1-- Sprite animation file descriptor
2-- This file will describe the frames used to load the sprite animations
3
4-- This files is following a special format compared to other animation scripts.
5
6local ANIM_SOUTH = vt_map.MapMode.ANIM_SOUTH;
7local ANIM_NORTH = vt_map.MapMode.ANIM_NORTH;
8local ANIM_WEST = vt_map.MapMode.ANIM_WEST;
9local ANIM_EAST = vt_map.MapMode.ANIM_EAST;
10
11sprite_animation = {
12
13	-- The file to load the frames from
14	image_filename = "data/entities/map/npcs/npc_woman02_spritesheet.png",
15	-- The number of rows and columns of images, will be used to compute
16	-- the images width and height, and also the frames number (row x col)
17	rows = 4,
18	columns = 6,
19	-- The frames duration in milliseconds
20    frames = {
21        [ANIM_SOUTH] = {
22            [0] = { id = 0, duration = 150 }
23        },
24        [ANIM_NORTH] = {
25            [0] = { id = 6, duration = 150 }
26        },
27        [ANIM_WEST] = {
28            [0] = { id = 12, duration = 150 }
29        },
30        [ANIM_EAST] = {
31            [0] = { id = 18, duration = 150 }
32        }
33    }
34}
35