx, yy;
253   magic_api *api = (magic_api *) ptr;
254 
255   for (yy = y - sharpen_RADIUS; yy < y + sharpen_RADIUS; yy++)
256     {
257       for (xx = x - sharpen_RADIUS; xx < x + sharpen_RADIUS; xx++)
258         {
259           if (api->in_circle(xx - x, yy - y, sharpen_RADIUS) && !api->touched(xx, yy))
260             {
261               do_sharpen_pixel(api, which, canvas, last, xx, yy);
262             }
263         }
264     }
265 }
266 
267 // Affect the canvas on drag:
sharpen_drag(magic_api * api,int which,SDL_Surface * canvas,SDL_Surface * last,int ox,int oy,int x,int y,SDL_Rect * update_rect)268 void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
269                   SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
270 {
271 
272   api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_sharpen_brush);
273 
274   api->playsound(sharpen_snd_effect[which], (x * 255) / canvas->w, 255);
275 
276   if (ox > x)
277     {
278       int tmp = ox;
279 
280       ox = x;
281       x = tmp;
282     }
283   if (oy > y)
284     {
285       int tmp = oy;
286 
287       oy = y;
288       y = tmp;
289     }
290 
291   update_rect->x = ox - sharpen_RADIUS;
292   update_rect->y = oy - sharpen_RADIUS;
293   update_rect->w = (x + sharpen_RADIUS) - update_rect->x;
294   update_rect->h = (y + sharpen_RADIUS) - update_rect->y;
295 }
296 
297 // Affect the canvas on click:
sharpen_click(magic_api * api,int which,int mode,SDL_Surface * canvas,SDL_Surface * last,int x,int y,SDL_Rect * update_rect)298 void sharpen_click(magic_api * api, int which, int mode,
299                    SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
300 {
301   if (mode == MODE_PAINT)
302     sharpen_drag(api, which, canvas, last, x, y, x, y, update_rect);
303   else
304     {
305       update_rect->x = 0;
306       update_rect->y = 0;
307       update_rect->w = canvas->w;
308       update_rect->h = canvas->h;
309       do_sharpen_full(api, canvas, last, which);
310       api->playsound(sharpen_snd_effect[which], 128, 255);
311     }
312 }
313 
314 // Affect the canvas on release:
sharpen_release(magic_api * api ATTRIBUTE_UNUSED,int which ATTRIBUTE_UNUSED,SDL_Surface * canvas ATTRIBUTE_UNUSED,SDL_Surface * last ATTRIBUTE_UNUSED,int x ATTRIBUTE_UNUSED,int y ATTRIBUTE_UNUSED,SDL_Rect * update_rect ATTRIBUTE_UNUSED)315 void sharpen_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
316                      SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
317                      int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
318 {
319 }
320 
321 // No setup happened:
sharpen_shutdown(magic_api * api ATTRIBUTE_UNUSED)322 void sharpen_shutdown(magic_api * api ATTRIBUTE_UNUSED)
323 {
324   //Clean up sounds
325   int i;
326 
327   for (i = 0; i < sharpen_NUM_TOOLS; i++)
328     {
329       if (sharpen_snd_effect[i] != NULL)
330         {
331           Mix_FreeChunk(sharpen_snd_effect[i]);
332         }
333     }
334 }
335 
336 // Record the color from Tux Paint:
sharpen_set_color(magic_api * api ATTRIBUTE_UNUSED,Uint8 r ATTRIBUTE_UNUSED,Uint8 g ATTRIBUTE_UNUSED,Uint8 b ATTRIBUTE_UNUSED)337 void sharpen_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
338                        Uint8 b ATTRIBUTE_UNUSED)
339 {
340 }
341 
342 // Use colors:
sharpen_requires_colors(magic_api * api ATTRIBUTE_UNUSED,int which ATTRIBUTE_UNUSED)343 int sharpen_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
344 {
345   return 0;
346 }
347 
sharpen_switchin(magic_api * api ATTRIBUTE_UNUSED,int which ATTRIBUTE_UNUSED,int mode ATTRIBUTE_UNUSED,SDL_Surface * canvas ATTRIBUTE_UNUSED)348 void sharpen_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
349                       SDL_Surface * canvas ATTRIBUTE_UNUSED)
350 {
351 }
352 
sharpen_switchout(magic_api * api ATTRIBUTE_UNUSED,int which ATTRIBUTE_UNUSED,int mode ATTRIBUTE_UNUSED,SDL_Surface * canvas ATTRIBUTE_UNUSED)353 void sharpen_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
354                        SDL_Surface * canvas ATTRIBUTE_UNUSED)
355 {
356 }
357 
sharpen_modes(magic_api * api ATTRIBUTE_UNUSED,int which ATTRIBUTE_UNUSED)358 int sharpen_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
359 {
360   return (MODE_FULLSCREEN | MODE_PAINT);
361 }
362