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32 
33 /*!
34   \class SoTextureUnitElement Inventor/elements/SoTextureUnitElement.h
35   \brief The SoTextureUnitElement class is yet to be documented.
36 
37   This element is used for keeping control of multitexturing usage.
38 
39   FIXME: write doc.
40 
41   \ingroup elements
42   \COIN_CLASS_EXTENSION
43   \since Coin 2.2
44 */
45 
46 #include <Inventor/elements/SoTextureUnitElement.h>
47 #include <cassert>
48 
49 SO_ELEMENT_SOURCE(SoTextureUnitElement);
50 
51 /*!
52   This static method initializes static data for the SoTextureUnitElement class.
53 */
54 
55 void
initClass(void)56 SoTextureUnitElement::initClass(void)
57 {
58   SO_ELEMENT_INIT_CLASS(SoTextureUnitElement, inherited);
59 }
60 
61 /*!
62   The destructor.
63 */
64 
~SoTextureUnitElement(void)65 SoTextureUnitElement::~SoTextureUnitElement(void)
66 {
67 }
68 
69 //! FIXME: write doc.
70 
71 void
set(SoState * const state,SoNode * const node,const int unit)72 SoTextureUnitElement::set(SoState * const state,
73                           SoNode * const node,
74                           const int unit)
75 {
76   SoInt32Element::set(classStackIndex, state, node, unit);
77 }
78 
79 //! FIXME: write doc.
80 
81 void
init(SoState * state)82 SoTextureUnitElement::init(SoState * state)
83 {
84   inherited::init(state);
85   this->data = 0;
86 }
87 
88 //! FIXME: write doc.
89 
90 int
get(SoState * state)91 SoTextureUnitElement::get(SoState * state)
92 {
93   return static_cast<int>(SoInt32Element::get(classStackIndex, state));
94 }
95