1[preset00] 2fRating=3.000000 3fGammaAdj=1.700001 4fDecay=0.960000 5fVideoEchoZoom=0.996629 6fVideoEchoAlpha=0.000000 7nVideoEchoOrientation=1 8nWaveMode=2 9bAdditiveWaves=0 10bWaveDots=1 11bWaveThick=0 12bModWaveAlphaByVolume=0 13bMaximizeWaveColor=0 14bTexWrap=1 15bDarkenCenter=0 16bRedBlueStereo=0 17bBrighten=1 18bDarken=0 19bSolarize=0 20bInvert=1 21fWaveAlpha=0.001000 22fWaveScale=0.011726 23fWaveSmoothing=0.900000 24fWaveParam=0.000000 25fModWaveAlphaStart=0.750000 26fModWaveAlphaEnd=0.950000 27fWarpAnimSpeed=0.010000 28fWarpScale=0.120321 29fZoomExponent=1.000000 30fShader=0.000000 31zoom=1.000000 32rot=0.000000 33cx=0.500000 34cy=0.500000 35dx=0.000000 36dy=0.000000 37warp=0.080814 38sx=1.020100 39sy=1.020100 40wave_r=0.500000 41wave_g=0.400000 42wave_b=0.300000 43wave_x=0.500000 44wave_y=0.500000 45ob_size=0.000000 46ob_r=0.110000 47ob_g=0.000000 48ob_b=0.100000 49ob_a=0.000000 50ib_size=0.005000 51ib_r=1.000000 52ib_g=1.000000 53ib_b=1.000000 54ib_a=1.000000 55nMotionVectorsX=24.159897 56nMotionVectorsY=48.000000 57mv_dx=0.000000 58mv_dy=0.000000 59mv_l=1.000000 60mv_r=0.000000 61mv_g=0.700000 62mv_b=1.000000 63mv_a=0.040000 64wavecode_0_enabled=1 65wavecode_0_samples=512 66wavecode_0_sep=0 67wavecode_0_bSpectrum=0 68wavecode_0_bUseDots=0 69wavecode_0_bDrawThick=1 70wavecode_0_bAdditive=0 71wavecode_0_scaling=1.000000 72wavecode_0_smoothing=0.500000 73wavecode_0_r=1.000000 74wavecode_0_g=1.000000 75wavecode_0_b=1.000000 76wavecode_0_a=1.000000 77wave_0_per_frame1=q8=1.5 78wave_0_per_point1=masterspeed=30; 79wave_0_per_point2= 80wave_0_per_point3=tm=time*masterspeed*0.1; 81wave_0_per_point4=perspective=0.7; 82wave_0_per_point5= 83wave_0_per_point6= 84wave_0_per_point7=//plot x,y shape at z=0 85wave_0_per_point8=smp=sample*6.283; 86wave_0_per_point9= 87wave_0_per_point10=pinch=sin(smp*6 + 1.5)*0.3 + 0.7; 88wave_0_per_point11= 89wave_0_per_point12=xp=sin(smp )*0.65; 90wave_0_per_point13=xp=xp*pinch; 91wave_0_per_point14=yp=cos(smp )*0.65; 92wave_0_per_point15=yp=yp*pinch; 93wave_0_per_point16=zp=0; 94wave_0_per_point17= 95wave_0_per_point18= 96wave_0_per_point19=//rotate on y axis; 97wave_0_per_point20=angy=q1*10 + sample*0; 98wave_0_per_point21=xq=xp*cos(angy) - zp*sin(angy); 99wave_0_per_point22=zq=xp*sin(angy) + zp*cos(angy); 100wave_0_per_point23=xp=xq; 101wave_0_per_point24=zp=zq; 102wave_0_per_point25= 103wave_0_per_point26=//rotate on x axis 104wave_0_per_point27=axs1 = sin(time*0.9) + 1.6; 105wave_0_per_point28=yq= yp*cos(axs1) - zp*sin(axs1); 106wave_0_per_point29=zq= yp*sin(axs1) + zp*cos(axs1); 107wave_0_per_point30=yp=yq; 108wave_0_per_point31=zp=zq; 109wave_0_per_point32= 110wave_0_per_point33=//rotate on y axis again 111wave_0_per_point34=axs2 = sin(time*0.45)*3.3; 112wave_0_per_point35=xq=xp*cos(axs2) - zp*sin(axs2); 113wave_0_per_point36=zq=xp*sin(axs2) + zp*cos(axs2); 114wave_0_per_point37=xp=xq; 115wave_0_per_point38=zp=zq; 116wave_0_per_point39= 117wave_0_per_point40=//stretch y axis to compensate for aspect ratio 118wave_0_per_point41=yp=yp*1.2; 119wave_0_per_point42= 120wave_0_per_point43=//push forward