1[preset00]
2fRating=3.000000
3fGammaAdj=1.700001
4fDecay=0.960000
5fVideoEchoZoom=0.996629
6fVideoEchoAlpha=0.000000
7nVideoEchoOrientation=1
8nWaveMode=2
9bAdditiveWaves=0
10bWaveDots=1
11bWaveThick=0
12bModWaveAlphaByVolume=0
13bMaximizeWaveColor=0
14bTexWrap=1
15bDarkenCenter=0
16bRedBlueStereo=0
17bBrighten=1
18bDarken=0
19bSolarize=0
20bInvert=1
21fWaveAlpha=0.001000
22fWaveScale=0.011726
23fWaveSmoothing=0.900000
24fWaveParam=0.000000
25fModWaveAlphaStart=0.750000
26fModWaveAlphaEnd=0.950000
27fWarpAnimSpeed=0.010000
28fWarpScale=0.120321
29fZoomExponent=1.000000
30fShader=0.000000
31zoom=1.000000
32rot=0.000000
33cx=0.500000
34cy=0.500000
35dx=0.000000
36dy=0.000000
37warp=0.080814
38sx=1.020100
39sy=1.020100
40wave_r=0.500000
41wave_g=0.400000
42wave_b=0.300000
43wave_x=0.500000
44wave_y=0.500000
45ob_size=0.000000
46ob_r=0.110000
47ob_g=0.000000
48ob_b=0.100000
49ob_a=0.000000
50ib_size=0.005000
51ib_r=1.000000
52ib_g=1.000000
53ib_b=1.000000
54ib_a=1.000000
55nMotionVectorsX=24.159897
56nMotionVectorsY=48.000000
57mv_dx=0.000000
58mv_dy=0.000000
59mv_l=1.000000
60mv_r=0.000000
61mv_g=0.700000
62mv_b=1.000000
63mv_a=0.040000
64wavecode_0_enabled=1
65wavecode_0_samples=512
66wavecode_0_sep=0
67wavecode_0_bSpectrum=0
68wavecode_0_bUseDots=0
69wavecode_0_bDrawThick=1
70wavecode_0_bAdditive=0
71wavecode_0_scaling=1.000000
72wavecode_0_smoothing=0.500000
73wavecode_0_r=1.000000
74wavecode_0_g=1.000000
75wavecode_0_b=1.000000
76wavecode_0_a=1.000000
77wave_0_per_frame1=q8=1.5
78wave_0_per_point1=masterspeed=30;
79wave_0_per_point2=
80wave_0_per_point3=tm=time*masterspeed*0.1;
81wave_0_per_point4=perspective=0.7;
82wave_0_per_point5=
83wave_0_per_point6=
84wave_0_per_point7=//plot x,y shape at z=0
85wave_0_per_point8=smp=sample*6.283;
86wave_0_per_point9=
87wave_0_per_point10=pinch=sin(smp*6 + 1.5)*0.3 + 0.7;
88wave_0_per_point11=
89wave_0_per_point12=xp=sin(smp )*0.65;
90wave_0_per_point13=xp=xp*pinch;
91wave_0_per_point14=yp=cos(smp )*0.65;
92wave_0_per_point15=yp=yp*pinch;
93wave_0_per_point16=zp=0;
94wave_0_per_point17=
95wave_0_per_point18=
96wave_0_per_point19=//rotate on y axis;
97wave_0_per_point20=angy=q1*10 + sample*0;
98wave_0_per_point21=xq=xp*cos(angy) - zp*sin(angy);
99wave_0_per_point22=zq=xp*sin(angy) + zp*cos(angy);
100wave_0_per_point23=xp=xq;
101wave_0_per_point24=zp=zq;
102wave_0_per_point25=
103wave_0_per_point26=//rotate on x axis
104wave_0_per_point27=axs1 = sin(time*0.9) + 1.6;
105wave_0_per_point28=yq= yp*cos(axs1) - zp*sin(axs1);
106wave_0_per_point29=zq= yp*sin(axs1) + zp*cos(axs1);
107wave_0_per_point30=yp=yq;
108wave_0_per_point31=zp=zq;
109wave_0_per_point32=
110wave_0_per_point33=//rotate on y axis again
111wave_0_per_point34=axs2 = sin(time*0.45)*3.3;
112wave_0_per_point35=xq=xp*cos(axs2) - zp*sin(axs2);
113wave_0_per_point36=zq=xp*sin(axs2) + zp*cos(axs2);
114wave_0_per_point37=xp=xq;
115wave_0_per_point38=zp=zq;
116wave_0_per_point39=
117wave_0_per_point40=//stretch y axis to compensate for aspect ratio
118wave_0_per_point41=yp=yp*1.2;
119wave_0_per_point42=
120wave_0_per_point43=//push forward into viewpace
