1[preset00]
2fRating=2.000000
3fGammaAdj=1.000000
4fDecay=1.000000
5fVideoEchoZoom=1.000000
6fVideoEchoAlpha=0.000000
7nVideoEchoOrientation=0
8nWaveMode=0
9bAdditiveWaves=1
10bWaveDots=0
11bWaveThick=1
12bModWaveAlphaByVolume=0
13bMaximizeWaveColor=0
14bTexWrap=0
15bDarkenCenter=1
16bRedBlueStereo=0
17bBrighten=0
18bDarken=0
19bSolarize=0
20bInvert=0
21fWaveAlpha=7.523887
22fWaveScale=0.175730
23fWaveSmoothing=0.630000
24fWaveParam=1.000000
25fModWaveAlphaStart=2.000000
26fModWaveAlphaEnd=2.000000
27fWarpAnimSpeed=1.000000
28fWarpScale=1.000000
29fZoomExponent=1.000000
30fShader=0.000000
31zoom=1.000000
32rot=0.000000
33cx=0.500000
34cy=0.500000
35dx=0.000000
36dy=0.000000
37warp=0.001000
38sx=1.000000
39sy=1.000000
40wave_r=0.650000
41wave_g=0.650000
42wave_b=0.650000
43wave_x=0.500000
44wave_y=0.500000
45ob_size=0.005000
46ob_r=0.000000
47ob_g=0.000000
48ob_b=0.000000
49ob_a=0.000000
50ib_size=0.260000
51ib_r=0.250000
52ib_g=0.250000
53ib_b=0.250000
54ib_a=0.000000
55nMotionVectorsX=64.000000
56nMotionVectorsY=48.000000
57mv_dx=-0.898000
58mv_dy=-0.927998
59mv_l=5.000000
60mv_r=0.000000
61mv_g=0.000000
62mv_b=0.700000
63mv_a=0.000000
64per_frame_1=flipped = if(equal(state,0),rand(2),flipped);
65per_frame_2=
66per_frame_3=//1st turn
67per_frame_4=turn1 = if(equal(state,0),if(below(rand(3),1),1,rand(2)+4),turn1);
68per_frame_5=//2nd turn
69per_frame_6=turn2 = if(equal(state,0),if(equal(turn1,1),5,1),turn2);
70per_frame_7=//3rd turn
71per_frame_8=temp = if(equal(turn1+turn2,6),rand(4),rand(7));
72per_frame_9=turn3 = if(equal(state,0), if(equal(turn1+turn2,6), if(above(temp,0),temp+6,temp+4), if(above(temp,1),temp+3,temp+2)),turn3);
73per_frame_10=//4th turn
74per_frame_11=temp = turn1+turn3;
75per_frame_12=temp = if(equal(temp, 5),7,if(equal(temp,8),4,if(equal(temp,9),6,if(equal(temp,10),if(equal(turn3,6),5,8),if(equal(temp,12),3, if(equal(temp,7),5,0))))));
76per_frame_13=turn4 = if(equal(state,0),if(temp,temp, if(equal(turn3,2),if(equal(turn1,4),5,8),2)),turn4);
77per_frame_14=//other turns
78per_frame_15=temp = turn1 + turn3;
79per_frame_16=temp2 = temp + turn2 + turn4;
80per_frame_17=turn5 = if(equal(state,0), if(equal(temp2,20),4, if(equal(temp2,23),2, if(equal(temp2,16), if(equal(temp,9),8, if(equal(temp,10),9, if(equal(temp,13), if(equal(turn1,5),3,3), if(equal(turn1,5),2,2)))), if(equal(temp2,14),3, if(equal(temp2,12),9, if(equal(temp2,17), if(equal(temp,8),6, if(equal(temp,14),4,3)),9)))))),turn5);
81per_frame_18=turn6 = if(equal(state,0), if(equal(temp2,20),7, if(equal(temp2,23),3, if(equal(temp2,16), if(equal(temp,9),2, if(equal(temp,10),3, if(equal(temp,13), if(equal(turn1,5),7,6), if(equal(turn1,5),8,5)))), if(equal(temp2,14),5, if(equal(temp2,12),7, if(equal(temp2,17), if(equal(temp,8),8, if(equal(temp,14),6,2)),6)))))),turn6);
82per_frame_19=turn7 = if(equal(state,0), if(equal(temp2,20),3, if(equal(temp2,23),7, if(equal(temp2,16), if(equal(temp,9),3, if(equal(temp,10),2, if(equal(temp,13), if(equal(turn1,5),4,8), if(equal(turn1,5),4,9)))), if(equal(temp2,14),8, if(equal(temp2,12),3, if(equal(temp2,17), if(equal(temp,8),2, if(equal(temp,14),3,8)),7)))))),turn7);
