1// *NOTE* any line that starts with // is ignored by WoP. 2 3//*** Administrator Info *** - outcomment to display 4//sets BlahBlah "BlahBlah" //works like this ;) 5//sets Admin "YOUR NAME HERE" 6//sets Email "YOUR EMAIL HERE" 7 8//*** Server Name and Daily Message *** 9set sv_hostname "BigBalloon Rotation" 10set g_motd "Visit www.worldofpadman.com" 11 12//*** Game Settings *** 13set sv_maxclients "18" // max amount of players allowed on the server 14set sv_privateClients "2" // how many clients are allowed in with private password 15set pointlimit "300" // 0 = none // sets pointlimit for BigBalloon 16set timelimit "20" // 0 = none // sets timelimit 17set g_friendlyFire "0" // 0 = off, 1 = on // whether or not you can harm teammates 18 19//WoP gametypes: 0=FFA / 1=1v1 / 2=SP / 3=SYC-FFA / 4=LPS / 5=TDM / 6=CTL / 7=SYC-TP / 8=BB 20set g_gametype "8" // Big Balloon 21 22//*** Bots *** 23set bot_enable "1" // botsupport: 0 = disable, 1 = enable 24set bot_minplayers "0" // how many slots the bots should fill up, up to the specified number. If humans connect they take the place of the bot(s) and will be kicked automatically. If humans leave, bots will connect to fill up to the specified number. 25 26//*** Passwords *** 27set rconpassword "supersecretpass" // Remote administration password. 28set sv_privatePassword "supersecretpass" // Password for private slots on server. Client enters password by typing "set password -----" at the console. 29set g_password "" // Used to password protect the server. Client enters password by typing "set password -----" at the console. 30 31//*** Server Settings *** 32set sv_pure "1" // A Pure server will only let users connect if they have the exact same .pk3 files in their directory as the server does. Helps stop cheaters from using modified code. 33set g_allowvote "1" // 0 = off, 1 = on // whether or not voting is enabled 34set g_doWarmup "1" // whether or not do the warmup 35set g_warmupReady "0" // the percentage of people who have to type /ready in console for match to start // 0, noone, 1 everyone. 0.5 is half of the people connected have to type /ready 36set g_warmup "40" // warmup at beginning of match in seconds 37set gamename "wop" // the gamename - dont touch 38set sv_maxRate "25000" // Sets the maximum allowable rate a client may have set when connected to the server. A suggested setting is 8000 or 10000 so server bandwidth is not used up by high speed clients, thus allowing modem players to have a smoother game. 39set logfile 1 40set g_log "bb-server.log" // This is to set the name of the output file. By default it's "games.log". 41// set g_inactivity 3000 // Number of seconds before an inactive player is kicked. 42 43 44//*** Automatic Download *** 45// see www.ioquake3.org for more info 46// sv_allowDownload's value is now a bitmask made up of the following flags: 47// 0 - disable 48// 1 - enable 49// 2 - do not use HTTP/FTP downloads 50// 4 - do not use UDP downloads 51// 8 - do not ask the client to disconnect when using HTTP/FTP 52 53set sv_allowdownload "0" 54 55// sv_dlURL is the base of the URL that contains your custom .pk3 files 56// the client will append both fs_game (WOP in our case) and the filename to the end of this value. 57// The pk3 files must be located in the ./wop subdir then. 58 59//set sv_dlURL "http://some.url.com/" 60 61 62//*** Master Servers *** 63seta sv_master1 "wopmaster.kickchat.com" 64// seta sv_master2 "someother.master.com" 65 66 67//*** Map Rotation *** 68// rotation for Big Balloon gametype 69set m1 "map wop_padatticBB; set nextmap vstr m2" 70set m2 "map wop_padgardenBB; set nextmap vstr m3" 71set m3 "map wop_padkitchenBB; set nextmap vstr m4" 72set m4 "map wop_padshipBB; set nextmap vstr m5" 73set m5 "map wop_dinerBB; set nextmap vstr m6" 74set m6 "map wop_cabinBB; set nextmap vstr m7" 75set m7 "map wop_kaistrashmapBB; set nextmap vstr m8" 76set m8 "map wop_backyardBB; set nextmap vstr m9" 77set m9 "map wop_huetteBB; set nextmap vstr m10" 78set m10 "map wop_bathBB; set nextmap vstr m11" 79set m11 "map wop_padlibraryBB; set nextmap vstr m12" 80set m12 "map wop_anteroom; set nextmap vstr m1" 81 82vstr m1