1 /*
2  * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3  * Copyright 2009 Marek Olšák <maraeo@gmail.com>
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 
24 /* r300_emit: Functions for emitting state. */
25 
26 #include "util/format/u_format.h"
27 #include "util/u_math.h"
28 
29 #include "r300_context.h"
30 #include "r300_cb.h"
31 #include "r300_cs.h"
32 #include "r300_emit.h"
33 #include "r300_fs.h"
34 #include "r300_screen.h"
35 #include "r300_screen_buffer.h"
36 #include "r300_vs.h"
37 
r300_emit_blend_state(struct r300_context * r300,unsigned size,void * state)38 void r300_emit_blend_state(struct r300_context* r300,
39                            unsigned size, void* state)
40 {
41     struct r300_blend_state* blend = (struct r300_blend_state*)state;
42     struct pipe_framebuffer_state* fb =
43         (struct pipe_framebuffer_state*)r300->fb_state.state;
44     struct pipe_surface *cb;
45     CS_LOCALS(r300);
46 
47     cb = fb->nr_cbufs ? r300_get_nonnull_cb(fb, 0) : NULL;
48 
49     if (cb) {
50         if (cb->format == PIPE_FORMAT_R16G16B16A16_FLOAT) {
51             WRITE_CS_TABLE(blend->cb_noclamp, size);
52         } else if (cb->format == PIPE_FORMAT_R16G16B16X16_FLOAT) {
53             WRITE_CS_TABLE(blend->cb_noclamp_noalpha, size);
54         } else {
55             unsigned swz = r300_surface(cb)->colormask_swizzle;
56             WRITE_CS_TABLE(blend->cb_clamp[swz], size);
57         }
58     } else {
59         WRITE_CS_TABLE(blend->cb_no_readwrite, size);
60     }
61 }
62 
r300_emit_blend_color_state(struct r300_context * r300,unsigned size,void * state)63 void r300_emit_blend_color_state(struct r300_context* r300,
64                                  unsigned size, void* state)
65 {
66     struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state;
67     CS_LOCALS(r300);
68 
69     WRITE_CS_TABLE(bc->cb, size);
70 }
71 
r300_emit_clip_state(struct r300_context * r300,unsigned size,void * state)72 void r300_emit_clip_state(struct r300_context* r300,
73                           unsigned size, void* state)
74 {
75     struct r300_clip_state* clip = (struct r300_clip_state*)state;
76     CS_LOCALS(r300);
77 
78     WRITE_CS_TABLE(clip->cb, size);
79 }
80 
r300_emit_dsa_state(struct r300_context * r300,unsigned size,void * state)81 void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state)
82 {
83     struct r300_dsa_state* dsa = (struct r300_dsa_state*)state;
84     struct pipe_framebuffer_state* fb =
85         (struct pipe_framebuffer_state*)r300->fb_state.state;
86     boolean is_r500 = r300->screen->caps.is_r500;
87     CS_LOCALS(r300);
88     uint32_t alpha_func = dsa->alpha_function;
89 
90     /* Choose the alpha ref value between 8-bit (FG_ALPHA_FUNC.AM_VAL) and
91      * 16-bit (FG_ALPHA_VALUE). */
92     if (is_r500 && (alpha_func & R300_FG_ALPHA_FUNC_ENABLE)) {
93         struct pipe_surface *cb = fb->nr_cbufs ? r300_get_nonnull_cb(fb, 0) : NULL;
94 
95         if (cb &&
96             (cb->format == PIPE_FORMAT_R16G16B16A16_FLOAT ||
97              cb->format == PIPE_FORMAT_R16G16B16X16_FLOAT)) {
98             alpha_func |= R500_FG_ALPHA_FUNC_FP16_ENABLE;
99         } else {
100             alpha_func |= R500_FG_ALPHA_FUNC_8BIT;
101         }
102     }
103 
104     /* Setup alpha-to-coverage. */
105     if (r300->alpha_to_coverage && r300->msaa_enable) {
106         /* Always set 3/6, it improves precision even for 2x and 4x MSAA. */
107         alpha_func |= R300_FG_ALPHA_FUNC_MASK_ENABLE |
108                       R300_FG_ALPHA_FUNC_CFG_3_OF_6;
109     }
110 
111     BEGIN_CS(size);
112     OUT_CS_REG(R300_FG_ALPHA_FUNC, alpha_func);
113     OUT_CS_TABLE(fb->zsbuf ? &dsa->cb_begin : dsa->cb_zb_no_readwrite, size-2);
114     END_CS;
115 }
116 
get_rc_constant_state(float vec[4],struct r300_context * r300,struct rc_constant * constant)117 static void get_rc_constant_state(
118     float vec[4],
119     struct r300_context * r300,
120     struct rc_constant * constant)
121 {
122     struct r300_textures_state* texstate = r300->textures_state.state;
123     struct r300_resource *tex;
124 
125     assert(constant->Type == RC_CONSTANT_STATE);
126 
127     /* vec should either be (0, 0, 0, 1), which should be a relatively safe
128      * RGBA or STRQ value, or it could be one of the RC_CONSTANT_STATE
129      * state factors. */
130 
131     switch (constant->u.State[0]) {
132         /* Factor for converting rectangle coords to
133          * normalized coords. Should only show up on non-r500. */
134         case RC_STATE_R300_TEXRECT_FACTOR:
135             tex = r300_resource(texstate->sampler_views[constant->u.State[1]]->base.texture);
136             vec[0] = 1.0 / tex->tex.width0;
137             vec[1] = 1.0 / tex->tex.height0;
138             vec[2] = 0;
139             vec[3] = 1;
140             break;
141 
142         case RC_STATE_R300_TEXSCALE_FACTOR:
143             tex = r300_resource(texstate->sampler_views[constant->u.State[1]]->base.texture);
144             /* Add a small number to the texture size to work around rounding errors in hw. */
145             vec[0] = tex->b.width0  / (tex->tex.width0  + 0.001f);
146             vec[1] = tex->b.height0 / (tex->tex.height0 + 0.001f);
147             vec[2] = tex->b.depth0  / (tex->tex.depth0  + 0.001f);
148             vec[3] = 1;
149             break;
150 
151         case RC_STATE_R300_VIEWPORT_SCALE:
152             vec[0] = r300->viewport.scale[0];
153             vec[1] = r300->viewport.scale[1];
154             vec[2] = r300->viewport.scale[2];
155             vec[3] = 1;
156             break;
157 
158         case RC_STATE_R300_VIEWPORT_OFFSET:
159             vec[0] = r300->viewport.translate[0];
160             vec[1] = r300->viewport.translate[1];
161             vec[2] = r300->viewport.translate[2];
162             vec[3] = 1;
163             break;
164 
165         default:
166             fprintf(stderr, "r300: Implementation error: "
167                 "Unknown RC_CONSTANT type %d\n", constant->u.State[0]);
168             vec[0] = 0;
169             vec[1] = 0;
170             vec[2] = 0;
171             vec[3] = 1;
172     }
173 }
174 
175 /* Convert a normal single-precision float into the 7.16 format
176  * used by the R300 fragment shader.