into viewpace 121wave_0_per_point44=zp=zp+2.1; 122wave_0_per_point45= 123wave_0_per_point46=//project x,y,z into screenspace 124wave_0_per_point47=xs=xp/zp; 125wave_0_per_point48=ys=yp/zp; 126wave_0_per_point49= 127wave_0_per_point50=//center 0,0 in middle of screen 128wave_0_per_point51=x=xs+0.5; 129wave_0_per_point52=y=ys+0.5; 130wave_0_per_point53= 131wave_0_per_point54=dark=1 - (cos(smp*6 + 1.5)*0.5 + 0.5); 132wave_0_per_point55=r=1.00*dark; 133wave_0_per_point56=g=0.32*dark; 134wave_0_per_point57=b=0.26*dark; 135wave_0_per_point58= 136wavecode_1_enabled=1 137wavecode_1_samples=512 138wavecode_1_sep=0 139wavecode_1_bSpectrum=0 140wavecode_1_bUseDots=0 141wavecode_1_bDrawThick=1 142wavecode_1_bAdditive=0 143wavecode_1_scaling=1.000000 144wavecode_1_smoothing=0.500000 145wavecode_1_r=1.000000 146wavecode_1_g=1.000000 147wavecode_1_b=1.000000 148wavecode_1_a=1.000000 149wave_1_per_point1=masterspeed=30; 150wave_1_per_point2= 151wave_1_per_point3=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed; 152wave_1_per_point4=perspective=0.7; 153wave_1_per_point5= 154wave_1_per_point6=//plot x,y,z to point on sphere 155wave_1_per_point7=smp=sample*6.283; 156wave_1_per_point8= 157wave_1_per_point9=pinch=cos(smp*6 + 0)*0.3 + 0.7; 158wave_1_per_point10= 159wave_1_per_point11=xp=sin(smp )*0.65; 160wave_1_per_point12=xp=xp*pinch; 161wave_1_per_point13=yp=cos(smp )*0.65; 162wave_1_per_point14=yp=yp*pinch; 163wave_1_per_point15=zp=0; 164wave_1_per_point16= 165wave_1_per_point17= 166wave_1_per_point18= 167wave_1_per_point19=//rotate on y axis; 168wave_1_per_point20=angy=time*33; 169wave_1_per_point21=angy=q1*10 + sample*0; 170wave_1_per_point22=angy=angy+1.5; 171wave_1_per_point23=xq=xp*cos(angy) - zp*sin(angy); 172wave_1_per_point24=zq=xp*sin(angy) + zp*cos(angy); 173wave_1_per_point25=xp=xq; 174wave_1_per_point26=zp=zq; 175wave_1_per_point27= 176wave_1_per_point28=//rotate on x axis 177wave_1_per_point29=axs1 = sin(time*0.9) + 1.6; 178wave_1_per_point30=yq= yp*cos(axs1) - zp*sin(axs1); 179wave_1_per_point31=zq= yp*sin(axs1) + zp*cos(axs1); 180wave_1_per_point32=yp=yq; 181wave_1_per_point33=zp=zq; 182wave_1_per_point34= 183wave_1_per_point35=//rotate on y axis again 184wave_1_per_point36=axs2 = sin(time*0.45)*3.3; 185wave_1_per_point37=xq=xp*cos(axs2) - zp*sin(axs2); 186wave_1_per_point38=zq=xp*sin(axs2) + zp*cos(axs2); 187wave_1_per_point39=xp=xq; 188wave_1_per_point40=zp=zq; 189wave_1_per_point41= 190wave_1_per_point42=//stretch y axis to compensate for aspect ratio 191wave_1_per_point43=yp=yp*1.2; 192wave_1_per_point44= 193wave_1_per_point45=//push forward into viewpace 194wave_1_per_point46=zp=zp+2.1; 195wave_1_per_point47= 196wave_1_per_point48=//project x,y,z into screenspace 197wave_1_per_point49=xs=xp/zp; 198wave_1_per_point50=ys=yp/zp; 199wave_1_per_point51= 200wave_1_per_point52=//center 0,0 in middle of screen 201wave_1_per_point53=x=xs+0.5; 202wave_1_per_point54=y=ys+0.5; 203wave_1_per_point55= 204wave_1_per_point56=dark=1 - (cos(smp*6 + q8)*0.5 + 0.5); 205wave_1_per_point57=r=1.00*dark; 206wave_1_per_point58=g=0.22*dark; 