1 
2 #include "main/macros.h"
3 #include "main/mtypes.h"
4 #include "main/enums.h"
5 #include "main/bufferobj.h"
6 #include "main/context.h"
7 #include "main/formats.h"
8 #include "main/glformats.h"
9 #include "main/image.h"
10 #include "main/pbo.h"
11 #include "main/renderbuffer.h"
12 #include "main/texcompress.h"
13 #include "main/texgetimage.h"
14 #include "main/texobj.h"
15 #include "main/teximage.h"
16 #include "main/texstore.h"
17 #include "main/glthread.h"
18 
19 #include "drivers/common/meta.h"
20 
21 #include "intel_mipmap_tree.h"
22 #include "intel_buffer_objects.h"
23 #include "intel_batchbuffer.h"
24 #include "intel_tex.h"
25 #include "intel_fbo.h"
26 #include "intel_image.h"
27 #include "brw_context.h"
28 #include "brw_blorp.h"
29 
30 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
31 
32 /* Make sure one doesn't end up shrinking base level zero unnecessarily.
33  * Determining the base level dimension by shifting higher level dimension
34  * ends up in off-by-one value in case base level has NPOT size (for example,
35  * 293 != 146 << 1).
36  * Choose the original base level dimension when shifted dimensions agree.
37  * Otherwise assume real resize is intended and use the new shifted value.
38  */
39 static unsigned
get_base_dim(unsigned old_base_dim,unsigned new_level_dim,unsigned level)40 get_base_dim(unsigned old_base_dim, unsigned new_level_dim, unsigned level)
41 {
42    const unsigned old_level_dim = old_base_dim >> level;
43    const unsigned new_base_dim = new_level_dim << level;
44 
45    return old_level_dim == new_level_dim ? old_base_dim : new_base_dim;
46 }
47 
48 /* Work back from the specified level of the image to the baselevel and create a
49  * miptree of that size.
50  */
51 struct intel_mipmap_tree *
intel_miptree_create_for_teximage(struct brw_context * brw,struct intel_texture_object * intelObj,struct intel_texture_image * intelImage,enum intel_miptree_create_flags flags)52 intel_miptree_create_for_teximage(struct brw_context *brw,
53 				  struct intel_texture_object *intelObj,
54 				  struct intel_texture_image *intelImage,
55                                   enum intel_miptree_create_flags flags)
56 {
57    GLuint lastLevel;
58    int width, height, depth;
59    unsigned old_width = 0, old_height = 0, old_depth = 0;
60    const struct intel_mipmap_tree *old_mt = intelObj->mt;
61    const unsigned level = intelImage->base.Base.Level;
62 
63    intel_get_image_dims(&intelImage->base.Base, &width, &height, &depth);
64 
65    if (old_mt) {
66       old_width = old_mt->surf.logical_level0_px.width;
67       old_height = old_mt->surf.logical_level0_px.height;
68       old_depth = old_mt->surf.dim == ISL_SURF_DIM_3D ?
69                      old_mt->surf.logical_level0_px.depth :
70                      old_mt->surf.logical_level0_px.array_len;
71    }
72 
73    DBG("%s\n", __func__);
74 
75    /* Figure out image dimensions at start level. */
76    switch(intelObj->base.Target) {
77    case GL_TEXTURE_2D_MULTISAMPLE:
78    case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
79    case GL_TEXTURE_RECTANGLE:
80    case GL_TEXTURE_EXTERNAL_OES:
81       assert(level == 0);
82       break;
83    case GL_TEXTURE_3D:
84       depth = old_mt ? get_base_dim(old_depth, depth, level) :
85                        depth << level;
86       /* Fall through */
87    case GL_TEXTURE_2D:
88    case GL_TEXTURE_2D_ARRAY:
89    case GL_TEXTURE_CUBE_MAP:
90    case GL_TEXTURE_CUBE_MAP_ARRAY:
91       height = old_mt ? get_base_dim(old_height, height, level) :
92                         height << level;
93       /* Fall through */
94    case GL_TEXTURE_1D:
95    case GL_TEXTURE_1D_ARRAY:
96       width = old_mt ? get_base_dim(old_width, width, level) :
97                        width << level;
98       break;
99    default:
100       unreachable("Unexpected target");
101    }
102 
103    /* Guess a reasonable value for lastLevel.  This is probably going
104     * to be wrong fairly often and might mean that we have to look at
105     * resizable buffers, or require that buffers implement lazy
106     * pagetable arrangements.