121wave_0_per_point44=zp=zp+2.1;
122wave_0_per_point45=
123wave_0_per_point46=//project x,y,z into screenspace
124wave_0_per_point47=xs=xp/zp;
125wave_0_per_point48=ys=yp/zp;
126wave_0_per_point49=
127wave_0_per_point50=//center 0,0 in middle of screen
128wave_0_per_point51=x=xs+0.5;
129wave_0_per_point52=y=ys+0.5;
130wave_0_per_point53=
131wave_0_per_point54=dark=1 - (cos(smp*6 + 1.5)*0.5 + 0.5);
132wave_0_per_point55=r=1.00*dark;
133wave_0_per_point56=g=0.32*dark;
134wave_0_per_point57=b=0.26*dark;
135wave_0_per_point58=
136wavecode_1_enabled=1
137wavecode_1_samples=512
138wavecode_1_sep=0
139wavecode_1_bSpectrum=0
140wavecode_1_bUseDots=0
141wavecode_1_bDrawThick=1
142wavecode_1_bAdditive=0
143wavecode_1_scaling=1.000000
144wavecode_1_smoothing=0.500000
145wavecode_1_r=1.000000
146wavecode_1_g=1.000000
147wavecode_1_b=1.000000
148wavecode_1_a=1.000000
149wave_1_per_point1=masterspeed=30;
150wave_1_per_point2=
151wave_1_per_point3=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed;
152wave_1_per_point4=perspective=0.7;
153wave_1_per_point5=
154wave_1_per_point6=//plot x,y,z to point on sphere
155wave_1_per_point7=smp=sample*6.283;
156wave_1_per_point8=
157wave_1_per_point9=pinch=cos(smp*6 + 0)*0.3 + 0.7;
158wave_1_per_point10=
159wave_1_per_point11=xp=sin(smp )*0.65;
160wave_1_per_point12=xp=xp*pinch;
161wave_1_per_point13=yp=cos(smp )*0.65;
162wave_1_per_point14=yp=yp*pinch;
163wave_1_per_point15=zp=0;
164wave_1_per_point16=
165wave_1_per_point17=
166wave_1_per_point18=
167wave_1_per_point19=//rotate on y axis;
168wave_1_per_point20=angy=time*33;
169wave_1_per_point21=angy=q1*10 + sample*0;
170wave_1_per_point22=angy=angy+1.5;
171wave_1_per_point23=xq=xp*cos(angy) - zp*sin(angy);
172wave_1_per_point24=zq=xp*sin(angy) + zp*cos(angy);
173wave_1_per_point25=xp=xq;
174wave_1_per_point26=zp=zq;
175wave_1_per_point27=
176wave_1_per_point28=//rotate on x axis
177wave_1_per_point29=axs1 = sin(time*0.9) + 1.6;
178wave_1_per_point30=yq= yp*cos(axs1) - zp*sin(axs1);
179wave_1_per_point31=zq= yp*sin(axs1) + zp*cos(axs1);
180wave_1_per_point32=yp=yq;
181wave_1_per_point33=zp=zq;
182wave_1_per_point34=
183wave_1_per_point35=//rotate on y axis again
184wave_1_per_point36=axs2 = sin(time*0.45)*3.3;
185wave_1_per_point37=xq=xp*cos(axs2) - zp*sin(axs2);
186wave_1_per_point38=zq=xp*sin(axs2) + zp*cos(axs2);
187wave_1_per_point39=xp=xq;
188wave_1_per_point40=zp=zq;
189wave_1_per_point41=
190wave_1_per_point42=//stretch y axis to compensate for aspect ratio
191wave_1_per_point43=yp=yp*1.2;
192wave_1_per_point44=
193wave_1_per_point45=//push forward into viewpace
194wave_1_per_point46=zp=zp+2.1;
195wave_1_per_point47=
196wave_1_per_point48=//project x,y,z into screenspace
197wave_1_per_point49=xs=xp/zp;
198wave_1_per_point50=ys=yp/zp;
199wave_1_per_point51=
200wave_1_per_point52=//center 0,0 in middle of screen
201wave_1_per_point53=x=xs+0.5;
202wave_1_per_point54=y=ys+0.5;
203wave_1_per_point55=
204wave_1_per_point56=dark=1 - (cos(smp*6 + q8)*0.5 + 0.5);
205wave_1_per_point57=r=1.00*dark;
206wave_1_per_point58=g=0.22*dark;
