1MILKDROP_PRESET_VERSION=201
2PSVERSION=3
3PSVERSION_WARP=3
4PSVERSION_COMP=3
5[preset00]
6fRating=5.000000
7fGammaAdj=1.980001
8fDecay=0.500000
9fVideoEchoZoom=0.999998
10fVideoEchoAlpha=0.500000
11nVideoEchoOrientation=3
12nWaveMode=5
13bAdditiveWaves=0
14bWaveDots=1
15bWaveThick=1
16bModWaveAlphaByVolume=0
17bMaximizeWaveColor=0
18bTexWrap=1
19bDarkenCenter=0
20bRedBlueStereo=0
21bBrighten=0
22bDarken=1
23bSolarize=0
24bInvert=0
25fWaveAlpha=0.001000
26fWaveScale=5.552000
27fWaveSmoothing=0.504000
28fWaveParam=-1.000000
29fModWaveAlphaStart=0.710000
30fModWaveAlphaEnd=1.300000
31fWarpAnimSpeed=1.459500
32fWarpScale=2.006700
33fZoomExponent=1.000000
34fShader=0.000000
35zoom=0.999900
36rot=0.000000
37cx=0.500000
38cy=0.500000
39dx=0.000000
40dy=0.000000
41warp=0.010000
42sx=0.999900
43sy=1.000000
44wave_r=1.000000
45wave_g=0.000000
46wave_b=0.000000
47wave_x=0.500000
48wave_y=0.500000
49ob_size=0.010000
50ob_r=1.000000
51ob_g=1.000000
52ob_b=1.000000
53ob_a=0.000000
54ib_size=0.260000
55ib_r=0.250000
56ib_g=0.250000
57ib_b=0.250000
58ib_a=0.000000
59nMotionVectorsX=64.000000
60nMotionVectorsY=48.000000
61mv_dx=0.000000
62mv_dy=0.000000
63mv_l=0.850000
64mv_r=0.500000
65mv_g=0.500000
66mv_b=0.500000
67mv_a=0.000000
68b1n=0.000000
69b2n=0.000000
70b3n=0.000000
71b1x=1.000000
72b2x=1.000000
73b3x=1.000000
74b1ed=0.000000
75wavecode_0_enabled=0
76wavecode_0_samples=512
77wavecode_0_sep=0
78wavecode_0_bSpectrum=1
79wavecode_0_bUseDots=1
80wavecode_0_bDrawThick=1
81wavecode_0_bAdditive=1
82wavecode_0_scaling=0.503300
83wavecode_0_smoothing=0.500000
84wavecode_0_r=1.000000
85wavecode_0_g=0.600000
86wavecode_0_b=0.400000
87wavecode_0_a=1.000000
88wave_0_per_point1=
89wave_0_per_point2=x0 = .5 + .4 * sin(time/2);
90wave_0_per_point3=
91wave_0_per_point4=angle = rand(1000)/1000*6.28;
92wave_0_per_point5=rad =  rand(1000)/1000;
93wave_0_per_point6=rad = rad * rad;
94wave_0_per_point7=
95wave_0_per_point8=x = x0 + .1*rad*sin(angle);
96wave_0_per_point9=y = .5 + .1*rad*cos(angle);
97wave_0_per_point10= a = 1-rad;
98wavecode_1_enabled=0
99wavecode_1_samples=512
100wavecode_1_sep=0
101wavecode_1_bSpectrum=0
102wavecode_1_bUseDots=0
103wavecode_1_bDrawThick=1
104wavecode_1_bAdditive=1
105wavecode_1_scaling=1.000000
106wavecode_1_smoothing=0.500000
107wavecode_1_r=1.000000
108wavecode_1_g=1.000000
109wavecode_1_b=1.000000
110wavecode_1_a=1.000000
111wave_1_per_frame1=trel = q11-.0;
112wave_1_per_frame2=t1 = int(trel);
113wave_1_per_frame3=t2 = trel - int(trel);
114wavecode_2_enabled=0
115wavecode_2_samples=512
116wavecode_2_sep=0
117wavecode_2_bSpectrum=0
118wavecode_2_bUseDots=0
119wavecode_2_bDrawThick=1
120wavecode_2_bAdditive=0
121wavecode_2_scaling=1.000000
122wavecode_2_smoothing=0.500000
123wavecode_2_r=1.000000
124wavecode_2_g=1.000000