107     */
108    if ((intelObj->base.Sampler.MinFilter == GL_NEAREST ||
109         intelObj->base.Sampler.MinFilter == GL_LINEAR) &&
110        intelImage->base.Base.Level == 0 &&
111        !intelObj->base.GenerateMipmap) {
112       lastLevel = 0;
113    } else {
114       lastLevel = _mesa_get_tex_max_num_levels(intelObj->base.Target,
115                                                width, height, depth) - 1;
116    }
117 
118    return intel_miptree_create(brw,
119 			       intelObj->base.Target,
120 			       intelImage->base.Base.TexFormat,
121 			       0,
122 			       lastLevel,
123 			       width,
124 			       height,
125 			       depth,
126                                MAX2(intelImage->base.Base.NumSamples, 1),
127                                flags);
128 }
129 
130 static bool
intel_texsubimage_blorp(struct brw_context * brw,GLuint dims,struct gl_texture_image * tex_image,unsigned x,unsigned y,unsigned z,unsigned width,unsigned height,unsigned depth,GLenum format,GLenum type,const void * pixels,const struct gl_pixelstore_attrib * packing)131 intel_texsubimage_blorp(struct brw_context *brw, GLuint dims,
132                         struct gl_texture_image *tex_image,
133                         unsigned x, unsigned y, unsigned z,
134                         unsigned width, unsigned height, unsigned depth,
135                         GLenum format, GLenum type, const void *pixels,
136                         const struct gl_pixelstore_attrib *packing)
137 {
138    struct intel_texture_image *intel_image = intel_texture_image(tex_image);
139    const unsigned mt_level = tex_image->Level + tex_image->TexObject->MinLevel;
140    const unsigned mt_z = tex_image->TexObject->MinLayer + tex_image->Face + z;
141 
142    /* The blorp path can't understand crazy format hackery */
143    if (_mesa_base_tex_format(&brw->ctx, tex_image->InternalFormat) !=
144        _mesa_get_format_base_format(tex_image->TexFormat))
145       return false;
146 
147    return brw_blorp_upload_miptree(brw, intel_image->mt, tex_image->TexFormat,
148                                    mt_level, x, y, mt_z, width, height, depth,
149                                    tex_image->TexObject->Target, format, type,
150                                    pixels, packing);
151 }
152 
153 /**
154  * \brief A fast path for glTexImage and glTexSubImage.
155  *
156  * This fast path is taken when the texture format is BGRA, RGBA,
157  * A or L and when the texture memory is X- or Y-tiled.  It uploads
158  * the texture data by mapping the texture memory without a GTT fence, thus
159  * acquiring a tiled view of the memory, and then copying sucessive
160  * spans within each tile.
161  *
162  * This is a performance win over the conventional texture upload path because
163  * it avoids the performance penalty of writing through the write-combine
164  * buffer. In the conventional texture upload path,
165  * texstore.c:store_texsubimage(), the texture memory is mapped through a GTT
166  * fence, thus acquiring a linear view of the memory, then each row in the
167  * image is memcpy'd. In this fast path, we replace each row's copy with
168  * a sequence of copies over each linear span in tile.
169  *
170  * One use case is Google Chrome's paint rectangles.  Chrome (as
171  * of version 21) renders each page as a tiling of 256x256 GL_BGRA textures.
172  * Each page's content is initially uploaded with glTexImage2D and damaged
173  * regions are updated with glTexSubImage2D. On some workloads, the
174  * performance gain of this fastpath on Sandybridge is over 5x.
175  */
176 static bool
intel_texsubimage_tiled_memcpy(struct gl_context * ctx,GLuint dims,struct gl_texture_image * texImage,GLint xoffset,GLint yoffset,GLint zoffset,GLsizei width,GLsizei height,GLsizei depth,GLenum format,GLenum type,const GLvoid * pixels,const struct gl_pixelstore_attrib * packing)177 intel_texsubimage_tiled_memcpy(struct gl_context * ctx,
178                                GLuint dims,
179                                struct gl_texture_image *texImage,
180                                GLint xoffset, GLint yoffset, GLint zoffset,
181                                GLsizei width, GLsizei height, GLsizei depth,
182                                GLenum format, GLenum type,
183                                const GLvoid *pixels,
184                                const struct gl_pixelstore_attrib *packing)
185 {
186    struct brw_context *brw = brw_context(ctx);
187    const struct gen_device_info *devinfo = &brw->screen->devinfo;
188    struct intel_texture_image *image = intel_texture_image(texImage);
189    int src_pitch;
190 
191    /* The miptree's buffer. */
192    struct brw_bo *bo;
193 
194    uint32_t cpp;
195    isl_memcpy_type copy_type;
196 
197    /* This fastpath is restricted to specific texture types:
198     * a 2D BGRA, RGBA, L8 or A8 texture. It could be generalized to support
199     * more types.
200     *
201     * FINISHME: The restrictions below on packing alignment and packing row
202     * length are likely unneeded now because we calculate the source stride
203     * with _mesa_image_row_stride. However, before removing the restrictions
204     * we need tests.
205     */
206    if (!devinfo->has_llc ||
207        !(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) ||
208        !(texImage->TexObject->Target == GL_TEXTURE_2D ||
209          texImage->TexObject->Target == GL_TEXTURE_RECTANGLE) ||
210        pixels == NULL ||
211        packing->BufferObj ||
212        packing->Alignment > 4 ||
213        packing->SkipPixels > 0 ||
214        packing->SkipRows > 0 ||
215        (packing->RowLength != 0 && packing->RowLength != width) ||
216        packing->SwapBytes ||
217        packing->LsbFirst ||
218        packing->Invert)
219       return false;
220 
221    /* Only a simple blit, no scale, bias or other mapping. */
222    if (ctx->_ImageTransferState)
223       return false;
224 
225    copy_type = intel_miptree_get_memcpy_type(texImage->TexFormat, format, type,
226                                              &cpp);
227    if (copy_type == ISL_MEMCPY_INVALID)
228       return false;
229 
230    /* If this is a nontrivial texture view, let another path handle it instead. */
231    if (texImage->TexObject->MinLayer)
232       return false;
233 
234    if (!image->mt ||
235        (image->mt->surf.tiling != ISL_TILING_X &&
236         image->mt->surf.tiling != ISL_TILING_Y0)) {
237       /* The algorithm is written only for X- or Y-tiled memory. */
238       return false;
239    }
240 
241    /* linear_to_tiled() assumes that if the object is swizzled, it is using
242     * I915_BIT6_SWIZZLE_9_10 for X and I915_BIT6_SWIZZLE_9 for Y.  This is only
243     * true on gen5 and above.
244     *
245     * The killer on top is that some gen4 have an L-shaped swizzle mode, where
246     * parts of the memory aren't swizzled at all. Userspace just can't handle
247     * that.
