1#textdomain wesnoth-utbs 2 3# wmllint: directory spelling Griknagh 4 5[scenario] 6 id=05_A_Subterranean_Struggle 7 name= _ "A Subterranean Struggle" 8 next_scenario=06a_In_the_Tunnels_of_the_Trolls 9 10 {UTBS_MAP 05_A_Subterranean_Struggle.map} 11 victory_when_enemies_defeated=no 12 13 {UNDERGROUND} 14 {TURNS 45 43 41} 15 16 #TODO add extra music 17 {SCENARIO_MUSIC "underground.ogg"} 18 {EXTRA_SCENARIO_MUSIC "legends_of_the_north.ogg"} 19 {EXTRA_SCENARIO_MUSIC "the_dangerous_symphony.ogg"} 20 21 {STORY_A_SUBTERRANEAN_STRUGGLE} 22 23 [side] 24 side=1 25 id=Kaleh 26 type=Quenoth Youth 27 canrecruit=yes 28 gold=200 29 {INCOME 7 5 3} 30 controller=human 31 shroud=yes 32 fog=no 33 {FLAG_VARIANT long} 34 user_team_name= _ "team_name^Quenoth Elves" 35 [/side] 36 37 #Side=2 troll 1 (blue) 38 [side] 39 no_leader=yes 40 side=2 41 gold=0 42 income=0 43 controller=ai 44 shroud=no 45 fog=no 46 hidden=yes 47 team_name=trolls 48 user_team_name= _ "team_name^Trolls" 49 50 recruit=Troll Whelp, Troll, Troll Rocklobber 51 [ai] 52 recruitment_pattern=fighter,fighter,mixed fighter 53 aggression=0.8 54 caution=0.05 55 grouping=offensive 56 57 [goal] 58 name=target 59 [criteria] 60 side=1 61 [/criteria] 62 value=10 63 [/goal] 64 [goal] 65 name=target 66 [criteria] 67 side=4 68 [/criteria] 69 value=9 70 [/goal] 71 [goal] 72 name=target 73 [criteria] 74 side=5 75 [/criteria] 76 value=9 77 [/goal] 78 [/ai] 79 [/side] 80 81 #Side=3 troll 2 (green) 82 [side] 83 side=3 84 no_leader=yes 85 gold=0 86 income=0 87 controller=ai 88 shroud=no 89 fog=no 90 hidden=yes 91 team_name=trolls 92 user_team_name= _ "team_name^Trolls" 93 94 recruit=Troll Whelp, Troll, Troll Rocklobber 95 96 [ai] 97 recruitment_pattern=fighter,fighter,mixed fighter 98 99 aggression=0.8 100 caution=0.05 101 grouping=offensive 102 103 [goal] 104 name=target 105 [criteria] 106 side=1 107 [/criteria] 108 value=10 109 [/goal] 110 [goal] 111 name=target 112 [criteria] 113 side=4 114 [/criteria] 115 value=9 116 [/goal] 117 [goal] 118 name=target 119 [criteria] 120 side=5 121 [/criteria] 122 value=9 123 [/goal] 124 [/ai] 125 [/side] 126 127 #Side=4 dwarf 1 (yellow) 128 [side] 129 side=4 130 no_leader=yes 131 gold=0 132 income=0 133 controller=ai 134 shroud=no 135 fog=no 136 hidden=yes 137 team_name=dwarves 138 user_team_name= _ "team_name^Dwarves" 139 140 recruit=Dwarvish Fighter, Dwarvish Steelclad, Dwarvish Thunderer, Dwarvish Guardsman 141 142 [ai] 143 aggression=0.8 144 caution=0.05 145 grouping=offensive 146 147 [goal] 148 name=target 149 [criteria] 150 side=1 151 [/criteria] 152 value=10 153 [/goal] 154 [goal] 155 name=target 156 [criteria] 157 side=2 158 [/criteria] 159 value=9 160 [/goal] 161 [goal] 162 name=target 163 [criteria] 164 side=3 165 [/criteria] 166 value=9 167 [/goal] 168 [/ai] 169 {FLAG_VARIANT knalgan} 170 [/side] 171 172 #Side=5 dwarf 2 (purple) 173 [side] 174 side=5 175 no_leader=yes 176 gold=0 177 income=0 178 controller=ai 179 shroud=no 180 fog=no 181 hidden=yes 182 team_name=dwarves 183 user_team_name= _ "team_name^Dwarves" 184 185 recruit=Dwarvish Fighter, Dwarvish Steelclad, Dwarvish Thunderer, Dwarvish Guardsman 186 187 [ai] 188 aggression=0.8 189 caution=0.05 190 grouping=offensive 191 192 [goal] 193 name=target 194 [criteria] 195 side=1 196 [/criteria] 197 value=10 198 [/goal] 199 [goal] 200 name=target 201 [criteria] 202 side=2 203 [/criteria] 204 value=9 205 [/goal] 206 [goal] 207 name=target 208 [criteria] 209 side=3 210 [/criteria] 211 value=9 212 [/goal] 213 [/ai] 214 {FLAG_VARIANT knalgan} 215 [/side] 216 217 #Side=6 Ants 218 [side] 219 side=6 220 no_leader=yes 221 gold=0 222 income=0 223 controller=ai 224 shroud=no 225 fog=no 226 hidden=yes 227 color=white 228 229 [ai] 230 aggression=0.8 231 caution=0.1 232 233 village_value=0 234 235 recruitment_pattern=fighter,fighter,fighter,fighter 236 237 #causes ants to target cave spider 238 [goal] 239 name=target 240 [criteria] 241 type=Cave Spider 242 [/criteria] 243 value=150 244 [/goal] 245 246 [goal] 247 name=target 248 [criteria] 249 side=1 250 [/criteria] 251 value=100 252 [/goal] 253 254 passive_leader=yes 255 [/ai] 256 [/side] 257 258 #Side=7 Assassin & Cave Spider 259 [side] 260 side=7 261 no_leader=yes 262 gold=0 263 income=0 264 controller=ai 265 shroud=yes 266 fog=no 267 hidden=yes 268 color=teal 269 270 [ai] 271 aggression=0.90 272 caution=0.10 273 [/ai] 274 [/side] 275 276 # Prestart functions: 277 # set starting scenario objectives 278 # increase cost of recruiting units 279 # place item images on map 280 # recall main heroes 281 # initialize starting variable 282 # create elf units 283 # create AI=guardian starting units 284 285 #fires lighting central cavern 286 {ANIMATED_CAMPFIRE 31 32} 287 {ANIMATED_CAMPFIRE 33 21} 288 289 [event] 290 name=prestart 291 292 #set starting scenario objectives 293 294 [objectives] 295 summary= _ "Starting Objectives:" 296 [objective] 297 description= _ "Explore underground" 298 condition=win 299 [/objective] 300 [objective] 301 description= _ "Defeat enemy leaders" 302 condition=win 303 [/objective] 304 [objective] 305 description= _ "Death of Kaleh" 306 condition=lose 307 [/objective] 308 [objective] 309 description= _ "Death of Nym" 310 condition=lose 311 [/objective] 312 [objective] 313 description= _ "Death of Zhul" 314 condition=lose 315 [/objective] 316 317 {TURNS_RUN_OUT} 318 319 [gold_carryover] 320 bonus=yes 321 carryover_percentage=40 322 [/gold_carryover] 323 [/objectives] 324 325 {INCREASE_RECRUIT_COSTS 1} 326 327 #central cavern furnishings 328 329 {PLACE_IMAGE items/rock-cairn3.png 42 21} # this image is in a different folder because it is not in core, just campaign 330 {PLACE_IMAGE scenery/rock-cairn.png 38 20} 331 {PLACE_IMAGE scenery/rock-cairn2.png 30 20} 332 333 {PLACE_IMAGE items/burial.png 27 33} 334 {PLACE_IMAGE items/burial2.png 35 34} 335 {PLACE_IMAGE items/burial.png 43 33} 336 337 #recall heroes 338 [recall] 339 id=Nym 340 [/recall] 341 342 [recall] 343 id=Zhul 344 [/recall] 345 346 [recall] 347 id=Elyssa 348 [/recall] 349 350 #create starting elves 351 352 [unit] 353 type=Quenoth Fighter 354 name= _ "Nantheos" 355 x=4 356 y=23 357 side=1 358 [modifications] 359 {TRAIT_QUICK} 360 {TRAIT_STRONG} 361 [/modifications] 362 [/unit] 363 364 [unit] 365 type=Quenoth Fighter 366 name= _ "Sylestria" 367 x=5 368 y=25 369 side=1 370 [modifications] 371 {TRAIT_INTELLIGENT} 372 {TRAIT_RESILIENT} 373 [/modifications] 374 [/unit] 375 376 # If Elyssa the Mage isn't there, boost starting group a bit 377 378 [if] 379 [not] 380 [have_unit] 381 id=Elyssa 382 [/have_unit] 383 [/not] 384 [then] 385 [unit] 386 type=Quenoth Flanker 387 name= _ "Rygar" 388 x=6 389 y=24 390 side=1 391 [modifications] 392 {TRAIT_LOYAL} 393 {TRAIT_RESILIENT} 394 [/modifications] 395 {IS_LOYAL} 396 [/unit] 397 [/then] 398 [/if] 399 [/event] 400 401 # starting events 402 403 [event] 404 name=start 405 406 # starting dialogue 407 408 [if] 409 [have_unit] 410 id=Elyssa 411 [/have_unit] 412 413 [then] 414 [message] 415 speaker=Kaleh 416 message= _ "You mentioned that dwarves and trolls often lived underground, Elyssa. I’ve only heard myths, have you ever met a dwarf or a troll?" 417 [/message] 418 419 [message] 420 speaker=Elyssa 421 message= _ "No I haven’t, I don’t often explore underground unless I have to. There are lots of nasty things that lurk far away from the light of the suns. But I’ve read a bit about them, and have even met a few people who had dealings with dwarves." 422 [/message] 423 424 [message] 425 speaker=Nym 426 message= _ "What are dwarves like?" 427 [/message] 428 429 [message] 430 speaker=Elyssa 431 message= _ "They’re a proud people, and some would say greedy. They love their gold and fine metals, and forge many beautiful things. I should warn you, they have little liking for elves. There was some betrayal many years ago, though I don’t know what happened." 