1 //---------------------------------------------------------------------------- 2 // Anti-Grain Geometry (AGG) - Version 2.5 3 // A high quality rendering engine for C++ 4 // Copyright (C) 2002-2006 Maxim Shemanarev 5 // Contact: mcseem@antigrain.com 6 // mcseemagg@yahoo.com 7 // http://antigrain.com 8 // 9 // AGG is free software; you can redistribute it and/or 10 // modify it under the terms of the GNU General Public License 11 // as published by the Free Software Foundation; either version 2 12 // of the License, or (at your option) any later version. 13 // 14 // AGG is distributed in the hope that it will be useful, 15 // but WITHOUT ANY WARRANTY; without even the implied warranty of 16 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 17 // GNU General Public License for more details. 18 // 19 // You should have received a copy of the GNU General Public License 20 // along with AGG; if not, write to the Free Software 21 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 22 // MA 02110-1301, USA. 23 //---------------------------------------------------------------------------- 24 25 #ifndef AGG_CBOX_CTRL_INCLUDED 26 #define AGG_CBOX_CTRL_INCLUDED 27 28 #include "agg_basics.h" 29 #include "agg_conv_stroke.h" 30 #include "agg_gsv_text.h" 31 #include "agg_trans_affine.h" 32 #include "agg_color_rgba.h" 33 #include "agg_ctrl.h" 34 35 36 37 namespace agg 38 { 39 40 //----------------------------------------------------------cbox_ctrl_impl 41 class cbox_ctrl_impl : public ctrl 42 { 43 public: 44 cbox_ctrl_impl(double x, double y, const char* label, bool flip_y=false); 45 text_thickness(double t)46 void text_thickness(double t) { m_text_thickness = t; } 47 void text_size(double h, double w=0.0); 48 label()49 const char* label() { return m_label; } 50 void label(const char* l); 51 status()52 bool status() const { return m_status; } status(bool st)53 void status(bool st) { m_status = st; } 54 55 virtual bool in_rect(double x, double y) const; 56 virtual bool on_mouse_button_down(double x, double y); 57 virtual bool on_mouse_button_up(double x, double y); 58 virtual bool on_mouse_move(double x, double y, bool button_flag); 59 virtual bool on_arrow_keys(bool left, bool right, bool down, bool up); 60 61 // Vertex soutce interface num_paths()62 unsigned num_paths() { return 3; }; 63 void rewind(unsigned path_id); 64 unsigned vertex(double* x, double* y); 65 66 private: 67 double m_text_thickness; 68 double m_text_height; 69 double m_text_width; 70 char m_label[128]; 71 bool m_status; 72 double m_vx[32]; 73 double m_vy[32]; 74 75 gsv_text m_text; 76 conv_stroke<gsv_text> m_text_poly; 77 78 unsigned m_idx; 79 unsigned m_vertex; 80 }; 81 82 83 //----------------------------------------------------------cbox_ctrl_impl 84 template<class ColorT> class cbox_ctrl : public cbox_ctrl_impl 85 { 86 public: 87 cbox_ctrl(double x, double y, const char* label, bool flip_y=false) : cbox_ctrl_impl(x,y,label,flip_y)88 cbox_ctrl_impl(x, y, label, flip_y), 89 m_text_color(rgba(0.0, 0.0, 0.0)), 90 m_inactive_color(rgba(0.0, 0.0, 0.0)), 91 m_active_color(rgba(0.4, 0.0, 0.0)) 92 { 93 m_colors[0] = &m_inactive_color; 94 m_colors[1] = &m_text_color; 95 m_colors[2] = &m_active_color; 96 } 97 text_color(const ColorT & c)98 void text_color(const ColorT& c) { m_text_color = c; } inactive_color(const ColorT & c)99 void inactive_color(const ColorT& c) { m_inactive_color = c; } active_color(const ColorT & c)100 void active_color(const ColorT& c) { m_active_color = c; } 101 color(unsigned i)102 const ColorT& color(unsigned i) const { return *m_colors[i]; } 103 104 private: 105 cbox_ctrl(const cbox_ctrl<ColorT>&); 106 const cbox_ctrl<ColorT>& operator = (const cbox_ctrl<ColorT>&); 107 108 ColorT m_text_color; 109 ColorT m_inactive_color; 110 ColorT m_active_color; 111 ColorT* m_colors[3]; 112 }; 113 114 115 } 116 117 #endif 118