1MILKDROP_PRESET_VERSION=201 2PSVERSION=3 3PSVERSION_WARP=3 4PSVERSION_COMP=3 5[preset00] 6fRating=5.000000 7fGammaAdj=1.980001 8fDecay=0.500000 9fVideoEchoZoom=0.999998 10fVideoEchoAlpha=0.500000 11nVideoEchoOrientation=3 12nWaveMode=5 13bAdditiveWaves=0 14bWaveDots=1 15bWaveThick=1 16bModWaveAlphaByVolume=0 17bMaximizeWaveColor=0 18bTexWrap=1 19bDarkenCenter=0 20bRedBlueStereo=0 21bBrighten=0 22bDarken=1 23bSolarize=0 24bInvert=0 25fWaveAlpha=0.001000 26fWaveScale=5.552000 27fWaveSmoothing=0.504000 28fWaveParam=-1.000000 29fModWaveAlphaStart=0.710000 30fModWaveAlphaEnd=1.300000 31fWarpAnimSpeed=1.459500 32fWarpScale=2.006700 33fZoomExponent=1.000000 34fShader=0.000000 35zoom=0.999900 36rot=0.000000 37cx=0.500000 38cy=0.500000 39dx=0.000000 40dy=0.000000 41warp=0.010000 42sx=0.999900 43sy=1.000000 44wave_r=1.000000 45wave_g=0.000000 46wave_b=0.000000 47wave_x=0.500000 48wave_y=0.500000 49ob_size=0.010000 50ob_r=1.000000 51ob_g=1.000000 52ob_b=1.000000 53ob_a=0.000000 54ib_size=0.260000 55ib_r=0.250000 56ib_g=0.250000 57ib_b=0.250000 58ib_a=0.000000 59nMotionVectorsX=64.000000 60nMotionVectorsY=48.000000 61mv_dx=0.000000 62mv_dy=0.000000 63mv_l=0.850000 64mv_r=0.500000 65mv_g=0.500000 66mv_b=0.500000 67mv_a=0.000000 68b1n=0.000000 69b2n=0.000000 70b3n=0.000000 71b1x=1.000000 72b2x=1.000000 73b3x=1.000000 74b1ed=0.000000 75wavecode_0_enabled=0 76wavecode_0_samples=512 77wavecode_0_sep=0 78wavecode_0_bSpectrum=1 79wavecode_0_bUseDots=1 80wavecode_0_bDrawThick=1 81wavecode_0_bAdditive=1 82wavecode_0_scaling=0.503300 83wavecode_0_smoothing=0.500000 84wavecode_0_r=1.000000 85wavecode_0_g=0.600000 86wavecode_0_b=0.400000 87wavecode_0_a=1.000000 88wave_0_per_point1= 89wave_0_per_point2=x0 = .5 + .4 * sin(time/2); 90wave_0_per_point3= 91wave_0_per_point4=angle = rand(1000)/1000*6.28; 92wave_0_per_point5=rad = rand(1000)/1000; 93wave_0_per_point6=rad = rad * rad; 94wave_0_per_point7= 95wave_0_per_point8=x = x0 + .1*rad*sin(angle); 96wave_0_per_point9=y = .5 + .1*rad*cos(angle); 97wave_0_per_point10= a = 1-rad; 98wavecode_1_enabled=0 99wavecode_1_samples=512 100wavecode_1_sep=0 101wavecode_1_bSpectrum=0 102wavecode_1_bUseDots=0 103wavecode_1_bDrawThick=1 104wavecode_1_bAdditive=1 105wavecode_1_scaling=1.000000 106wavecode_1_smoothing=0.500000 107wavecode_1_r=1.000000 108wavecode_1_g=1.000000 109wavecode_1_b=1.000000 110wavecode_1_a=1.000000 111wave_1_per_frame1=trel = q11-.0; 112wave_1_per_frame2=t1 = int(trel); 113wave_1_per_frame3=t2 = trel - int(trel); 114wavecode_2_enabled=0 115wavecode_2_samples=512 116wavecode_2_sep=0 117wavecode_2_bSpectrum=0 118wavecode_2_bUseDots=0 119wavecode_2_bDrawThick=1 120wavecode_2_bAdditive=0 121wavecode_2_scaling=1.000000 122wavecode_2_smoothing=0.500000 123wavecode_2_r=1.000000 