177  */
pack_float24(float f)178 uint32_t pack_float24(float f)
179 {
180     union {
181         float fl;
182         uint32_t u;
183     } u;
184     float mantissa;
185     int exponent;
186     uint32_t float24 = 0;
187 
188     if (f == 0.0)
189         return 0;
190 
191     u.fl = f;
192 
193     mantissa = frexpf(f, &exponent);
194 
195     /* Handle -ve */
196     if (mantissa < 0) {
197         float24 |= (1 << 23);
198         mantissa = mantissa * -1.0;
199     }
200     /* Handle exponent, bias of 63 */
201     exponent += 62;
202     float24 |= (exponent << 16);
203     /* Kill 7 LSB of mantissa */
204     float24 |= (u.u & 0x7FFFFF) >> 7;
205 
206     return float24;
207 }
208 
r300_emit_fs(struct r300_context * r300,unsigned size,void * state)209 void r300_emit_fs(struct r300_context* r300, unsigned size, void *state)
210 {
211     struct r300_fragment_shader *fs = r300_fs(r300);
212     CS_LOCALS(r300);
213 
214     WRITE_CS_TABLE(fs->shader->cb_code, fs->shader->cb_code_size);
215 }
216 
r300_emit_fs_constants(struct r300_context * r300,unsigned size,void * state)217 void r300_emit_fs_constants(struct r300_context* r300, unsigned size, void *state)
218 {
219     struct r300_fragment_shader *fs = r300_fs(r300);
220     struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
221     unsigned count = fs->shader->externals_count;
222     unsigned i, j;
223     CS_LOCALS(r300);
224 
225     if (count == 0)
226         return;
227 
228     BEGIN_CS(size);
229     OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X, count * 4);
230     if (buf->remap_table){
231         for (i = 0; i < count; i++) {
232             float *data = (float*)&buf->ptr[buf->remap_table[i]*4];
233             for (j = 0; j < 4; j++)
234                 OUT_CS(pack_float24(data[j]));
235         }
236     } else {
237         for (i = 0; i < count; i++)
238             for (j = 0; j < 4; j++)
239                 OUT_CS(pack_float24(*(float*)&buf->ptr[i*4+j]));
240     }
241 
242     END_CS;
243 }
244 
r300_emit_fs_rc_constant_state(struct r300_context * r300,unsigned size,void * state)245 void r300_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state)
246 {
247     struct r300_fragment_shader *fs = r300_fs(r300);
248     struct rc_constant_list *constants = &fs->shader->code.constants;
249     unsigned i;
250     unsigned count = fs->shader->rc_state_count;
251     unsigned first = fs->shader->externals_count;
252     unsigned end = constants->Count;
253     unsigned j;
254     CS_LOCALS(r300);
255 
256     if (count == 0)
257         return;
258 
259     BEGIN_CS(size);
260     for(i = first; i < end; ++i) {
261         if (constants->Constants[i].Type == RC_CONSTANT_STATE) {
262             float data[4];
263 
264             get_rc_constant_state(data, r300, &constants->Constants[i]);
265 
266             OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X + i * 16, 4);
267             for (j = 0; j < 4; j++)
268                 OUT_CS(pack_float24(data[j]));
269         }
270     }
271     END_CS;
272 }
273 
r500_emit_fs(struct r300_context * r300,unsigned size,void * state)274 void r500_emit_fs(struct r300_context* r300, unsigned size, void *state)
275 {
276     struct r300_fragment_shader *fs = r300_fs(r300);
277     CS_LOCALS(r300);
278 
279     WRITE_CS_TABLE(fs->shader->cb_code, fs->shader->cb_code_size);
280 }
281 
r500_emit_fs_constants(struct r300_context * r300,unsigned size,void * state)282 void r500_emit_fs_constants(struct r300_context* r300, unsigned size, void *state)
283 {
284     struct r300_fragment_shader *fs = r300_fs(r300);
285     struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
286     unsigned count = fs->shader->externals_count;
287     CS_LOCALS(r300);
288 
289     if (count == 0)
290         return;
291 
292     BEGIN_CS(size);
293     OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_CONST);
294     OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, count * 4);
295     if (buf->remap_table){
296         for (unsigned i = 0; i < count; i++) {
297             uint32_t *data = &buf->ptr[buf->remap_table[i]*4];
298             OUT_CS_TABLE(data, 4);
299         }
300     } else {
301         OUT_CS_TABLE(buf->ptr, count * 4);
302     }
303     END_CS;
304 }
305 
r500_emit_fs_rc_constant_state(struct r300_context * r300,unsigned size,void * state)306 void r500_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state)
307 {
308     struct r300_fragment_shader *fs = r300_fs(r300);
309     struct rc_constant_list *constants = &fs->shader->code.constants;
310     unsigned i;
311     unsigned count = fs->shader->rc_state_count;
312     unsigned first = fs->shader->externals_count;
313     unsigned end = constants->Count;
314     CS_LOCALS(r300);
315 
316     if (count == 0)
317         return;
318 
319     BEGIN_CS(size);
320     for(i = first; i < end; ++i) {
321         if (constants->Constants[i].Type == RC_CONSTANT_STATE) {
322             float data[4];
323 
324             get_rc_constant_state(data, r300, &constants->Constants[i]);
325 
326             OUT_CS_REG(R500_GA_US_VECTOR_INDEX,
327                        R500_GA_US_VECTOR_INDEX_TYPE_CONST |
328                        (i & R500_GA_US_VECTOR_INDEX_MASK));
329             OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, 4);
330             OUT_CS_TABLE(data, 4);
331         }
332     }
333     END_CS;
334 }
335 
r300_emit_gpu_flush(struct r300_context * r300,unsigned size,void * state)336 void r300_emit_gpu_flush(struct r300_context *r300, unsigned size, void *state)
337 {
338     struct r300_gpu_flush *gpuflush = (struct r300_gpu_flush*)state;
339     struct pipe_framebuffer_state* fb =
340             (struct pipe_framebuffer_state*)r300->fb_state.state;
341     uint32_t height = fb->height;
342     uint32_t width = fb->width;
343     CS_LOCALS(r300);
344 
345     if (r300->cbzb_clear) {
346         struct r300_surface *surf = r300_surface(fb->cbufs[0]);
347 
348         height = surf->cbzb_height;
349         width = surf->cbzb_width;
350     }
351 
352     DBG(r300, DBG_SCISSOR,
353 	"r300: Scissor width: %i, height: %i, CBZB clear: %s\n",
354 	width, height, r300->cbzb_clear ? "YES" : "NO");
355 
356     BEGIN_CS(size);
357 
358     /* Set up scissors.