207wave_1_per_point59=b=(0.16+(bass*0.1))*dark;
208wavecode_2_enabled=1
209wavecode_2_samples=512
210wavecode_2_sep=0
211wavecode_2_bSpectrum=0
212wavecode_2_bUseDots=0
213wavecode_2_bDrawThick=1
214wavecode_2_bAdditive=0
215wavecode_2_scaling=1.000000
216wavecode_2_smoothing=0.500000
217wavecode_2_r=1.000000
218wavecode_2_g=1.000000
219wavecode_2_b=1.000000
220wavecode_2_a=1.000000
221wave_2_per_frame1=q8=1.5
222wave_2_per_point1=masterspeed=30;
223wave_2_per_point2=
224wave_2_per_point3=tm=time*masterspeed*0.1;
225wave_2_per_point4=perspective=0.7;
226wave_2_per_point5=
227wave_2_per_point6=
228wave_2_per_point7=//plot x,y shape at z=0
229wave_2_per_point8=smp=sample*6.283;
230wave_2_per_point9=
231wave_2_per_point10=pinch=sin(smp*6 + 1.5)*0.3 + 0.7;
232wave_2_per_point11=
233wave_2_per_point12=xp=sin(smp )*0.65;
234wave_2_per_point13=xp=xp*pinch;
235wave_2_per_point14=yp=cos(smp )*0.65;
236wave_2_per_point15=yp=yp*pinch;
237wave_2_per_point16=zp=0;
238wave_2_per_point17=
239wave_2_per_point18=
240wave_2_per_point19=//rotate on y axis;
241wave_2_per_point20=angy=q1*10 + sample*0;
242wave_2_per_point21=xq=xp*cos(angy) - zp*sin(angy);
243wave_2_per_point22=zq=xp*sin(angy) + zp*cos(angy);
244wave_2_per_point23=xp=xq;
245wave_2_per_point24=zp=zq;
246wave_2_per_point25=
247wave_2_per_point26=//rotate on x axis
248wave_2_per_point27=axs1 = sin(time*0.9) + 1.6;
249wave_2_per_point28=yq= yp*cos(axs1) - zp*sin(axs1);
250wave_2_per_point29=zq= yp*sin(axs1) + zp*cos(axs1);
251wave_2_per_point30=yp=yq;
252wave_2_per_point31=zp=zq;
253wave_2_per_point32=
254wave_2_per_point33=//rotate on y axis again
255wave_2_per_point34=axs2 = sin(time*0.45)*3.3;
256wave_2_per_point35=xq=xp*cos(axs2) - zp*sin(axs2);
257wave_2_per_point36=zq=xp*sin(axs2) + zp*cos(axs2);
258wave_2_per_point37=xp=xq;
259wave_2_per_point38=zp=zq;
260wave_2_per_point39=
261wave_2_per_point40=//stretch y axis to compensate for aspect ratio
262wave_2_per_point41=yp=yp*1.2;
263wave_2_per_point42=
264wave_2_per_point43=//push forward into viewpace
265wave_2_per_point44=zp=zp+2.1;
266wave_2_per_point45=
267wave_2_per_point46=//project x,y,z into screenspace
268wave_2_per_point47=xs=xp/zp;
269wave_2_per_point48=ys=yp/zp;
270wave_2_per_point49=
271wave_2_per_point50=//center 0,0 in middle of screen
272wave_2_per_point51=x=(-1*xs)+0.5;
273wave_2_per_point52=y=ys+0.5;
274wave_2_per_point53=
275wave_2_per_point54=dark=1 - (cos(smp*6 + 1.5)*0.5 + 0.5);
276wave_2_per_point55=r=1.00*dark;
277wave_2_per_point56=g=0.32*dark;
278wave_2_per_point57=b=0.36*dark;
279wave_2_per_point58=
280wavecode_3_enabled=1
281wavecode_3_samples=512
282wavecode_3_sep=0
283wavecode_3_bSpectrum=0
284wavecode_3_bUseDots=1
285wavecode_3_bDrawThick=1
286wavecode_3_bAdditive=1
287wavecode_3_scaling=1.000000
288wavecode_3_smoothing=0.500000
289wavecode_3_r=1.000000
290wavecode_3_g=1.000000
291wavecode_3_b=1.000000
292wavecode_3_a=1.000000
293wave_3_per_point1=masterspeed=30;
294wave_3_per_point2=
295wave_3_per_point3=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed;
296wave_3_per_point4=perspective=0.7;
297wave_3_per_point5=
