1# Copyright © 2018 Intel Corporation
2
3# Permission is hereby granted, free of charge, to any person obtaining a copy
4# of this software and associated documentation files (the "Software"), to deal
5# in the Software without restriction, including without limitation the rights
6# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7# copies of the Software, and to permit persons to whom the Software is
8# furnished to do so, subject to the following conditions:
9
10# The above copyright notice and this permission notice shall be included in
11# all copies or substantial portions of the Software.
12
13# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
19# SOFTWARE.
20
21
22opengl32_link_args = []
23if cc.get_id() == 'gcc' and host_machine.cpu_family() != 'x86_64'
24  opengl32_link_args += ['-Wl,--enable-stdcall-fixup']
25endif
26
27if cc.get_id() == 'gcc' and host_machine.cpu_family() != 'x86_64'
28  ogl_def = 'opengl32.mingw.def'
29else
30  ogl_def = 'opengl32.def'
31endif
32
33libopengl32 = shared_library(
34  'opengl32',
35  ['stw_wgl.c'],
36  vs_module_defs : ogl_def,
37  include_directories : [
38    inc_include, inc_wgl, inc_src,
39  ],
40  link_with : [
41    libgallium_wgl, libglapi_static, libglapi
42  ],
43  dependencies : [
44    idep_mesautil
45  ],
46  c_args : ['-D_GDI32_'],
47  link_args : opengl32_link_args,
48  name_prefix : '',  # otherwise mingw will create libopengl32.dll
49  install : true,
50)
51
52if with_tests
53  extra_test_defs = []
54
55  # The generated MinGW 32-bits import libraries are always broken due to missing @nn suffix on
56  # symbols, no matter what we do.  So instead we use the builtin libopengl32.a
57  extra_test_deps = [cpp.find_library('opengl32')]
58
59  if with_gallium_d3d12
60    extra_test_defs += ['-DGALLIUM_D3D12']
61    extra_test_deps += [cpp.find_library('d3d12')]
62  endif
63
64  test_wgl = executable(
65    'test_wgl',
66    files('tests/wgl_tests.cpp'),
67    cpp_args : [cpp_msvc_compat_args, extra_test_defs],
68    dependencies : [idep_gtest, dep_dxheaders, extra_test_deps],
69  )
70
71  # The CI pipeline for MinGW doesn't support creating a window, so don't run these tests there
72  if with_tests and cc.get_id() != 'gcc'
73    wgl_test_env = environment()
74    wgl_test_env.append('PATH', libgallium_wgl_build_dir)
75    if with_shared_glapi
76      wgl_test_env.append('PATH', libglapi_build_dir)
77    endif
78
79    test(
80      'wgl',
81      test_wgl,
82      suite : ['wgl'],
83      env : wgl_test_env,
84      depends : [libopengl32],
85      protocol : gtest_test_protocol,
86    )
87  endif
88endif
89