83per_frame_20=turn8 = if(equal(state,0), if(equal(temp2,20),2, if(equal(temp2,23),4, if(equal(temp2,16), if(equal(temp,9),7, if(equal(temp,10),7, if(equal(temp,13), if(equal(turn1,5),6,7), if(equal(turn1,5),6,7)))), if(equal(temp2,14),9, if(equal(temp2,12),6, if(equal(temp2,17), if(equal(temp,8),3, if(equal(temp,14),7,9)),8)))))),turn8);
84per_frame_21=turn9 = if(equal(state,0), if(equal(temp2,20),9, if(equal(temp2,23),6, if(equal(temp2,16), if(equal(temp,9),9, if(equal(temp,10),11, if(equal(temp,13), if(equal(turn1,5),9,5), if(equal(turn1,5),9,10)))), if(equal(temp2,14),10, if(equal(temp2,12),8, if(equal(temp2,17), if(equal(temp,8),9, if(equal(temp,14),8,6)),2)))))),turn9);
85per_frame_22=
86per_frame_23=turn1 = if(equal(state,0),if(flipped,10-turn1,turn1),turn1);
87per_frame_24=turn2 = if(equal(state,0),if(flipped,10-turn2,turn2),turn2);
88per_frame_25=turn3 = if(equal(state,0),if(flipped,10-turn3,turn3),turn3);
89per_frame_26=turn4 = if(equal(state,0),if(flipped,10-turn4,turn4),turn4);
90per_frame_27=turn5 = if(equal(state,0),if(flipped,10-turn5,turn5),turn5);
91per_frame_28=turn6 = if(equal(state,0),if(flipped,10-turn6,turn6),turn6);
92per_frame_29=turn7 = if(equal(state,0),if(flipped,10-turn7,turn7),turn7);
93per_frame_30=turn8 = if(equal(state,0),if(flipped,10-turn8,turn8),turn8);
94per_frame_31=turn9 = if(equal(state,0),if(flipped,if(below(turn9,10),10-turn9,turn9),turn9),turn9);
95per_frame_32=
96per_frame_33=oldcount = count;
97per_frame_34=count = if(equal(state,0),0,count);
98per_frame_35=
99per_frame_36=count = count + above(time-last,delay);
100per_frame_37=last = if(equal(count,oldcount),last,time);
101per_frame_38=tick = (time-last)/delay;
102per_frame_39=
103per_frame_40=oldstate=state;
104per_frame_41=decay =1 - equal(state,0);
105per_frame_42=delay = if(equal(state,0),dd,delay);
106per_frame_43=state = if(equal(state,0),1,state);
107per_frame_44=count = if(init,count,0);
108per_frame_45=init = init+1;
109per_frame_46=
110per_frame_47=state = if(equal(state,2)*equal(count,9),2.5,state);
111per_frame_48=count = if(equal(state,2.5),0,count);
112per_frame_49=delay = if(equal(state,2.5),dd*.5,delay);
113per_frame_50=state = if(equal(state,2.5),(rand(3)*2)+3,state);
114per_frame_51=//******* random ending line above ^^ **********
115per_frame_52=
116per_frame_53=state = if(equal(state,3)*equal(count,9),3.5,state);
117per_frame_54=count = if(equal(state,3.5),0,count);
118per_frame_55=state = if(equal(state,3.5),4,state);
119per_frame_56=
120per_frame_57=state = if(equal(state,4)*equal(count,3),4.5,state);
121per_frame_58=//Any tidy up stuff?  No? ok, then we dont really need state 4.5, just in case tho..1
122per_frame_59=state = if(equal(state,4.5),0,state);
123per_frame_60=
124per_frame_61=state = if(equal(state,5)*above(count,fps*3),5.5,state);
125per_frame_62=delay = if(equal(state,5), 0,delay);
126per_frame_63=delay = if(equal(state,5.5), dd,delay);