359      * By writing to the SC registers, SC & US assert idle. */
360     OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
361     if (r300->screen->caps.is_r500) {
362         OUT_CS(0);
363         OUT_CS(((width  - 1) << R300_SCISSORS_X_SHIFT) |
364                ((height - 1) << R300_SCISSORS_Y_SHIFT));
365     } else {
366         OUT_CS((1440 << R300_SCISSORS_X_SHIFT) |
367                (1440 << R300_SCISSORS_Y_SHIFT));
368         OUT_CS(((width  + 1440-1) << R300_SCISSORS_X_SHIFT) |
369                ((height + 1440-1) << R300_SCISSORS_Y_SHIFT));
370     }
371 
372     /* Flush CB & ZB caches and wait until the 3D engine is idle and clean. */
373     OUT_CS_TABLE(gpuflush->cb_flush_clean, 6);
374     END_CS;
375 }
376 
r300_emit_aa_state(struct r300_context * r300,unsigned size,void * state)377 void r300_emit_aa_state(struct r300_context *r300, unsigned size, void *state)
378 {
379     struct r300_aa_state *aa = (struct r300_aa_state*)state;
380     CS_LOCALS(r300);
381 
382     BEGIN_CS(size);
383     OUT_CS_REG(R300_GB_AA_CONFIG, aa->aa_config);
384 
385     if (aa->dest) {
386         OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_OFFSET, 3);
387         OUT_CS(aa->dest->offset);
388         OUT_CS(aa->dest->pitch & R300_RB3D_AARESOLVE_PITCH_MASK);
389         OUT_CS(R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE |
390                R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE);
391         OUT_CS_RELOC(aa->dest);
392     } else {
393         OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0);
394     }
395 
396     END_CS;
397 }
398 
r300_emit_fb_state(struct r300_context * r300,unsigned size,void * state)399 void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
400 {
401     struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state;
402     struct r300_surface* surf;
403     unsigned i;
404     uint32_t rb3d_cctl = 0;
405 
406     CS_LOCALS(r300);
407 
408     BEGIN_CS(size);
409 
410     if (r300->screen->caps.is_r500) {
411         rb3d_cctl = R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE;
412     }
413     /* NUM_MULTIWRITES replicates COLOR[0] to all colorbuffers. */
414     if (fb->nr_cbufs && r300->fb_multiwrite) {
415         rb3d_cctl |= R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs);
416     }
417     if (r300->cmask_in_use) {
418         rb3d_cctl |= R300_RB3D_CCTL_AA_COMPRESSION_ENABLE |
419                      R300_RB3D_CCTL_CMASK_ENABLE;
420     }
421 
422     OUT_CS_REG(R300_RB3D_CCTL, rb3d_cctl);
423 
424     /* Set up colorbuffers. */
425     for (i = 0; i < fb->nr_cbufs; i++) {
426         surf = r300_surface(r300_get_nonnull_cb(fb, i));
427 
428         OUT_CS_REG(R300_RB3D_COLOROFFSET0 + (4 * i), surf->offset);
429         OUT_CS_RELOC(surf);
430 
431         OUT_CS_REG(R300_RB3D_COLORPITCH0 + (4 * i), surf->pitch);
432         OUT_CS_RELOC(surf);
433 
434         if (r300->cmask_in_use && i == 0) {
435             OUT_CS_REG(R300_RB3D_CMASK_OFFSET0, 0);
436             OUT_CS_REG(R300_RB3D_CMASK_PITCH0, surf->pitch_cmask);
437             OUT_CS_REG(R300_RB3D_COLOR_CLEAR_VALUE, r300->color_clear_value);
438             if (r300->screen->caps.is_r500 && r300->screen->info.drm_minor >= 29) {
439                 OUT_CS_REG_SEQ(R500_RB3D_COLOR_CLEAR_VALUE_AR, 2);
440                 OUT_CS(r300->color_clear_value_ar);
441                 OUT_CS(r300->color_clear_value_gb);
442             }
443         }
444     }
445 
446     /* Set up the ZB part of the CBZB clear. */
447     if (r300->cbzb_clear) {
448         surf = r300_surface(fb->cbufs[0]);
449 
450         OUT_CS_REG(R300_ZB_FORMAT, surf->cbzb_format);
451 
452         OUT_CS_REG(R300_ZB_DEPTHOFFSET, surf->cbzb_midpoint_offset);
453         OUT_CS_RELOC(surf);
454 
455         OUT_CS_REG(R300_ZB_DEPTHPITCH, surf->cbzb_pitch);
456         OUT_CS_RELOC(surf);
457 
458         DBG(r300, DBG_CBZB,
459             "CBZB clearing cbuf %08x %08x\n", surf->cbzb_format,
460             surf->cbzb_pitch);
461     }
462     /* Set up a zbuffer. */
463     else if (fb->zsbuf) {
464         surf = r300_surface(fb->zsbuf);
465 
466         OUT_CS_REG(R300_ZB_FORMAT, surf->format);
467 
468         OUT_CS_REG(R300_ZB_DEPTHOFFSET, surf->offset);
469         OUT_CS_RELOC(surf);
470 
471         OUT_CS_REG(R300_ZB_DEPTHPITCH, surf->pitch);
472         OUT_CS_RELOC(surf);
473 
474         if (r300->hyperz_enabled) {
475             /* HiZ RAM. */
476             OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0);
477             OUT_CS_REG(R300_ZB_HIZ_PITCH, surf->pitch_hiz);
478             /* Z Mask RAM. (compressed zbuffer) */
479             OUT_CS_REG(R300_ZB_ZMASK_OFFSET, 0);
480             OUT_CS_REG(R300_ZB_ZMASK_PITCH, surf->pitch_zmask);
481         }
482     }
483 
484     END_CS;
485 }
486 
r300_emit_hyperz_state(struct r300_context * r300,unsigned size,void * state)487 void r300_emit_hyperz_state(struct r300_context *r300,
488                             unsigned size, void *state)
489 {
490     struct r300_hyperz_state *z = state;
491     CS_LOCALS(r300);
492 
493     if (z->flush)
494         WRITE_CS_TABLE(&z->cb_flush_begin, size);
495     else
496         WRITE_CS_TABLE(&z->cb_begin, size - 2);
497 }
498 
r300_emit_hyperz_end(struct r300_context * r300)499 void r300_emit_hyperz_end(struct r300_context *r300)
500 {
501     struct r300_hyperz_state z =
502             *(struct r300_hyperz_state*)r300->hyperz_state.state;
503 
504     z.flush = 1;
505     z.zb_bw_cntl = 0;
506     z.zb_depthclearvalue = 0;
507     z.sc_hyperz = R300_SC_HYPERZ_ADJ_2;
508     z.gb_z_peq_config = 0;
509 
510     r300_emit_hyperz_state(r300, r300->hyperz_state.size, &z);
511 }
512 
513 #define R300_NIBBLES(x0, y0, x1, y1, x2, y2, d0y, d0x)  \
514     (((x0) & 0xf) | (((y0) & 0xf) << 4) |		   \
515     (((x1) & 0xf) << 8) | (((y1) & 0xf) << 12) |	   \
516     (((x2) & 0xf) << 16) | (((y2) & 0xf) << 20) |	   \
517     (((d0y) & 0xf) << 24) | (((d0x) & 0xf) << 28))
518 
r300_get_mspos(int index,unsigned * p)519 static unsigned r300_get_mspos(int index, unsigned *p)
520 {
521     unsigned reg, i, distx, disty, dist;
522 
523     if (index == 0) {
524         /* MSPOS0 contains positions for samples 0,1,2 as (X,Y) pairs of nibbles,
525          * followed by a (Y,X) pair containing the minimum distance from the pixel
526          * edge:
527          *     X0, Y0, X1, Y1, X2, Y2, D0_Y, D0_X
528          *
529          * There is a quirk when setting D0_X. The value represents the distance
530          * from the left edge of the pixel quad to the first sample in subpixels.
531          * All values less than eight should use the actual value, but „7‟ should
532          * be used for the distance „8‟. The hardware will convert 7 into 8 internally.
533          */
534         distx = 11;
535         for (i = 0; i < 12; i += 2) {
536             if (p[i] < distx)
537                 distx = p[i];
538         }
539 
540         disty = 11;
541         for (i = 1; i < 12; i += 2) {
542             if (p[i] < disty)
543                 disty = p[i];
544         }
545 
546         if (distx == 8)
547             distx = 7;
548 
549         reg = R300_NIBBLES(p[0], p[1], p[2], p[3], p[4], p[5], disty, distx);
550     } else {
551         /* MSPOS1 contains positions for samples 3,4,5 as (X,Y) pairs of nibbles,
552          * followed by the minimum distance from the pixel edge (not sure if X or Y):
553          *     X3, Y3, X4, Y4, X5, Y5, D1
554          */
555         dist = 11;
556         for (i = 0; i < 12; i++) {
557             if (p[i] < dist)
558                 dist = p[i];
559         }
560 
561         reg = R300_NIBBLES(p[6], p[7], p[8], p[9], p[10], p[11], dist, 0);
562     }
563     return reg;
564 }
565 
r300_emit_fb_state_pipelined(struct r300_context * r300,unsigned size,void * state)566 void r300_emit_fb_state_pipelined(struct r300_context *r300,
567                                   unsigned size, void *state)
568 {
569     /* The sample coordinates are in the range [0,11], because
570      * GB_TILE_CONFIG.SUBPIXEL is set to the 1/12 subpixel precision.
571      *
572      * Some sample coordinates reach to neighboring pixels and should not be used.
