1 // Copyright 2015 Google Inc. All Rights Reserved.
2 //
3 // Use of this source code is governed by a BSD-style license
4 // that can be found in the COPYING file in the root of the source
5 // tree. An additional intellectual property rights grant can be found
6 // in the file PATENTS. All contributing project authors may
7 // be found in the AUTHORS file in the root of the source tree.
8 // -----------------------------------------------------------------------------
9 //
10 // NEON variant of methods for lossless encoder
11 //
12 // Author: Skal (pascal.massimino@gmail.com)
13 
14 #include "src/dsp/dsp.h"
15 
16 #if defined(WEBP_USE_NEON)
17 
18 #include <arm_neon.h>
19 
20 #include "src/dsp/lossless.h"
21 #include "src/dsp/neon.h"
22 
23 //------------------------------------------------------------------------------
24 // Subtract-Green Transform
25 
26 // vtbl?_u8 are marked unavailable for iOS arm64 with Xcode < 6.3, use
27 // non-standard versions there.
28 #if defined(__APPLE__) && defined(__aarch64__) && \
29     defined(__apple_build_version__) && (__apple_build_version__< 6020037)
30 #define USE_VTBLQ
31 #endif
32 
33 #ifdef USE_VTBLQ
34 // 255 = byte will be zeroed
35 static const uint8_t kGreenShuffle[16] = {
36   1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255
37 };
38 
DoGreenShuffle_NEON(const uint8x16_t argb,const uint8x16_t shuffle)39 static WEBP_INLINE uint8x16_t DoGreenShuffle_NEON(const uint8x16_t argb,
40                                                   const uint8x16_t shuffle) {
41   return vcombine_u8(vtbl1q_u8(argb, vget_low_u8(shuffle)),
42                      vtbl1q_u8(argb, vget_high_u8(shuffle)));
43 }
44 #else  // !USE_VTBLQ
45 // 255 = byte will be zeroed
46 static const uint8_t kGreenShuffle[8] = { 1, 255, 1, 255, 5, 255, 5, 255  };
47 
DoGreenShuffle_NEON(const uint8x16_t argb,const uint8x8_t shuffle)48 static WEBP_INLINE uint8x16_t DoGreenShuffle_NEON(const uint8x16_t argb,
49                                                   const uint8x8_t shuffle) {
50   return vcombine_u8(vtbl1_u8(vget_low_u8(argb), shuffle),
51                      vtbl1_u8(vget_high_u8(argb), shuffle));
52 }
53 #endif  // USE_VTBLQ
54 
SubtractGreenFromBlueAndRed_NEON(uint32_t * argb_data,int num_pixels)55 static void SubtractGreenFromBlueAndRed_NEON(uint32_t* argb_data,
56                                              int num_pixels) {
57   const uint32_t* const end = argb_data + (num_pixels & ~3);
58 #ifdef USE_VTBLQ
59   const uint8x16_t shuffle = vld1q_u8(kGreenShuffle);
60 #else
61   const uint8x8_t shuffle = vld1_u8(kGreenShuffle);
62 #endif
63   for (; argb_data < end; argb_data += 4) {
64     const uint8x16_t argb = vld1q_u8((uint8_t*)argb_data);
65     const uint8x16_t greens = DoGreenShuffle_NEON(argb, shuffle);
66     vst1q_u8((uint8_t*)argb_data, vsubq_u8(argb, greens));
67   }
68   // fallthrough and finish off with plain-C
69   VP8LSubtractGreenFromBlueAndRed_C(argb_data, num_pixels & 3);
70 }
71 
72 //------------------------------------------------------------------------------
73 // Color Transform
74 
TransformColor_NEON(const VP8LMultipliers * const m,uint32_t * argb_data,int num_pixels)75 static void TransformColor_NEON(const VP8LMultipliers* const m,
76                                 uint32_t* argb_data, int num_pixels) {
77   // sign-extended multiplying constants, pre-shifted by 6.
78 #define CST(X)  (((int16_t)(m->X << 8)) >> 6)
79   const int16_t rb[8] = {
80     CST(green_to_blue_), CST(green_to_red_),
81     CST(green_to_blue_), CST(green_to_red_),
82     CST(green_to_blue_), CST(green_to_red_),
83     CST(green_to_blue_), CST(green_to_red_)
84   };
85   const int16x8_t mults_rb = vld1q_s16(rb);
86   const int16_t b2[8] = {
87     0, CST(red_to_blue_), 0, CST(red_to_blue_),
88     0, CST(red_to_blue_), 0, CST(red_to_blue_),
89   };
90   const int16x8_t mults_b2 = vld1q_s16(b2);
91 #undef CST
92 #ifdef USE_VTBLQ
93   static const uint8_t kg0g0[16] = {
94     255, 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13
95   };
96   const uint8x16_t shuffle = vld1q_u8(kg0g0);
97 #else
98   static const uint8_t k0g0g[8] = { 255, 1, 255, 1, 255, 5, 255, 5 };
99   const uint8x8_t shuffle = vld1_u8(k0g0g);
100 #endif
101   const uint32x4_t mask_rb = vdupq_n_u32(0x00ff00ffu);  // red-blue masks
102   int i;
103   for (i = 0; i + 4 <= num_pixels; i += 4) {
104     const uint8x16_t in = vld1q_u8((uint8_t*)(argb_data + i));
105     // 0 g 0 g
106     const uint8x16_t greens = DoGreenShuffle_NEON(in, shuffle);
107     // x dr  x db1
108     const int16x8_t A = vqdmulhq_s16(vreinterpretq_s16_u8(greens), mults_rb);
109     // r 0   b   0
110     const int16x8_t B = vshlq_n_s16(vreinterpretq_s16_u8(in), 8);
111     // x db2 0   0
112     const int16x8_t C = vqdmulhq_s16(B, mults_b2);
113     // 0 0   x db2
114     const uint32x4_t D = vshrq_n_u32(vreinterpretq_u32_s16(C), 16);
115     // x dr  x  db
116     const int8x16_t E = vaddq_s8(vreinterpretq_s8_u32(D),
117                                  vreinterpretq_s8_s16(A));
118     // 0 dr  0  db
119     const uint32x4_t F = vandq_u32(vreinterpretq_u32_s8(E), mask_rb);
120     const int8x16_t out = vsubq_s8(vreinterpretq_s8_u8(in),
121                                    vreinterpretq_s8_u32(F));
122     vst1q_s8((int8_t*)(argb_data + i), out);
123   }
124   // fallthrough and finish off with plain-C
125   VP8LTransformColor_C(m, argb_data + i, num_pixels - i);
126 }
127 
128 #undef USE_VTBLQ
129 
130 //------------------------------------------------------------------------------
131 // Entry point
132 
133 extern void VP8LEncDspInitNEON(void);
134 
VP8LEncDspInitNEON(void)135 WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInitNEON(void) {
136   VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed_NEON;
137   VP8LTransformColor = TransformColor_NEON;
138 }
139 
140 #else  // !WEBP_USE_NEON
141 
142 WEBP_DSP_INIT_STUB(VP8LEncDspInitNEON)
143 
144 #endif  // WEBP_USE_NEON
145