124wavecode_2_g=1.000000 125wavecode_2_b=1.000000 126wavecode_2_a=1.000000 127wave_2_per_frame1=trel = q11-.33; 128wave_2_per_frame2=t1 = int(trel); 129wave_2_per_frame3=t2 = trel - int(trel); 130wavecode_3_enabled=0 131wavecode_3_samples=512 132wavecode_3_sep=0 133wavecode_3_bSpectrum=0 134wavecode_3_bUseDots=0 135wavecode_3_bDrawThick=1 136wavecode_3_bAdditive=1 137wavecode_3_scaling=1.000000 138wavecode_3_smoothing=0.500000 139wavecode_3_r=1.000000 140wavecode_3_g=1.000000 141wavecode_3_b=1.000000 142wavecode_3_a=1.000000 143wave_3_per_frame1=trel = q11-.66; 144wave_3_per_frame2=t1 = int(trel); 145wave_3_per_frame3=t2 = trel - int(trel); 146shapecode_0_enabled=0 147shapecode_0_sides=100 148shapecode_0_additive=0 149shapecode_0_thickOutline=0 150shapecode_0_textured=1 151shapecode_0_x=0.800000 152shapecode_0_y=0.500000 153shapecode_0_rad=0.242435 154shapecode_0_ang=0.000000 155shapecode_0_tex_ang=1.884956 156shapecode_0_tex_zoom=1.728514 157shapecode_0_r=0.800000 158shapecode_0_g=1.000000 159shapecode_0_b=0.500000 160shapecode_0_a=0.600000 161shapecode_0_r2=0.900000 162shapecode_0_g2=0.900000 163shapecode_0_b2=1.000000 164shapecode_0_a2=0.300000 165shapecode_0_border_r=1.000000 166shapecode_0_border_g=1.000000 167shapecode_0_border_b=1.000000 168shapecode_0_border_a=0.000000 169shapecode_1_enabled=0 170shapecode_1_sides=100 171shapecode_1_additive=0 172shapecode_1_thickOutline=0 173shapecode_1_textured=1 174shapecode_1_x=0.130000 175shapecode_1_y=0.190000 176shapecode_1_rad=0.110450 177shapecode_1_ang=0.000000 178shapecode_1_tex_ang=3.141590 179shapecode_1_tex_zoom=1.711049 180shapecode_1_r=1.000000 181shapecode_1_g=0.000000 182shapecode_1_b=1.000000 183shapecode_1_a=1.000000 184shapecode_1_r2=1.000000 185shapecode_1_g2=1.000000 186shapecode_1_b2=1.000000 187shapecode_1_a2=1.000000 188shapecode_1_border_r=1.000000 189shapecode_1_border_g=1.000000 190shapecode_1_border_b=1.000000 191shapecode_1_border_a=0.000000 192shapecode_2_enabled=0 193shapecode_2_sides=5 194shapecode_2_additive=1 195shapecode_2_thickOutline=0 196shapecode_2_textured=0 197shapecode_2_x=0.900000 198shapecode_2_y=0.500000 199shapecode_2_rad=0.226130 200shapecode_2_ang=0.000000 201shapecode_2_tex_ang=0.000000 202shapecode_2_tex_zoom=1.000000 203shapecode_2_r=1.000000 204shapecode_2_g=0.200000 205shapecode_2_b=0.200000 206shapecode_2_a=1.000000 207shapecode_2_r2=0.000000 208shapecode_2_g2=0.000000 209shapecode_2_b2=0.000000 210shapecode_2_a2=0.000000 211shapecode_2_border_r=1.000000 212shapecode_2_border_g=1.000000 213shapecode_2_border_b=0.000000 214shapecode_2_border_a=0.000000 215shapecode_3_enabled=0 216shapecode_3_sides=36 217shapecode_3_additive=1 218shapecode_3_thickOutline=0 219shapecode_3_textured=0 220shapecode_3_x=0.500000 221shapecode_3_y=0.500000 