1 // This may look like C code, but it is really -*- C++ -*-
2 //
3 // Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002, 2004
4 // Copyright Dirk Lemstra 2015
5 //
6 // Implementation of Blob
7 //
8
9 #define MAGICKCORE_IMPLEMENTATION 1
10 #define MAGICK_PLUSPLUS_IMPLEMENTATION 1
11
12 #include "Magick++/Include.h"
13 #include "Magick++/Thread.h"
14 #include "Magick++/BlobRef.h"
15
16 #include <string.h>
17
BlobRef(const void * data_,const size_t length_)18 Magick::BlobRef::BlobRef(const void* data_,const size_t length_)
19 : _data(0),
20 _length(length_),
21 _allocator(Magick::Blob::NewAllocator),
22 _refCount(1),
23 _mutexLock()
24 {
25 if (data_)
26 {
27 _data=new unsigned char[length_];
28 memcpy(_data,data_,length_);
29 }
30 }
31
32 // Destructor (actually destroys data)
~BlobRef(void)33 Magick::BlobRef::~BlobRef(void)
34 {
35 if (_allocator == Magick::Blob::NewAllocator)
36 {
37 delete[] static_cast<unsigned char*>(_data);
38 _data=0;
39 }
40 else if (_allocator == Magick::Blob::MallocAllocator)
41 {
42 _data=(void *) RelinquishMagickMemory(_data);
43 }
44 }
45