1[preset00]
2fRating=3.000000
3fGammaAdj=2.000000
4fDecay=0.900000
5fVideoEchoZoom=1.000000
6fVideoEchoAlpha=0.000000
7nVideoEchoOrientation=0
8nWaveMode=6
9bAdditiveWaves=0
10bWaveDots=0
11bModWaveAlphaByVolume=0
12bMaximizeWaveColor=0
13bTexWrap=0
14bDarkenCenter=0
15bRedBlueStereo=0
16bBrighten=0
17bDarken=0
18bSolarize=0
19bInvert=0
20fWaveAlpha=1.000000
21fWaveScale=0.369700
22fWaveSmoothing=0.750000
23fWaveParam=0.000000
24fModWaveAlphaStart=0.750000
25fModWaveAlphaEnd=0.950000
26fWarpAnimSpeed=53.523884
27fWarpScale=0.408391
28fZoomExponent=1.000000
29fShader=0.000000
30zoom=1.000000
31rot=0.000000
32cx=0.500000
33cy=0.500000
34dx=0.000000
35dy=0.000000
36warp=1.000000
37sx=1.000000
38sy=1.000000
39wave_r=0.699900
40wave_g=0.600000
41wave_b=0.800000
42wave_x=0.000000
43wave_y=0.500000
44ob_size=0.000000
45ob_r=0.000000
46ob_g=0.000000
47ob_b=0.000000
48ob_a=0.000000
49ib_size=0.000000
50ib_r=0.000000
51ib_g=0.000000
52ib_b=0.000000
53ib_a=0.000000
54nMotionVectorsX=12.000000
55nMotionVectorsY=9.000000
56mv_l=0.900000
57mv_r=1.000000
58mv_g=1.000000
59mv_b=1.000000
60mv_a=0.000000
61per_frame_1=q1 = (bass_att + mid_att + treb_att) /3;
62per_frame_2=q2 = time + 1000;
63per_frame_3=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.4)*0.95+1.4);
64per_frame_4=treb_thresh = above(treb_att,treb_thresh)*2 + (1-above(treb_att,treb_thresh))*((treb_thresh-1.5)*0.85+1.2);
65per_frame_5=bass_on = above(bass_thresh,1.9);
66per_frame_6=treb_on = above(treb_thresh,1.9);
67per_frame_7=swapcolour = bass_on - treb_on;
68per_frame_8=red_aim = if(equal(swapcolour,1),1,if(equal(swapcolour,0),0.9,0.7));
69per_frame_9=green_aim = if(equal(swapcolour,1),0.7,if(equal(swapcolour,0),0.3,0.6));
70per_frame_10=blue_aim = if(equal(swapcolour,1),0,if(equal(swapcolour,0),0.2,0.8));
71per_frame_11=red = red + (red_aim - red)*0.5;
72per_frame_12=green = green + (green_aim - green)*0.5;
73per_frame_13=blue = blue + (blue_aim - blue)*0.5;
74per_frame_14=wave_r = red;
75per_frame_15=wave_g = green;
76per_frame_16=wave_b = blue;
77per_pixel_1=dy = -0.1*(q1-1)*log(2-(abs(y*2 - 1.8)));
78per_pixel_2=dy = below(dy,0.02)*dy - 0.02;
79per_pixel_3=dy = dy + 0.01*(sin((x*q2*0.483) + (y*q2*1.238)) + sin((x*q2*1.612) + (y*q2*0.648)));
80