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32
33 /*!
34 \class SoTextureUnitElement Inventor/elements/SoTextureUnitElement.h
35 \brief The SoTextureUnitElement class is yet to be documented.
36
37 This element is used for keeping control of multitexturing usage.
38
39 FIXME: write doc.
40
41 \ingroup elements
42 \COIN_CLASS_EXTENSION
43 \since Coin 2.2
44 */
45
46 #include <Inventor/elements/SoTextureUnitElement.h>
47 #include <cassert>
48
49 SO_ELEMENT_SOURCE(SoTextureUnitElement);
50
51 /*!
52 This static method initializes static data for the SoTextureUnitElement class.
53 */
54
55 void
initClass(void)56 SoTextureUnitElement::initClass(void)
57 {
58 SO_ELEMENT_INIT_CLASS(SoTextureUnitElement, inherited);
59 }
60
61 /*!
62 The destructor.
63 */
64
~SoTextureUnitElement(void)65 SoTextureUnitElement::~SoTextureUnitElement(void)
66 {
67 }
68
69 //! FIXME: write doc.
70
71 void
set(SoState * const state,SoNode * const node,const int unit)72 SoTextureUnitElement::set(SoState * const state,
73 SoNode * const node,
74 const int unit)
75 {
76 SoInt32Element::set(classStackIndex, state, node, unit);
77 }
78
79 //! FIXME: write doc.
80
81 void
init(SoState * state)82 SoTextureUnitElement::init(SoState * state)
83 {
84 inherited::init(state);
85 this->data = 0;
86 }
87
88 //! FIXME: write doc.
89
90 int
get(SoState * state)91 SoTextureUnitElement::get(SoState * state)
92 {
93 return static_cast<int>(SoInt32Element::get(classStackIndex, state));
94 }
95