127per_frame_64=state = if(equal(state,5.5),0,state);
128per_frame_65=
129per_frame_66=
130per_frame_67=
131per_frame_68=state = if(equal(state,7),7.1,state);
132per_frame_69=state = if(equal(state,7.1)*equal(count,6),7.5,state);
133per_frame_70=state = if(equal(state,7.5),0,state);
134per_frame_71=
135per_frame_72=
136per_frame_73=state = if(equal(state,1)*equal(count,1),1.5,state);
137per_frame_74=count = if(equal(state,1.5),0,count);
138per_frame_75=last = if(equal(state,1.5),time,last);
139per_frame_76=oldcount = if(equal(state,1.5),-1, oldcount);
140per_frame_77=state = if(equal(state,1.5),2,state);
141per_frame_78=
142per_frame_79=
143per_frame_80=posx = if(equal(count,0),(turn1-1)%3,posx);
144per_frame_81=posy = if(equal(count,0),int((turn1-0.5)/3),posy);
145per_frame_82=posx = if(equal(count,1),(turn2-1)%3,posx);
146per_frame_83=posy = if(equal(count,1),int((turn2-0.5)/3),posy);
147per_frame_84=posx = if(equal(count,2),(turn3-1)%3,posx);
148per_frame_85=posy = if(equal(count,2),int((turn3-0.5)/3),posy);
149per_frame_86=posx = if(equal(count,3),(turn4-1)%3,posx);
150per_frame_87=posy = if(equal(count,3),int((turn4-0.5)/3),posy);
151per_frame_88=posx = if(equal(count,4),(turn5-1)%3,posx);
152per_frame_89=posy = if(equal(count,4),int((turn5-0.5)/3),posy);
153per_frame_90=posx = if(equal(count,5),(turn6-1)%3,posx);
154per_frame_91=posy = if(equal(count,5),int((turn6-0.5)/3),posy);
155per_frame_92=posx = if(equal(count,6),(turn7-1)%3,posx);
156per_frame_93=posy = if(equal(count,6),int((turn7-0.5)/3),posy);
157per_frame_94=posx = if(equal(count,7),(turn8-1)%3,posx);
158per_frame_95=posy = if(equal(count,7),int((turn8-0.5)/3),posy);
159per_frame_96=posx = if(equal(count,8),(turn9-1)%3,posx);
160per_frame_97=posy = if(equal(count,8),int((turn9-0.5)/3),posy);
161per_frame_98=
162per_frame_99=q5 = if(equal(state,3),posx,9);
163per_frame_100=q6 = if(equal(state,3),posy,9);
164per_frame_101=ob_a = equal(state,3)*.05;
165per_frame_102=
166per_frame_103=posx = if(equal(state,2),posx,4);
167per_frame_104=posy = if(equal(state,2),posy,4);
168per_frame_105=
169per_frame_106=decay = if(equal(state,5),1-.0005*count,decay) + if(equal(state,4),.95,decay);
170per_frame_107=zoom = if(equal(state,5),1-.0002*count,1) * if(equal(state,4),1.05,1);
171per_frame_108=rot = if(equal(state,5),.0001*count,0);
172per_frame_109=s5_cx=if(equal(count,0),rand(2),s5_cx);
173per_frame_110=s5_cy=if(equal(count,0),rand(2),s5_cy);
174per_frame_111=
175per_frame_112=ob_size = if(equal(state,7.1), sin((tick+count)/delay*.5236*.25), ob_size);
176per_frame_113=ob_a = if(equal(state,7.1), .1,ob_a);
177per_frame_114=
178per_frame_115=monitor = turn1+turn2*0.1+turn3*0.01+turn4*0.001+flipped*0.0001;
179per_frame_116=
180per_frame_117=cx = (posx*2+1)/6;
181per_frame_118=cy = (posy*2+1)/6;
182per_frame_119=
183per_frame_120=q1 = (tick*4)%4;
184per_frame_121=
185per_frame_122=mode = if(equal(state,0),-1,if(equal(state,1),line, if(equal(count,oldcount),mode, (mode+1)%2)));
186per_frame_123=
187per_frame_124=wave_x = if(equal(mode,nought),cx,