432 [/message] 433 434 [message] 435 speaker=Kaleh 436 message= _ "And what about trolls? I’m not sure I’d want to meet one face to face." 437 [/message] 438 439 [message] 440 speaker=Elyssa 441 message= _ "Trolls and dwarves are natural enemies, living so close together. And many would say trolls are little more than brutes and savages. Trolls are huge and very strong, with skin as hard as stone, and can be fearsome foes. But I knew one man long ago who traded with a group of trolls and said they were quite honorable, as long as you didn’t try to cheat them." 442 [/message] 443 444 [message] 445 speaker=Zhul 446 message= _ "Well, with Eloh’s guidance, I hope we find these tunnels deserted. I’ll be happy if our biggest problem is not getting lost. I have little wish to meet either dwarves or trolls. But Eloh will watch over us." 447 [/message] 448 449 [message] 450 speaker=Kaleh 451 message= _ "Will she? I got the impression she was powerless underground." 452 [/message] 453 454 [message] 455 speaker=Zhul 456 message= _ "Where did you get that idea? Certainly Eloh is strongest during the day, when the suns are shining down on us. But it is said that even in the darkest of nights she will protect her faithful. And back during the Golden Age holy elven warriors led great crusades against orcs and other foul things that hid underground, killing them with Eloh’s aid. Faith is our shield, Kaleh. I think you should keep your doubts to yourself; it would not do to unduly worry our people. Eloh will always protect us, if we follow her path." 457 [/message] 458 459 [message] 460 speaker=Kaleh 461 message= _ "Then let us hope the rest of our journey may be as uneventful as it has been this far." 462 [/message] 463 [/then] 464 465 [else] 466 [message] 467 speaker=Kaleh 468 message= _ "I’ve heard of dwarves, but do you have any idea, Zhul, what kinds of creatures we might encounter underground?" 469 [/message] 470 471 [message] 472 speaker=Zhul 473 message= _ "These tunnels are foreign to me; I know little more than you do. All I know about dwarves is from the few tales from the Golden Age." 474 [/message] 475 476 [message] 477 speaker=Nym 478 message= _ "What are they like?" 479 [/message] 480 481 [message] 482 speaker=Zhul 483 message= _ "They lived deep under the earth, mining gold and fine metals and forging many beautiful things. We were once allies during the Golden Age, but in the strife and chaos of the fall we lost all contact. I don’t know if any survived. But in the golden age they were very helpful in our wars against the orcs and trolls." 484 [/message] 485 486 [message] 487 speaker=Kaleh 488 message= _ "What are trolls?" 489 [/message] 490 491 [message] 492 speaker=Zhul 493 message= _ "Trolls were huge gray creatures as big as giants and very strong. They were reclusive creatures, hiding underground. We never had much contact with them, though some fought with the orcs in the great wars. They were mighty warriors. I’m sure they have all died off; I certainly would never want to meet one face to face." 494 [/message] 495 496 [message] 497 speaker=Zhul 498 message= _ "But with Eloh’s guidance, I hope we find these tunnels deserted. I’d be happy if our biggest problem is not getting lost. Still, even underground Eloh will watch over us." 499 [/message] 500 501 [message] 502 speaker=Kaleh 503 message= _ "Will she? I got the impression she was powerless underground." 504 [/message] 505 506 [message] 507 speaker=Zhul 508 message= _ "Where did you get that idea? Certainly Eloh is strongest during the day, when the suns are shining down on us. But it is said that even in the darkest of nights she will protect her faithful. And back during the Golden Age holy elven warriors led great crusades against orcs and other foul things that hid underground, killing them with Eloh’s aid. Faith is our shield, Kaleh. I think you should keep your doubts to yourself; it would not do to unduly worry our people. Eloh will always protect us, if we follow her path." 509 [/message] 510 511 [message] 512 speaker=Kaleh 513 message= _ "Then let us hope the rest of our journey may be as uneventful as it has been this far." 514 [/message] 515 [/else] 516 [/if] 517 [/event] 518 519 # Event 1: Spider and Ants 520 521 [event] 522 name=moveto 523 524 [filter] 525 x=12-18 526 y=20-29 527 side=1 528 [/filter] 529 530 [message] 531 speaker=Nym 532 message= _ "All I’m saying is that these tunnels aren’t as bad as I expected." 533 [/message] 534 535 [message] 536 speaker=Kaleh 537 # wmllint: local spelling Shhh 538 message= _ "Shhh! Did you hear something?" 539 [/message] 540 541 [remove_shroud] 542 side=1 543 x=11-19 544 y=24-27 545 [/remove_shroud] 546 547 #make ants easy: 3 medium: 4 hard: 5 548 549 {NOTRAIT_UNIT 6 (Giant Ant) 17 26} 550 {NOTRAIT_UNIT 6 (Giant Ant) 17 27} 551 {NOTRAIT_UNIT 6 (Giant Ant) 18 26} 552 553#ifndef EASY 554 {NOTRAIT_UNIT 6 (Giant Ant) 18 27} 555#endif 556 557#ifdef HARD 558 {NOTRAIT_UNIT 6 (Giant Ant) 19 27} 559#endif 560 561 #make spider 562 {NOTRAIT_UNIT 7 (Cave Spider) 4 25} 563 564 [redraw] 565 [/redraw] 566 567 [scroll_to_unit] 568 type=Giant Ant 569 [/scroll_to_unit] 570 571 [delay] 572 time=400 573 [/delay] 574 575 [message] 576 speaker=Zhul 577 message= _ "Ants. Very big ants. Maybe they won’t be hostile." 578 [/message] 579 580 [scroll_to_unit] 581 type=Cave Spider 582 [/scroll_to_unit] 583 584 [delay] 585 time=400 586 [/delay] 587 588 [message] 589 speaker=Kaleh 590 message= _ "On the other hand, that spider probably is." 591 [/message] 592 593 [message] 594 speaker=Nym 595 message= _ "Caught between a spider and its prey. Not a good place to be." 596 [/message] 597 [/event] 598 599 # If player escapes cave spider, then reward player by killing it 600 601 [event] 602 name=moveto 603 604 [filter] 605 x=18-24 606 y=26-29 607 side=1 608 [/filter] 609 610 [if] 611 [have_unit] 612 type=Cave Spider 613 [/have_unit] 614 615 [then] 616 [kill] 617 type=Cave Spider 618 animate=yes 619 [/kill] 620 621 [message] 622 speaker=Nym 623 message= _ "Whoa! Did you see that? That huge stalactite just fell and crushed the spider. Aren’t we lucky!" 624 [/message] 625 626 [message] 627 speaker=Zhul 628 message= _ "Eloh must indeed be watching over us." 629 [/message] 630 [/then] 631 [/if] 632 [/event] 633 634 # When player approaches large cavern, a dying dwarf runs out and yells a warning. 635 636 [event] 637 name=moveto 638 639 [filter] 640 x=18-24 641 y=26-28 642 side=1 643 [/filter] 644 645 [message] 646 speaker=Nym 647 message= _ "You know, if all we discover down here are insects, I’ll be very disappointed." 648 [/message] 649 650 [if] 651 [have_unit] 652 id=Elyssa 653 [/have_unit] 654 655 [then] 656 [message] 657 speaker=Elyssa 658 message= _ "Spiders aren’t insects." 659 [/message] 660 661 [message] 662 speaker=Nym 663 message= _ "Thanks for the clarification." 664 [/message] 665 [/then] 666 [/if] 667 [unit] 668 type=Dwarvish Fighter 669 side=4 670 hitpoints=12 671 id=Wounded Dwarf 672 x=25 673 y=28 674 [/unit] 675 [move_unit] 676 id=Wounded Dwarf 677 to_x=25,24,23,22,21 678 to_y=28,28,29,28,29 679 [/move_unit] 680 681 [message] 682 speaker=Wounded Dwarf 683 message= _ "Help! They’re everywhere!" 684 [/message] 685 686 [kill] 687 id=Wounded Dwarf 688 animate=yes 689 [/kill] 690 691 [message] 692 speaker=Kaleh 693 message= _ "Nym, your timing is impeccable." 