1 // Low-level parts of Vgm_Emu
2 
3 // Game_Music_Emu 0.6.0
4 #ifndef VGM_EMU_IMPL_H
5 #define VGM_EMU_IMPL_H
6 
7 #include "Dual_Resampler.h"
8 #include "Classic_Emu.h"
9 #include "Ym2413_Emu.h"
10 #include "Ym2612_Emu.h"
11 #include "Sms_Apu.h"
12 
13 template<class Emu>
14 class Ym_Emu : public Emu {
15 protected:
16 	int last_time;
17 	short* out;
18 	enum { disabled_time = -1 };
19 public:
Ym_Emu()20 	Ym_Emu()                        : last_time( disabled_time ), out( NULL ) { }
enable(bool b)21 	void enable( bool b )           { last_time = b ? 0 : disabled_time; }
enabled()22 	bool enabled() const            { return last_time != disabled_time; }
23 	void begin_frame( short* p );
24 	int run_until( int time );
25 };
26 
27 class Vgm_Emu_Impl : public Classic_Emu, private Dual_Resampler {
28 public:
29 	typedef Classic_Emu::sample_t sample_t;
30 protected:
31 	enum { stereo = 2 };
32 
33 	typedef int vgm_time_t;
34 
35 	enum { fm_time_bits = 12 };
36 	typedef int fm_time_t;
37 	long fm_time_offset;
38 	int fm_time_factor;
39 	fm_time_t to_fm_time( vgm_time_t ) const;
40 
41 	enum { blip_time_bits = 12 };
42 	int blip_time_factor;
43 	blip_time_t to_blip_time( vgm_time_t ) const;
44 
45 	byte const* data;
46 	byte const* loop_begin;
47 	byte const* data_end;
48 	void update_fm_rates( long* ym2413_rate, long* ym2612_rate ) const;
49 
50 	vgm_time_t vgm_time;
51 	byte const* pos;
52 	blip_time_t run_commands( vgm_time_t );
53 	int play_frame( blip_time_t blip_time, int sample_count, sample_t* buf );
54 
55 	byte const* pcm_data;
56 	byte const* pcm_pos;
57 	int dac_amp;
58 	int dac_disabled; // -1 if disabled
59 	void write_pcm( vgm_time_t, int amp );
60 
61 	Ym_Emu<Ym2612_Emu> ym2612;
62 	Ym_Emu<Ym2413_Emu> ym2413;
63 
64 	Blip_Buffer blip_buf;
65 	Sms_Apu psg;
66 	Blip_Synth<blip_med_quality,1> dac_synth;
67 
68 	friend class Vgm_Emu;
69 };
70 
71 #endif
72