298wave_3_per_point6=//plot x,y,z to point on sphere
299wave_3_per_point7=smp=sample*6.283;
300wave_3_per_point8=
301wave_3_per_point9=pinch=cos(smp*6 + 0)*0.3 + 0.7;
302wave_3_per_point10=
303wave_3_per_point11=xp=sin(smp )*0.65;
304wave_3_per_point12=xp=xp*pinch;
305wave_3_per_point13=yp=cos(smp )*0.65;
306wave_3_per_point14=yp=yp*pinch;
307wave_3_per_point15=zp=0;
308wave_3_per_point16=
309wave_3_per_point17=
310wave_3_per_point18=
311wave_3_per_point19=//rotate on y axis;
312wave_3_per_point20=angy=time*33;
313wave_3_per_point21=angy=q1*10 + sample*0;
314wave_3_per_point22=angy=angy+1.5;
315wave_3_per_point23=xq=xp*cos(angy) - zp*sin(angy);
316wave_3_per_point24=zq=xp*sin(angy) + zp*cos(angy);
317wave_3_per_point25=xp=xq;
318wave_3_per_point26=zp=zq;
319wave_3_per_point27=
320wave_3_per_point28=//rotate on x axis
321wave_3_per_point29=axs1 = sin(time*0.9) + 1.6;
322wave_3_per_point30=yq= yp*cos(axs1) - zp*sin(axs1);
323wave_3_per_point31=zq= yp*sin(axs1) + zp*cos(axs1);
324wave_3_per_point32=yp=yq;
325wave_3_per_point33=zp=zq;
326wave_3_per_point34=
327wave_3_per_point35=//rotate on y axis again
328wave_3_per_point36=axs2 = sin(time*0.45)*3.3;
329wave_3_per_point37=xq=xp*cos(axs2) - zp*sin(axs2);
330wave_3_per_point38=zq=xp*sin(axs2) + zp*cos(axs2);
331wave_3_per_point39=xp=xq;
332wave_3_per_point40=zp=zq;
333wave_3_per_point41=
334wave_3_per_point42=//stretch y axis to compensate for aspect ratio
335wave_3_per_point43=yp=yp*1.2;
336wave_3_per_point44=
337wave_3_per_point45=//push forward into viewpace
338wave_3_per_point46=zp=zp+2.1;
339wave_3_per_point47=
340wave_3_per_point48=//project x,y,z into screenspace
341wave_3_per_point49=xs=xp/zp;
342wave_3_per_point50=ys=yp/zp;
343wave_3_per_point51=
344wave_3_per_point52=//center 0,0 in middle of screen
345wave_3_per_point53=x=-xs+0.5;
346wave_3_per_point54=y=ys+0.5;
347wave_3_per_point55=
348wave_3_per_point56=dark=1 - (cos(smp*6 + q8)*0.5 + 0.5);
349wave_3_per_point57=r=0.82*dark;
350wave_3_per_point58=g=0.02*dark;
351wave_3_per_point59=b=0.26*dark;
352shapecode_0_enabled=0
353shapecode_0_sides=4
354shapecode_0_additive=0
355shapecode_0_thickOutline=0
356shapecode_0_textured=0
357shapecode_0_x=0.500000
358shapecode_0_y=0.500000
359shapecode_0_rad=0.100000
360shapecode_0_ang=0.000000
361shapecode_0_tex_ang=0.000000
362shapecode_0_tex_zoom=1.000000
363shapecode_0_r=1.000000
364shapecode_0_g=0.000000
365shapecode_0_b=0.000000
366shapecode_0_a=1.000000
367shapecode_0_r2=0.000000
368shapecode_0_g2=1.000000
369shapecode_0_b2=0.000000
370shapecode_0_a2=0.000000
371shapecode_0_border_r=1.000000
372shapecode_0_border_g=1.000000
373shapecode_0_border_b=1.000000
374shapecode_0_border_a=0.100000
375shapecode_1_enabled=0
376shapecode_1_sides=4
377shapecode_1_additive=0
378shapecode_1_thickOutline=0
379shapecode_1_textured=0
380shapecode_1_x=0.500000
381shapecode_1_y=0.500000
382shapecode_1_rad=0.100000
383shapecode_1_ang=0.000000
384shapecode_1_tex_ang=0.000000
385shapecode_1_tex_zoom=1.000000
386shapecode_1_r=1.000000
387shapecode_1_g=0.000000
388shapecode_1_b=0.000000
389shapecode_1_a=1.000000