125wavecode_2_b=1.000000
126wavecode_2_a=1.000000
127wave_2_per_frame1=trel = q11-.33;
128wave_2_per_frame2=t1 = int(trel);
129wave_2_per_frame3=t2 = trel - int(trel);
130wavecode_3_enabled=0
131wavecode_3_samples=512
132wavecode_3_sep=0
133wavecode_3_bSpectrum=0
134wavecode_3_bUseDots=0
135wavecode_3_bDrawThick=1
136wavecode_3_bAdditive=1
137wavecode_3_scaling=1.000000
138wavecode_3_smoothing=0.500000
139wavecode_3_r=1.000000
140wavecode_3_g=1.000000
141wavecode_3_b=1.000000
142wavecode_3_a=1.000000
143wave_3_per_frame1=trel = q11-.66;
144wave_3_per_frame2=t1 = int(trel);
145wave_3_per_frame3=t2 = trel - int(trel);
146shapecode_0_enabled=0
147shapecode_0_sides=100
148shapecode_0_additive=0
149shapecode_0_thickOutline=0
150shapecode_0_textured=1
151shapecode_0_x=0.800000
152shapecode_0_y=0.500000
153shapecode_0_rad=0.242435
154shapecode_0_ang=0.000000
155shapecode_0_tex_ang=1.884956
156shapecode_0_tex_zoom=1.728514
157shapecode_0_r=0.800000
158shapecode_0_g=1.000000
159shapecode_0_b=0.500000
160shapecode_0_a=0.600000
161shapecode_0_r2=0.900000
162shapecode_0_g2=0.900000
163shapecode_0_b2=1.000000
164shapecode_0_a2=0.300000
165shapecode_0_border_r=1.000000
166shapecode_0_border_g=1.000000
167shapecode_0_border_b=1.000000
168shapecode_0_border_a=0.000000
169shapecode_1_enabled=0
170shapecode_1_sides=100
171shapecode_1_additive=0
172shapecode_1_thickOutline=0
173shapecode_1_textured=1
174shapecode_1_x=0.130000
175shapecode_1_y=0.190000
176shapecode_1_rad=0.110450
177shapecode_1_ang=0.000000
178shapecode_1_tex_ang=3.141590
179shapecode_1_tex_zoom=1.711049
180shapecode_1_r=1.000000
181shapecode_1_g=0.000000
182shapecode_1_b=1.000000
183shapecode_1_a=1.000000
184shapecode_1_r2=1.000000
185shapecode_1_g2=1.000000
186shapecode_1_b2=1.000000
187shapecode_1_a2=1.000000
188shapecode_1_border_r=1.000000
189shapecode_1_border_g=1.000000
190shapecode_1_border_b=1.000000
191shapecode_1_border_a=0.000000
192shapecode_2_enabled=0
193shapecode_2_sides=5
194shapecode_2_additive=1
195shapecode_2_thickOutline=0
196shapecode_2_textured=0
197shapecode_2_x=0.900000
198shapecode_2_y=0.500000
199shapecode_2_rad=0.226130
200shapecode_2_ang=0.000000
201shapecode_2_tex_ang=0.000000
202shapecode_2_tex_zoom=1.000000
203shapecode_2_r=1.000000
204shapecode_2_g=0.200000
205shapecode_2_b=0.200000
206shapecode_2_a=1.000000
207shapecode_2_r2=0.000000
208shapecode_2_g2=0.000000
209shapecode_2_b2=0.000000
210shapecode_2_a2=0.000000
211shapecode_2_border_r=1.000000
212shapecode_2_border_g=1.000000
213shapecode_2_border_b=0.000000
214shapecode_2_border_a=0.000000
215shapecode_3_enabled=0
216shapecode_3_sides=36
217shapecode_3_additive=1
218shapecode_3_thickOutline=0
219shapecode_3_textured=0
220shapecode_3_x=0.500000
221shapecode_3_y=0.500000
222shapecode_3_rad=0.187170