248     */
249    if (devinfo->gen < 5 && brw->has_swizzling)
250       return false;
251 
252    int level = texImage->Level + texImage->TexObject->MinLevel;
253 
254    /* Since we are going to write raw data to the miptree, we need to resolve
255     * any pending fast color clears before we start.
256     */
257    assert(image->mt->surf.logical_level0_px.depth == 1);
258    assert(image->mt->surf.logical_level0_px.array_len == 1);
259 
260    intel_miptree_access_raw(brw, image->mt, level, 0, true);
261 
262    bo = image->mt->bo;
263 
264    if (brw_batch_references(&brw->batch, bo)) {
265       perf_debug("Flushing before mapping a referenced bo.\n");
266       intel_batchbuffer_flush(brw);
267    }
268 
269    void *map = brw_bo_map(brw, bo, MAP_WRITE | MAP_RAW);
270    if (map == NULL) {
271       DBG("%s: failed to map bo\n", __func__);
272       return false;
273    }
274 
275    src_pitch = _mesa_image_row_stride(packing, width, format, type);
276 
277    /* We postponed printing this message until having committed to executing
278     * the function.
279     */
280    DBG("%s: level=%d offset=(%d,%d) (w,h)=(%d,%d) format=0x%x type=0x%x "
281        "mesa_format=0x%x tiling=%d "
282        "packing=(alignment=%d row_length=%d skip_pixels=%d skip_rows=%d) ",
283        __func__, texImage->Level, xoffset, yoffset, width, height,
284        format, type, texImage->TexFormat, image->mt->surf.tiling,
285        packing->Alignment, packing->RowLength, packing->SkipPixels,
286        packing->SkipRows);
287 
288    /* Adjust x and y offset based on miplevel */
289    unsigned level_x, level_y;
290    intel_miptree_get_image_offset(image->mt, level, 0, &level_x, &level_y);
291    xoffset += level_x;
292    yoffset += level_y;
293 
294    isl_memcpy_linear_to_tiled(
295       xoffset * cpp, (xoffset + width) * cpp,
296       yoffset, yoffset + height,
297       map,
298       pixels,
299       image->mt->surf.row_pitch_B, src_pitch,
300       brw->has_swizzling,
301       image->mt->surf.tiling,
302       copy_type
303    );
304 
305    brw_bo_unmap(bo);
306    return true;
307 }
308 
309 
310 static void
intel_upload_tex(struct gl_context * ctx,GLuint dims,struct gl_texture_image * texImage,GLint xoffset,GLint yoffset,GLint zoffset,GLsizei width,GLsizei height,GLsizei depth,GLenum format,GLenum type,const GLvoid * pixels,const struct gl_pixelstore_attrib * packing)311 intel_upload_tex(struct gl_context * ctx,
312                  GLuint dims,
313                  struct gl_texture_image *texImage,
314                  GLint xoffset, GLint yoffset, GLint zoffset,
315                  GLsizei width, GLsizei height, GLsizei depth,
316                  GLenum format, GLenum type,
317                  const GLvoid * pixels,
318                  const struct gl_pixelstore_attrib *packing)
319 {
320    struct brw_context *brw = brw_context(ctx);
321    struct intel_mipmap_tree *mt = intel_texture_image(texImage)->mt;
322    bool ok;
323 
324    /* Check that there is actually data to store. */
325    if (pixels == NULL && !packing->BufferObj)
326       return;
327 
328    bool tex_busy = mt &&
329       (brw_batch_references(&brw->batch, mt->bo) || brw_bo_busy(mt->bo));
330 
331    if (packing->BufferObj || tex_busy ||
332        mt->aux_usage == ISL_AUX_USAGE_CCS_E) {
333       ok = intel_texsubimage_blorp(brw, dims, texImage,
334                                    xoffset, yoffset, zoffset,
335                                    width, height, depth, format, type,
336                                    pixels, packing);
337       if (ok)
338          return;
339    }
340 
341    ok = intel_texsubimage_tiled_memcpy(ctx, dims, texImage,
342                                        xoffset, yoffset, zoffset,
343                                        width, height, depth,
344                                        format, type, pixels, packing);
345    if (ok)
346      return;
347 
348    _mesa_store_texsubimage(ctx, dims, texImage,
349                            xoffset, yoffset, zoffset,
350                            width, height, depth,
351                            format, type, pixels, packing);
352 }
353 
354 
355 static void
intelTexImage(struct gl_context * ctx,GLuint dims,struct gl_texture_image * texImage,GLenum format,GLenum type,const void * pixels,const struct gl_pixelstore_attrib * unpack)356 intelTexImage(struct gl_context * ctx,
357               GLuint dims,
358               struct gl_texture_image *texImage,
359               GLenum format, GLenum type, const void *pixels,
360               const struct gl_pixelstore_attrib *unpack)
361 {
362    DBG("%s mesa_format %s target %s format %s type %s level %d %dx%dx%d\n",
363        __func__, _mesa_get_format_name(texImage->TexFormat),
364        _mesa_enum_to_string(texImage->TexObject->Target),
365        _mesa_enum_to_string(format), _mesa_enum_to_string(type),
366        texImage->Level, texImage->Width, texImage->Height, texImage->Depth);
367 
368    /* Allocate storage for texture data. */
369    if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage)) {
370       _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