188per_frame_125=if(equal(mode,   cross),cx+(tick*2-above(tick,.5))*.3-.15,
189per_frame_126=if(equal(mode,      line),.5,
190per_frame_127=0)));
191per_frame_128=wave_y = if(equal(mode,nought),1-cy,
192per_frame_129=if(equal(mode,cross), 1-cy+(tick*2-above(tick,.5)*(tick-.5)*4)*.3-.15,
193per_frame_130=.57));
194per_frame_131=wave_mystery = if(equal(mode,nought),-.2+sin(time*20)*.05,
195per_frame_132=if(equal(mode,  cross),-.45,
196per_frame_133=if(equal(mode,     line),(q1+1)%2,
197per_frame_134=.5)));
198per_frame_135=wave_mode = if(equal(mode,nought),0,if(equal(mode,cross),8,7));
199per_frame_136=wave_size = if(equal(mode,nought),.43,if(equal(mode,cross),0,0));
200per_frame_137=wave_r = if(equal(mode,nought),1,if(equal(mode,cross),0,0));
201per_frame_138=wave_g = if(equal(mode,nought),0,if(equal(mode,cross),0,1));
202per_frame_139=wave_b = if(equal(mode,nought),0,if(equal(mode,cross),1,0));
203per_frame_140=q8 = mode;
204per_frame_141=
205per_frame_142=
206per_frame_143=cx=if(equal(state,5),s5_cx*1.3-.15,cx);
207per_frame_144=cy=if(equal(state,5),s5_cy*1.3-.15,cy);
208per_frame_145=
209per_frame_146=
210per_frame_147=monitor = state+.001*count;
211per_frame_148=
212per_frame_149=//monitor = tick+count;
213per_pixel_1=nought = 0;
214per_pixel_2=cross = 1;
215per_pixel_3=line = 2;
216per_pixel_4=
217per_pixel_5=//dx = if(equal(q1%2,1)*equal(int(y*10),q2),.005*(q1-2),0);
218per_pixel_6=//dy = if(equal(q1%2,0)*equal(int(x*10),q2),.005*(q1-1),0);
219per_pixel_7=
220per_pixel_8=
221per_pixel_9=dist = sqrt(sqr(cx-x)+sqr(cy-y));
222per_pixel_10=
223per_pixel_11=inX = below(abs((x-cx)-(y-cy)),.041)+below(abs((x-cx)+(y-cy)),.041);
224per_pixel_12=rot = rot+if(equal(q8,nought),if(below(abs(dist-.12),.02),.1*bass,0),0);
225per_pixel_13=dx = if(equal(q8,nought),0,
226per_pixel_14=if(equal(q8,  cross),below(dist,.15)*inX*sign(x-cx)*.02*bass,
227per_pixel_15=if(equal(q8,     line),if(equal(q1%2,1)*below(abs(y-(q1*.5+.5)*.333),.01),0,0),
228per_pixel_16=0)));
229per_pixel_17=dy = if(equal(q8,nought),0,
230per_pixel_18=if(equal(q8,  cross),below(dist,.15)*inX*sign(y-cy)*.02*bass,
231per_pixel_19=if(equal(q8,     line),if(equal(q1%2,0)*below(abs(x-(q1*.5+1)*.333),.01),00,0),
232per_pixel_20=0)));
233per_pixel_21=
234per_pixel_22=dx = -(q5-1)*.1*
235per_pixel_23=below(abs(x-(q5*.3333+.166)),.16)*below(abs(y-(q6*.3333+.166)),.16);
236per_pixel_24=dy = -(q6-1)*.1*
237per_pixel_25=below(abs(x-(q5*.3333+.166)),.16)*below(abs(y-(q6*.3333+.166)),.16);
238per_pixel_26=
239per_pixel_27=dx = dx+.02*equal(q5,q6)*equal(q5,1)*sign(x-.5)* below(abs(x-(q5*.3333+.166)),.16)*below(abs(y-(q6*.3333+.166)),.1);
240per_pixel_28=dy = dy+.02*equal(q5,q6)*equal(q5,1)*sign(y-.5)* below(abs(x-(q5*.3333+.166)),.16)*below(abs(y-(q6*.3333+.166)),.12);
241per_frame_init_1=nought=0;
242per_frame_init_2=cross=1;
243per_frame_init_3=line=2;
244per_frame_init_4=
245per_frame_init_5=
246per_frame_init_6=state = 0;
247per_frame_init_7=last = time;
248per_frame_init_8=delay = 1;
249per_frame_init_9=dd=delay;
250per_frame_init_10=
251