694 [/message] 695 696 [if] 697 [have_unit] 698 id=Elyssa 699 [/have_unit] 700 701 [then] 702 [message] 703 speaker=Elyssa 704 message= _ "That’s a dwarf, but it looks like he’s been beaten to a pulp." 705 [/message] 706 [/then] 707 708 [else] 709 [message] 710 speaker=Zhul 711 message= _ "Short and hairy, he must be a dwarf. But he’s been beaten to a pulp." 712 [/message] 713 [/else] 714 [/if] 715 716 [message] 717 speaker=Kaleh 718 message= _ "I don’t know what ‘they’ are, but we can’t go back. Prepare yourselves for anything, everyone." 719 [/message] 720 [/event] 721 722 # EVENT 5 IS LISTED OUT OF ORDER BECAUSE FOR SOME REASON IT WASN'T 723 # FIRING WHEN PLACED AFTER EVENT 4.5. CURRENTLY THIS EVENT WORKS 724 # FINE WHEN IT IS HERE AND EVENT 6 FIRES FINE AFTER 4.5. SO EVEN 725 # THOUGH THE EVENTS ARE OUT OF ORDER, I'M LEAVING THEM THIS WAY 726 # BECAUSE IT SEEMS TO MAKE EVERYTHING WORK FINE. 727 728 # Event 5: Sighted dwarf/troll leader events 729 730#define DWARF_ALLY_APPROACH_MESSAGES 731 {VARIABLE Fundin_approach_message (_ "What are you doing back here? The trolls hide in the southern tunnels, not this way.")} 732 {VARIABLE Nori_approach_message (_ "What are you doing back here? The trolls hide in the southern tunnels, not this way.")} 733 # wmllint: local spelling stinkin' 734 {VARIABLE Thungar_approach_message (_ "Nasty dwarves and stinkin’ elves, we will smash you all!")} 735 {VARIABLE Gnarl_approach_message (_ "Kill the elves! We must stop them here. This is our land, crush the intruders!")} 736#enddef 737 738#define TROLL_ALLY_APPROACH_MESSAGES 739 {VARIABLE Fundin_approach_message (_ "Treacherous elves, how can you fight with such horrid creatures as trolls? I will cleave all in two with my axe!")} 740 {VARIABLE Nori_approach_message (_ "If you think you can take these caves from us, then you are fools. We are masters of fighting underground and we will die to defend our home. Fight on, my brothers!")} 741 {VARIABLE Thungar_approach_message (_ "What you doing back here? Nasty dwarves are to the north, no dwarves this way. Go back and fight bravely.")} 742 {VARIABLE Gnarl_approach_message (_ "What you doing back here? Nasty dwarves are to the north, no dwarves this way. Go back and fight bravely.")} 743#enddef 744 745#define APPROACH_LEADER LEADER_ID ENTER_X_SPAN ENTER_Y_SPAN REMOVE_X_SPAN REMOVE_Y_SPAN 746 [event] 747 name=moveto 748 749 [filter] 750 x={ENTER_X_SPAN} 751 y={ENTER_Y_SPAN} 752 side=1 753 [/filter] 754 755 [remove_shroud] 756 x={REMOVE_X_SPAN} 757 y={REMOVE_Y_SPAN} 758 side=1 759 [/remove_shroud] 760 761 [message] 762 speaker={LEADER_ID} 763 message=${LEADER_ID}_approach_message 764 [/message] 765 [/event] 766#enddef 767 768 # NW dwarf 769 {APPROACH_LEADER Fundin 23-31 8-17 22-31 7-17} 770 771 # NE dwarf 772 {APPROACH_LEADER Nori 41-51 10-16 40-52 9-17} 773 774 # SW troll 775 {APPROACH_LEADER Thungar 23-31 37-44 21-32 37-44} 776 777 # SE troll 778 {APPROACH_LEADER Gnarl 42-51 37-45 42-51 37-46} 779#undef APPROACH_LEADER 780 781 # victory events for trolls and dwarves here to make the ally event easier to follow 782#define CLOAK_KILL_OBJECTIVES 783 [objectives] 784 summary= _ "New Objectives:" 785 silent=no 786 [objective] 787 description= _ "Defeat the Cloaked Figure" 788 condition=win 789 [/objective] 790 [objective] 791 description= _ "Death of Kaleh" 792 condition=lose 793 [/objective] 794 [objective] 795 description= _ "Death of Nym" 796 condition=lose 797 [/objective] 798 [objective] 799 description= _ "Death of Zhul" 800 condition=lose 801 [/objective] 802 803 {TURNS_RUN_OUT} 804 805 [gold_carryover] 806 bonus=yes 807 carryover_percentage=40 808 [/gold_carryover] 809 [/objectives] 810#enddef 811 812#define TROLL_ALLY_VICTORY 813 [event] 814 name=troll_victory_test 815 816 [filter_condition] 817 [have_unit] 818 race=dwarf 819 canrecruit=yes 820 count=0 821 [/have_unit] 822 [/filter_condition] 823 824 [terrain] 825 x=22,21,20,19,19,18,17 826 y=14,14,14,15,16,16,17 827 terrain=Uu 828 [/terrain] 829 830 {NAMED_NOTRAIT_UNIT 2 (Troll Shaman) 20 14 (Zurg) ( _ "Zurg")} 831 832 [remove_shroud] 833 x=19-23 834 y=12-16 835 side=1 836 [/remove_shroud] 837 838 [redraw] 839 side=1 840 [/redraw] 841 842 [delay] 843 time=200 844 [/delay] 845 846 # wmllint: recognize Cloaked Figure 847 [message] 848 speaker=Zurg 849 message= _ "Congratulations! Some of trolls didn’t think you strong enough to beat Dwarves." 850 [/message] 851 852 [message] 853 speaker=Kaleh 854 message= _ "Where did you come from?" 855 [/message] 856 857 [message] 858 speaker=Zurg 859 message= _ "There many secret tunnels that you sun dwellers not know of. Only troll know. We smarter than you think. Zurg would have killed dwarves himself, but he was just sent back from where real fighting is." 860 [/message] 861 862 [message] 863 speaker=Zhul 864 message= _ "The real fighting? I thought that was what we were waist-deep in?" 865 [/message] 866 867 [message] 868 speaker=Zurg 869 # wmllint: local spelling tricksy 870 message= _ "While you fighting, another clan of dwarves sneak around and flank us. They tricksy like that. We must leave you and run back to defend women and little trolls. Dwarves never give up, many trolls die today, very hard fighting. But dwarves make mistake, you stronger than dwarf or troll thought. You trolls’ secret weapon." 871 [/message] 872 873 [message] 874 speaker=Nym 875 message= _ "How do you mean?" 876 [/message] 877 878 [message] 879 speaker=Zurg 880 message= _ "Right before battle, we find secret passage just to the north leading straight to big dwarf stronghold. Hiding in stronghold is big important dwarf, directing the battle. Dwarves always think they best fighters around so they leave only a few dwarves guarding their stronghold. If you elves can break through dwarf defenses and kill dwarf chieftain, then it will do much damage to dwarves, make them afraid and confused, easy prey for trolls. You do this and we can drive them back. Then troll leader can help show you how to return to surface. You come with Zurg, he show you way to secret passage." 881 [/message] 882 883 [message] 884 speaker=Elyssa 885 message= _ "Their knowledge of these tunnels is uncanny. I could have sworn a minute ago that that wall was solid rock." 886 [/message] 887 888 [if] 889 [have_unit] 890 id=Cloaked Figure 891 [/have_unit] 892 893 [then] 894 [message] 895 speaker=Kaleh 896 message= _ "Wait a moment, Zurg, we must deal with this mysterious cloaked figure before we can follow you." 897 [/message] 898 899 #set new scenario objectives 900 901 {CLOAK_KILL_OBJECTIVES} 902 [/then] 903 904 [else] 905 [message] 906 speaker=Kaleh 907 message= _ "It sounds like our work is not yet done. Very well, gather yourselves together, we must follow Zurg." 908 [/message] 909 910 [endlevel] 911 result=victory 912 next_scenario=06b_In_the_Domain_of_the_Dwarves 913 bonus=yes 914 {NEW_GOLD_CARRYOVER 40} 915 [/endlevel] 916 [/else] 917 [/if] 918 [/event] 919#enddef 920 921#define DWARF_ALLY_VICTORY 922 [event] 923 name=dwarf_victory_test 924 925 [filter_condition] 926 [have_unit] 927 race=troll 928 canrecruit=yes 929 count=0 930 [/have_unit] 931 [/filter_condition] 932 933 [terrain] 934 x=24,23,22,21,20,19,18 935 y=44,45,45,46,46,46,45 936 terrain=Uu 937 [/terrain] 938 939 [delay] 940 time=200 941 [/delay] 942 943 {NAMED_NOTRAIT_UNIT 5 (Dwarvish Pathfinder) 21 46 (Grimnir) ( _ "Grimnir")} 944 945 [remove_shroud] 946 x=20-26 947 y=43-46 948 side=1 949 [/remove_shroud] 950 951 [redraw] 952 side=1 953 [/redraw] 954 955 [message] 956 speaker=Grimnir 957 message= _ "Congratulations, some of me boys didn’t think you could beat the trolls." 958 [/message] 959 960 [message] 961 speaker=Kaleh 962 message= _ "Where did you come from?" 963 [/message] 964 965 [message] 966 speaker=Grimnir 967 message= _ "Don’t think you know all the tunnels and passages that twist through these caves, elf. I would have killed him myself, but I was just sent back from the main front of the battle." 