390shapecode_1_r2=0.000000
391shapecode_1_g2=1.000000
392shapecode_1_b2=0.000000
393shapecode_1_a2=0.000000
394shapecode_1_border_r=1.000000
395shapecode_1_border_g=1.000000
396shapecode_1_border_b=1.000000
397shapecode_1_border_a=0.100000
398shapecode_2_enabled=0
399shapecode_2_sides=4
400shapecode_2_additive=0
401shapecode_2_thickOutline=0
402shapecode_2_textured=0
403shapecode_2_x=0.500000
404shapecode_2_y=0.500000
405shapecode_2_rad=0.100000
406shapecode_2_ang=0.000000
407shapecode_2_tex_ang=0.000000
408shapecode_2_tex_zoom=1.000000
409shapecode_2_r=1.000000
410shapecode_2_g=0.000000
411shapecode_2_b=0.000000
412shapecode_2_a=1.000000
413shapecode_2_r2=0.000000
414shapecode_2_g2=1.000000
415shapecode_2_b2=0.000000
416shapecode_2_a2=0.000000
417shapecode_2_border_r=1.000000
418shapecode_2_border_g=1.000000
419shapecode_2_border_b=1.000000
420shapecode_2_border_a=0.100000
421shapecode_3_enabled=0
422shapecode_3_sides=4
423shapecode_3_additive=0
424shapecode_3_thickOutline=0
425shapecode_3_textured=0
426shapecode_3_x=0.500000
427shapecode_3_y=0.500000
428shapecode_3_rad=0.100000
429shapecode_3_ang=0.000000
430shapecode_3_tex_ang=0.000000
431shapecode_3_tex_zoom=1.000000
432shapecode_3_r=1.000000
433shapecode_3_g=0.000000
434shapecode_3_b=0.000000
435shapecode_3_a=1.000000
436shapecode_3_r2=0.000000
437shapecode_3_g2=1.000000
438shapecode_3_b2=0.000000
439shapecode_3_a2=0.000000
440shapecode_3_border_r=1.000000
441shapecode_3_border_g=1.000000
442shapecode_3_border_b=1.000000
443shapecode_3_border_a=0.100000
444per_frame_init_1=mv_x=64;mv_y=48;
445per_frame_init_2=nut=0;
446per_frame_init_3=stp=0;stq=0;
447per_frame_init_4=rtp=0;rtq=0;
448per_frame_init_5=wvr=0;
449per_frame_init_6=decay=0;
450per_frame_init_7=dcsp=0
451per_frame_init_8=
452per_frame_1=decay=.997;
453per_frame_2=//zoom=1.008;
454per_frame_3=ms=sin(time*0.6)*0.15;
455per_frame_4=mss=mss+ms*0.001;
456per_frame_5=q1=ms;
457per_frame_6=
458per_frame_7=
459per_frame_8=//rot=sin(time)*0.01;
460per_frame_9=
461per_frame_10=//echo_zoom=1 + ( sin(time*0.6)*0.5+0.5 )*3;
462per_frame_11=dx=0;dy=0;
463per_frame_12=sx=-1.02;
464per_frame_13=mv_x=14+sin(time)*16;
465per_frame_14=mv_y=32+cos(time)*16
466per_frame_15=
467per_frame_16=
468per_pixel_1=it = 0.3*sin(time*0.2)*bass_att;
469per_pixel_2=radm = rad*0.5;
470per_pixel_3=rot = 0.02*sin((radm+it)*30)/((rad+0.1)*((sin(time)*0.4+0.5)*20));
471per_pixel_4=mod = sin(ang*5);
472per_pixel_5=mod = mod*mod;
473per_pixel_6=zoom = .99 - abs(0.01*mod);
474per_pixel_7=fade=sin(time*0.4)*0.5+0.5;
475per_pixel_8=rot=(x/y*0.02*fade) + (y/x*0.02*(1-fade));
476per_pixel_9=
477per_pixel_10=bump = rad * pow((bass+mid+treb)/3,2);
478per_pixel_11=zoom = (zoom-1)*bump + 1;
479per_pixel_12=
480per_pixel_13=//it = 0.3*bass_att;
481per_pixel_14=//radm = rad*500;
482per_pixel_15=//rot = -0.02*tan((radm+it)*30)/((rad+0.1)*(bass_att*500));
483per_pixel_16=//var=2-atan(bass_att*4);
484per_pixel_17=//mod = atan(ang*var)+(bass_att*2);
485per_pixel_18=//mod = mod*cos(rad)-cos(ang);
486per_pixel_19=//zoom = .90 + abs(0.02*mod)+(bass_att*0.01);
487