1Changes of XShogi will are recorded starting with XShogi 1.0 patchlevel 10. 2 3version 1.4.2 4 o Split out of the GNU Shogi source. 5 6 o Official depreciation notice. 7 8version 1.3 9 1001.06.1999 11 o New maintainer: Mike Vanier (mvanier@bbb.caltech.edu). 12 13 o Merged xshogi into the gnushogi source tree. 14 Henceforth, further revisions of xshogi will be noted in the 15 top-level NEWS file; this file will not be added to. 16 17 o Cleaned up the source code and Makefile. 18 19 o Changed the code to refer to "gnushogi" instead 20 of "gnushogix" since gnushogi now is only 21 one executable, and the default input/output 22 format is the xshogi format. 23 24 o Removed support for Internet Shogi Server (ISS); 25 there are now better ways to play shogi over the internet 26 such as JavaShogi, so this support was redundant. 27 28 29version 1.2 patchlevel 2 -> version 1.2 patchlevel 3 30 3123.5.1995 32 several changes concerning color and time control 33 3411.2.1994 35 going into force mode after pressing backward button 36 37version 1.2 patchlevel 1 -> version 1.2 patchlevel 2 38 3911.10.1993 40 correcting "Save/Load File/Position" bugs 41 correction for compilation without -DISS 42 adding "Save Game" to ISS mode 43 44version 1.1 patchlevel 3 -> version 1.2 patchlevel 1 45 4628.10.1993 47 Support if the Internet Shogi Server (ISS) according to XBoard 2.1 with -iss True. 48 Access Western piece set with -wps True 49 Display negative times (after fallen flag) 50 51version 1.1 patchlevel 2 -> version 1.1 patchlevel 3 52 5305.08.1993 54 Adding "Select Level" button: allows to reset thinking time for 55 black and white. 56 Adding "Move NOW" button: forces GNU Shogi to stop thinking and to 57 make the current best move. 58 5917.07.1993 60 checking file type when loading game or position from file 61 6202.07.1993 63 Adding a "Challenge" button: pressing this button tries to open 64 a new window on a remote display, which can be used in "force" 65 mode as interface for a remote player. 66 6711.05.1993 68 Detect draw by repetition 69 7005.04.1993 71 Adding alternative eastern bitmaps for promoted rook and 72 promoted bishop 73 7404.29.1993 75 Correction of the Send Board routine: now promoted pieces are sent as 76 promoted (and not as unpromoted as in the previous version) to gnushogix. 77 After loading position from game file, side next to move is now set 78 correctly. 79 80version 1.1 patchlevel 1 -> version 1.1 patchlevel 2 81 8204/28/1993 83 Change white colored symbols on some color monitors to black symbols. 84 85version 1.0 patchlevel 11 -> version 1.1 patchlevel 1 86 8704/27/1993 88 Allow different colors for board and pieces on board. 89 9004/12/1993 91 Flipping horizontally the reversed pieces. Thanx to Mr. R.Susukita, 92 who noticed the wrong images of reversed Chinese characters. 93 94 Blinking piece on the square the machine has moved to. The number of 95 blinks is controlled by BLINK_COUNT in "xshogi.h". 96 9704/09/1993 98 Extenting the "save game" option. Text files created by this commond 99 can be used as GNU Shogi text book files. If the file name exists, 100 the user has the option to append the current game to the file or 101 to overwrite the existing file. 102 103 104patchlevel 10 -> 11 105 10604/08/1993 107 Correction of the "save game" command. Now, games saved with this 108 command can be read in using the "load game" command. 109 "parser.l" has been replaced by "parser.bison" and "scanner.flex". 110 The creation of "parser.c" using GNU Bison and GNU Flex has been 111 included in "Makefile.custom". 112 113patchlevel 9 -> 10 114 11504/01/1993 116 Some changes in the Makefile in order to make it more easier to 117 install on different machines. 11804/02/1993 119 Changing "bitmaps" to "eastern_bitmaps" and adding the more chess-like 120 pieces from Paul Reines as "western_bitmaps". This forces minor 121 changes in xshogi.c. 122 123