371       return;
372    }
373 
374    assert(intel_texture_image(texImage)->mt);
375 
376    intel_upload_tex(ctx, dims, texImage, 0, 0, 0,
377                     texImage->Width, texImage->Height, texImage->Depth,
378                     format, type, pixels, unpack);
379 }
380 
381 
382 static void
intelTexSubImage(struct gl_context * ctx,GLuint dims,struct gl_texture_image * texImage,GLint xoffset,GLint yoffset,GLint zoffset,GLsizei width,GLsizei height,GLsizei depth,GLenum format,GLenum type,const GLvoid * pixels,const struct gl_pixelstore_attrib * packing)383 intelTexSubImage(struct gl_context * ctx,
384                  GLuint dims,
385                  struct gl_texture_image *texImage,
386                  GLint xoffset, GLint yoffset, GLint zoffset,
387                  GLsizei width, GLsizei height, GLsizei depth,
388                  GLenum format, GLenum type,
389                  const GLvoid * pixels,
390                  const struct gl_pixelstore_attrib *packing)
391 {
392    DBG("%s mesa_format %s target %s format %s type %s level %d %dx%dx%d\n",
393        __func__, _mesa_get_format_name(texImage->TexFormat),
394        _mesa_enum_to_string(texImage->TexObject->Target),
395        _mesa_enum_to_string(format), _mesa_enum_to_string(type),
396        texImage->Level, texImage->Width, texImage->Height, texImage->Depth);
397 
398    intel_upload_tex(ctx, dims, texImage, xoffset, yoffset, zoffset,
399                     width, height, depth, format, type, pixels, packing);
400 }
401 
402 
403 static void
intel_set_texture_image_mt(struct brw_context * brw,struct gl_texture_image * image,GLenum internal_format,mesa_format format,struct intel_mipmap_tree * mt)404 intel_set_texture_image_mt(struct brw_context *brw,
405                            struct gl_texture_image *image,
406                            GLenum internal_format,
407                            mesa_format format,
408                            struct intel_mipmap_tree *mt)
409 
410 {
411    struct gl_texture_object *texobj = image->TexObject;
412    struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
413    struct intel_texture_image *intel_image = intel_texture_image(image);
414 
415    _mesa_init_teximage_fields(&brw->ctx, image,
416                               mt->surf.logical_level0_px.width,
417                               mt->surf.logical_level0_px.height, 1,
418                               0, internal_format, format);
419 
420    brw->ctx.Driver.FreeTextureImageBuffer(&brw->ctx, image);
421 
422    intel_texobj->needs_validate = true;
423    intel_image->base.RowStride = mt->surf.row_pitch_B / mt->cpp;
424    assert(mt->surf.row_pitch_B % mt->cpp == 0);
425 
426    intel_miptree_reference(&intel_image->mt, mt);
427 
428    /* Immediately validate the image to the object. */
429    intel_miptree_reference(&intel_texobj->mt, mt);
430 }
431 
432 
433 void
intelSetTexBuffer2(__DRIcontext * pDRICtx,GLint target,GLint texture_format,__DRIdrawable * dPriv)434 intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
435 		   GLint texture_format,
436 		   __DRIdrawable *dPriv)
437 {
438    struct gl_framebuffer *fb = dPriv->driverPrivate;
439    struct brw_context *brw = pDRICtx->driverPrivate;
440    struct gl_context *ctx = &brw->ctx;
441    struct intel_renderbuffer *rb;
442    struct gl_texture_object *texObj;
443    struct gl_texture_image *texImage;
444    mesa_format texFormat = MESA_FORMAT_NONE;
445    GLenum internal_format = 0;
446 
447    _mesa_glthread_finish(ctx);
448 
449    texObj = _mesa_get_current_tex_object(ctx, target);
450 
451    if (!texObj)
452       return;
453 
454    if (dPriv->lastStamp != dPriv->dri2.stamp ||
455        !pDRICtx->driScreenPriv->dri2.useInvalidate)
456       intel_update_renderbuffers(pDRICtx, dPriv);
457 
458    rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
459    /* If the miptree isn't set, then intel_update_renderbuffers was unable
460     * to get the BO for the drawable from the window system.
461     */
462    if (!rb || !rb->mt)
463       return;
464 
465    /* Neither the EGL and GLX texture_from_pixmap specs say anything about
466     * sRGB.  They are both from a time where sRGB was considered an extra
467     * encoding step you did as part of rendering/blending and not a format.
468     * Even though we have concept of sRGB visuals, X has classically assumed
469     * that your data is just bits and sRGB rendering is entirely a client-side
470     * rendering construct.  The assumption is that the result of BindTexImage
471     * is a texture with a linear format even if it was rendered with sRGB
472     * encoding enabled.
473     */
474    texFormat = _mesa_get_srgb_format_linear(intel_rb_format(rb));
475 
476    if (rb->mt->cpp == 4) {
477       /* The extra texture_format parameter indicates whether the alpha
478        * channel should be respected or ignored.  If we set internal_format to
479        * GL_RGB, the texture handling code is smart enough to swap the format
480        * or apply a swizzle if the underlying format is RGBA so we don't need
481        * to stomp it to RGBX or anything like that.