207wave_1_per_point59=b=(0.16+(bass*0.1))*dark; 208wavecode_2_enabled=1 209wavecode_2_samples=512 210wavecode_2_sep=0 211wavecode_2_bSpectrum=0 212wavecode_2_bUseDots=0 213wavecode_2_bDrawThick=1 214wavecode_2_bAdditive=0 215wavecode_2_scaling=1.000000 216wavecode_2_smoothing=0.500000 217wavecode_2_r=1.000000 218wavecode_2_g=1.000000 219wavecode_2_b=1.000000 220wavecode_2_a=1.000000 221wave_2_per_frame1=q8=1.5 222wave_2_per_point1=masterspeed=30; 223wave_2_per_point2= 224wave_2_per_point3=tm=time*masterspeed*0.1; 225wave_2_per_point4=perspective=0.7; 226wave_2_per_point5= 227wave_2_per_point6= 228wave_2_per_point7=//plot x,y shape at z=0 229wave_2_per_point8=smp=sample*6.283; 230wave_2_per_point9= 231wave_2_per_point10=pinch=sin(smp*6 + 1.5)*0.3 + 0.7; 232wave_2_per_point11= 233wave_2_per_point12=xp=sin(smp )*0.65; 234wave_2_per_point13=xp=xp*pinch; 235wave_2_per_point14=yp=cos(smp )*0.65; 236wave_2_per_point15=yp=yp*pinch; 237wave_2_per_point16=zp=0; 238wave_2_per_point17= 239wave_2_per_point18= 240wave_2_per_point19=//rotate on y axis; 241wave_2_per_point20=angy=q1*10 + sample*0; 242wave_2_per_point21=xq=xp*cos(angy) - zp*sin(angy); 243wave_2_per_point22=zq=xp*sin(angy) + zp*cos(angy); 244wave_2_per_point23=xp=xq; 245wave_2_per_point24=zp=zq; 246wave_2_per_point25= 247wave_2_per_point26=//rotate on x axis 248wave_2_per_point27=axs1 = sin(time*0.9) + 1.6; 249wave_2_per_point28=yq= yp*cos(axs1) - zp*sin(axs1); 250wave_2_per_point29=zq= yp*sin(axs1) + zp*cos(axs1); 251wave_2_per_point30=yp=yq; 252wave_2_per_point31=zp=zq; 253wave_2_per_point32= 254wave_2_per_point33=//rotate on y axis again 255wave_2_per_point34=axs2 = sin(time*0.45)*3.3; 256wave_2_per_point35=xq=xp*cos(axs2) - zp*sin(axs2); 257wave_2_per_point36=zq=xp*sin(axs2) + zp*cos(axs2); 258wave_2_per_point37=xp=xq; 259wave_2_per_point38=zp=zq; 260wave_2_per_point39= 261wave_2_per_point40=//stretch y axis to compensate for aspect ratio 262wave_2_per_point41=yp=yp*1.2; 263wave_2_per_point42= 264wave_2_per_point43=//push forward into viewpace 265wave_2_per_point44=zp=zp+2.1; 266wave_2_per_point45= 267wave_2_per_point46=//project x,y,z into screenspace 268wave_2_per_point47=xs=xp/zp; 269wave_2_per_point48=ys=yp/zp; 270wave_2_per_point49= 271wave_2_per_point50=//center 0,0 in middle of screen 272wave_2_per_point51=x=(-1*xs)+0.5; 273wave_2_per_point52=y=ys+0.5; 274wave_2_per_point53= 275wave_2_per_point54=dark=1 - (cos(smp*6 + 1.5)*0.5 + 0.5); 276wave_2_per_point55=r=1.00*dark; 277wave_2_per_point56=g=0.32*dark; 278wave_2_per_point57=b=0.36*dark; 279wave_2_per_point58= 280wavecode_3_enabled=1 281wavecode_3_samples=512 282wavecode_3_sep=0 283wavecode_3_bSpectrum=0 284wavecode_3_bUseDots=1 285wavecode_3_bDrawThick=1 286wavecode_3_bAdditive=1 287wavecode_3_scaling=1.000000 288wavecode_3_smoothing=0.500000 289wavecode_3_r=1.000000 290wavecode_3_g=1.000000 291wavecode_3_b=1.000000 292wavecode_3_a=1.000000 293wave_3_per_point1=masterspeed=30; 294wave_3_per_point2= 295wave_3_per_point3=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed; 296wave_3_per_point4=perspective=0.7; 297wave_3_per_point5= 