573      * (e.g. Y=11)
574      *
575      * The unused samples must be set to the positions of other valid samples. */
576     static unsigned sample_locs_1x[12] = {
577         6,6,  6,6,  6,6,  6,6,  6,6,  6,6
578     };
579     static unsigned sample_locs_2x[12] = {
580         3,9,  9,3,  9,3,  9,3,  9,3,  9,3
581     };
582     static unsigned sample_locs_4x[12] = {
583         4,4,  8,8,  2,10,  10,2,  10,2,  10,2
584     };
585     static unsigned sample_locs_6x[12] = {
586         3,1,  7,3,  11,5,  1,7,  5,9,  9,10
587     };
588 
589     struct pipe_framebuffer_state* fb =
590             (struct pipe_framebuffer_state*)r300->fb_state.state;
591     unsigned i, num_cbufs = fb->nr_cbufs;
592     unsigned mspos0, mspos1;
593     CS_LOCALS(r300);
594 
595     /* If we use the multiwrite feature, the colorbuffers 2,3,4 must be
596      * marked as UNUSED in the US block. */
597     if (r300->fb_multiwrite) {
598         num_cbufs = MIN2(num_cbufs, 1);
599     }
600 
601     BEGIN_CS(size);
602 
603     /* Colorbuffer format in the US block.
604      * (must be written after unpipelined regs) */
605     OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4);
606     for (i = 0; i < num_cbufs; i++) {
607         OUT_CS(r300_surface(r300_get_nonnull_cb(fb, i))->format);
608     }
609     for (; i < 1; i++) {
610         OUT_CS(R300_US_OUT_FMT_C4_8 |
611                R300_C0_SEL_B | R300_C1_SEL_G |
612                R300_C2_SEL_R | R300_C3_SEL_A);
613     }
614     for (; i < 4; i++) {
615         OUT_CS(R300_US_OUT_FMT_UNUSED);
616     }
617 
618     /* Set sample positions. It depends on the framebuffer sample count.
619      * These are pipelined regs and as such cannot be moved to the AA state.
620      */
621     switch (r300->num_samples) {
622     default:
623         mspos0 = r300_get_mspos(0, sample_locs_1x);
624         mspos1 = r300_get_mspos(1, sample_locs_1x);
625         break;
626     case 2:
627         mspos0 = r300_get_mspos(0, sample_locs_2x);
628         mspos1 = r300_get_mspos(1, sample_locs_2x);
629         break;
630     case 4:
631         mspos0 = r300_get_mspos(0, sample_locs_4x);
632         mspos1 = r300_get_mspos(1, sample_locs_4x);
633         break;
634     case 6:
635         mspos0 = r300_get_mspos(0, sample_locs_6x);
636         mspos1 = r300_get_mspos(1, sample_locs_6x);
637         break;
638     }
639 
640     OUT_CS_REG_SEQ(R300_GB_MSPOS0, 2);
641     OUT_CS(mspos0);
642     OUT_CS(mspos1);
643     END_CS;
644 }
645 
r300_emit_query_start(struct r300_context * r300,unsigned size,void * state)646 void r300_emit_query_start(struct r300_context *r300, unsigned size, void*state)
647 {
648     struct r300_query *query = r300->query_current;
649     CS_LOCALS(r300);
650 
651     if (!query)
652 	return;
653 
654     BEGIN_CS(size);
655     if (r300->screen->caps.family == CHIP_RV530) {
656         OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
657     } else {
658         OUT_CS_REG(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL);
659     }
660     OUT_CS_REG(R300_ZB_ZPASS_DATA, 0);
661     END_CS;
662     query->begin_emitted = TRUE;
663 }
664 
r300_emit_query_end_frag_pipes(struct r300_context * r300,struct r300_query * query)665 static void r300_emit_query_end_frag_pipes(struct r300_context *r300,
666                                            struct r300_query *query)
667 {
668     struct r300_capabilities* caps = &r300->screen->caps;
669     uint32_t gb_pipes = r300->screen->info.r300_num_gb_pipes;
670     CS_LOCALS(r300);
671 
672     assert(gb_pipes);
673 
674     BEGIN_CS(6 * gb_pipes + 2);
675     /* I'm not so sure I like this switch, but it's hard to be elegant
676      * when there's so many special cases...
677      *
678      * So here's the basic idea. For each pipe, enable writes to it only,
679      * then put out the relocation for ZPASS_ADDR, taking into account a
680      * 4-byte offset for each pipe. RV380 and older are special; they have
681      * only two pipes, and the second pipe's enable is on bit 3, not bit 1,
682      * so there's a chipset cap for that. */
683     switch (gb_pipes) {
684         case 4:
685             /* pipe 3 only */
686             OUT_CS_REG(R300_SU_REG_DEST, 1 << 3);
687             OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 3) * 4);
688             OUT_CS_RELOC(r300->query_current);
689             FALLTHROUGH;
690         case 3:
691             /* pipe 2 only */
692             OUT_CS_REG(R300_SU_REG_DEST, 1 << 2);
693             OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 2) * 4);
694             OUT_CS_RELOC(r300->query_current);
695             FALLTHROUGH;
696         case 2:
697             /* pipe 1 only */
698             /* As mentioned above, accommodate RV380 and older. */
699             OUT_CS_REG(R300_SU_REG_DEST,
700                     1 << (caps->high_second_pipe ? 3 : 1));
701             OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 1) * 4);
702             OUT_CS_RELOC(r300->query_current);
703             FALLTHROUGH;
704         case 1:
705             /* pipe 0 only */
706             OUT_CS_REG(R300_SU_REG_DEST, 1 << 0);
707             OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 0) * 4);
708             OUT_CS_RELOC(r300->query_current);
709             break;
710         default:
711             fprintf(stderr, "r300: Implementation error: Chipset reports %d"
712                     " pixel pipes!\n", gb_pipes);
713             abort();
714     }
715 
716     /* And, finally, reset it to normal... */
717     OUT_CS_REG(R300_SU_REG_DEST, 0xF);
718     END_CS;
719 }
720 
rv530_emit_query_end_single_z(struct r300_context * r300,struct r300_query * query)721 static void rv530_emit_query_end_single_z(struct r300_context *r300,
722                                           struct r300_query *query)
723 {
724     CS_LOCALS(r300);
725 
726     BEGIN_CS(8);
727     OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
728     OUT_CS_REG(R300_ZB_ZPASS_ADDR, query->num_results * 4);
729     OUT_CS_RELOC(r300->query_current);
730     OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
731     END_CS;
732 }
733 
rv530_emit_query_end_double_z(struct r300_context * r300,struct r300_query * query)734 static void rv530_emit_query_end_double_z(struct r300_context *r300,
735                                           struct r300_query *query)
736 {
737     CS_LOCALS(r300);
738 
739     BEGIN_CS(14);
740     OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
741     OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 0) * 4);
742     OUT_CS_RELOC(r300->query_current);
743     OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_1);
744     OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 1) * 4);
745     OUT_CS_RELOC(r300->query_current);
746     OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
747     END_CS;
748 }
749 
r300_emit_query_end(struct r300_context * r300)750 void r300_emit_query_end(struct r300_context* r300)
751 {
752     struct r300_capabilities *caps = &r300->screen->caps;
753     struct r300_query *query = r300->query_current;
754 
755     if (!query)
756 	return;
757 
758     if (query->begin_emitted == FALSE)
759         return;
760 
761     if (caps->family == CHIP_RV530) {
762         if (r300->screen->info.r300_num_z_pipes == 2)
763             rv530_emit_query_end_double_z(r300, query);
764         else
765             rv530_emit_query_end_single_z(r300, query);
766     } else
767         r300_emit_query_end_frag_pipes(r300, query);
768 
769     query->begin_emitted = FALSE;
770     query->num_results += query->num_pipes;
771 
772     /* XXX grab all the results and reset the counter. */
773     if (query->num_results >= query->buf->size / 4 - 4) {
774         query->num_results = (query->buf->size / 4) / 2;
775         fprintf(stderr, "r300: Rewinding OQBO...\n");
