1 /* Java->C glue code:
2 * Java package: net.java.games.jogl.impl.GLImpl
3 * Java method: long dispatch_glMapBuffer(int target, int access)
4 * C function: LPVOID glMapBuffer(GLenum target, GLenum access);
5 */
6 JNIEXPORT jlong JNICALL
Java_com_sun_opengl_impl_GLImpl_dispatch_1glMapBuffer(JNIEnv * env,jobject _unused,jint target,jint access,jlong glProcAddress)7 Java_com_sun_opengl_impl_GLImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
8 PFNGLMAPBUFFERPROC ptr_glMapBuffer;
9 LPVOID _res;
10 ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
11 assert(ptr_glMapBuffer != NULL);
12 _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
13 return (jlong) (intptr_t) _res;
14 }
15
16 /* Java->C glue code:
17 * Java package: net.java.games.jogl.impl.GLImpl
18 * Java method: long dispatch_glMapBufferARB(int target, int access)
19 * C function: LPVOID glMapBufferARB(GLenum target, GLenum access);
20 */
21 JNIEXPORT jlong JNICALL
Java_com_sun_opengl_impl_GLImpl_dispatch_1glMapBufferARB(JNIEnv * env,jobject _unused,jint target,jint access,jlong glProcAddress)22 Java_com_sun_opengl_impl_GLImpl_dispatch_1glMapBufferARB(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
23 PFNGLMAPBUFFERARBPROC ptr_glMapBufferARB;
24 LPVOID _res;
25 ptr_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) (intptr_t) glProcAddress;
26 assert(ptr_glMapBufferARB != NULL);
27 _res = (* ptr_glMapBufferARB) ((GLenum) target, (GLenum) access);
28 return (jlong) (intptr_t) _res;
29 }
30