223shapecode_3_ang=0.000000
224shapecode_3_tex_ang=0.000000
225shapecode_3_tex_zoom=1.000000
226shapecode_3_r=0.000000
227shapecode_3_g=0.020000
228shapecode_3_b=0.000000
229shapecode_3_a=1.000000
230shapecode_3_r2=0.000000
231shapecode_3_g2=0.000000
232shapecode_3_b2=0.000000
233shapecode_3_a2=0.000000
234shapecode_3_border_r=1.000000
235shapecode_3_border_g=1.000000
236shapecode_3_border_b=1.000000
237shapecode_3_border_a=0.000000
238per_frame_init_1=vol = 0; p1 = 0;
239per_frame_init_2=vx = .2; vy = -0.1;
240per_frame_init_3=kx = 0; ky = 0;
241per_frame_init_4=
242per_frame_1=dec_med = pow (0.96, 30/fps);
243per_frame_2=dec_slow = pow (0.98, 30/fps);
244per_frame_3=beat = max (max (bass, mid), treb);
245per_frame_4=avg = avg*dec_slow + beat*(1-dec_slow);
246per_frame_5=is_beat = above(beat, .5+avg+peak) * above (time, t0+.2);
247per_frame_6=t0 = is_beat*time + (1-is_beat)*t0;
248per_frame_7=peak = is_beat * beat + (1-is_beat)*peak*dec_med;
249per_frame_8=index = (index + is_beat) %8;
250per_frame_9=index2 = (index2 + is_beat*bnot(index))%2;
251per_frame_10=index3 = (index3 + is_beat*bnot(index) * bnot(index2))%2;
252per_frame_11=
253per_frame_12=q20 = avg;
254per_frame_13=q21 = beat;
255per_frame_14=q22 = peak;
256per_frame_15=q23 = index;
257per_frame_16=q24 = is_beat;
258per_frame_17=
259per_frame_18=vol = bass_att + treb_att;
260per_frame_19=v2 = v2 * dec_slow + vol * (1-dec_slow) ;
261per_frame_20=q26 = max(atan (vol - v2*.8),.3);
262per_frame_21=
263per_frame_22=q27 = index + 1;
264per_frame_23=
265per_frame_24=sw = sw*dec_med + (1-dec_med)*(index2%2);
266per_frame_25=q28 = sw;
267per_frame_26=
268per_frame_27=k1 =  is_beat*bnot(index);
269per_frame_28=k2 =  is_beat*bnot(index);
270per_frame_29=
271per_frame_30=p1 =  k1*(p1+1) + (1-k1)*p1;
272per_frame_31=p2 = dec_slow * p2+ (1-dec_slow)*p1;
273per_frame_32=rott = p2 * 3.1416/2;
274per_frame_33=monitor = k1;
275per_frame_34=q1 = cos(rott);
276per_frame_35=q2 = sin(rott);
277per_frame_36=q3 = -q2;
278per_frame_37=q4 = q1;
279per_frame_38=
280per_frame_39=
281per_frame_40=q5 = cos(time/6);
282per_frame_41=q6 = -sin(time/6);
283per_frame_42=q7 = -q6;
284per_frame_43=q8 = q5;
285per_frame_44=
286per_frame_45=zoom = 1;
287per_frame_46=rot = -0;
288per_frame_47=
289per_frame_48=movez = movez + .006*(q1+1.1)*30/fps;
290per_frame_49=q29 = movez;
291per_frame_50=rota = rota + .003*(2-q1)*30/fps;
292per_frame_51=q30 = rota;
293per_frame_52=q31 = 2 + 16*abs(cos(time/18));
294per_frame_53=q32 = cos(time/23)/4;
295per_frame_54=
296per_frame_55=
297per_frame_56=
298warp_1=`float3 mus;
299warp_2=`float2 rs, uv1, uv6, uv7, uv8;
300warp_3=`float dx,dy;
301warp_4=`shader_body {
302warp_5=`uv = uv_orig;
303warp_6=`uv1 = (uv-.5) * aspect.xy;
304warp_7=`
305warp_8=`//BACKGROUND