776     }
777 }
778 
r300_emit_invariant_state(struct r300_context * r300,unsigned size,void * state)779 void r300_emit_invariant_state(struct r300_context *r300,
780                                unsigned size, void *state)
781 {
782     CS_LOCALS(r300);
783     WRITE_CS_TABLE(state, size);
784 }
785 
r300_emit_rs_state(struct r300_context * r300,unsigned size,void * state)786 void r300_emit_rs_state(struct r300_context* r300, unsigned size, void* state)
787 {
788     struct r300_rs_state* rs = state;
789     CS_LOCALS(r300);
790 
791     BEGIN_CS(size);
792     OUT_CS_TABLE(rs->cb_main, RS_STATE_MAIN_SIZE);
793     if (rs->polygon_offset_enable) {
794         if (r300->zbuffer_bpp == 16) {
795             OUT_CS_TABLE(rs->cb_poly_offset_zb16, 5);
796         } else {
797             OUT_CS_TABLE(rs->cb_poly_offset_zb24, 5);
798         }
799     }
800     END_CS;
801 }
802 
r300_emit_rs_block_state(struct r300_context * r300,unsigned size,void * state)803 void r300_emit_rs_block_state(struct r300_context* r300,
804                               unsigned size, void* state)
805 {
806     struct r300_rs_block* rs = (struct r300_rs_block*)state;
807     unsigned i;
808     /* It's the same for both INST and IP tables */
809     unsigned count = (rs->inst_count & R300_RS_INST_COUNT_MASK) + 1;
810     CS_LOCALS(r300);
811 
812     if (DBG_ON(r300, DBG_RS_BLOCK)) {
813         r500_dump_rs_block(rs);
814 
815         fprintf(stderr, "r300: RS emit:\n");
816 
817         for (i = 0; i < count; i++)
818             fprintf(stderr, "    : ip %d: 0x%08x\n", i, rs->ip[i]);
819 
820         for (i = 0; i < count; i++)
821             fprintf(stderr, "    : inst %d: 0x%08x\n", i, rs->inst[i]);
822 
823         fprintf(stderr, "    : count: 0x%08x inst_count: 0x%08x\n",
824             rs->count, rs->inst_count);
825     }
826 
827     BEGIN_CS(size);
828     OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
829     OUT_CS(rs->vap_vtx_state_cntl);
830     OUT_CS(rs->vap_vsm_vtx_assm);
831     OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
832     OUT_CS(rs->vap_out_vtx_fmt[0]);
833     OUT_CS(rs->vap_out_vtx_fmt[1]);
834     OUT_CS_REG_SEQ(R300_GB_ENABLE, 1);
835     OUT_CS(rs->gb_enable);
836 
837     if (r300->screen->caps.is_r500) {
838         OUT_CS_REG_SEQ(R500_RS_IP_0, count);
839     } else {
840         OUT_CS_REG_SEQ(R300_RS_IP_0, count);
841     }
842     OUT_CS_TABLE(rs->ip, count);
843 
844     OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
845     OUT_CS(rs->count);
846     OUT_CS(rs->inst_count);
847 
848     if (r300->screen->caps.is_r500) {
849         OUT_CS_REG_SEQ(R500_RS_INST_0, count);
850     } else {
851         OUT_CS_REG_SEQ(R300_RS_INST_0, count);
852     }
853     OUT_CS_TABLE(rs->inst, count);
854     END_CS;
855 }
856 
r300_emit_sample_mask(struct r300_context * r300,unsigned size,void * state)857 void r300_emit_sample_mask(struct r300_context *r300,
858                            unsigned size, void *state)
859 {
860     unsigned mask = (*(unsigned*)state) & ((1 << 6)-1);
861     CS_LOCALS(r300);
862 
863     BEGIN_CS(size);
864     OUT_CS_REG(R300_SC_SCREENDOOR,
865                mask | (mask << 6) | (mask << 12) | (mask << 18));
866     END_CS;
867 }
868 
r300_emit_scissor_state(struct r300_context * r300,unsigned size,void * state)869 void r300_emit_scissor_state(struct r300_context* r300,
870                              unsigned size, void* state)
871 {
872     struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state;
873     CS_LOCALS(r300);
874 
875     BEGIN_CS(size);
876     OUT_CS_REG_SEQ(R300_SC_CLIPRECT_TL_0, 2);
877     if (r300->screen->caps.is_r500) {
878         OUT_CS((scissor->minx << R300_CLIPRECT_X_SHIFT) |
879                (scissor->miny << R300_CLIPRECT_Y_SHIFT));
880         OUT_CS(((scissor->maxx - 1) << R300_CLIPRECT_X_SHIFT) |
881                ((scissor->maxy - 1) << R300_CLIPRECT_Y_SHIFT));
882     } else {
883         OUT_CS(((scissor->minx + 1440) << R300_CLIPRECT_X_SHIFT) |
884                ((scissor->miny + 1440) << R300_CLIPRECT_Y_SHIFT));
885         OUT_CS(((scissor->maxx + 1440-1) << R300_CLIPRECT_X_SHIFT) |
886                ((scissor->maxy + 1440-1) << R300_CLIPRECT_Y_SHIFT));
887     }
888     END_CS;
889 }
890 
r300_emit_textures_state(struct r300_context * r300,unsigned size,void * state)891 void r300_emit_textures_state(struct r300_context *r300,
892                               unsigned size, void *state)
893 {
894     struct r300_textures_state *allstate = (struct r300_textures_state*)state;
895     struct r300_texture_sampler_state *texstate;
896     struct r300_resource *tex;
897     unsigned i;
898     boolean has_us_format = r300->screen->caps.has_us_format;
899     CS_LOCALS(r300);
900 
901     BEGIN_CS(size);
902     OUT_CS_REG(R300_TX_ENABLE, allstate->tx_enable);
903 
904     for (i = 0; i < allstate->count; i++) {
905         if ((1 << i) & allstate->tx_enable) {
906             texstate = &allstate->regs[i];
907             tex = r300_resource(allstate->sampler_views[i]->base.texture);
908 
909             OUT_CS_REG(R300_TX_FILTER0_0 + (i * 4), texstate->filter0);
910             OUT_CS_REG(R300_TX_FILTER1_0 + (i * 4), texstate->filter1);
911             OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (i * 4),
912                        texstate->border_color);
913 
914             OUT_CS_REG(R300_TX_FORMAT0_0 + (i * 4), texstate->format.format0);
915             OUT_CS_REG(R300_TX_FORMAT1_0 + (i * 4), texstate->format.format1);
916             OUT_CS_REG(R300_TX_FORMAT2_0 + (i * 4), texstate->format.format2);
917 
918             OUT_CS_REG(R300_TX_OFFSET_0 + (i * 4), texstate->format.tile_config);
919             OUT_CS_RELOC(tex);
920 
921             if (has_us_format) {
922                 OUT_CS_REG(R500_US_FORMAT0_0 + (i * 4),
923                            texstate->format.us_format0);
924             }
925         }
926     }
927     END_CS;
928 }
929 
r300_emit_vertex_arrays(struct r300_context * r300,int offset,boolean indexed,int instance_id)930 void r300_emit_vertex_arrays(struct r300_context* r300, int offset,
931                              boolean indexed, int instance_id)
932 {
933     struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
934     struct pipe_vertex_element *velem = r300->velems->velem;
935     struct r300_resource *buf;
936     int i;
937     unsigned vertex_array_count = r300->velems->count;
938     unsigned packet_size = (vertex_array_count * 3 + 1) / 2;
939     struct pipe_vertex_buffer *vb1, *vb2;
940     unsigned *hw_format_size = r300->velems->format_size;
941     unsigned size1, size2, offset1, offset2, stride1, stride2;
942     CS_LOCALS(r300);
943 
944     BEGIN_CS(2 + packet_size + vertex_array_count * 2);
945     OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size);
946     OUT_CS(vertex_array_count | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
947 
948     if (instance_id == -1) {
949         /* Non-instanced arrays. This ignores instance_divisor and instance_id. */
950         for (i = 0; i < vertex_array_count - 1; i += 2) {
951             vb1 = &vbuf[velem[i].vertex_buffer_index];
952             vb2 = &vbuf[velem[i+1].vertex_buffer_index];
953             size1 = hw_format_size[i];
954             size2 = hw_format_size[i+1];
955 
956             OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) |
957                    R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride));
958             OUT_CS(vb1->buffer_offset + velem[i].src_offset   + offset * vb1->stride);
959             OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride);
960         }
961 
962         if (vertex_array_count & 1) {
963             vb1 = &vbuf[velem[i].vertex_buffer_index];
964             size1 = hw_format_size[i];
965 
