1 
2 //
3 // This source file is part of appleseed.
4 // Visit https://appleseedhq.net/ for additional information and resources.
5 //
6 // This software is released under the MIT license.
7 //
8 // Copyright (c) 2010-2013 Francois Beaune, Jupiter Jazz Limited
9 // Copyright (c) 2014-2018 Francois Beaune, The appleseedhq Organization
10 //
11 // Permission is hereby granted, free of charge, to any person obtaining a copy
12 // of this software and associated documentation files (the "Software"), to deal
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21 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
22 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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27 // THE SOFTWARE.
28 //
29 
30 // Interface header.
31 #include "ordering.h"
32 
33 // appleseed.foundation headers.
34 #include "foundation/math/scalar.h"
35 #include "foundation/math/vector.h"
36 
37 // Standard headers.
38 #include <algorithm>
39 
40 using namespace foundation;
41 using namespace std;
42 
43 namespace foundation
44 {
45 
46 //
47 // 2D ordering generators implementation.
48 //
49 
linear_ordering(vector<size_t> & ordering,const size_t size)50 void linear_ordering(
51     vector<size_t>&     ordering,
52     const size_t        size)
53 {
54     assert(ordering.empty());
55     assert(size > 0);
56 
57     ordering.resize(size);
58 
59     identity_permutation(size, &ordering[0]);
60 }
61 
spiral_ordering(vector<size_t> & ordering,const size_t size_x,const size_t size_y)62 void spiral_ordering(
63     vector<size_t>&     ordering,
64     const size_t        size_x,
65     const size_t        size_y)
66 {
67     assert(ordering.empty());
68 
69     ordering.reserve(size_x * size_y);
70 
71     const int size = static_cast<int>(size_x * size_y);
72     const int tw = static_cast<int>(size_x);
73     const int th = static_cast<int>(size_y);
74     const int center = (min(tw, th) - 1) / 2;
75 
76     for (int i = 0; i < size; ++i)
77     {
78         int tx = tw;
79         int ty = th;
80 
81         while (i < (tx * ty))
82         {
83             tx--;
84             ty--;
85         }
86 
87         const int mintxty = min(tx, ty);
88         const int txty = tx * ty;
89         int x = center;
90         int y = center;
91 
92         if (mintxty % 2)
93         {
94             if (i <= (txty + ty))
95             {
96                 // Down-right side.
97                 x += tx - mintxty / 2;
98                 y += -mintxty / 2 + i - txty;
99             }
100             else
101             {
102                 // Back across bottom.
103                 x += tx - mintxty / 2 - (i - (txty + ty));
104                 y += ty - mintxty / 2;
105             }
106         }
107         else
108         {
109             if (i <= (txty + ty))
110             {
111                 // Up-left side.
112                 x += -mintxty / 2;
113                 y += ty - mintxty / 2 - (i - txty);
114             }
115             else
116             {
117                 // Across top.
118                 x += -mintxty / 2 + (i - (txty + ty));
119                 y += -mintxty / 2;
120             }
121         }
122 
123         assert(x >= 0);
124         assert(y >= 0);
125 
126         ordering.push_back(static_cast<size_t>(y * tw + x));
127     }
128 }
129 
130 namespace
131 {
hilbert(vector<size_t> & ordering,const int size_x,const int size_y,Vector2i point,int size,const Vector2i & dx,const Vector2i & dy)132     void hilbert(
133         vector<size_t>& ordering,
134         const int       size_x,
135         const int       size_y,
136         Vector2i        point,
137         int             size,
138         const Vector2i& dx,
139         const Vector2i& dy)
140     {
141         if (size > 1)
142         {
143             // Recursively visit all four sub quads.
144             size >>= 1;
145             hilbert(ordering, size_x, size_y, point, size, dy, dx);
146             point += dy * size;
147             hilbert(ordering, size_x, size_y, point, size, dx, dy);
148             point += dx * size;
149             hilbert(ordering, size_x, size_y, point, size, dx, dy);
150             point += dx * (size - 1) - dy;
151             hilbert(ordering, size_x, size_y, point, size, -dy, -dx);
152         }
153         else
154         {
155             // Insert this tile into the tile array if it's inside the boundaries of the frame.
156             assert(size == 1);
157             assert(point.x >= 0);
158             assert(point.y >= 0);
159             if (point.x < size_x && point.y < size_y)
160                 ordering.push_back(static_cast<size_t>(point.y * size_x + point.x));
161         }
162     }
163 }
164 
hilbert_ordering(vector<size_t> & ordering,const size_t size_x,const size_t size_y)165 void hilbert_ordering(
166     vector<size_t>&     ordering,
167     const size_t        size_x,
168     const size_t        size_y)
169 {
170     assert(ordering.empty());
171 
172     ordering.reserve(size_x * size_y);
173 
174     // This Hilbert curve generator only works on a square grid whose size is a power of two.
175     const size_t root_size = next_pow2(max(size_x, size_y));
176 
177     hilbert(
178         ordering,
179         static_cast<int>(size_x),
180         static_cast<int>(size_y),
181         Vector2i(0, 0),
182         static_cast<int>(root_size),
183         Vector2i(1, 0),
184         Vector2i(0, 1));
185 }
186 
187 }   // namespace foundation
188