968 [/message] 969 970 [message] 971 speaker=Zhul 972 message= _ "The front? I thought this was the front." 973 [/message] 974 975 [message] 976 speaker=Grimnir 977 message= _ "While you were fighting, a separate clan of trolls sneaked around our sentries and flanked us, attacking our supply depots. There are more of those stinking buggers than we had originally thought. To tell you the truth, we are hard pressed. We’re going to have to pull back all our forces in these caves to reinforce the back lines. But your victory here has produced a unexpected opportunity." 978 [/message] 979 980 [message] 981 speaker=Nym 982 message= _ "It has?" 983 [/message] 984 985 [message] 986 speaker=Grimnir 987 message= _ "Right before the trolls overran this area of the mines, our scouts had found an old tunnel south of here that leads almost straight to the main lair of this tribe of trolls. We believe that protected in the lair is one of their main leaders who is directing the battle. We were going to try to sneak in and lead a surprise attack, but frankly we didn’t have enough dwarves to spare. If by using this passage you can sneak past their front lines and kill him, then it will throw the trolls into disarray and relieve the pressure on our front lines. If you do this our King has promised to help you return your people to the sunlit lands. When you’re ready I’ll show you the way. It’s not far." 988 [/message] 989 990 [message] 991 speaker=Elyssa 992 message= _ "Their knowledge of these tunnels is uncanny. I could have sworn a minute ago that that wall was solid rock." 993 [/message] 994 995 [if] 996 [have_unit] 997 id=Cloaked Figure 998 [/have_unit] 999 1000 [then] 1001 [message] 1002 speaker=Kaleh 1003 message= _ "Wait a moment, Grimnir, we must deal with this mysterious cloaked figure before we can follow you." 1004 [/message] 1005 1006 {CLOAK_KILL_OBJECTIVES} 1007 [/then] 1008 1009 [else] 1010 [message] 1011 speaker=Kaleh 1012 message= _ "It sounds like our work is not yet done. Very well, gather yourselves together, we must follow Grimnir." 1013 [/message] 1014 1015 [endlevel] 1016 result=victory 1017 next_scenario=06a_In_the_Tunnels_of_the_Trolls 1018 bonus=yes 1019 {NEW_GOLD_CARRYOVER 40} 1020 [/endlevel] 1021 [/else] 1022 [/if] 1023 [/event] 1024#enddef 1025 1026 # Event 2: Entering the large cavern 1027 1028 #player chooses one side (trolls or dwarves) then: 1029 1030 #assign allies 1031 #create troll and dwarf leaders 1032 #create dwarf and troll defenders, make one side attackers 1033 #change ally and enemy gold/income 1034 #capture all villages, destroy ally's tunnel villages 1035 #seal off exits from allies caves 1036 1037 [event] 1038 name=moveto 1039 1040 [filter] 1041 x=24-74 1042 y=20-34 1043 side=1 1044 [/filter] 1045 1046 #create 14 dwarves and 12 trolls 1047 1048 #dwarves: 1049 # 2 dwarvish steelclads, 3 dwarvish fighters, 1 dwarvish thunderguard, 2 dwarvish thunderers, 2 dwarvish guardsmen, 1 dwarvish ulfserker, 1 dwarvish steelclad (captain), and 1 dwarvish pathfinder and 1 dwarvish scout 1050 1051 #trolls: 1052 # 6 troll whelps, 2 trolls, 2 troll rocklobbers, 1 shaman, 1 shaman leader 1053 1054 # on EASY and NORMAL, reduce number of trolls and dwarves 1055 # if EASY: 1056 # Dwarves: remove 1 fighter (39,21), and 1 thunderer (35,20) 1057 # Trolls: remove 2 troll whelps (37,32) (34,34) 1058 # turn troll rocklobber into a whelp (33,32) 1059 1060 # if NORMAL: 1061 # Dwarves: remove 1 fighter (39,21) 1062 # Trolls: remove 2 troll whelps (37,32) (34,34) 1063 1064 #Western side 1065 #battling over the castle 1066 #1 dwarvish fighter, 1 dwarvish thunderer, 1 dwarvish guardsman 1067 1068#define DEFENDER SIDE TYPE X Y ROLE_STRING NAME_STRING 1069 [unit] 1070 side={SIDE} 1071 type={TYPE} 1072 name={NAME_STRING} 1073 x={X} 1074 y={Y} 1075 random_traits=yes 1076 role={ROLE_STRING} 1077 [/unit] 1078#enddef 1079 1080 {NAMED_UNIT 4 (Dwarvish Fighter) 30 27 first_dwarf ( _ "Dwarf Defender") (role=Dwarf Defender)} 1081 {NAMED_UNIT 4 (Dwarvish Thunderer) 30 25 second_dwarf ( _ "Dwarf Defender") (role=Dwarf Defender)} 1082 {DEFENDER 4 (Dwarvish Guardsman) 29 30 (Dwarf Defender) ( _ "Dwarf Defender")} 1083 1084 #2 troll whelps 1085 {DEFENDER 3 (Troll Whelp) 31 30 (Troll Defender) ( _ "Troll Defender")} 1086 {DEFENDER 2 (Troll Whelp) 29 28 (Troll Defender) ( _ "Troll Defender")} 1087 1088 #western reinforcements 1089 1090 #1 dwarvish berserker, 1 dwarvish steelclad (captain), 1 dwarvish fighter, (added: 1 dwarvish scout) 1091 1092 {DEFENDER 4 (Dwarvish Ulfserker) 30 21 (Dwarf Defender) ( _ "Dwarf Defender")} 1093 {NAMED_GENERIC_UNIT 4 (Dwarvish Steelclad) 32 20 (Dwarf Leader) ( _ "Dwarf Leader")} 1094 {DEFENDER 5 (Dwarvish Fighter) 34 22 (Dwarf Defender) ( _ "Dwarf Defender")} 1095 1096 {DEFENDER 4 (Dwarvish Scout) 34 26 (Dwarf Defender) ( _ "Dwarf Defender")} 1097 1098 #2 troll whelps, 1 troll rocklobber, 1 shaman (captain) 1099 1100 {DEFENDER 2 (Troll Whelp) 29 31 (Troll Defender) ( _ "Troll Defender")} 1101 1102 #unit was originally a troll 1103#ifdef HARD 1104 {DEFENDER 2 (Troll Whelp) 34 31 (Troll Defender) ( _ "Troll Defender")} 1105#endif 1106 1107#ifdef EASY 1108 {DEFENDER 2 (Troll Whelp) 33 32 (Troll Defender) ( _ "Troll Defender")} 1109#else 1110 {DEFENDER 2 (Troll Rocklobber) 33 32 (Troll Defender) ( _ "Troll Defender")} 1111#endif 1112 1113 {NAMED_GENERIC_UNIT 2 (Troll Shaman) 28 33 (Troll Leader) ( _ "Troll Leader")} 1114 1115 #Center 1116 #1 dwarvish thunderer (N village) 1117 1118#ifndef EASY 1119 {DEFENDER 5 (Dwarvish Thunderer) 35 20 (Dwarf Defender) ( _ "Dwarf Defender")} 1120#endif 1121 1122 #Eastern side 1123 #battling over the center 1124 1125 #1 dwarvish steelclad, 1 dwarvish guardsman, 1 dwarvish thunderer 1126 #1 dwarvish pathfinder 1127 {DEFENDER 5 (Dwarvish Steelclad) 40 26 (Dwarf Defender) ( _ "Dwarf Defender")} 1128 {DEFENDER 5 (Dwarvish Guardsman) 39 24 (Dwarf Defender) ( _ "Dwarf Defender")} 1129 {DEFENDER 5 (Dwarvish Thunderer) 42 23 (Dwarf Defender) ( _ "Dwarf Defender")} 1130 {DEFENDER 5 (Dwarvish Pathfinder) 44 26 (Dwarf Defender) ( _ "Dwarf Defender")} 1131 1132 #1 troll whelp, 1 troll, 1 troll rocklobber 1133 {DEFENDER 2 (Troll Whelp) 41 27 (Troll Defender) ( _ "Troll Defender")} 1134 {DEFENDER 3 (Troll) 42 29 (Troll Defender) ( _ "Troll Defender")} 1135 {DEFENDER 3 (Troll Rocklobber) 39 29 (Troll Defender) ( _ "Troll Defender")} 1136 1137 #eastern reinforcements 1138 1139 #1 dwarvish steelclad, 1 dwarvish fighter 1140 1141 {DEFENDER 5 (Dwarvish Steelclad) 42 21 (Dwarf Defender) ( _ "Dwarf Defender")} 1142 1143#ifdef HARD 1144 {DEFENDER 5 (Dwarvish Fighter) 39 21 (Dwarf Defender) ( _ "Dwarf Defender")} 1145#endif 1146 1147 #2 troll whelps, 1 shaman 1148 1149#ifdef HARD 1150 {DEFENDER 3 (Troll Whelp) 37 32 (Troll Defender) ( _ "Troll Defender")} 1151#endif 1152 {DEFENDER 3 (Troll Whelp) 42 32 (Troll Defender) ( _ "Troll Defender")} 1153 {DEFENDER 3 (Troll Shaman) 44 31 (Troll Defender) ( _ "Troll Defender")} 1154 1155#undef DEFENDER 1156 1157 # wmllint: recognize Dwarf Defender 1158 # wmllint: recognize Troll Defender 1159 1160 [redraw] 1161 [/redraw] 1162 1163 #reveal large cave x: 25-47 y: 19-35 1164 [remove_shroud] 1165 side=1 1166 x=25-47 1167 y=19-35 1168 [/remove_shroud] 1169 1170 #dwarf/troll/elf dialogue 1171 1172 {CHECK_EXPLORER} 1173 [message] 1174 speaker=$explorer.id 1175 message= _ "Whoa." 1176 [/message] 1177 1178 # Unhide the dwarves' and trolls' sides 1179 [modify_side] 1180 side=2,3,4,5 1181 hidden=no 1182 [/modify_side] 1183 1184 [scroll_to_unit] 1185 x,y=34,22 1186 [/scroll_to_unit] 1187 1188 [delay] 1189 time=400 1190 [/delay] 1191 1192 [scroll_to_unit] 1193 x,y=42,23 1194 [/scroll_to_unit] 1195 1196 [delay] 1197 