1 /*   Java->C glue code:
2  *   Java package: net.java.games.jogl.impl.GLImpl
3  *    Java method: long dispatch_glMapBuffer(int target, int access)
4  *     C function: LPVOID glMapBuffer(GLenum target, GLenum access);
5  */
6 JNIEXPORT jlong JNICALL
Java_com_sun_opengl_impl_GLImpl_dispatch_1glMapBuffer(JNIEnv * env,jobject _unused,jint target,jint access,jlong glProcAddress)7 Java_com_sun_opengl_impl_GLImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
8   PFNGLMAPBUFFERPROC ptr_glMapBuffer;
9   LPVOID _res;
10   ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
11   assert(ptr_glMapBuffer != NULL);
12   _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
13   return (jlong) (intptr_t) _res;
14 }
15 
16 /*   Java->C glue code:
17  *   Java package: net.java.games.jogl.impl.GLImpl
18  *    Java method: long dispatch_glMapBufferARB(int target, int access)
19  *     C function: LPVOID glMapBufferARB(GLenum target, GLenum access);
20  */
21 JNIEXPORT jlong JNICALL
Java_com_sun_opengl_impl_GLImpl_dispatch_1glMapBufferARB(JNIEnv * env,jobject _unused,jint target,jint access,jlong glProcAddress)22 Java_com_sun_opengl_impl_GLImpl_dispatch_1glMapBufferARB(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
23   PFNGLMAPBUFFERARBPROC ptr_glMapBufferARB;
24   LPVOID _res;
25   ptr_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) (intptr_t) glProcAddress;
26   assert(ptr_glMapBufferARB != NULL);
27   _res = (* ptr_glMapBufferARB) ((GLenum) target, (GLenum) access);
28   return (jlong) (intptr_t) _res;
29 }
30