1[preset00] 2fRating=3.000000 3fGammaAdj=2.000000 4fDecay=0.900000 5fVideoEchoZoom=1.000000 6fVideoEchoAlpha=0.000000 7nVideoEchoOrientation=0 8nWaveMode=6 9bAdditiveWaves=0 10bWaveDots=0 11bModWaveAlphaByVolume=0 12bMaximizeWaveColor=0 13bTexWrap=0 14bDarkenCenter=0 15bRedBlueStereo=0 16bBrighten=0 17bDarken=0 18bSolarize=0 19bInvert=0 20fWaveAlpha=1.000000 21fWaveScale=0.369700 22fWaveSmoothing=0.750000 23fWaveParam=0.000000 24fModWaveAlphaStart=0.750000 25fModWaveAlphaEnd=0.950000 26fWarpAnimSpeed=53.523884 27fWarpScale=0.408391 28fZoomExponent=1.000000 29fShader=0.000000 30zoom=1.000000 31rot=0.000000 32cx=0.500000 33cy=0.500000 34dx=0.000000 35dy=0.000000 36warp=1.000000 37sx=1.000000 38sy=1.000000 39wave_r=0.699900 40wave_g=0.600000 41wave_b=0.800000 42wave_x=0.000000 43wave_y=0.500000 44ob_size=0.000000 45ob_r=0.000000 46ob_g=0.000000 47ob_b=0.000000 48ob_a=0.000000 49ib_size=0.000000 50ib_r=0.000000 51ib_g=0.000000 52ib_b=0.000000 53ib_a=0.000000 54nMotionVectorsX=12.000000 55nMotionVectorsY=9.000000 56mv_l=0.900000 57mv_r=1.000000 58mv_g=1.000000 59mv_b=1.000000 60mv_a=0.000000 61per_frame_1=q1 = (bass_att + mid_att + treb_att) /3; 62per_frame_2=q2 = time + 1000; 63per_frame_3=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.4)*0.95+1.4); 64per_frame_4=treb_thresh = above(treb_att,treb_thresh)*2 + (1-above(treb_att,treb_thresh))*((treb_thresh-1.5)*0.85+1.2); 65per_frame_5=bass_on = above(bass_thresh,1.9); 66per_frame_6=treb_on = above(treb_thresh,1.9); 67per_frame_7=swapcolour = bass_on - treb_on; 68per_frame_8=red_aim = if(equal(swapcolour,1),1,if(equal(swapcolour,0),0.9,0.7)); 69per_frame_9=green_aim = if(equal(swapcolour,1),0.7,if(equal(swapcolour,0),0.3,0.6)); 70per_frame_10=blue_aim = if(equal(swapcolour,1),0,if(equal(swapcolour,0),0.2,0.8)); 71per_frame_11=red = red + (red_aim - red)*0.5; 72per_frame_12=green = green + (green_aim - green)*0.5; 73per_frame_13=blue = blue + (blue_aim - blue)*0.5; 74per_frame_14=wave_r = red; 75per_frame_15=wave_g = green; 76per_frame_16=wave_b = blue; 77per_pixel_1=dy = -0.1*(q1-1)*log(2-(abs(y*2 - 1.8))); 78per_pixel_2=dy = below(dy,0.02)*dy - 0.02; 79per_pixel_3=dy = dy + 0.01*(sin((x*q2*0.483) + (y*q2*1.238)) + sin((x*q2*1.612) + (y*q2*0.648))); 80