1-- Lua script of map tree.
2-- This script is executed every time the hero enters this map.
3
4-- Feel free to modify the code below.
5-- You can add more events and remove the ones you don't need.
6
7-- See the Solarus Lua API documentation:
8-- http://www.solarus-games.org/doc/latest
9
10local map = ...
11local game = map:get_game()
12
13-- Event called at initialization time, as soon as this map becomes is loaded.
14function map:on_started()
15
16  -- You can initialize the movement and sprites of various
17  -- map entities here.
18end
19
20-- Event called after the opening transition effect of the map,
21-- that is, when the player takes control of the hero.
22function map:on_opening_transition_finished()
23
24end
25