482        */
483       if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
484          internal_format = GL_RGB;
485       else
486          internal_format = GL_RGBA;
487    } else if (rb->mt->cpp == 2) {
488       internal_format = GL_RGB;
489    }
490 
491    intel_miptree_finish_external(brw, rb->mt);
492 
493    _mesa_lock_texture(&brw->ctx, texObj);
494    texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
495    intel_set_texture_image_mt(brw, texImage, internal_format,
496                               texFormat, rb->mt);
497    _mesa_unlock_texture(&brw->ctx, texObj);
498 }
499 
500 void
intelReleaseTexBuffer(__DRIcontext * pDRICtx,GLint target,__DRIdrawable * dPriv)501 intelReleaseTexBuffer(__DRIcontext *pDRICtx, GLint target,
502                       __DRIdrawable *dPriv)
503 {
504    struct brw_context *brw = pDRICtx->driverPrivate;
505    struct gl_context *ctx = &brw->ctx;
506    struct gl_texture_object *tex_obj;
507    struct intel_texture_object *intel_tex;
508 
509    tex_obj = _mesa_get_current_tex_object(ctx, target);
510    if (!tex_obj)
511       return;
512 
513    _mesa_lock_texture(&brw->ctx, tex_obj);
514 
515    intel_tex = intel_texture_object(tex_obj);
516    if (!intel_tex->mt) {
517       _mesa_unlock_texture(&brw->ctx, tex_obj);
518       return;
519    }
520 
521    /* The intel_miptree_prepare_external below as well as the finish_external
522     * above in intelSetTexBuffer2 *should* do nothing.  The BindTexImage call
523     * from both GLX and EGL has TexImage2D and not TexSubImage2D semantics so
524     * the texture is not immutable.  This means that the user cannot create a
525     * texture view of the image with a different format.  Since the only three
526     * formats available when using BindTexImage are all UNORM, we can never
527     * end up with an sRGB format being used for texturing and so we shouldn't
528     * get any format-related resolves when texturing from it.
529     *
530     * While very unlikely, it is possible that the client could use the bound
531     * texture with GL_ARB_image_load_store.  In that case, we'll do a resolve
532     * but that's not actually a problem as it just means that we lose
533     * compression on this texture until the next time it's used as a render
534     * target.
535     *
536     * The only other way we could end up with an unexpected aux usage would be
537     * if we rendered to the image from the same context as we have it bound as
538     * a texture between BindTexImage and ReleaseTexImage.  However, the spec
539     * clearly calls this case out and says you shouldn't do that.  It doesn't
540     * explicitly prevent binding the texture to a framebuffer but it says the
541     * results of trying to render to it while bound are undefined.
542     *
543     * Just to keep everything safe and sane, we do a prepare_external but it
544     * should be a no-op in almost all cases.  On the off chance that someone
545     * ever triggers this, we should at least warn them.
546     */
547    if (intel_tex->mt->aux_buf &&
548        intel_miptree_get_aux_state(intel_tex->mt, 0, 0) !=
549        isl_drm_modifier_get_default_aux_state(intel_tex->mt->drm_modifier)) {
550       _mesa_warning(ctx, "Aux state changed between BindTexImage and "
551                          "ReleaseTexImage.  Most likely someone tried to draw "
552                          "to the pixmap bound in BindTexImage or used it with "
553                          "image_load_store.");
554    }
555 
556    intel_miptree_prepare_external(brw, intel_tex->mt);
557 
558    _mesa_unlock_texture(&brw->ctx, tex_obj);
559 }
560 
561 static GLboolean
intel_bind_renderbuffer_tex_image(struct gl_context * ctx,struct gl_renderbuffer * rb,struct gl_texture_image * image)562 intel_bind_renderbuffer_tex_image(struct gl_context *ctx,
563                                   struct gl_renderbuffer *rb,
564                                   struct gl_texture_image *image)
565 {
566    struct intel_renderbuffer *irb = intel_renderbuffer(rb);
567    struct intel_texture_image *intel_image = intel_texture_image(image);
568    struct gl_texture_object *texobj = image->TexObject;
569    struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
570 
571    /* We can only handle RB allocated with AllocRenderbufferStorage, or
572     * window-system renderbuffers.
573     */
574    assert(!rb->TexImage);
575 
576    if (!irb->mt)
577       return false;
578 
579    _mesa_lock_texture(ctx, texobj);
580    _mesa_init_teximage_fields(ctx, image,
581 			      rb->Width, rb->Height, 1,
582 			      0, rb->InternalFormat, rb->Format);
583    image->NumSamples = rb->NumSamples;
584 
585    intel_miptree_reference(&intel_image->mt, irb->mt);
586 
587    /* Immediately validate the image to the object. */
588    intel_miptree_reference(&intel_texobj->mt, intel_image->mt);
589 
590    intel_texobj->needs_validate = true;
591    _mesa_unlock_texture(ctx, texobj);
592 
593    return true;
594 }
595 
596 void
intelSetTexBuffer(__DRIcontext * pDRICtx,GLint target,__DRIdrawable * dPriv)597 intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
598 {
599    /* The old interface didn't have the format argument, so copy our
600     * implementation's behavior at the time.
601     */
602    intelSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
603 }
604 
605 static void
intel_image_target_texture(struct gl_context * ctx,GLenum target,struct gl_texture_object * texObj,struct gl_texture_image * texImage,GLeglImageOES image_handle,bool storage)606 intel_image_target_texture(struct gl_context *ctx, GLenum target,
607                            struct gl_texture_object *texObj,
608                            struct gl_texture_image *texImage,
609                            GLeglImageOES image_handle,
610                            bool storage)
611 {
612    struct brw_context *brw = brw_context(ctx);
613    struct intel_mipmap_tree *mt;
614    __DRIscreen *dri_screen = brw->screen->driScrnPriv;
615    __DRIimage *image;
616 
617    image = dri_screen->dri2.image->lookupEGLImage(dri_screen, image_handle,
618                                                   dri_screen->loaderPrivate);
619    if (image == NULL)
620       return;
621 
622    /* Disallow depth/stencil textures: we don't have a way to pass the
623     * separate stencil miptree of a GL_DEPTH_STENCIL texture through.