time=400 1198 [/delay] 1199 1200 [scroll_to_unit] 1201 x,y=42,29 1202 [/scroll_to_unit] 1203 1204 [delay] 1205 time=400 1206 [/delay] 1207 1208 [scroll_to_unit] 1209 x,y=33,32 1210 [/scroll_to_unit] 1211 1212 [delay] 1213 time=400 1214 [/delay] 1215 1216 [scroll_to_unit] 1217 x,y=29,27 1218 [/scroll_to_unit] 1219 1220 [delay] 1221 time=400 1222 [/delay] 1223 1224 [message] 1225 speaker=Nym 1226 message= _ "I think I preferred the spider and the ants..." 1227 [/message] 1228 1229 [message] 1230 speaker=Dwarf Leader 1231 message= _ "Stand firm, boys, here they come!" 1232 [/message] 1233 1234 [message] 1235 speaker=Troll Leader 1236 message= _ "You invade our tunnels, you slaughter our people, by Griknagh we will make you pay!" 1237 [/message] 1238 1239 [message] 1240 speaker=Dwarf Leader 1241 message= _ "Tenacious savages, aren’t they? But these tunnels are rich in ore, and we won’t let a couple of trolls keep them from us." 1242 [/message] 1243 1244 [message] 1245 speaker=Troll Leader 1246 message= _ "Wait... What... Who are you?" 1247 [/message] 1248 1249 [message] 1250 speaker=Kaleh 1251 message= _ "Uh..." 1252 [/message] 1253 1254 [message] 1255 speaker=Dwarf Leader 1256 message= _ "What by the names of my forefathers are they?" 1257 [/message] 1258 1259 [message] 1260 speaker=first_dwarf 1261 message= _ "Wait a minute... Vacuous eyes, pointy ears — they must be elves." 1262 [/message] 1263 1264 [message] 1265 speaker=second_dwarf 1266 message= _ "Elves?! What in the nine hells are elves doing down here?" 1267 [/message] 1268 1269 [message] 1270 speaker=Dwarf Leader 1271 message= _ "Never mind that, who are you?" 1272 [/message] 1273 1274 [message] 1275 speaker=Kaleh 1276 message= _ "I am Kaleh, and we are the Quenoth elves. What in Eloh’s name is going on here?" 1277 [/message] 1278 1279 [message] 1280 speaker=Troll Leader 1281 message= _ "They invade our land and kill our young. Dwarves always want more, always greedy for glittery rocks." 1282 [/message] 1283 1284 [message] 1285 speaker=Dwarf Leader 1286 message= _ "Those monsters killed me boys. Kaleh, if you be of stout heart, help us drive these lummoxes from our tunnels." 1287 [/message] 1288 1289 [message] 1290 speaker=Troll Leader 1291 message= _ "No, this is our home. Help us, little ones, and we will help you." 1292 [/message] 1293 1294 [message] 1295 speaker=Zhul 1296 message= _ "There’s too many of them for us to try to take them both on, and besides with all these branching tunnels we’ll have no idea which way to go. I think we should take them up on their offer; ally ourselves with one of the factions so we can get their help in finding a way back to the surface." 1297 [/message] 1298 1299 [message] 1300 speaker=Nym 1301 message= _ "But even if we do, what about all of our people? How can we safely escort them through this war zone?" 1302 image=portraits/nym_moody.png 1303 [/message] 1304 1305 [message] 1306 speaker=Kaleh 1307 message= _ "We won’t. If we keep the majority of our people hidden back up the passage we should be able to protect them, at least for a little while. In the meantime, we’ll go ahead and try to sort out this mess. I think you’re right Zhul, if we’re lucky we may just be able to negotiate a safe passage out of here." 1308 [/message] 1309 1310 #choose side to ally with 1311 1312 #set ally variable (1=dwarf 2=troll) and change elvish allegiance 1313 1314 [message] 1315 speaker=$explorer.id 1316 message= _ "But they both look evenly matched. Who should we ally with?" 1317 1318 [option] 1319 label= _ "Let’s aid the dwarves." 1320 1321 [command] 1322 [set_variable] 1323 name=ally_race 1324 value="dwarf" 1325 [/set_variable] 1326 1327 [modify_side] 1328 side=1 1329 team_name=dwarves 1330 user_team_name= _ "team_name^Dwarves" 1331 [/modify_side] 1332 1333 [message] 1334 speaker=Troll Leader 1335 message= _ "Bah! Your kind all the same. Everyone turns on trolls. But you’ll see, Griknagh will smash you all." 1336 [/message] 1337 1338 {DWARF_ALLY_APPROACH_MESSAGES} 1339 {DWARF_ALLY_VICTORY} 1340 [event] 1341 name=troll_victory_test 1342 [endlevel] 1343 result=defeat 1344 [/endlevel] 1345 [/event] 1346 1347 #set new scenario objectives 1348 1349 [objectives] 1350 summary= _ "New Objectives:" 1351 silent=no 1352 [objective] 1353 description= _ "Defeat troll leaders" 1354 condition=win 1355 [/objective] 1356 [objective] 1357 description= _ "Death of Kaleh" 1358 condition=lose 1359 [/objective] 1360 [objective] 1361 description= _ "Death of Nym" 1362 condition=lose 1363 [/objective] 1364 [objective] 1365 description= _ "Death of Zhul" 1366 condition=lose 1367 [/objective] 1368 [objective] 1369 description= _ "Death of Fundin" 1370 condition=lose 1371 [/objective] 1372 [objective] 1373 description= _ "Death of Nori" 1374 condition=lose 1375 [/objective] 1376 1377 {TURNS_RUN_OUT} 1378 1379 [gold_carryover] 1380 bonus=yes 1381 carryover_percentage=40 1382 [/gold_carryover] 1383 [/objectives] 1384 [/command] 1385 [/option] 1386 1387 [option] 1388 label= _ "Let’s aid the trolls." 1389 1390 [command] 1391 [set_variable] 1392 name=ally_race 1393 value="troll" 1394 [/set_variable] 1395 1396 [modify_side] 1397 side=1 1398 team_name=trolls 1399 user_team_name= _ "team_name^Trolls" 1400 [/modify_side] 1401 1402 [message] 1403 speaker=Dwarf Leader 1404 message= _ "I knew elves couldn’t be trusted. Foolish boy, you will regret your betrayal. Taste dwarven steel!" 1405 [/message] 1406 1407 {TROLL_ALLY_APPROACH_MESSAGES} 1408 {TROLL_ALLY_VICTORY} 1409 [event] 1410 name=dwarf_victory_test 1411 [endlevel] 1412 result=defeat 1413 [/endlevel] 1414 [/event] 1415 1416 #set new scenario objectives 1417 [objectives] 1418 summary= _ "New Objectives:" 1419 silent=no 1420 [objective] 1421 description= _ "Defeat dwarf leaders" 1422 condition=win 1423 [/objective] 1424 [objective] 1425 description= _ "Death of Kaleh" 1426 condition=lose 1427 [/objective] 1428 [objective] 1429 description= _ "Death of Nym" 1430 condition=lose 1431 [/objective] 1432 [objective] 1433 description= _ "Death of Zhul" 1434 condition=lose 1435 [/objective] 1436 [objective] 1437 description= _ "Death of Thungar" 1438 condition=lose 1439 [/objective] 1440 [objective] 1441 description= _ "Death of Gnarl" 1442 condition=lose 1443 [/objective] 1444 1445 {TURNS_RUN_OUT} 1446 1447 [gold_carryover] 1448 bonus=yes 1449 carryover_percentage=40 1450 [/gold_carryover] 1451 [/objectives] 1452 [/command] 1453 [/option] 1454 [/message] 1455 1456 # change music playing 1457 1458 [music] 1459 name=battle.ogg 1460 immediate=yes 1461 [/music] 1462 1463 [message] 1464 speaker=$explorer.id 1465 message= _ "There seems to be an abandoned dwarvish fortress right in front of us. If we can fight our way to the keep, we should be able to start rallying our warriors to help in the battle." 