1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 #include "r600_pipe.h"
24 #include "r600_public.h"
25 #include "r600_isa.h"
26 #include "evergreen_compute.h"
27 #include "r600d.h"
28 
29 #include "sb/sb_public.h"
30 
31 #include <errno.h>
32 #include "pipe/p_shader_tokens.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "util/u_screen.h"
36 #include "util/u_simple_shaders.h"
37 #include "util/u_upload_mgr.h"
38 #include "util/u_math.h"
39 #include "vl/vl_decoder.h"
40 #include "vl/vl_video_buffer.h"
41 #include "radeon_video.h"
42 #include "radeon_uvd.h"
43 #include "util/os_time.h"
44 
45 static const struct debug_named_value r600_debug_options[] = {
46 	/* features */
47 	{ "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
48 
49 	/* shader backend */
50 	{ "nosb", DBG_NO_SB, "Disable sb backend for graphics shaders" },
51 	{ "sbcl", DBG_SB_CS, "Enable sb backend for compute shaders" },
52 	{ "sbdry", DBG_SB_DRY_RUN, "Don't use optimized bytecode (just print the dumps)" },
53 	{ "sbstat", DBG_SB_STAT, "Print optimization statistics for shaders" },
54 	{ "sbdump", DBG_SB_DUMP, "Print IR dumps after some optimization passes" },
55 	{ "sbnofallback", DBG_SB_NO_FALLBACK, "Abort on errors instead of fallback" },
56 	{ "sbdisasm", DBG_SB_DISASM, "Use sb disassembler for shader dumps" },
57 	{ "sbsafemath", DBG_SB_SAFEMATH, "Disable unsafe math optimizations" },
58         { "nirsb", DBG_NIR_SB, "Enable NIR with SB optimizer"},
59 
60 	DEBUG_NAMED_VALUE_END /* must be last */
61 };
62 
63 /*
64  * pipe_context
65  */
66 
r600_destroy_context(struct pipe_context * context)67 static void r600_destroy_context(struct pipe_context *context)
68 {
69 	struct r600_context *rctx = (struct r600_context *)context;
70 	unsigned sh, i;
71 
72 	r600_isa_destroy(rctx->isa);
73 
74 	r600_sb_context_destroy(rctx->sb_context);
75 
76 	for (sh = 0; sh < (rctx->b.chip_class < EVERGREEN ? R600_NUM_HW_STAGES : EG_NUM_HW_STAGES); sh++) {
77 		r600_resource_reference(&rctx->scratch_buffers[sh].buffer, NULL);
78 	}
79 	r600_resource_reference(&rctx->dummy_cmask, NULL);
80 	r600_resource_reference(&rctx->dummy_fmask, NULL);
81 
82 	if (rctx->append_fence)
83 		pipe_resource_reference((struct pipe_resource**)&rctx->append_fence, NULL);
84 	for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
85 		rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, false, NULL);
86 		free(rctx->driver_consts[sh].constants);
87 	}
88 
89 	if (rctx->fixed_func_tcs_shader)
90 		rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
91 
92 	if (rctx->dummy_pixel_shader) {
93 		rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
94 	}
95 	if (rctx->custom_dsa_flush) {
96 		rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
97 	}
98 	if (rctx->custom_blend_resolve) {
99 		rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
100 	}
101 	if (rctx->custom_blend_decompress) {
102 		rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
103 	}
104 	if (rctx->custom_blend_fastclear) {
105 		rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
106 	}
107 	util_unreference_framebuffer_state(&rctx->framebuffer.state);
108 
109 	if (rctx->gs_rings.gsvs_ring.buffer)
110 		pipe_resource_reference(&rctx->gs_rings.gsvs_ring.buffer, NULL);
111 
112 	if (rctx->gs_rings.esgs_ring.buffer)
113 		pipe_resource_reference(&rctx->gs_rings.esgs_ring.buffer, NULL);
114 
115 	for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh)
116 		for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; ++i)
117 			rctx->b.b.set_constant_buffer(context, sh, i, false, NULL);
118 
119 	if (rctx->blitter) {
120 		util_blitter_destroy(rctx->blitter);
121 	}
122 	u_suballocator_destroy(&rctx->allocator_fetch_shader);
123 
124 	r600_release_command_buffer(&rctx->start_cs_cmd);
125 
126 	FREE(rctx->start_compute_cs_cmd.buf);
127 
128 	r600_common_context_cleanup(&rctx->b);
129 
130 	r600_resource_reference(&rctx->trace_buf, NULL);