966             OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride));
967             OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
968         }
969 
970         for (i = 0; i < vertex_array_count; i++) {
971             buf = r300_resource(vbuf[velem[i].vertex_buffer_index].buffer.resource);
972             OUT_CS_RELOC(buf);
973         }
974     } else {
975         /* Instanced arrays. */
976         for (i = 0; i < vertex_array_count - 1; i += 2) {
977             vb1 = &vbuf[velem[i].vertex_buffer_index];
978             vb2 = &vbuf[velem[i+1].vertex_buffer_index];
979             size1 = hw_format_size[i];
980             size2 = hw_format_size[i+1];
981 
982             if (velem[i].instance_divisor) {
983                 stride1 = 0;
984                 offset1 = vb1->buffer_offset + velem[i].src_offset +
985                           (instance_id / velem[i].instance_divisor) * vb1->stride;
986             } else {
987                 stride1 = vb1->stride;
988                 offset1 = vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride;
989             }
990             if (velem[i+1].instance_divisor) {
991                 stride2 = 0;
992                 offset2 = vb2->buffer_offset + velem[i+1].src_offset +
993                           (instance_id / velem[i+1].instance_divisor) * vb2->stride;
994             } else {
995                 stride2 = vb2->stride;
996                 offset2 = vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride;
997             }
998 
999             OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(stride1) |
1000                    R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(stride2));
1001             OUT_CS(offset1);
1002             OUT_CS(offset2);
1003         }
1004 
1005         if (vertex_array_count & 1) {
1006             vb1 = &vbuf[velem[i].vertex_buffer_index];
1007             size1 = hw_format_size[i];
1008 
1009             if (velem[i].instance_divisor) {
1010                 stride1 = 0;
1011                 offset1 = vb1->buffer_offset + velem[i].src_offset +
1012                           (instance_id / velem[i].instance_divisor) * vb1->stride;
1013             } else {
1014                 stride1 = vb1->stride;
1015                 offset1 = vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride;
1016             }
1017 
1018             OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(stride1));
1019             OUT_CS(offset1);
1020         }
1021 
1022         for (i = 0; i < vertex_array_count; i++) {
1023             buf = r300_resource(vbuf[velem[i].vertex_buffer_index].buffer.resource);
1024             OUT_CS_RELOC(buf);
1025         }
1026     }
1027     END_CS;
1028 }
1029 
r300_emit_vertex_arrays_swtcl(struct r300_context * r300,boolean indexed)1030 void r300_emit_vertex_arrays_swtcl(struct r300_context *r300, boolean indexed)
1031 {
1032     CS_LOCALS(r300);
1033 
1034     DBG(r300, DBG_SWTCL, "r300: Preparing vertex buffer %p for render, "
1035             "vertex size %d\n", r300->vbo,
1036             r300->vertex_info.size);
1037     /* Set the pointer to our vertex buffer. The emitted values are this:
1038      * PACKET3 [3D_LOAD_VBPNTR]
1039      * COUNT   [1]
1040      * FORMAT  [size | stride << 8]
1041      * OFFSET  [offset into BO]
1042      * VBPNTR  [relocated BO]
1043      */
1044     BEGIN_CS(7);
1045     OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
1046     OUT_CS(1 | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
1047     OUT_CS(r300->vertex_info.size |
1048             (r300->vertex_info.size << 8));
1049     OUT_CS(r300->draw_vbo_offset);
1050     OUT_CS(0);
1051 
1052     assert(r300->vbo);
1053     OUT_CS(0xc0001000); /* PKT3_NOP */
1054     OUT_CS(r300->rws->cs_lookup_buffer(&r300->cs, r300->vbo) * 4);
1055     END_CS;
1056 }
1057 
r300_emit_vertex_stream_state(struct r300_context * r300,unsigned size,void * state)1058 void r300_emit_vertex_stream_state(struct r300_context* r300,
1059                                    unsigned size, void* state)
1060 {
1061     struct r300_vertex_stream_state *streams =
1062         (struct r300_vertex_stream_state*)state;
1063     unsigned i;
1064     CS_LOCALS(r300);
1065 
1066     if (DBG_ON(r300, DBG_PSC)) {
1067         fprintf(stderr, "r300: PSC emit:\n");
1068 
1069         for (i = 0; i < streams->count; i++) {
1070             fprintf(stderr, "    : prog_stream_cntl%d: 0x%08x\n", i,
1071                    streams->vap_prog_stream_cntl[i]);
1072         }
1073 
1074         for (i = 0; i < streams->count; i++) {
1075             fprintf(stderr, "    : prog_stream_cntl_ext%d: 0x%08x\n", i,
1076                    streams->vap_prog_stream_cntl_ext[i]);
1077         }
1078     }
1079 
1080     BEGIN_CS(size);
1081     OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, streams->count);
1082     OUT_CS_TABLE(streams->vap_prog_stream_cntl, streams->count);
1083     OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, streams->count);
1084     OUT_CS_TABLE(streams->vap_prog_stream_cntl_ext, streams->count);
1085     END_CS;
1086 }
1087 
r300_emit_pvs_flush(struct r300_context * r300,unsigned size,void * state)1088 void r300_emit_pvs_flush(struct r300_context* r300, unsigned size, void* state)
1089 {
1090     CS_LOCALS(r300);
1091 
1092     BEGIN_CS(size);
1093     OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
1094     END_CS;
1095 }
1096 
r300_emit_vap_invariant_state(struct r300_context * r300,unsigned size,void * state)1097 void r300_emit_vap_invariant_state(struct r300_context *r300,
1098                                    unsigned size, void *state)
1099 {
1100     CS_LOCALS(r300);
1101     WRITE_CS_TABLE(state, size);
1102 }
1103 
r300_emit_vs_state(struct r300_context * r300,unsigned size,void * state)1104 void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
1105 {
1106     struct r300_vertex_shader_code* vs = ((struct r300_vertex_shader*)state)->shader;
1107     struct r300_vertex_program_code* code = &vs->code;
1108     struct r300_screen* r300screen = r300->screen;
1109     unsigned instruction_count = code->length / 4;
1110 
1111     unsigned vtx_mem_size = r300screen->caps.is_r500 ? 128 : 72;
1112     unsigned input_count = MAX2(util_bitcount(code->InputsRead), 1);
1113     unsigned output_count = MAX2(util_bitcount(code->OutputsWritten), 1);
1114     unsigned temp_count = MAX2(code->num_temporaries, 1);
1115 
1116     unsigned pvs_num_slots = MIN3(vtx_mem_size / input_count,
1117                                   vtx_mem_size / output_count, 10);
1118     unsigned pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 5);
1119 
1120     CS_LOCALS(r300);
1121 
1122     BEGIN_CS(size);
1123 
1124     /* R300_VAP_PVS_CODE_CNTL_0
1125      * R300_VAP_PVS_CONST_CNTL
1126      * R300_VAP_PVS_CODE_CNTL_1
1127      * See the r5xx docs for instructions on how to use these. */
1128     OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, R300_PVS_FIRST_INST(0) |
1129 	       R300_PVS_XYZW_VALID_INST(instruction_count - 1) |
1130 	       R300_PVS_LAST_INST(instruction_count - 1));
1131     OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, code->last_input_read);
1132 
1133     OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0);
1134     OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->length);
1135     OUT_CS_TABLE(code->body.d, code->length);
1136 
1137     OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(pvs_num_slots) |
1138             R300_PVS_NUM_CNTLRS(pvs_num_controllers) |
1139             R300_PVS_NUM_FPUS(r300screen->caps.num_vert_fpus) |
1140             R300_PVS_VF_MAX_VTX_NUM(12) |
1141             (r300->clip_halfz ? R300_DX_CLIP_SPACE_DEF : 0) |
1142             (r300screen->caps.is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));
1143 
1144     /* Emit flow control instructions.  Even if there are no fc instructions,