298wave_3_per_point6=//plot x,y,z to point on sphere 299wave_3_per_point7=smp=sample*6.283; 300wave_3_per_point8= 301wave_3_per_point9=pinch=cos(smp*6 + 0)*0.3 + 0.7; 302wave_3_per_point10= 303wave_3_per_point11=xp=sin(smp )*0.65; 304wave_3_per_point12=xp=xp*pinch; 305wave_3_per_point13=yp=cos(smp )*0.65; 306wave_3_per_point14=yp=yp*pinch; 307wave_3_per_point15=zp=0; 308wave_3_per_point16= 309wave_3_per_point17= 310wave_3_per_point18= 311wave_3_per_point19=//rotate on y axis; 312wave_3_per_point20=angy=time*33; 313wave_3_per_point21=angy=q1*10 + sample*0; 314wave_3_per_point22=angy=angy+1.5; 315wave_3_per_point23=xq=xp*cos(angy) - zp*sin(angy); 316wave_3_per_point24=zq=xp*sin(angy) + zp*cos(angy); 317wave_3_per_point25=xp=xq; 318wave_3_per_point26=zp=zq; 319wave_3_per_point27= 320wave_3_per_point28=//rotate on x axis 321wave_3_per_point29=axs1 = sin(time*0.9) + 1.6; 322wave_3_per_point30=yq= yp*cos(axs1) - zp*sin(axs1); 323wave_3_per_point31=zq= yp*sin(axs1) + zp*cos(axs1); 324wave_3_per_point32=yp=yq; 325wave_3_per_point33=zp=zq; 326wave_3_per_point34= 327wave_3_per_point35=//rotate on y axis again 328wave_3_per_point36=axs2 = sin(time*0.45)*3.3; 329wave_3_per_point37=xq=xp*cos(axs2) - zp*sin(axs2); 330wave_3_per_point38=zq=xp*sin(axs2) + zp*cos(axs2); 331wave_3_per_point39=xp=xq; 332wave_3_per_point40=zp=zq; 333wave_3_per_point41= 334wave_3_per_point42=//stretch y axis to compensate for aspect ratio 335wave_3_per_point43=yp=yp*1.2; 336wave_3_per_point44= 337wave_3_per_point45=//push forward into viewpace 338wave_3_per_point46=zp=zp+2.1; 339wave_3_per_point47= 340wave_3_per_point48=//project x,y,z into screenspace 341wave_3_per_point49=xs=xp/zp; 342wave_3_per_point50=ys=yp/zp; 343wave_3_per_point51= 344wave_3_per_point52=//center 0,0 in middle of screen 345wave_3_per_point53=x=-xs+0.5; 346wave_3_per_point54=y=ys+0.5; 347wave_3_per_point55= 348wave_3_per_point56=dark=1 - (cos(smp*6 + q8)*0.5 + 0.5); 349wave_3_per_point57=r=0.82*dark; 350wave_3_per_point58=g=0.02*dark; 351wave_3_per_point59=b=0.26*dark; 352shapecode_0_enabled=0 353shapecode_0_sides=4 354shapecode_0_additive=0 355shapecode_0_thickOutline=0 356shapecode_0_textured=0 357shapecode_0_x=0.500000 358shapecode_0_y=0.500000 359shapecode_0_rad=0.100000 360shapecode_0_ang=0.000000 361shapecode_0_tex_ang=0.000000 362shapecode_0_tex_zoom=1.000000 363shapecode_0_r=1.000000 364shapecode_0_g=0.000000 365shapecode_0_b=0.000000 366shapecode_0_a=1.000000 367shapecode_0_r2=0.000000 368shapecode_0_g2=1.000000 369shapecode_0_b2=0.000000 370shapecode_0_a2=0.000000 371shapecode_0_border_r=1.000000 372shapecode_0_border_g=1.000000 373shapecode_0_border_b=1.000000 374shapecode_0_border_a=0.100000 375shapecode_1_enabled=0 376shapecode_1_sides=4 377shapecode_1_additive=0 378shapecode_1_thickOutline=0 379shapecode_1_textured=0 380shapecode_1_x=0.500000 381shapecode_1_y=0.500000 382shapecode_1_rad=0.100000 383shapecode_1_ang=0.000000 384shapecode_1_tex_ang=0.000000 385shapecode_1_tex_zoom=1.000000 386shapecode_1_r=1.000000 387shapecode_1_g=0.000000 388shapecode_1_b=0.000000 389shapecode_1_a=1.000000 