624     */
625    if (image->has_depthstencil) {
626       _mesa_error(ctx, GL_INVALID_OPERATION, __func__);
627       return;
628    }
629 
630    mt = intel_miptree_create_for_dri_image(brw, image, target, image->format,
631                                            false);
632    if (mt == NULL)
633       return;
634 
635    struct intel_texture_object *intel_texobj = intel_texture_object(texObj);
636    intel_texobj->planar_format = image->planar_format;
637    intel_texobj->yuv_color_space = image->yuv_color_space;
638 
639    GLenum internal_format =
640       image->internal_format != 0 ?
641       image->internal_format : _mesa_get_format_base_format(mt->format);
642 
643    /* Fix the internal format when _mesa_get_format_base_format(mt->format)
644     * isn't a valid one for that particular format.
645     */
646    if (brw->mesa_format_supports_render[image->format]) {
647       if (image->format == MESA_FORMAT_R10G10B10A2_UNORM ||
648           image->format == MESA_FORMAT_R10G10B10X2_UNORM ||
649           image->format == MESA_FORMAT_B10G10R10A2_UNORM ||
650           image->format == MESA_FORMAT_B10G10R10X2_UNORM)
651          internal_format = GL_RGB10_A2;
652    }
653 
654    /* Guess sized internal format for dma-bufs, as specified by
655     * EXT_EGL_image_storage.
656     */
657    if (storage && target == GL_TEXTURE_2D && image->imported_dmabuf) {
658       internal_format = driGLFormatToSizedInternalGLFormat(image->format);
659       if (internal_format == GL_NONE) {
660          _mesa_error(ctx, GL_INVALID_OPERATION, __func__);
661          return;
662       }
663    }
664 
665    intel_set_texture_image_mt(brw, texImage, internal_format, mt->format, mt);
666    intel_miptree_release(&mt);
667 }
668 
669 static void
intel_image_target_texture_2d(struct gl_context * ctx,GLenum target,struct gl_texture_object * texObj,struct gl_texture_image * texImage,GLeglImageOES image_handle)670 intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
671                               struct gl_texture_object *texObj,
672                               struct gl_texture_image *texImage,
673                               GLeglImageOES image_handle)
674 {
675    intel_image_target_texture(ctx, target, texObj, texImage, image_handle,
676                               false);
677 }
678 
679 static void
intel_image_target_tex_storage(struct gl_context * ctx,GLenum target,struct gl_texture_object * texObj,struct gl_texture_image * texImage,GLeglImageOES image_handle)680 intel_image_target_tex_storage(struct gl_context *ctx, GLenum target,
681                               struct gl_texture_object *texObj,
682                               struct gl_texture_image *texImage,
683                               GLeglImageOES image_handle)
684 {
685    struct intel_texture_object *intel_texobj = intel_texture_object(texObj);
686    intel_image_target_texture(ctx, target, texObj, texImage, image_handle,
687                               true);
688 
689    /* The miptree is in a validated state, so no need to check later. */
690    intel_texobj->needs_validate = false;
691    intel_texobj->validated_first_level = 0;
692    intel_texobj->validated_last_level = 0;
693    intel_texobj->_Format = texImage->TexFormat;
694 }
695 
696 static bool
intel_gettexsubimage_blorp(struct brw_context * brw,struct gl_texture_image * tex_image,unsigned x,unsigned y,unsigned z,unsigned width,unsigned height,unsigned depth,GLenum format,GLenum type,const void * pixels,const struct gl_pixelstore_attrib * packing)697 intel_gettexsubimage_blorp(struct brw_context *brw,
698                            struct gl_texture_image *tex_image,
699                            unsigned x, unsigned y, unsigned z,
700                            unsigned width, unsigned height, unsigned depth,
701                            GLenum format, GLenum type, const void *pixels,
702                            const struct gl_pixelstore_attrib *packing)
703 {
704    struct intel_texture_image *intel_image = intel_texture_image(tex_image);
705    const unsigned mt_level = tex_image->Level + tex_image->TexObject->MinLevel;
706    const unsigned mt_z = tex_image->TexObject->MinLayer + tex_image->Face + z;
707 
708    /* The blorp path can't understand crazy format hackery */
709    if (_mesa_base_tex_format(&brw->ctx, tex_image->InternalFormat) !=
710        _mesa_get_format_base_format(tex_image->TexFormat))
711       return false;
712 
713    return brw_blorp_download_miptree(brw, intel_image->mt,
714                                      tex_image->TexFormat, SWIZZLE_XYZW,
715                                      mt_level, x, y, mt_z,
716                                      width, height, depth,
717                                      tex_image->TexObject->Target,
718                                      format, type, false, pixels, packing);
719 }
720 
721 /**
722  * \brief A fast path for glGetTexImage.
723  *
724  * \see intel_readpixels_tiled_memcpy()
725  */
726 static bool
intel_gettexsubimage_tiled_memcpy(struct gl_context * ctx,struct gl_texture_image * texImage,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLenum type,GLvoid * pixels,const struct gl_pixelstore_attrib * packing)727 intel_gettexsubimage_tiled_memcpy(struct gl_context *ctx,
728                                   struct gl_texture_image *texImage,
729                                   GLint xoffset, GLint yoffset,
730                                   GLsizei width, GLsizei height,
731                                   GLenum format, GLenum type,
732                                   GLvoid *pixels,
733                                   const struct gl_pixelstore_attrib *packing)
734 {
735    struct brw_context *brw = brw_context(ctx);
736    const struct gen_device_info *devinfo = &brw->screen->devinfo;
737    struct intel_texture_image *image = intel_texture_image(texImage);
738    int dst_pitch;
739 
740    /* The miptree's buffer. */
741    struct brw_bo *bo;
742 
743    uint32_t cpp;
744    isl_memcpy_type copy_type;
745 
746    /* This fastpath is restricted to specific texture types:
747     * a 2D BGRA, RGBA, L8 or A8 texture. It could be generalized to support
748     * more types.