222shapecode_3_rad=0.187170 223shapecode_3_ang=0.000000 224shapecode_3_tex_ang=0.000000 225shapecode_3_tex_zoom=1.000000 226shapecode_3_r=0.000000 227shapecode_3_g=0.020000 228shapecode_3_b=0.000000 229shapecode_3_a=1.000000 230shapecode_3_r2=0.000000 231shapecode_3_g2=0.000000 232shapecode_3_b2=0.000000 233shapecode_3_a2=0.000000 234shapecode_3_border_r=1.000000 235shapecode_3_border_g=1.000000 236shapecode_3_border_b=1.000000 237shapecode_3_border_a=0.000000 238per_frame_init_1=vol = 0; p1 = 0; 239per_frame_init_2=vx = .2; vy = -0.1; 240per_frame_init_3=kx = 0; ky = 0; 241per_frame_init_4= 242per_frame_1=dec_med = pow (0.96, 30/fps); 243per_frame_2=dec_slow = pow (0.98, 30/fps); 244per_frame_3=beat = max (max (bass, mid), treb); 245per_frame_4=avg = avg*dec_slow + beat*(1-dec_slow); 246per_frame_5=is_beat = above(beat, .5+avg+peak) * above (time, t0+.2); 247per_frame_6=t0 = is_beat*time + (1-is_beat)*t0; 248per_frame_7=peak = is_beat * beat + (1-is_beat)*peak*dec_med; 249per_frame_8=index = (index + is_beat) %8; 250per_frame_9=index2 = (index2 + is_beat*bnot(index))%2; 251per_frame_10=index3 = (index3 + is_beat*bnot(index) * bnot(index2))%2; 252per_frame_11= 253per_frame_12=q20 = avg; 254per_frame_13=q21 = beat; 255per_frame_14=q22 = peak; 256per_frame_15=q23 = index; 257per_frame_16=q24 = is_beat; 258per_frame_17= 259per_frame_18=vol = bass_att + treb_att; 260per_frame_19=v2 = v2 * dec_slow + vol * (1-dec_slow) ; 261per_frame_20=q26 = max(atan (vol - v2*.8),.3); 262per_frame_21= 263per_frame_22=q27 = index + 1; 264per_frame_23= 265per_frame_24=sw = sw*dec_med + (1-dec_med)*(index2%2); 266per_frame_25=q28 = sw; 267per_frame_26= 268per_frame_27=k1 = is_beat*bnot(index); 269per_frame_28=k2 = is_beat*bnot(index); 270per_frame_29= 271per_frame_30=p1 = k1*(p1+1) + (1-k1)*p1; 272per_frame_31=p2 = dec_slow * p2+ (1-dec_slow)*p1; 273per_frame_32=rott = p2 * 3.1416/2; 274per_frame_33=monitor = k1; 275per_frame_34=q1 = cos(rott); 276per_frame_35=q2 = sin(rott); 277per_frame_36=q3 = -q2; 278per_frame_37=q4 = q1; 279per_frame_38= 280per_frame_39= 281per_frame_40=q5 = cos(time/6); 282per_frame_41=q6 = -sin(time/6); 283per_frame_42=q7 = -q6; 284per_frame_43=q8 = q5; 285per_frame_44= 286per_frame_45=zoom = 1; 287per_frame_46=rot = -0; 288per_frame_47= 289per_frame_48=movez = movez + .006*(q1+1.1)*30/fps; 290per_frame_49=q29 = movez; 291per_frame_50=rota = rota + .003*(2-q1)*30/fps; 292per_frame_51=q30 = rota; 293per_frame_52=q31 = 2 + 16*abs(cos(time/18)); 294per_frame_53=q32 = cos(time/23)/4; 295per_frame_54= 296per_frame_55= 297per_frame_56= 298warp_1=`float3 mus; 299warp_2=`float2 rs, uv1, uv6, uv7, uv8; 300warp_3=`float dx,dy; 301warp_4=`shader_body { 302warp_5=`uv = uv_orig; 303warp_6=`uv1 = (uv-.5) * aspect.xy; 