1#textdomain wesnoth-nr 2 3[scenario] 4 id=03_To_the_Mines 5 name= _ "To the Mines" 6 map_data="{campaigns/Northern_Rebirth/maps/03_To_the_Mines.map}" 7 {TURNS 36 30 24} 8 next_scenario=04_Clearing_the_Mines 9 10 {DEFAULT_SCHEDULE} 11 12 {SCENARIO_MUSIC wanderer.ogg} 13 {EXTRA_SCENARIO_MUSIC nunc_dimittis.ogg} 14 {EXTRA_SCENARIO_MUSIC loyalists.ogg} 15 16 [story] 17 [part] 18 music=traveling_minstrels.ogg 19 story= _ "Hoping to bypass the monsters which seemed to lurk at every corner in the caves, the humans and the dwarves returned to the surface hoping to speedily reach the mines. However, once they left the caves they found that they faced a new threat." 20 [/part] 21 [/story] 22 23 {NR_TRACK {REVOLT_STAGE3}} 24 25 # wmllint: validate-off 26 [side] 27 side=1 28 controller=human 29 recruit=Peasant,Woodsman,Thug,Poacher,Dwarvish Fighter,Dwarvish Thunderer,Dwarvish Scout,Footpad 30 {GOLD 200 150 100} 31 team_name=rebels 32 user_team_name= _ "Rebels" 33 # Use stock flags, Tallin's troops are ceasing to be ragged 34 35 # wmllint: recognize Tallin 36 {CHARACTER_STATS_TALLIN} 37 38 # Since in last scenario Hamel was AI controlled we need to place him again to have him in this and future scenarios 39 [unit] 40 type=Dwarvish Lord 41 id=Hamel 42 name= _ "Hamel" 43 profile=portraits/Hamel.png 44 # This nice macro gives the unit silver crown. 45 {IS_HERO} 46 x,y=6,23 47 [modifications] 48 {TRAIT_LOYAL} 49 {TRAIT_STRONG} 50 [/modifications] 51 [/unit] 52 [/side] 53 # wmllint: validate-on 54 55 [side] 56 side=2 57 controller=ai 58 recruit=Wolf Rider,Goblin Knight,Goblin Pillager 59 {GOLD 350 400 500} 60 team_name=goblins 61 user_team_name= _ "Goblins" 62 {FLAG_VARIANT6 ragged} 63 64 type=Direwolf Rider 65 id=Pruol 66 name= _ "Pruol" 67 canrecruit=yes 68 [/side] 69 70 {PLACE_IMAGE scenery/dwarven-doors-closed.png 18 3} 71 72 [event] 73 name=prestart 74 75 [time_area] 76 x=0-4,0-2,5 77 y=24-26,23,26 78 {UNDERGROUND} 79 [/time_area] 80 81 {RECALL_SUPPORTER} 82 83 [recall] 84 id=Camerin 85 [/recall] 86 87 [objectives] 88 side=1 89 [objective] 90 description= _ "Enter the mines" 91 condition=win 92 [/objective] 93 {ALTERNATIVE_OBJECTIVE_BONUS ( _ "Eliminate the wolf riders")} 94 [objective] 95 description= _ "Death of Tallin" 96 condition=lose 97 [/objective] 98 [objective] 99 description= _ "Death of Hamel" 100 condition=lose 101 [/objective] 102 103 {TURNS_RUN_OUT} 104 105 [gold_carryover] 106 bonus=no 107 carryover_percentage=40 108 [/gold_carryover] 109 [/objectives] 110 [/event] 111 112 [event] 113 name=start 114 115 [message] 116 speaker=Pruol 117 message= _ "Hey look, there is our meat! Come on, boys, lunchtime!" 118 [/message] 119 120 [message] 121 role=Supporter 122 message= _ "I don’t think so, buddy." 123 [/message] 124 [/event] 125 126 # Two events ending the scenario, there is no chance of both of them occurring in the same game. 127 # You can either kill the opponent... 128 [event] 129 name=last breath 130 [filter] 131 id=Pruol 132 [/filter] 133 134 [message] 135 speaker=Pruol 136 message= _ "Argh! They are stronger than we thought. Someone go tell the Master..." 137 [/message] 138 139 [message] 140 role=Supporter 141 message= _ "What’s with this ‘Master’ business? It’s starting to make me nervous." 142 [/message] 143 [/event] 144 145 [event] 146 name=die 147 [filter] 148 id=Pruol 149 [/filter] 150 151 [endlevel] 152 result=victory 153 bonus=yes 154 {NEW_GOLD_CARRYOVER 40} 155 [/endlevel] 156 [/event] 157 158 # ...or get to the mines with him still alive. But without bonus in that case. 159 [event] 160 name=moveto 161 [filter] 162 x,y=18,3 163 id=Tallin 164 [/filter] 165 166 [message] 167 speaker=Tallin 168 message= _ "Here is the entrance to the dwarven mines. In we go!" 169 [/message] 170 171 [message] 172 speaker=Pruol 173 message= _ "Hey, there goes our lunch! Hmmm, they are stronger than we thought, let’s go tell Master." 174 [/message] 175 176 [message] 177 role=Supporter 178 message= _ "What’s with this whole ‘Master’ business? It’s starting to make me nervous." 179 [/message] 180 181 [endlevel] 182 result=victory 183 bonus=no 184 [/endlevel] 185 [/event] 186 187 # And include some death events. 188 {HERODEATH_TALLIN} 189 {HERODEATH_CAMERIN} 190 {HERODEATH_HAMEL} 191 192 {SUPPORTER_DEATH_HANDLER} 193[/scenario] 194