1 /*
2  * light.h
3  * $Id: light.h,v 1.5 2007-03-14 21:04:40 sezero Exp $
4  *
5  * Copyright (C) 1996-1997  Id Software, Inc.
6  * Copyright (C) 1997-1998  Raven Software Corp.
7  *
8  * This program is free software; you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation; either version 2 of the License, or (at
11  * your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful, but
14  * WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16  *
17  * See the GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License along
20  * with this program; if not, write to the Free Software Foundation, Inc.,
21  * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
22  */
23 
24 #ifndef __H2UTILS_LIGHT_H
25 #define __H2UTILS_LIGHT_H
26 
27 // structure of the light lump
28 
29 #define	ON_EPSILON	0.1
30 
31 #define	MAXLIGHTS	1024
32 
33 extern	float		scaledist;
34 extern	float		scalecos;
35 extern	float		rangescale;
36 
37 //extern int		c_culldistplane, c_proper;
38 extern	byte		*filebase;
39 extern	vec3_t		bsp_origin;
40 extern	float		minlights[MAX_MAP_FACES];
41 
42 extern	qboolean	extrasamples;
43 
44 //void	TransformSample (vec3_t in, vec3_t out);
45 //void	RotateSample (vec3_t in, vec3_t out);
46 //void	LoadNodes (char *file);
47 
48 byte	*GetFileSpace (int size);
49 
50 qboolean TestLine (const vec3_t start, const vec3_t stop);
51 void	LightFace (int surfnum);
52 void	LightLeaf (dleaf_t *leaf);
53 void	MakeTnodes (dmodel_t *bm);
54 
55 #endif	/* __H2UTILS_LIGHT_H */
56 
57