1 /***********************************************************************
2     created:    Tue Mar 10 2009
3     author:     Paul D Turner (parts based on code by Keith Mok)
4 *************************************************************************/
5 /***************************************************************************
6  *   Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
7  *
8  *   Permission is hereby granted, free of charge, to any person obtaining
9  *   a copy of this software and associated documentation files (the
10  *   "Software"), to deal in the Software without restriction, including
11  *   without limitation the rights to use, copy, modify, merge, publish,
12  *   distribute, sublicense, and/or sell copies of the Software, and to
13  *   permit persons to whom the Software is furnished to do so, subject to
14  *   the following conditions:
15  *
16  *   The above copyright notice and this permission notice shall be
17  *   included in all copies or substantial portions of the Software.
18  *
19  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25  *   OTHER DEALINGS IN THE SOFTWARE.
26  ***************************************************************************/
27 #ifndef _CEGUIDirectFBRenderTarget_h_
28 #define _CEGUIDirectFBRenderTarget_h_
29 
30 #include "../../RenderTarget.h"
31 #include "../../Rect.h"
32 #include <directfb.h>
33 
34 // Start of CEGUI namespace section
35 namespace CEGUI
36 {
37 class DirectFBRenderer;
38 
39 //! Implementation of CEGUI::RenderTarget for DirectFB
40 class DirectFBRenderTarget : public RenderTarget
41 {
42 public:
43     //! Constructor.
44     DirectFBRenderTarget(DirectFBRenderer& owner, IDirectFBSurface& target);
45 
46     // Implement RenderTarget interface
47     void draw(const GeometryBuffer& buffer);
48     void draw(const RenderQueue& queue);
49     void setArea(const Rectf& area);
50     const Rectf& getArea() const;
51     bool isImageryCache() const;
52     void activate();
53     void deactivate();
54     void unprojectPoint(const GeometryBuffer& buff,
55                                 const Vector2f& p_in, Vector2f& p_out) const;
56 
57 protected:
58     //! DirectFBRenderer that created and owns this RenderTarget.
59     DirectFBRenderer& d_owner;
60     //! IDirectFBSurface targetted by this RenderTarget.
61     IDirectFBSurface& d_target;
62     //! holds defined area for the RenderTarget
63     Rectf d_area;
64 };
65 
66 } // End of  CEGUI namespace section
67 
68 #endif  // end of guard _CEGUIDirectFBRenderTarget_h_
69