749     *
750     * FINISHME: The restrictions below on packing alignment and packing row
751     * length are likely unneeded now because we calculate the destination stride
752     * with _mesa_image_row_stride. However, before removing the restrictions
753     * we need tests.
754     */
755    if (!devinfo->has_llc ||
756        !(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) ||
757        !(texImage->TexObject->Target == GL_TEXTURE_2D ||
758          texImage->TexObject->Target == GL_TEXTURE_RECTANGLE) ||
759        pixels == NULL ||
760        packing->BufferObj ||
761        packing->Alignment > 4 ||
762        packing->SkipPixels > 0 ||
763        packing->SkipRows > 0 ||
764        (packing->RowLength != 0 && packing->RowLength != width) ||
765        packing->SwapBytes ||
766        packing->LsbFirst ||
767        packing->Invert)
768       return false;
769 
770    /* We can't handle copying from RGBX or BGRX because the tiled_memcpy
771     * function doesn't set the last channel to 1. Note this checks BaseFormat
772     * rather than TexFormat in case the RGBX format is being simulated with an
773     * RGBA format.
774     */
775    if (texImage->_BaseFormat == GL_RGB)
776       return false;
777 
778    copy_type = intel_miptree_get_memcpy_type(texImage->TexFormat, format, type,
779                                              &cpp);
780    if (copy_type == ISL_MEMCPY_INVALID)
781       return false;
782 
783    /* If this is a nontrivial texture view, let another path handle it instead. */
784    if (texImage->TexObject->MinLayer)
785       return false;
786 
787    if (!image->mt ||
788        (image->mt->surf.tiling != ISL_TILING_X &&
789         image->mt->surf.tiling != ISL_TILING_Y0)) {
790       /* The algorithm is written only for X- or Y-tiled memory. */
791       return false;
792    }
793 
794    /* tiled_to_linear() assumes that if the object is swizzled, it is using
795     * I915_BIT6_SWIZZLE_9_10 for X and I915_BIT6_SWIZZLE_9 for Y.  This is only
796     * true on gen5 and above.
797     *
798     * The killer on top is that some gen4 have an L-shaped swizzle mode, where
799     * parts of the memory aren't swizzled at all. Userspace just can't handle
800     * that.
801     */
802    if (devinfo->gen < 5 && brw->has_swizzling)
803       return false;
804 
805    int level = texImage->Level + texImage->TexObject->MinLevel;
806 
807    /* Since we are going to write raw data to the miptree, we need to resolve
808     * any pending fast color clears before we start.
809     */
810    assert(image->mt->surf.logical_level0_px.depth == 1);
811    assert(image->mt->surf.logical_level0_px.array_len == 1);
812 
813    intel_miptree_access_raw(brw, image->mt, level, 0, true);
814 
815    bo = image->mt->bo;
816 
817    if (brw_batch_references(&brw->batch, bo)) {
818       perf_debug("Flushing before mapping a referenced bo.\n");
819       intel_batchbuffer_flush(brw);
820    }
821 
822    void *map = brw_bo_map(brw, bo, MAP_READ | MAP_RAW);
823    if (map == NULL) {
824       DBG("%s: failed to map bo\n", __func__);
825       return false;
826    }
827 
828    dst_pitch = _mesa_image_row_stride(packing, width, format, type);
829 
830    DBG("%s: level=%d x,y=(%d,%d) (w,h)=(%d,%d) format=0x%x type=0x%x "
831        "mesa_format=0x%x tiling=%d "
832        "packing=(alignment=%d row_length=%d skip_pixels=%d skip_rows=%d)\n",
833        __func__, texImage->Level, xoffset, yoffset, width, height,
834        format, type, texImage->TexFormat, image->mt->surf.tiling,
835        packing->Alignment, packing->RowLength, packing->SkipPixels,
836        packing->SkipRows);
837 
838    /* Adjust x and y offset based on miplevel */
839    unsigned level_x, level_y;
840    intel_miptree_get_image_offset(image->mt, level, 0, &level_x, &level_y);
841    xoffset += level_x;
842    yoffset += level_y;
843 
844    isl_memcpy_tiled_to_linear(
845       xoffset * cpp, (xoffset + width) * cpp,
846       yoffset, yoffset + height,
847       pixels,
848       map,
849       dst_pitch, image->mt->surf.row_pitch_B,
850       brw->has_swizzling,
851       image->mt->surf.tiling,
852       copy_type
853    );
854 
855    brw_bo_unmap(bo);
856    return true;
857 }
858 
859 static void
intel_get_tex_sub_image(struct gl_context * ctx,GLint xoffset,GLint yoffset,GLint zoffset,GLsizei width,GLsizei height,GLint depth,GLenum format,GLenum type,GLvoid * pixels,struct gl_texture_image * texImage)860 intel_get_tex_sub_image(struct gl_context *ctx,
861                         GLint xoffset, GLint yoffset, GLint zoffset,
862                         GLsizei width, GLsizei height, GLint depth,
863                         GLenum format, GLenum type, GLvoid *pixels,
864                         struct gl_texture_image *texImage)
865 {
866    struct brw_context *brw = brw_context(ctx);
867    bool ok;
868 
869    DBG("%s\n", __func__);
870 
871    if (ctx->Pack.BufferObj) {
872       if (intel_gettexsubimage_blorp(brw, texImage,
873                                      xoffset, yoffset, zoffset,
874                                      width, height, depth, format, type,
875                                      pixels, &ctx->Pack))
876          return;
877 
878       perf_debug("%s: fallback to CPU mapping in PBO case\n", __func__);