1145      * we still need to write the registers to make sure they are cleared. */
1146     OUT_CS_REG(R300_VAP_PVS_FLOW_CNTL_OPC, code->fc_ops);
1147     if (r300screen->caps.is_r500) {
1148         OUT_CS_REG_SEQ(R500_VAP_PVS_FLOW_CNTL_ADDRS_LW_0, R300_VS_MAX_FC_OPS * 2);
1149         OUT_CS_TABLE(code->fc_op_addrs.r500, R300_VS_MAX_FC_OPS * 2);
1150     } else {
1151         OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_ADDRS_0, R300_VS_MAX_FC_OPS);
1152         OUT_CS_TABLE(code->fc_op_addrs.r300, R300_VS_MAX_FC_OPS);
1153     }
1154     OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_LOOP_INDEX_0, R300_VS_MAX_FC_OPS);
1155     OUT_CS_TABLE(code->fc_loop_index, R300_VS_MAX_FC_OPS);
1156 
1157     END_CS;
1158 }
1159 
r300_emit_vs_constants(struct r300_context * r300,unsigned size,void * state)1160 void r300_emit_vs_constants(struct r300_context* r300,
1161                             unsigned size, void *state)
1162 {
1163     unsigned count = r300_vs(r300)->shader->externals_count;
1164     struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
1165     struct r300_vertex_shader_code *vs = r300_vs(r300)->shader;
1166     unsigned i;
1167     int imm_first = vs->externals_count;
1168     int imm_end = vs->code.constants.Count;
1169     int imm_count = vs->immediates_count;
1170     CS_LOCALS(r300);
1171 
1172     BEGIN_CS(size);
1173     OUT_CS_REG(R300_VAP_PVS_CONST_CNTL,
1174                R300_PVS_CONST_BASE_OFFSET(buf->buffer_base) |
1175                R300_PVS_MAX_CONST_ADDR(MAX2(imm_end - 1, 0)));
1176     if (vs->externals_count) {
1177         OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
1178                    (r300->screen->caps.is_r500 ?
1179                    R500_PVS_CONST_START : R300_PVS_CONST_START) + buf->buffer_base);
1180         OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, count * 4);
1181         if (buf->remap_table){
1182             for (i = 0; i < count; i++) {
1183                 uint32_t *data = &buf->ptr[buf->remap_table[i]*4];
1184                 OUT_CS_TABLE(data, 4);
1185             }
1186         } else {
1187             OUT_CS_TABLE(buf->ptr, count * 4);
1188         }
1189     }
1190 
1191     /* Emit immediates. */
1192     if (imm_count) {
1193         OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
1194                    (r300->screen->caps.is_r500 ?
1195                    R500_PVS_CONST_START : R300_PVS_CONST_START) +
1196                    buf->buffer_base + imm_first);
1197         OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, imm_count * 4);
1198         for (i = imm_first; i < imm_end; i++) {
1199             const float *data = vs->code.constants.Constants[i].u.Immediate;
1200             OUT_CS_TABLE(data, 4);
1201         }
1202     }
1203     END_CS;
1204 }
1205 
r300_emit_viewport_state(struct r300_context * r300,unsigned size,void * state)1206 void r300_emit_viewport_state(struct r300_context* r300,
1207                               unsigned size, void* state)
1208 {
1209     struct r300_viewport_state* viewport = (struct r300_viewport_state*)state;
1210     CS_LOCALS(r300);
1211 
1212     BEGIN_CS(size);
1213     OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
1214     OUT_CS_TABLE(&viewport->xscale, 6);
1215     OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
1216     END_CS;
1217 }
1218 
r300_emit_hiz_clear(struct r300_context * r300,unsigned size,void * state)1219 void r300_emit_hiz_clear(struct r300_context *r300, unsigned size, void *state)
1220 {
1221     struct pipe_framebuffer_state *fb =
1222         (struct pipe_framebuffer_state*)r300->fb_state.state;
1223     struct r300_resource* tex;
1224     CS_LOCALS(r300);
1225 
1226     tex = r300_resource(fb->zsbuf->texture);
1227 
1228     BEGIN_CS(size);
1229     OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_HIZ, 2);
1230     OUT_CS(0);
1231     OUT_CS(tex->tex.hiz_dwords[fb->zsbuf->u.tex.level]);
1232     OUT_CS(r300->hiz_clear_value);
1233     END_CS;
1234 
1235     /* Mark the current zbuffer's hiz ram as in use. */
1236     r300->hiz_in_use = TRUE;
1237     r300->hiz_func = HIZ_FUNC_NONE;
1238     r300_mark_atom_dirty(r300, &r300->hyperz_state);
1239 }
1240 
r300_emit_zmask_clear(struct r300_context * r300,unsigned size,void * state)1241 void r300_emit_zmask_clear(struct r300_context *r300, unsigned size, void *state)
1242 {
1243     struct pipe_framebuffer_state *fb =
1244         (struct pipe_framebuffer_state*)r300->fb_state.state;
1245     struct r300_resource *tex;
1246     CS_LOCALS(r300);
1247 
1248     tex = r300_resource(fb->zsbuf->texture);
1249 
1250     BEGIN_CS(size);
1251     OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_ZMASK, 2);
1252     OUT_CS(0);
1253     OUT_CS(tex->tex.zmask_dwords[fb->zsbuf->u.tex.level]);
1254     OUT_CS(0);
1255     END_CS;
1256 
1257     /* Mark the current zbuffer's zmask as in use. */
1258     r300->zmask_in_use = TRUE;
1259     r300_mark_atom_dirty(r300, &r300->hyperz_state);
1260 }
1261 
r300_emit_cmask_clear(struct r300_context * r300,unsigned size,void * state)1262 void r300_emit_cmask_clear(struct r300_context *r300, unsigned size, void *state)
1263 {
1264     struct pipe_framebuffer_state *fb =
1265         (struct pipe_framebuffer_state*)r300->fb_state.state;
1266     struct r300_resource *tex;
1267     CS_LOCALS(r300);
1268 
1269     tex = r300_resource(fb->cbufs[0]->texture);
1270 
1271     BEGIN_CS(size);
1272     OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_CMASK, 2);
1273     OUT_CS(0);
1274     OUT_CS(tex->tex.cmask_dwords);
1275     OUT_CS(0);
1276     END_CS;
1277 
1278     /* Mark the current zbuffer's zmask as in use. */
1279     r300->cmask_in_use = TRUE;
1280     r300_mark_fb_state_dirty(r300, R300_CHANGED_CMASK_ENABLE);
1281 }
1282 
r300_emit_ztop_state(struct r300_context * r300,unsigned size,void * state)1283 void r300_emit_ztop_state(struct r300_context* r300,
1284                           unsigned size, void* state)
1285 {
1286     struct r300_ztop_state* ztop = (struct r300_ztop_state*)state;
1287     CS_LOCALS(r300);
1288 
1289     BEGIN_CS(size);
1290     OUT_CS_REG(R300_ZB_ZTOP, ztop->z_buffer_top);
1291     END_CS;
1292 }
1293 
r300_emit_texture_cache_inval(struct r300_context * r300,unsigned size,void * state)1294 void r300_emit_texture_cache_inval(struct r300_context* r300, unsigned size, void* state)
1295 {
1296     CS_LOCALS(r300);
1297 
1298     BEGIN_CS(size);
1299     OUT_CS_REG(R300_TX_INVALTAGS, 0);
1300     END_CS;
1301 }
1302 
r300_emit_buffer_validate(struct r300_context * r300,boolean do_validate_vertex_buffers,struct pipe_resource * index_buffer)1303 boolean r300_emit_buffer_validate(struct r300_context *r300,
1304                                   boolean do_validate_vertex_buffers,
1305                                   struct pipe_resource *index_buffer)
1306 {
1307     struct pipe_framebuffer_state *fb =
1308         (struct pipe_framebuffer_state*)r300->fb_state.state;
1309     struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state;
1310     struct r300_textures_state *texstate =
1311         (struct r300_textures_state*)r300->textures_state.state;
1312     struct r300_resource *tex;
1313     unsigned i;
1314     boolean flushed = FALSE;
1315 
1316 validate:
1317     if (r300->fb_state.dirty) {
1318         /* Color buffers... */
1319         for (i = 0; i < fb->nr_cbufs; i++) {
1320             if (!fb->cbufs[i])
1321                 continue;
1322             tex = r300_resource(fb->cbufs[i]->texture);
1323             assert(tex && tex->buf && "cbuf is marked, but NULL!");
1324             r300->rws->cs_add_buffer(&r300->cs, tex->buf,
1325                                     RADEON_USAGE_READWRITE | RADEON_USAGE_SYNCHRONIZED |
1326                                     (tex->b.nr_samples > 1 ?