390shapecode_1_r2=0.000000 391shapecode_1_g2=1.000000 392shapecode_1_b2=0.000000 393shapecode_1_a2=0.000000 394shapecode_1_border_r=1.000000 395shapecode_1_border_g=1.000000 396shapecode_1_border_b=1.000000 397shapecode_1_border_a=0.100000 398shapecode_2_enabled=0 399shapecode_2_sides=4 400shapecode_2_additive=0 401shapecode_2_thickOutline=0 402shapecode_2_textured=0 403shapecode_2_x=0.500000 404shapecode_2_y=0.500000 405shapecode_2_rad=0.100000 406shapecode_2_ang=0.000000 407shapecode_2_tex_ang=0.000000 408shapecode_2_tex_zoom=1.000000 409shapecode_2_r=1.000000 410shapecode_2_g=0.000000 411shapecode_2_b=0.000000 412shapecode_2_a=1.000000 413shapecode_2_r2=0.000000 414shapecode_2_g2=1.000000 415shapecode_2_b2=0.000000 416shapecode_2_a2=0.000000 417shapecode_2_border_r=1.000000 418shapecode_2_border_g=1.000000 419shapecode_2_border_b=1.000000 420shapecode_2_border_a=0.100000 421shapecode_3_enabled=0 422shapecode_3_sides=4 423shapecode_3_additive=0 424shapecode_3_thickOutline=0 425shapecode_3_textured=0 426shapecode_3_x=0.500000 427shapecode_3_y=0.500000 428shapecode_3_rad=0.100000 429shapecode_3_ang=0.000000 430shapecode_3_tex_ang=0.000000 431shapecode_3_tex_zoom=1.000000 432shapecode_3_r=1.000000 433shapecode_3_g=0.000000 434shapecode_3_b=0.000000 435shapecode_3_a=1.000000 436shapecode_3_r2=0.000000 437shapecode_3_g2=1.000000 438shapecode_3_b2=0.000000 439shapecode_3_a2=0.000000 440shapecode_3_border_r=1.000000 441shapecode_3_border_g=1.000000 442shapecode_3_border_b=1.000000 443shapecode_3_border_a=0.100000 444per_frame_init_1=mv_x=64;mv_y=48; 445per_frame_init_2=nut=0; 446per_frame_init_3=stp=0;stq=0; 447per_frame_init_4=rtp=0;rtq=0; 448per_frame_init_5=wvr=0; 449per_frame_init_6=decay=0; 450per_frame_init_7=dcsp=0 451per_frame_init_8= 452per_frame_1=decay=.997; 453per_frame_2=//zoom=1.008; 454per_frame_3=ms=sin(time*0.6)*0.15; 455per_frame_4=mss=mss+ms*0.001; 456per_frame_5=q1=ms; 457per_frame_6= 458per_frame_7= 459per_frame_8=//rot=sin(time)*0.01; 460per_frame_9= 461per_frame_10=//echo_zoom=1 + ( sin(time*0.6)*0.5+0.5 )*3; 462per_frame_11=dx=0;dy=0; 463per_frame_12=sx=-1.02; 464per_frame_13=mv_x=14+sin(time)*16; 465per_frame_14=mv_y=32+cos(time)*16 466per_frame_15= 467per_frame_16= 468per_pixel_1=it = 0.3*sin(time*0.2)*bass_att; 469per_pixel_2=radm = rad*0.5; 470per_pixel_3=rot = 0.02*sin((radm+it)*30)/((rad+0.1)*((sin(time)*0.4+0.5)*20)); 471per_pixel_4=mod = sin(ang*5); 472per_pixel_5=mod = mod*mod; 473per_pixel_6=zoom = .99 - abs(0.01*mod); 474per_pixel_7=fade=sin(time*0.4)*0.5+0.5; 475per_pixel_8=rot=(x/y*0.02*fade) + (y/x*0.02*(1-fade)); 476per_pixel_9= 477per_pixel_10=bump = rad * pow((bass+mid+treb)/3,2); 478per_pixel_11=zoom = (zoom-1)*bump + 1; 479per_pixel_12= 480per_pixel_13=//it = 0.3*bass_att; 481per_pixel_14=//radm = rad*500; 482per_pixel_15=//rot = -0.02*tan((radm+it)*30)/((rad+0.1)*(bass_att*500)); 483per_pixel_16=//var=2-atan(bass_att*4); 484per_pixel_17=//mod = atan(ang*var)+(bass_att*2); 485per_pixel_18=//mod = mod*cos(rad)-cos(ang); 486per_pixel_19=//zoom = .90 + abs(0.02*mod)+(bass_att*0.01); 487