306warp_9=`float z = 16*length(uv1)+time;
307warp_10=`float2 uvn =normalize(uv1);
308warp_11=`rs = clamp(tan(z)*uvn,-5,5)/2;
309warp_12=`
310warp_13=`//CRYSTAL
311warp_14=`float mult = q31;
312warp_15=`uv7 = sin(uv1*mult);
313warp_16=`uv8 = uv7;
314warp_17=`float dist = length(uv8);
315warp_18=`dist *= (abs(uv1.x) + abs(uv1.y))+ q32;
316warp_19=`
317warp_20=`float ang2 = atan2 (uv8.y,uv8.x);
318warp_21=`ang2 =  .1*floor (16* ang2);
319warp_22=`float2 dir = .5*uv8+float2 (cos(ang2), sin(ang2));
320warp_23=`
321warp_24=`
322warp_25=`z = (1-cos(8*dist));
323warp_26=`z = saturate (z);
324warp_27=`
325warp_28=`//ADD
326warp_29=`float mask = (z >= .5); //momentan beliebig
327warp_30=`rs = q28*rs + (1-q28)*rs.yx;
328warp_31=`uv += (1-mask)*.03*(rs.yx) + .5*mask*z*normalize(dir);
329warp_32=`
330warp_33=`//ZENTRALSTRAHL
331warp_34=`uv6 = mul (uv1,float2x2(_qb));
332warp_35=`mus = abs(0.01/(sqrt(uv6.x)+.001))*(rad+.2);
333warp_36=`
334warp_37=`//DOTS
335warp_38=`float2 uv2 = .7*uv1+.3*sin(uv1*16+4*float2 (q5,q6));
336warp_39=`uv2 *= .2;
337warp_40=`float3 dots = q26*saturate(.001/(length(uv2)));
338warp_41=`float3 blur = GetBlur1(frac(uv));
339warp_42=`float3 crisp= GetPixel(uv);
340warp_43=`float3 diff = (crisp) - .5*blur;
341warp_44=`float3 ret1 = crisp + mus + dots;
342warp_45=`
343warp_46=`float3 mod = tex2D (sampler_noise_lq,.5*uv+time*.01)-.2;
344warp_47=`mod = 1 - mod*diff;
345warp_48=`
346warp_49=`ret = (1-mask)*ret1*mod + mask*ret1*mod;
347warp_50=`ret = ret *.98- .03;
348warp_51=`
349warp_52=`}
350comp_1=`float3 ret1, neu, crisp, blur;
351comp_2=`float2 uv2, uv3;
352comp_3=`
353comp_4=`shader_body
354comp_5=`{
355comp_6=`float ang2, c, s;
356comp_7=`uv -= 0.5;
357comp_8=`uv *= aspect.xy;
358comp_9=`
359comp_10=`float2 tmp = uv;
360comp_11=`float dist = 1;
361comp_12=`float inten = 1;
362comp_13=`float mask = 0;
363comp_14=`ret1 = 0;
364comp_15=`int anz = 3;
365comp_16=`float n = 0;
366comp_17=`float t_rel = q29;
367comp_18=`while (n <= anz) {
368comp_19=`    ang2 = 6.28*n/anz+q30;
369comp_20=`    c = cos(ang2);
370comp_21=`    s = sin(ang2);
371comp_22=`    uv2.x =  uv.x*c - uv.y*s;
372comp_23=`    uv2.y =  uv.x*s + uv.y*c;
373comp_24=`    uv2*= aspect.yx;
374comp_25=`
375comp_26=`    dist = 1-frac(n/anz+t_rel); //evtl sqrt !
376comp_27=`
377comp_28=`    inten =  4*dist*(1-dist*dist);
378comp_29=`    uv3 = 3*uv2*dist + 0.5+.0*float2(q5,q6);
379comp_30=`    crisp = GetPixel(uv3);
380comp_31=`    blur = GetBlur1(frac(uv3)) * float3 (.8,.9,1);
381comp_32=`    ret1 = max(ret1,(crisp+blur)*inten);
382comp_33=`n++;
383comp_34=`}
384comp_35=`
385comp_36=`
386comp_37=`float3 ret1 = ret1 ;
387comp_38=`//ret1 = GetPixel(.5+uv_orig*aspect.yx*1.2);
388comp_39=`
389comp_40=`
390comp_41=`ret = ret1-.1;
391comp_42=`
392comp_43=`}
393