1327                                         RADEON_PRIO_COLOR_BUFFER_MSAA :
1328                                         RADEON_PRIO_COLOR_BUFFER),
1329                                     r300_surface(fb->cbufs[i])->domain);
1330         }
1331         /* ...depth buffer... */
1332         if (fb->zsbuf) {
1333             tex = r300_resource(fb->zsbuf->texture);
1334             assert(tex && tex->buf && "zsbuf is marked, but NULL!");
1335             r300->rws->cs_add_buffer(&r300->cs, tex->buf,
1336                                     RADEON_USAGE_READWRITE | RADEON_USAGE_SYNCHRONIZED |
1337                                     (tex->b.nr_samples > 1 ?
1338                                         RADEON_PRIO_DEPTH_BUFFER_MSAA :
1339                                         RADEON_PRIO_DEPTH_BUFFER),
1340                                     r300_surface(fb->zsbuf)->domain);
1341         }
1342     }
1343     /* The AA resolve buffer. */
1344     if (r300->aa_state.dirty) {
1345         if (aa->dest) {
1346             r300->rws->cs_add_buffer(&r300->cs, aa->dest->buf,
1347                                     RADEON_USAGE_WRITE | RADEON_USAGE_SYNCHRONIZED |
1348                                     RADEON_PRIO_COLOR_BUFFER,
1349                                     aa->dest->domain);
1350         }
1351     }
1352     if (r300->textures_state.dirty) {
1353         /* ...textures... */
1354         for (i = 0; i < texstate->count; i++) {
1355             if (!(texstate->tx_enable & (1U << i))) {
1356                 continue;
1357             }
1358 
1359             tex = r300_resource(texstate->sampler_views[i]->base.texture);
1360             r300->rws->cs_add_buffer(&r300->cs, tex->buf,
1361                                      RADEON_USAGE_READ | RADEON_USAGE_SYNCHRONIZED |
1362                                      RADEON_PRIO_SAMPLER_TEXTURE,
1363                                     tex->domain);
1364         }
1365     }
1366     /* ...occlusion query buffer... */
1367     if (r300->query_current)
1368         r300->rws->cs_add_buffer(&r300->cs, r300->query_current->buf,
1369                                  RADEON_USAGE_WRITE | RADEON_USAGE_SYNCHRONIZED |
1370                                  RADEON_PRIO_QUERY,
1371                                  RADEON_DOMAIN_GTT);
1372     /* ...vertex buffer for SWTCL path... */
1373     if (r300->vbo)
1374         r300->rws->cs_add_buffer(&r300->cs, r300->vbo,
1375                                  RADEON_USAGE_READ | RADEON_USAGE_SYNCHRONIZED |
1376                                  RADEON_PRIO_VERTEX_BUFFER,
1377                                  RADEON_DOMAIN_GTT);
1378     /* ...vertex buffers for HWTCL path... */
1379     if (do_validate_vertex_buffers && r300->vertex_arrays_dirty) {
1380         struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
1381         struct pipe_vertex_buffer *last = r300->vertex_buffer +
1382                                       r300->nr_vertex_buffers;
1383         struct pipe_resource *buf;
1384 
1385         for (; vbuf != last; vbuf++) {
1386             buf = vbuf->buffer.resource;
1387             if (!buf)
1388                 continue;
1389 
1390             r300->rws->cs_add_buffer(&r300->cs, r300_resource(buf)->buf,
1391                                     RADEON_USAGE_READ | RADEON_USAGE_SYNCHRONIZED |
1392                                     RADEON_PRIO_SAMPLER_BUFFER,
1393                                     r300_resource(buf)->domain);
1394         }
1395     }
1396     /* ...and index buffer for HWTCL path. */
1397     if (index_buffer)
1398         r300->rws->cs_add_buffer(&r300->cs, r300_resource(index_buffer)->buf,
1399                                 RADEON_USAGE_READ | RADEON_USAGE_SYNCHRONIZED |
1400                                 RADEON_PRIO_INDEX_BUFFER,
1401                                 r300_resource(index_buffer)->domain);
1402 
1403     /* Now do the validation (flush is called inside cs_validate on failure). */
1404     if (!r300->rws->cs_validate(&r300->cs)) {
1405         /* Ooops, an infinite loop, give up. */
1406         if (flushed)
1407             return FALSE;
1408 
1409         flushed = TRUE;
1410         goto validate;
1411     }
1412 
1413     return TRUE;
1414 }
1415 
r300_get_num_dirty_dwords(struct r300_context * r300)1416 unsigned r300_get_num_dirty_dwords(struct r300_context *r300)
1417 {
1418     struct r300_atom* atom;
1419     unsigned dwords = 0;
1420 
1421     foreach_dirty_atom(r300, atom) {
1422         if (atom->dirty) {
1423             dwords += atom->size;
1424         }
1425     }
1426 
1427     /* let's reserve some more, just in case */
1428     dwords += 32;
1429 
1430     return dwords;
1431 }
1432 
r300_get_num_cs_end_dwords(struct r300_context * r300)1433 unsigned r300_get_num_cs_end_dwords(struct r300_context *r300)
1434 {
1435     unsigned dwords = 0;
1436 
1437     /* Emitted in flush. */
1438     dwords += 26; /* emit_query_end */
1439     dwords += r300->hyperz_state.size + 2; /* emit_hyperz_end + zcache flush */
1440     if (r300->screen->caps.is_r500)
1441         dwords += 2; /* emit_index_bias */
1442     dwords += 3; /* MSPOS */
1443 
1444     return dwords;
1445 }
1446 
1447 /* Emit all dirty state. */
r300_emit_dirty_state(struct r300_context * r300)1448 void r300_emit_dirty_state(struct r300_context* r300)
1449 {
1450     struct r300_atom *atom;
1451 
1452     foreach_dirty_atom(r300, atom) {
1453         if (atom->dirty) {
1454             atom->emit(r300, atom->size, atom->state);
1455             atom->dirty = FALSE;
1456         }
1457     }
1458 
1459     r300->first_dirty = NULL;
1460     r300->last_dirty = NULL;
1461     r300->dirty_hw++;
1462 }
1463