1466 [/message] 1467 {CLEAR_VARIABLE explorer} 1468 1469 #add enemy units in tunnels who will arrive in main cavern at turn 2 1470 1471 [if] 1472 [variable] 1473 name=ally_race 1474 equals="dwarf" 1475 [/variable] 1476 1477 [then] 1478 # EASY: add 3 troll whelps, MED: add 3 trolls HARD: add 4 trolls 1479 # (on easier difficulties, remove trolls closest to elves) 1480 1481#ifdef HARD 1482 {NAMED_GENERIC_UNIT 2 (Troll Whelp) 25 36 () ( _ "Troll Skirmisher")} 1483#endif 1484 {NAMED_GENERIC_UNIT 3 (Troll Whelp) 33 38 () ( _ "Troll Skirmisher")} 1485 {NAMED_GENERIC_UNIT 3 (Troll Whelp) 42 35 () ( _ "Troll Skirmisher")} 1486 1487 {NAMED_GENERIC_UNIT 3 (Troll Whelp) 46 35 () ( _ "Troll Skirmisher")} 1488 [/then] 1489 1490 [else] 1491 # add 3-4 dwarf enemies 1492 # if EASY difficulty, then remove Dwarvish Thunderer 1493 1494 # (was a dwarvish steelclad) 1495 {NAMED_GENERIC_UNIT 4 (Dwarvish Fighter) 26 18 () ( _ "Dwarf Skirmisher")} 1496 1497 {NAMED_GENERIC_UNIT 4 (Dwarvish Pathfinder) 28 18 () ( _ "Dwarf Skirmisher")} 1498 1499 {NAMED_GENERIC_UNIT 5 (Dwarvish Berserker) 38 18 () ( _ "Dwarf Skirmisher")} 1500 1501#ifndef EASY 1502 {NAMED_GENERIC_UNIT 5 (Dwarvish Thunderguard) 44 19 (Dwarf Thunderer) ( _ "Dwarf Thunderer")} 1503#endif 1504 1505 {NAMED_GENERIC_UNIT 5 (Dwarvish Scout) 43 18 () ( _ "Dwarf Skirmisher")} 1506 [/else] 1507 [/if] 1508 1509 #increase recruitment options for enemies 1510 #set gold/income for allies and enemies 1511 1512 # I think the trolls are slightly more powerful than the dwarves 1513 # So I'm giving trolls 2 less income than dwarves 1514 1515 [if] 1516 [variable] 1517 name=ally_race 1518 equals=dwarf 1519 [/variable] 1520 1521 [then] 1522 #ally with dwarves 1523 1524 [allow_recruit] 1525 type=Troll Shaman 1526 side=2,3 1527 [/allow_recruit] 1528 1529 #allies 1530 [modify_side] 1531 [filter_side] 1532 side=4,5 1533 [/filter_side] 1534 {INCOME -2 -3 -4} 1535 {GOLD 50 50 25} 1536 [/modify_side] 1537 1538 #enemies 1539 [modify_side] 1540 [filter_side] 1541 side=2,3 1542 [/filter_side] 1543 {INCOME 3 5 7} 1544 {GOLD 100 125 150} 1545 [/modify_side] 1546 1547 [modify_unit] 1548 [filter] 1549 role=Troll Defender 1550 [/filter] 1551 name= _ "Troll Skirmisher" 1552 [/modify_unit] 1553 1554 # destroy dwarvish villages in tunnels and add troll villages 1555 [terrain] 1556 x=28,35 1557 y=19,14 1558 terrain=Uu 1559 [/terrain] 1560 1561 [terrain] 1562 x=36,43 1563 y=17,18 1564 terrain=Xu 1565 [/terrain] 1566 1567 [terrain] 1568 x=25,34,47,37 1569 y=36,37,36,47 1570 terrain=Uu^Vu 1571 [/terrain] 1572 [/then] 1573 1574 [else] 1575 #ally with trolls 1576 1577 #ulfserkers are too deadly, especially for elves with no defense 1578 1579 [allow_recruit] 1580 type=Dwarvish Pathfinder 1581 side=4,5 1582 [/allow_recruit] 1583 1584 #allies 1585 [modify_side] 1586 [filter_side] 1587 side=2,3 1588 [/filter_side] 1589 {INCOME -2 -3 -4} 1590 {GOLD 50 50 25} 1591 [/modify_side] 1592 1593 #enemies 1594 [modify_side] 1595 [filter_side] 1596 side=4,5 1597 [/filter_side] 1598 {INCOME 4 6 8} 1599 {GOLD 125 150 150} 1600 [/modify_side] 1601 1602 [modify_unit] 1603 [filter] 1604 role=Dwarf Defender 1605 [/filter] 1606 name= _ "Dwarf Skirmisher" 1607 [/modify_unit] 1608 [/else] 1609 [/if] 1610 1611 #create 2 dwarf leaders (26,12) (45,13) 1612 [unit] 1613 type=Dwarvish Explorer 1614 id=Fundin 1615 name= _ "Fundin" 1616 canrecruit=yes 1617 x=26 1618 y=12 1619 side=4 1620 [modifications] 1621 {TRAIT_RESILIENT} 1622 [/modifications] 1623 [/unit] 1624 1625 [unit] 1626 type=Dwarvish Explorer 1627 id=Nori 1628 name= _ "Nori" 1629 canrecruit=yes 1630 x=45 1631 y=13 1632 side=5 1633 [modifications] 1634 {TRAIT_STRONG} 1635 {TRAIT_QUICK} 1636 [/modifications] 1637 [/unit] 1638 1639 #create 2 troll leaders (26,40) (46,42) 1640 [unit] 1641 type=Troll Warrior 1642 id=Thungar 1643 name= _ "Thungar" 1644 canrecruit=yes 1645 x=26 1646 y=40 1647 side=2 1648 [modifications] 1649 {TRAIT_RESILIENT} 1650 [/modifications] 1651 [/unit] 1652 1653 [unit] 1654 type=Troll Warrior 1655 id=Gnarl 1656 name= _ "Gnarl" 1657 canrecruit=yes 1658 x=46 1659 y=42 1660 side=3 1661 [modifications] 1662 {TRAIT_STRONG} 1663 {TRAIT_QUICK} 1664 [/modifications] 1665 [/unit] 1666 1667 # capture villages for each troll/dwarf leader 1668 1669 # troll 1 (side2) 1670 1671 # in troll cave and western tunnels 1672 [capture_village] 1673 x,y=22-35,36-43 1674 side=2 1675 [/capture_village] 1676 1677 # in main cavern 1678 [capture_village] 1679 x,y=36,32 1680 side=2 1681 [/capture_village] 1682 1683 # troll 2 (side3) 1684 1685 # in troll cave and eastern tunnels 1686 [capture_village] 1687 x,y=37-50,36-47 1688 side=3 1689 [/capture_village] 1690 1691 # in main cavern 1692 [capture_village] 1693 x,y=31,30 1694 side=3 1695 [/capture_village] 1696 1697 [capture_village] 1698 x,y=26,28 1699 side=3 1700 [/capture_village] 1701 1702 # dwarf 1 (side4) 1703 1704 # in dwarf cave and western tunnels 1705 [capture_village] 1706 x,y=24-35,8-19 1707 side=4 1708 [/capture_village] 1709 1710 # in main cavern 1711 [capture_village] 1712 x,y=28,24 1713 side=4 1714 [/capture_village] 1715 1716 [capture_village] 1717 x,y=35,27 1718 side=4 1719 [/capture_village] 1720 1721 # dwarf 2 (side5) 1722 1723 # in dwarf cave and eastern tunnels 1724 [capture_village] 1725 x,y=36-51,10-18 1726 side=5 1727 [/capture_village] 1728 1729 # in main cavern 1730 [capture_village] 1731 x,y=40,26 1732 side=5 1733 [/capture_village] 1734 1735 [fire_event] 1736 name=queue_battle_events 1737 [/fire_event] 1738 [/event] 1739 1740 # Event 3: Enemy counter-attack (Battle Turn 3) 1741 1742 # if fighting dwarves: (3,4,5) 1743 # run 2 dwarvish thunderguards down to western threatre, 1744 # and 1 down to eastern bottleneck 1745 1746 # if fighting trolls: (3,4,5) 1747 # run 2 troll shamans up to western threatre, and 1 up to eastern 1748 # bottleneck (reduced to 1 on each side) 1749 1750 [event] 1751 name=enemy_attack 1752 1753 [if] 1754 [variable] 1755 name=ally_race 1756 equals=dwarf 1757 [/variable] 1758 1759 [then] 1760 #if allied with dwarves 1761 1762 #west side 1763 1764 [move_unit_fake] 1765 type=Troll Shaman 1766 side=2 1767 x=27,27,28 1768 y=39,33,32 1769 [/move_unit_fake] 1770 1771 {NAMED_GENERIC_UNIT 2 (Troll Shaman) 28 32 (Troll Flamecaster) ( _ "Troll Flamecaster")} 1772 1773#ifdef HARD 1774 1775 [move_unit_fake] 1776 type=Troll Shaman 1777 side=2 1778 x=33,33,32 1779 y=39,33,32 1780 [/move_unit_fake] 1781 1782 {NAMED_GENERIC_UNIT 2 (Troll Shaman) 32 32 () ( _ "Troll Flamecaster")} 1783#endif 1784 1785 #east side 1786 1787 [move_unit_fake] 1788 type=Troll Shaman 1789 side=3 1790 x=38,42,42,41 1791 y=37,35,29,29 1792 [/move_unit_fake] 1793 1794 {NAMED_GENERIC_UNIT 3 (Troll Shaman) 41 29 () ( _ "Troll Flamecaster")} 1795 1796#ifndef EASY 1797 1798 [move_unit_fake] 1799 type=Troll Shaman 1800 side=3 1801 x=45,45 1802 y=40,30 1803 [/move_unit_fake] 1804 1805 {NAMED_GENERIC_UNIT 3 (Troll Shaman) 45 30 () ( _ "Troll Flamecaster")} 1806#endif 1807 1808 [message] 1809 speaker=Troll Flamecaster 1810 message= _ "Burn, burn and die!" 1811 [/message] 1812 1813 [color_adjust] 1814 red,green,blue=255,0,0 1815 [/color_adjust] 1816 1817 [redraw] 1818 [/redraw] 1819 1820 [sound] 1821 name=fire.wav 1822 [/sound] 1823 1824 [delay] 1825 time=100 1826 [/delay] 1827 1828 [color_adjust] 1829 red,green,blue=0,0,0 1830 [/color_adjust] 1831 1832 [redraw] 1833 [/redraw] 1834 1835 [message] 1836 speaker=Dwarf Leader 1837 message= _ "Dive for cover!" 1838 [/message] 1839 1840 [message] 1841 speaker=Kaleh 1842 message= _ "Those new troll shamans are decimating the dwarves with blasts of fire! This doesn’t look good." 1843 [/message] 1844 1845 [store_unit] 1846 [filter] 1847 role="Dwarf Defender" 1848 x=24-46 1849 y=19-35 1850 [/filter] 1851 variable=victims 1852 kill=no 1853 [/store_unit] 1854 1855 #if easy kill 50% 1856 #if medium kill 60% 1857 #if hard kill 80% 1858 1859 {VARIABLE deaths $victims.length} 1860 {VARIABLE_OP deaths multiply {ON_DIFFICULTY 0.6 0.7 0.8}} 1861 {VARIABLE_OP deaths round 0} 1862 1863 #{DEBUG_MSG "Killing $deaths defenders out of $victims.length"} 1864 1865 {VARIABLE i 1} 1866 {REPEAT $deaths ( 1867 {RANDOM "1..$victims.length"} 1868 {VARIABLE_OP random sub 1} 1869 1870 {VARIABLE casualty $victims[$random].id} 1871 1872 #have some dwarves scream as they die 1873 [switch] 1874 variable=i 1875 1876 [case] 1877 value=1 1878 1879 [message] 1880 id=$casualty 1881 message= _ "Aauughh!" 