879    }
880 
881    ok = intel_gettexsubimage_tiled_memcpy(ctx, texImage, xoffset, yoffset,
882                                           width, height,
883                                           format, type, pixels, &ctx->Pack);
884 
885    if(ok)
886       return;
887 
888    _mesa_meta_GetTexSubImage(ctx, xoffset, yoffset, zoffset,
889                              width, height, depth,
890                              format, type, pixels, texImage);
891 
892    DBG("%s - DONE\n", __func__);
893 }
894 
895 static void
flush_astc_denorms(struct gl_context * ctx,GLuint dims,struct gl_texture_image * texImage,GLint xoffset,GLint yoffset,GLint zoffset,GLsizei width,GLsizei height,GLsizei depth)896 flush_astc_denorms(struct gl_context *ctx, GLuint dims,
897                    struct gl_texture_image *texImage,
898                    GLint xoffset, GLint yoffset, GLint zoffset,
899                    GLsizei width, GLsizei height, GLsizei depth)
900 {
901    struct compressed_pixelstore store;
902    _mesa_compute_compressed_pixelstore(dims, texImage->TexFormat,
903                                        width, height, depth,
904                                        &ctx->Unpack, &store);
905 
906    for (int slice = 0; slice < store.CopySlices; slice++) {
907 
908       /* Map dest texture buffer */
909       GLubyte *dstMap;
910       GLint dstRowStride;
911       ctx->Driver.MapTextureImage(ctx, texImage, slice + zoffset,
912                                   xoffset, yoffset, width, height,
913                                   GL_MAP_READ_BIT | GL_MAP_WRITE_BIT,
914                                   &dstMap, &dstRowStride);
915       if (!dstMap)
916          continue;
917 
918       for (int i = 0; i < store.CopyRowsPerSlice; i++) {
919 
920          /* An ASTC block is stored in little endian mode. The byte that
921           * contains bits 0..7 is stored at the lower address in memory.
922           */
923          struct astc_void_extent {
924             uint16_t header : 12;
925             uint16_t dontcare[3];
926             uint16_t R;
927             uint16_t G;
928             uint16_t B;
929             uint16_t A;
930          } *blocks = (struct astc_void_extent*) dstMap;
931 
932          /* Iterate over every copied block in the row */
933          for (int j = 0; j < store.CopyBytesPerRow / 16; j++) {
934 
935             /* Check if the header matches that of an LDR void-extent block */
936             if (blocks[j].header == 0xDFC) {
937 
938                /* Flush UNORM16 values that would be denormalized */
939                if (blocks[j].A < 4) blocks[j].A = 0;
940                if (blocks[j].B < 4) blocks[j].B = 0;
941                if (blocks[j].G < 4) blocks[j].G = 0;
942                if (blocks[j].R < 4) blocks[j].R = 0;
943             }
944          }
945 
946          dstMap += dstRowStride;
947       }
948 
949       ctx->Driver.UnmapTextureImage(ctx, texImage, slice + zoffset);
950    }
951 }
952 
953 
954 static void
intelCompressedTexSubImage(struct gl_context * ctx,GLuint dims,struct gl_texture_image * texImage,GLint xoffset,GLint yoffset,GLint zoffset,GLsizei width,GLsizei height,GLsizei depth,GLenum format,GLsizei imageSize,const GLvoid * data)955 intelCompressedTexSubImage(struct gl_context *ctx, GLuint dims,
956                         struct gl_texture_image *texImage,
957                         GLint xoffset, GLint yoffset, GLint zoffset,
958                         GLsizei width, GLsizei height, GLsizei depth,
959                         GLenum format,
960                         GLsizei imageSize, const GLvoid *data)
961 {
962    /* Upload the compressed data blocks */
963    _mesa_store_compressed_texsubimage(ctx, dims, texImage,
964                                       xoffset, yoffset, zoffset,
965                                       width, height, depth,
966                                       format, imageSize, data);
967 
968    /* Fix up copied ASTC blocks if necessary */
969    GLenum gl_format = _mesa_compressed_format_to_glenum(ctx,
970                                                         texImage->TexFormat);
971    bool is_linear_astc = _mesa_is_astc_format(gl_format) &&
972                         !_mesa_is_srgb_format(gl_format);
973    struct brw_context *brw = (struct brw_context*) ctx;
974    const struct gen_device_info *devinfo = &brw->screen->devinfo;
975    if (devinfo->gen == 9 && !gen_device_info_is_9lp(devinfo) && is_linear_astc)
976       flush_astc_denorms(ctx, dims, texImage,
977                          xoffset, yoffset, zoffset,
978                          width, height, depth);
979 }
980 
981 void
intelInitTextureImageFuncs(struct dd_function_table * functions)982 intelInitTextureImageFuncs(struct dd_function_table *functions)
983 {
984    functions->TexImage = intelTexImage;
985    functions->TexSubImage = intelTexSubImage;
986    functions->CompressedTexSubImage = intelCompressedTexSubImage;
987    functions->EGLImageTargetTexture2D = intel_image_target_texture_2d;
988    functions->EGLImageTargetTexStorage = intel_image_target_tex_storage;
989    functions->BindRenderbufferTexImage = intel_bind_renderbuffer_tex_image;
990    functions->GetTexSubImage = intel_get_tex_sub_image;
991 }
992