304warp_7=` 305warp_8=`//BACKGROUND 306warp_9=`float z = 16*length(uv1)+time; 307warp_10=`float2 uvn =normalize(uv1); 308warp_11=`rs = clamp(tan(z)*uvn,-5,5)/2; 309warp_12=` 310warp_13=`//CRYSTAL 311warp_14=`float mult = q31; 312warp_15=`uv7 = sin(uv1*mult); 313warp_16=`uv8 = uv7; 314warp_17=`float dist = length(uv8); 315warp_18=`dist *= (abs(uv1.x) + abs(uv1.y))+ q32; 316warp_19=` 317warp_20=`float ang2 = atan2 (uv8.y,uv8.x); 318warp_21=`ang2 = .1*floor (16* ang2); 319warp_22=`float2 dir = .5*uv8+float2 (cos(ang2), sin(ang2)); 320warp_23=` 321warp_24=` 322warp_25=`z = (1-cos(8*dist)); 323warp_26=`z = saturate (z); 324warp_27=` 325warp_28=`//ADD 326warp_29=`float mask = (z >= .5); //momentan beliebig 327warp_30=`rs = q28*rs + (1-q28)*rs.yx; 328warp_31=`uv += (1-mask)*.03*(rs.yx) + .5*mask*z*normalize(dir); 329warp_32=` 330warp_33=`//ZENTRALSTRAHL 331warp_34=`uv6 = mul (uv1,float2x2(_qb)); 332warp_35=`mus = abs(0.01/(sqrt(uv6.x)+.001))*(rad+.2); 333warp_36=` 334warp_37=`//DOTS 335warp_38=`float2 uv2 = .7*uv1+.3*sin(uv1*16+4*float2 (q5,q6)); 336warp_39=`uv2 *= .2; 337warp_40=`float3 dots = q26*saturate(.001/(length(uv2))); 338warp_41=`float3 blur = GetBlur1(frac(uv)); 339warp_42=`float3 crisp= GetPixel(uv); 340warp_43=`float3 diff = (crisp) - .5*blur; 341warp_44=`float3 ret1 = crisp + mus + dots; 342warp_45=` 343warp_46=`float3 mod = tex2D (sampler_noise_lq,.5*uv+time*.01)-.2; 344warp_47=`mod = 1 - mod*diff; 345warp_48=` 346warp_49=`ret = (1-mask)*ret1*mod + mask*ret1*mod; 347warp_50=`ret = ret *.98- .03; 348warp_51=` 349warp_52=`} 350comp_1=`float3 ret1, neu, crisp, blur; 351comp_2=`float2 uv2, uv3; 352comp_3=` 353comp_4=`shader_body 354comp_5=`{ 355comp_6=`float ang2, c, s; 356comp_7=`uv -= 0.5; 357comp_8=`uv *= aspect.xy; 358comp_9=` 359comp_10=`float2 tmp = uv; 360comp_11=`float dist = 1; 361comp_12=`float inten = 1; 362comp_13=`float mask = 0; 363comp_14=`ret1 = 0; 364comp_15=`int anz = 3; 365comp_16=`float n = 0; 366comp_17=`float t_rel = q29; 367comp_18=`while (n <= anz) { 368comp_19=` ang2 = 6.28*n/anz+q30; 369comp_20=` c = cos(ang2); 370comp_21=` s = sin(ang2); 371comp_22=` uv2.x = uv.x*c - uv.y*s; 372comp_23=` uv2.y = uv.x*s + uv.y*c; 373comp_24=` uv2*= aspect.yx; 374comp_25=` 375comp_26=` dist = 1-frac(n/anz+t_rel); //evtl sqrt ! 376comp_27=` 377comp_28=` inten = 4*dist*(1-dist*dist); 378comp_29=` uv3 = 3*uv2*dist + 0.5+.0*float2(q5,q6); 379comp_30=` crisp = GetPixel(uv3); 380comp_31=` blur = GetBlur1(frac(uv3)) * float3 (.8,.9,1); 381comp_32=` ret1 = max(ret1,(crisp+blur)*inten); 382comp_33=`n++; 383comp_34=`} 384comp_35=` 385comp_36=` 386comp_37=`float3 ret1 = ret1 ; 387comp_38=`//ret1 = GetPixel(.5+uv_orig*aspect.yx*1.2); 388comp_39=` 389comp_40=` 390comp_41=`ret = ret1-.1; 391comp_42=` 392comp_43=`} 393