1882 [/message] 1883 [/case] 1884 1885 [case] 1886 value=2 1887 1888 [message] 1889 id=$casualty 1890 message= _ "No...!" 1891 [/message] 1892 [/case] 1893 1894 [case] 1895 value=3 1896 1897 [message] 1898 id=$casualty 1899 message= _ "Help me!!" 1900 [/message] 1901 [/case] 1902 [/switch] 1903 1904 [kill] 1905 id=$casualty 1906 animate=yes 1907 fire_event=no 1908 [/kill] 1909 1910 {VARIABLE_OP i add 1} 1911 1912 # Update the victims array 1913 [store_unit] 1914 [filter] 1915 find_in=victims 1916 [not] 1917 id=$casualty 1918 [/not] 1919 [/filter] 1920 1921 variable=victims 1922 kill=no 1923 [/store_unit] 1924 )} 1925 1926 [message] 1927 speaker=Dwarf Leader 1928 message= _ "More accursed troll magic. Fall back!" 1929 [/message] 1930 1931 [message] 1932 speaker=Dwarf Leader 1933 # wmllint: local spelling hurtin' 1934 message= _ "I need to go back and rally more reinforcements. We’re hurtin’, Kaleh, I’ll need your men to cover for us. Do your best, boy, and may your ancestors watch over you." 1935 [/message] 1936 1937 [kill] 1938 id=Dwarf Leader 1939 animate=no 1940 [/kill] 1941 [/then] 1942 1943 [else] 1944 #if allied with trolls 1945 1946 #west side 1947 [move_unit_fake] 1948 type=Dwarvish Thunderguard 1949 side=4 1950 x=26,27,28,29,30,30,30,30 1951 y=18,19,19,19,19,20,21,22 1952 [/move_unit_fake] 1953 1954 {NAMED_GENERIC_UNIT 4 (Dwarvish Thunderguard) 30 22 (Dwarf Grenadier) ( _ "Dwarf Grenadier")} 1955 1956 [move_unit_fake] 1957 type=Dwarvish Thunderguard 1958 side=4 1959 x=26,27,28,29,30,30,31,32,32 1960 y=18,19,19,19,19,20,21,21,22 1961 [/move_unit_fake] 1962 1963 {NAMED_GENERIC_UNIT 4 (Dwarvish Thunderguard) 32 22 () ( _ "Dwarf Grenadier")} 1964 1965#ifdef HARD 1966 1967 [move_unit_fake] 1968 type=Dwarvish Thunderguard 1969 side=4 1970 x=26,27,28,29,30,30,31,32,33,34 1971 y=18,19,19,19,19,20,21,21,22,22 1972 [/move_unit_fake] 1973 1974 {NAMED_GENERIC_UNIT 4 (Dwarvish Thunderguard) 34 22 () ( _ "Dwarf Grenadier")} 1975#endif 1976 1977 #east side 1978 1979 [move_unit_fake] 1980 type=Dwarvish Thunderguard 1981 side=5 1982 x=45,44,44,43,42,41,41,40 1983 y=18,18,19,20,20,21,22,22 1984 [/move_unit_fake] 1985 1986 {NAMED_GENERIC_UNIT 5 (Dwarvish Thunderguard) 40 22 () ( _ "Dwarf Grenadier")} 1987 1988#ifndef EASY 1989 1990 [move_unit_fake] 1991 type=Dwarvish Thunderguard 1992 side=5 1993 x=45,44,44,43,43,42,42 1994 y=18,18,19,20,21,21,22 1995 [/move_unit_fake] 1996 1997 {NAMED_GENERIC_UNIT 5 (Dwarvish Thunderguard) 42 22 () ( _ "Dwarf Grenadier")} 1998#endif 1999 2000 [message] 2001 speaker=Dwarf Grenadier 2002 message= _ "Let’s blast those monsters back to the pits they spawned from! Fire in the hole!" 2003 [/message] 2004 2005 [color_adjust] 2006 red,green,blue=255,0,0 2007 [/color_adjust] 2008 2009 [redraw] 2010 [/redraw] 2011 2012 [sound] 2013 name=thunderstick.ogg 2014 [/sound] 2015 2016 [delay] 2017 time=100 2018 [/delay] 2019 2020 [color_adjust] 2021 red,green,blue=0,0,0 2022 [/color_adjust] 2023 2024 [redraw] 2025 [/redraw] 2026 2027 [message] 2028 speaker=Troll Leader 2029 message= _ "More dwarven trickery! Fall back!" 2030 [/message] 2031 2032 [message] 2033 speaker=Kaleh 2034 message= _ "Those new dwarves are lobbing explosives at the trolls with devastating effect! I don’t think the trolls can take this much longer." 2035 [/message] 2036 2037 [store_unit] 2038 [filter] 2039 role="Troll Defender" 2040 x=24-46 2041 y=19-35 2042 [/filter] 2043 variable=victims 2044 kill=no 2045 [/store_unit] 2046 2047 #if easy kill 50% 2048 #if medium kill 60% 2049 #if hard kill 75% 2050 2051 {VARIABLE deaths $victims.length} 2052 {VARIABLE_OP deaths multiply {ON_DIFFICULTY 0.5 0.6 0.75}} 2053 {VARIABLE_OP deaths round 0} 2054 2055 #{DEBUG_MSG "Killing $deaths defenders out of $victims.length"} 2056 2057 {VARIABLE i 1} 2058 {REPEAT $deaths ( 2059 {RANDOM "1..$victims.length"} 2060 {VARIABLE_OP random sub 1} 2061 2062 {VARIABLE casualty $victims[$random].id} 2063 2064 #have some trolls scream as they die 2065 [switch] 2066 variable=i 2067 2068 [case] 2069 value=1 2070 2071 [message] 2072 id=$casualty 2073 message= _ "Aaughh!" 2074 [/message] 2075 [/case] 2076 2077 [case] 2078 value=2 2079 2080 [message] 2081 id=$casualty 2082 message= _ "No...!" 2083 [/message] 2084 [/case] 2085 2086 [case] 2087 value=3 2088 2089 [message] 2090 id=$casualty 2091 message= _ "Gaaghh!" # wmllint: no spellcheck 2092 [/message] 2093 [/case] 2094 [/switch] 2095 2096 [kill] 2097 id=$casualty 2098 animate=yes 2099 fire_event=no 2100 [/kill] 2101 2102 {VARIABLE_OP i add 1} 2103 2104 # Update the victims array 2105 [store_unit] 2106 [filter] 2107 find_in=victims 2108 [not] 2109 id=$casualty 2110 [/not] 2111 [/filter] 2112 2113 variable=victims 2114 kill=no 2115 [/store_unit] 2116 )} 2117 2118 [message] 2119 speaker=Troll Leader 2120 message= _ "I must go back and find more trolls to fight. You must hold them back, Kaleh. Be strong like rock. Griknagh will be with you." 2121 [/message] 2122 2123 [kill] 2124 id=Troll Leader 2125 animate=no 2126 [/kill] 2127 [/else] 2128 [/if] 2129 2130 {CLEAR_VARIABLE casualty,deaths,victims,i} 2131 [/event] 2132 2133 # Event 4: Ally reinforcements 2134 # message: ally leader sent us to help you 2135 2136#define ALLY_REINFORCEMENTS 2137 2138 [if] 2139 [variable] 2140 name=ally_race 2141 equals="troll" 2142 [/variable] 2143 2144 [then] 2145 # Troll 2146 # Easy: 3 whelps 1 troll shaman, 1 rock lobber 2147 # Medium: 3 whelps 1 troll shaman, 1 rock lobber 2148 # Hard: 2 whelps 1 troll shaman, 1 rock lobber 2149 2150 [unit] 2151 type=Troll Shaman 2152 id="Thu'lok" 2153 name= _ "Thu’lok" 2154 x=34 2155 y=32 2156 side=1 2157 unrenamable=yes 2158 [modifications] 2159 {TRAIT_LOYAL} 2160 {TRAIT_RESILIENT} 2161 [/modifications] 2162 {IS_LOYAL} 2163 role=ally 2164 [/unit] 2165 2166 [unit] 2167 type=Troll Whelp 2168 id=Harpo 2169 name= _ "Harpo" 2170 x=33 2171 y=33 2172 side=1 2173 unrenamable=yes 2174 [modifications] 2175 {TRAIT_LOYAL} 2176 {TRAIT_STRONG} 2177 [/modifications] 2178 {IS_LOYAL} 2179 role=ally 2180 [/unit] 2181 2182 [unit] 2183 type=Troll Whelp 2184 id=Groucho 2185 name= _ "Groucho" 2186 x=34 2187 y=33 2188 side=1 2189 unrenamable=yes 2190 [modifications] 2191 {TRAIT_LOYAL} 2192 {TRAIT_INTELLIGENT} 2193 [/modifications] 2194 {IS_LOYAL} 2195 role=ally 2196 [/unit] 2197 2198#ifndef HARD 2199 [unit] 2200 type=Troll Whelp 2201 name= _ "Chico" 2202 id=Chico 2203 x=35 2204 y=33 2205 side=1 2206 unrenamable=yes 2207 [modifications] 2208 {TRAIT_LOYAL} 2209 {TRAIT_RESILIENT} 2210 [/modifications] 2211 {IS_LOYAL} 2212 role=ally 2213 [/unit] 2214#endif 2215 2216 [unit] 2217 type=Troll Rocklobber 2218 name= _ "Groo" 2219 id=Groo 2220 x=33 2221 y=34 2222 side=1 2223 unrenamable=yes 2224 [modifications] 2225 {TRAIT_LOYAL} 2226 {TRAIT_QUICK} 2227 [/modifications] 2228 {IS_LOYAL} 2229 role=ally 2230 [/unit] 2231 2232 [message] 2233 speaker="Thu'lok" 2234 message= _ "Our leader sent us to help you. We fight for you until all the dwarves are dead. We will avenge the deaths of our people!" 2235 [/message] 2236 2237 #dwarf cairns 2238 [event] 2239 name=moveto 2240 [filter] 2241 x=30,38,42 2242 y=20,20,21 2243 side=1 2244 [/filter] 2245 2246 [message] 2247 role=ally 2248 message= _ "The dwarves use stone cairns to mark their territory. What a waste of good throwing stones." 