1#textdomain wesnoth-trow 2[scenario] 3 id=13_Peoples_in_Decline 4 name= _ "Peoples in Decline" 5 next_scenario=14_Rough_Landing 6 map_data="{campaigns/The_Rise_Of_Wesnoth/maps/13_Peoples_in_Decline.map}" 7 {TURNS 39 36 33} 8 {DEFAULT_SCHEDULE} 9 10 {SCENARIO_MUSIC knalgan_theme.ogg} 11 {EXTRA_SCENARIO_MUSIC wanderer.ogg} 12 13 [story] 14 [part] 15 music=underground.ogg 16 story= _ "Several days later Prince Haldric departs in his ship, the Eldaric, his home and the Green Isle lost to him forever. Before him lay a vast expanse of stormy seas, and the mysterious island that Lady Jessene has mentioned, and even more exotic lands even further to the East." 17 [/part] 18 19 [part] 20 story= _ "The island that King Haldric and his crew are approaching was at one time a volcano that is now slowly sinking into the sea. The elder Crown Prince of Southbay had managed to establish a foothold on this Island, despite the belligerent nature of its reptilian inhabitants. There will be little left of that foothold by now." 21 background=story/trow_story_13-Peoples_in_Decline.jpg 22 [/part] 23 [/story] 24 25 {TROW_GI_TRACK {JOURNEY_13_NEW} } 26 27 {TROW_DEATHS} 28 29 [side] 30 type=Noble Commander 31 id=Prince Haldric 32 name= _ "Prince Haldric" 33 unrenamable=yes 34 side=1 35 canrecruit=yes 36 gold=200 37 controller=human 38 team_name=Haldric 39 user_team_name=_"Refugees" 40 {FLAG_VARIANT loyalist} 41 [/side] 42 43 [side] 44 type=Drake Flameheart 45 id=Kegrid 46 name= _ "Kegrid" 47 side=2 48 canrecruit=yes 49 {GOLD 110 150 190} 50 {INCOME 2 4 8} 51 team_name=Drake 52 user_team_name=_"Drakes" 53#ifdef EASY 54 recruit=Drake Burner,Drake Clasher,Drake Glider,Drake Fighter 55#else 56 recruit=Drake Burner,Drake Clasher,Drake Glider,Fire Drake,Drake Arbiter,Drake Fighter,Drake Warrior 57#endif 58 [ai] 59 {NO_SCOUTS} 60 recruitment_pattern=scout,fighter,fighter,archer,fighter 61 aggression=0.75 62 {ATTACK_DEPTH 4 5 5} 63 [/ai] 64 [/side] 65 66 [side] 67 type=Drake Flameheart 68 id=Gerrick 69 name= _ "Gerrick" 70 side=3 71 canrecruit=yes 72 {GOLD 110 150 190} 73 {INCOME 2 4 8} 74 team_name=Drake 75 user_team_name=_"Drakes" 76 77#ifdef EASY 78 recruit=Drake Burner,Drake Clasher,Drake Glider,Drake Fighter 79#else 80 recruit=Drake Burner,Drake Clasher,Drake Glider,Fire Drake,Drake Flare,Drake Fighter,Drake Warrior 81#endif 82 83 [ai] 84 {NO_SCOUTS} 85#ifdef EASY 86 recruitment_pattern=scout,fighter,fighter,archer,fighter 87#else 88 recruitment_pattern=scout,fighter,fighter,archer,fighter,mixed fighter 89#endif 90 aggression=0.75 91 {ATTACK_DEPTH 4 5 5} 92 [/ai] 93 [/side] 94 95 [side] 96 type=Drake Flameheart 97 id=Merkush 98 name= _ "Merkush" 99 side=4 100 canrecruit=yes 101 {GOLD 110 150 190} 102 {INCOME 2 4 8} 103 team_name=Drake 104 user_team_name=_"Drakes" 105 106#ifdef EASY 107 recruit=Drake Burner,Drake Clasher,Drake Glider,Drake Fighter 108#else 109 recruit=Drake Burner,Drake Clasher,Drake Glider,Fire Drake,Drake Thrasher,Drake Fighter,Drake Warrior 110#endif 111 112 [ai] 113 {NO_SCOUTS} 114 recruitment_pattern=scout,fighter,fighter,archer,fighter 115 aggression=0.75 116 {ATTACK_DEPTH 4 5 5} 117 [/ai] 118 [/side] 119 120 [side] 121 side=5 122 no_leader=yes 123 team_name=Drake 124 hidden=yes 125 [ai] 126 village_value=0 127 [/ai] 128 [/side] 129 130 [event] 131 name=prestart 132 {OBJ_TRIDENT_STORM 17 18 (trident)} 133 134 [recall] 135 id=Lady Jessene 136 x=10 137 y=8 138 [/recall] 139 [recall] 140 id=Burin the Lost 141 x=11 142 y=9 143 [/recall] 144 [recall] 145 id=Sir Ruddry 146 x=9 147 y=10 148 [/recall] 149 150 [recall] 151 id=Sir Ladoc 152 x=9 153 y=10 154 [/recall] 155 156 [recall] 157 id=Minister Edren 158 x=10 159 y=10 160 [/recall] 161 162 [recall] 163 id=Lord Typhon 164 x=9 165 y=9 166 [/recall] 167 168 {PLACE_IMAGE ("units/transport/galleon.png~RC(magenta>red)") 10 9} 169 170 [objectives] 171 side=1 172 [objective] 173 description= _ "Defeat all enemy leaders" 174 condition=win 175 [/objective] 176 [objective] 177 description= _ "Death of Prince Haldric" 178 condition=lose 179 [/objective] 180 [objective] 181 description= _ "Death of Lady Jessene" 182 condition=lose 183 [/objective] 184 [objective] 185 description= _ "Death of Lord Typhon" 186 condition=lose 187 [/objective] 188 189 {TURNS_RUN_OUT} 190 191 [gold_carryover] 192 bonus=yes 193 carryover_percentage=40 194 [/gold_carryover] 195 [/objectives] 196 [/event] 197 198 [event] 199 name=start 200 [message] 201 speaker=narrator 202 message= _ "After some time at sea an island is spotted. The Eldaric docks at a crude port that appears to be deserted." 203 image=wesnoth-icon.png 204 [/message] 205 [message] 206 speaker=Burin the Lost 207 message= _ "Land! Land! Bless the Lords of Light!" 208 [/message] 209 [message] 210 speaker=Lady Jessene 211 message= _ "This is the Elder Prince’s island all right. We had a heck of a time pacifying the Drakes who live here. Oh my, it looks like they’ve rearmed!" 212 [/message] 213 [message] 214 speaker=Prince Haldric 215 message= _ "We come in peace. We only seek to re-provision our ships." 216 [/message] 217 [message] 218 speaker=Lady Jessene 219 message={WHISPER _"I don’t think diplomacy is going to work."} 220 [/message] 221 [message] 222 speaker=Gerrick 223 # wmllint: local spelling Ssso humansss usss 224 message= _ "Ssso humansss, you’ve come to trouble usss again. Prepare to die! For the glory of the Lords of Morogor!" 225 [/message] 226 [message] 227 speaker=Lady Jessene 228 message= {WHISPER _"Do I need to say, <i>“I told you so”</i>?"} 229 [/message] 230 [/event] 231 232 [event] 233 name=moveto 234 [filter] 235 side=1 236 x=17 237 y=18 238 [/filter] 239 240 [event] 241 name=new turn 242 243 {VARIABLE_OP xx1 rand "18..19"} 244 {VARIABLE_OP yy1 rand "16..19"} 245 246 {NAMED_LOYAL_UNIT 5 (Sea Serpent) $xx1 $yy1 (Bitey the Serpent) ( _ "Bitey the Serpent")} 247 248 [message] 249 side=1 250 [filter_location] 251 x,y=$xx1,$yy1 252 radius=10 253 [/filter_location] 254 message= _ "Look out, a serpent has emerged from the deep." 255 [/message] 256 257 [scroll_to_unit] 258 id=Bitey the Serpent 259 [/scroll_to_unit] 260 261 {CLEAR_VARIABLE xx1,yy1} 262 [/event] 263 [/event] 264 265 [event] 266 name=enemies defeated 267 [message] 268 speaker=Prince Haldric 269 message= _ "Well, it looks like their warriors have given up the fight. We should be able to re-provision the ships now." 270 [/message] 271 [message] 272 speaker=Lady Jessene 273 message= _ "The nice thing is, they’ll go back to guarding this island after we’re gone for a while. It’ll make a good way of preventing others from following us." 274 [/message] 275 [message] 276 speaker=Prince Haldric 277 message= _ "This island is slowly sinking. Hmm, I wonder what they’ll do when it gets too small for them?" 278 [/message] 279 [message] 280 speaker=Lady Jessene 281 message= _ "They seem rather intelligent. They’re certainly belligerent and numerous. I’m sure they’ll eventually evacuate. Just like us right now." 282 [/message] 283 [message] 284 speaker=Prince Haldric 285 message= _ "I don’t find that thought very comforting." 286 [/message] 287 [move_unit_fake] 288 type=Familiar 289 side=4 290 x=3,3,4 291 y=1,2,2 292 [/move_unit_fake] 293 294 {LIVING_INTEL (Familiar) (Familiar) ( _ "Familiar") "portraits/familiar.png" 4 4 2} 295 # wmllint: directory spelling Neep 296 [message] 297 speaker=Familiar 298 message= _ "<i>Clack</i>! <i>Clack!</i>" 299 [/message] 300 301 [kill] 302 id=Familiar 303 [/kill] 304 305 [move_unit_fake] 306 type=Familiar 307 side=4 308 x=4,3,2,1 309 y=2,3,2,2 310 [/move_unit_fake] 311 312 [endlevel] 313 result=victory 314 bonus=yes 315 {NEW_GOLD_CARRYOVER 40} 316 [/endlevel] 317 [/event] 318 319 [event] 320 name=time over 321 [message] 322 speaker=Lady Jessene 323 message= _ "The fleet is starving, we’ll never pacify this island before we all die!" 324 [/message] 325 [/event] 326[/scenario] 327