2249 [/message] 2250 2251 [allow_undo] 2252 [/allow_undo] 2253 [/event] 2254 [/then] 2255 2256 [else] 2257 # Dwarves 2258 # Easy: 2 dwarvish fighters, 1 thunderer, 1 berserker, 2259 # 1 dwarvish scout 2260 # Medium: 2 dwarvish fighters, 1 thunderer, 1 berserker, 2261 # 1 dwarvish scout 2262 # Hard: 1 dwarvish fighter, 1 thunderer, 1 berserker, 2263 # 1 dwarvish scout 2264 2265 [unit] 2266 type=Dwarvish Fighter 2267 id=Dwalim 2268 name= _ "Dwalim" 2269 x=36 2270 y=21 2271 side=1 2272 unrenamable=yes 2273 [modifications] 2274 {TRAIT_LOYAL} 2275 {TRAIT_STRONG} 2276 [/modifications] 2277 {IS_LOYAL} 2278 role=ally 2279 placement=map 2280 passable=yes 2281 [/unit] 2282 2283 [unit] 2284 type=Dwarvish Pathfinder 2285 id=Moin 2286 name= _ "Moin" 2287 x=35 2288 y=21 2289 side=1 2290 unrenamable=yes 2291 [modifications] 2292 {TRAIT_LOYAL} 2293 {TRAIT_QUICK} 2294 [/modifications] 2295 {IS_LOYAL} 2296 role=ally 2297 placement=map 2298 passable=yes 2299 [/unit] 2300 2301 [unit] 2302 type=Dwarvish Thunderer 2303 id=Nordi 2304 name= _ "Nordi" 2305 x=37 2306 y=21 2307 side=1 2308 unrenamable=yes 2309 [modifications] 2310 {TRAIT_LOYAL} 2311 {TRAIT_INTELLIGENT} 2312 [/modifications] 2313 {IS_LOYAL} 2314 role=ally 2315 placement=map 2316 passable=yes 2317 [/unit] 2318 2319 [unit] 2320 type=Dwarvish Berserker 2321 id=Byorn 2322 name= _ "Byorn" 2323 x=38 2324 y=20 2325 side=1 2326 unrenamable=yes 2327 [modifications] 2328 {TRAIT_LOYAL} 2329 {TRAIT_RESILIENT} 2330 [/modifications] 2331 {IS_LOYAL} 2332 role=ally 2333 placement=map 2334 passable=yes 2335 [/unit] 2336 2337#ifndef HARD 2338 2339 [unit] 2340 type=Dwarvish Fighter 2341 id=Runin 2342 name= _ "Runin" 2343 x=35 2344 y=20 2345 side=1 2346 unrenamable=yes 2347 [modifications] 2348 {TRAIT_LOYAL} 2349 {TRAIT_QUICK} 2350 [/modifications] 2351 {IS_LOYAL} 2352 role=ally 2353 placement=map 2354 passable=yes 2355 [/unit] 2356#endif 2357 2358 [message] 2359 speaker=Dwalim 2360 message= _ "Looks like we came just in time. Our chief told us we’re to fight with you until all the trolls are dead. Tell us where to go — I want to kill me some troll!" 2361 [/message] 2362 2363 #troll totems 2364 [event] 2365 name=moveto 2366 2367 [filter] 2368 x=27,35,43 2369 y=33,34,33 2370 side=1 2371 [/filter] 2372 2373 [message] 2374 role=ally 2375 message= _ "The trolls display the skulls of their enemies as a way of marking their territory. How barbaric." 2376 [/message] 2377 2378 [allow_undo] 2379 [/allow_undo] 2380 [/event] 2381 [/else] 2382 [/if] 2383 2384#enddef 2385 2386 # Event 29: Return of the Assassin/Cloaked Figure (same guy, two names) 2387 2388 # Find the location of Kaleh and then find an adjacent 2389 # hex the cloaked figure can pop up in. (any hex that is not impassable) 2390 2391 [event] 2392 name=call_assassin 2393 2394 [store_locations] 2395 [filter] 2396 id=Kaleh 2397 [/filter] 2398 2399 variable=dark_assassin_location 2400 [/store_locations] 2401 2402 [unit] 2403 type=Dark Assassin2 2404 id=Cloaked Figure 2405 name= _ "Cloaked Figure" 2406 side=7 2407 x,y=$dark_assassin_location.x,$dark_assassin_location.y 2408 placement=map 2409 passable=yes 2410 [modifications] 2411 {TRAIT_INTELLIGENT} 2412 {TRAIT_RESILIENT} 2413 [/modifications] 2414 [/unit] 2415 2416 [micro_ai] 2417 side=7 2418 ai_type=assassin 2419 action=add 2420 2421 [filter] 2422 id=Cloaked Figure 2423 [/filter] 2424 [filter_second] 2425 id=Kaleh 2426 [/filter_second] 2427 [/micro_ai] 2428 2429 [message] 2430 speaker=Cloaked Figure 2431 image=portraits/cloaked.png 2432 message= _ "Did you think you had escaped me, Kaleh? I am your shadow, I will always be there until you pay for what you have done." 2433 [/message] 2434 2435 [message] 2436 speaker=Cloaked Figure 2437 image=portraits/cloaked.png 2438 message= _ "You want to flee, don’t you? But you cannot. They couldn’t escape her either. Even death could not save them. She will devour us all. But first I shall have my revenge. Do the dance of death for me, Kaleh! Dance! Dance!" 2439 [/message] 2440 {CLEAR_VARIABLE dark_assassin_location} 2441 [/event] 2442 2443 [event] 2444 name=queue_battle_events 2445 2446 [event] 2447 name="turn $($turn_number+3)" 2448 delayed_variable_substitution=no 2449 2450 [fire_event] 2451 name=enemy_attack 2452 [/fire_event] 2453 [/event] 2454 2455 [event] 2456 name="turn $($turn_number+6)" 2457 delayed_variable_substitution=no 2458 {ALLY_REINFORCEMENTS} 2459 [/event] 2460 2461 [set_variable] 2462 name=assassin_turn 2463 rand=13..18 2464 [/set_variable] 2465 [event] 2466 name="turn $($turn_number|+$assassin_turn|)" 2467 delayed_variable_substitution=no 2468 [fire_event] 2469 name=call_assassin 2470 [/fire_event] 2471 [/event] 2472 {CLEAR_VARIABLE assassin_turn} 2473 [/event] 2474 2475 # Event 6: death events for each leader 2476 2477 #for each death check to see if other leader is dead, if so 2478 #also send in dwarf/troll messenger with victory congratulations 2479 2480 [event] 2481 name=last breath 2482 2483 [filter] 2484 id=Fundin 2485 [/filter] 2486 2487 [message] 2488 speaker=Fundin 2489 message= _ "The rest is silence..." 2490 [/message] 2491 2492 [kill] 2493 id=Fundin 2494 animate=yes 2495 [/kill] 2496 2497 [fire_event] 2498 name=troll_victory_test 2499 [/fire_event] 2500 [/event] 2501 2502 [event] 2503 name=last breath 2504 2505 [filter] 2506 id=Nori 2507 [/filter] 2508 2509 [message] 2510 speaker=Nori 2511 message= _ "I go to my ancestors..." 2512 [/message] 2513 2514 [kill] 2515 id=Nori 2516 animate=yes 2517 [/kill] 2518 2519 [fire_event] 2520 name=troll_victory_test 2521 [/fire_event] 2522 [/event] 2523 2524 [event] 2525 name=last breath 2526 2527 [filter] 2528 id=Thungar 2529 [/filter] 2530 2531 [message] 2532 speaker=Thungar 2533 message= _ "Arrghh!!" 2534 [/message] 2535 2536 [fire_event] 2537 name=dwarf_victory_test 2538 [/fire_event] 2539 [/event] 2540 2541 [event] 2542 name=last breath 2543 2544 [filter] 2545 id=Gnarl 2546 [/filter] 2547 2548 [message] 2549 speaker=Gnarl 2550 message= _ "I will be avenged..." 2551 [/message] 2552 2553 [kill] 2554 id=Gnarl 2555 animate=yes 2556 [/kill] 2557 2558 [fire_event] 2559 name=dwarf_victory_test 2560 [/fire_event] 2561 [/event] 2562 2563 # When cloaked figure dies and if player has already killed both enemy 2564 # leaders, then go to victory 2565 2566 [event] 2567 name=die 2568 2569 [filter] 2570 id=Cloaked Figure 2571 [/filter] 2572 2573 [kill] 2574 id=Cloaked Figure 2575 animate=no 2576 fire_event=no 2577 [/kill] 2578 2579 [micro_ai] 2580 side=7 2581 ai_type=assassin 2582 action=delete 2583 [/micro_ai] 2584 2585 [message] 2586 speaker=Kaleh 2587 message= _ "Where did he go? How does he disappear like that? And what in Uria’s name was he ranting about? Whoever that is is starting to make me get edgy." 2588 [/message] 2589 2590 # if cloaked figure was delaying victory event from firing 2591 2592 [if] 2593 [have_unit] 2594 race=dwarf 2595 canrecruit=yes 2596 count=0 2597 [/have_unit] 2598 2599 [then] 2600 [message] 2601 speaker=Kaleh 2602 message= _ "The cloaked figure is gone. Still, our work is not yet done. Gather yourselves together; we must follow Zurg." 2603 [/message] 2604 2605 [endlevel] 2606 result=victory 2607 next_scenario=06b_In_the_Domain_of_the_Dwarves 2608 bonus=yes 2609 {NEW_GOLD_CARRYOVER 40} 2610 [/endlevel] 2611 [/then] 2612 [/if] 2613 2614 [if] 2615 [have_unit] 2616 race=troll 2617 canrecruit=yes 2618 count=0 2619 [/have_unit] 2620 2621 [then] 2622 [message] 2623 speaker=Kaleh 2624 message= _ "The cloaked figure is gone. Still, our work is not yet done. Gather yourselves together; we must follow Grimnir." 2625 [/message] 2626 2627 [endlevel] 2628 result=victory 2629 next_scenario=06a_In_the_Tunnels_of_the_Trolls 2630 bonus=yes 2631 {NEW_GOLD_CARRYOVER 40} 2632 [/endlevel] 2633 [/then] 2634 [/if] 2635 [/event] 2636 2637 #at victory, clear variables: 2638 [event] 2639 name=victory 2640 {CLEAR_VARIABLE Fundin_approach_message} 2641 {CLEAR_VARIABLE Nori_approach_message} 2642 {CLEAR_VARIABLE Thungar_approach_message} 2643 {CLEAR_VARIABLE Gnarl_approach_message} 2644 [/event] 2645 2646 # if player runs out of time, display time over message 2647 [event] 2648 name=time over 2649 2650 [message] 2651 speaker=Kaleh 2652 message= _ "Oh no, we took too long and enemy reinforcements have arrived. We’ll surely be overwhelmed now!" 2653 [/message] 2654 [/event] 2655 2656 {UTBS_INCLUDE utils/deaths.cfg} 2657[/scenario] 2658