131 	r600_resource_reference(&rctx->last_trace_buf, NULL);
132 	radeon_clear_saved_cs(&rctx->last_gfx);
133 
134 	FREE(rctx);
135 }
136 
r600_create_context(struct pipe_screen * screen,void * priv,unsigned flags)137 static struct pipe_context *r600_create_context(struct pipe_screen *screen,
138                                                 void *priv, unsigned flags)
139 {
140 	struct r600_context *rctx = CALLOC_STRUCT(r600_context);
141 	struct r600_screen* rscreen = (struct r600_screen *)screen;
142 	struct radeon_winsys *ws = rscreen->b.ws;
143 
144 	if (!rctx)
145 		return NULL;
146 
147 	rctx->b.b.screen = screen;
148 	assert(!priv);
149 	rctx->b.b.priv = NULL; /* for threaded_context_unwrap_sync */
150 	rctx->b.b.destroy = r600_destroy_context;
151 	rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
152 
153 	if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
154 		goto fail;
155 
156 	rctx->screen = rscreen;
157 	list_inithead(&rctx->texture_buffers);
158 
159 	r600_init_blit_functions(rctx);
160 
161 	if (rscreen->b.info.has_video_hw.uvd_decode) {
162 		rctx->b.b.create_video_codec = r600_uvd_create_decoder;
163 		rctx->b.b.create_video_buffer = r600_video_buffer_create;
164 	} else {
165 		rctx->b.b.create_video_codec = vl_create_decoder;
166 		rctx->b.b.create_video_buffer = vl_video_buffer_create;
167 	}
168 
169 	if (getenv("R600_TRACE"))
170 		rctx->is_debug = true;
171 	r600_init_common_state_functions(rctx);
172 
173 	switch (rctx->b.chip_class) {
174 	case R600:
175 	case R700:
176 		r600_init_state_functions(rctx);
177 		r600_init_atom_start_cs(rctx);
178 		rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
179 		rctx->custom_blend_resolve = rctx->b.chip_class == R700 ? r700_create_resolve_blend(rctx)
180 								      : r600_create_resolve_blend(rctx);
181 		rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
182 		rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
183 					   rctx->b.family == CHIP_RV620 ||
184 					   rctx->b.family == CHIP_RS780 ||
185 					   rctx->b.family == CHIP_RS880 ||
186 					   rctx->b.family == CHIP_RV710);
187 		break;
188 	case EVERGREEN:
189 	case CAYMAN:
190 		evergreen_init_state_functions(rctx);
191 		evergreen_init_atom_start_cs(rctx);
192 		evergreen_init_atom_start_compute_cs(rctx);
193 		rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
194 		rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
195 		rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
196 		rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
197 		rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
198 					   rctx->b.family == CHIP_PALM ||
199 					   rctx->b.family == CHIP_SUMO ||
200 					   rctx->b.family == CHIP_SUMO2 ||
201 					   rctx->b.family == CHIP_CAICOS ||
202 					   rctx->b.family == CHIP_CAYMAN ||
203 					   rctx->b.family == CHIP_ARUBA);
204 
205 		rctx->append_fence = pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
206 							 PIPE_USAGE_DEFAULT, 32);
207 		break;
208 	default:
209 		R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class);
210 		goto fail;
211 	}
212 
213 	ws->cs_create(&rctx->b.gfx.cs, rctx->b.ctx, RING_GFX,
214                       r600_context_gfx_flush, rctx, false);
215 	rctx->b.gfx.flush = r600_context_gfx_flush;
216 
217 	u_suballocator_init(&rctx->allocator_fetch_shader, &rctx->b.b, 64 * 1024,
218                             0, PIPE_USAGE_DEFAULT, 0, FALSE);
219 
220 	rctx->isa = calloc(1, sizeof(struct r600_isa));
221 	if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
222 		goto fail;
223 
224 	if (rscreen->b.debug_flags & DBG_FORCE_DMA)
225 		rctx->b.b.resource_copy_region = rctx->b.dma_copy;
226 
227 	rctx->blitter = util_blitter_create(&rctx->b.b);
228 	if (rctx->blitter == NULL)
229 		goto fail;
230 	util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
231 	rctx->blitter->draw_rectangle = r600_draw_rectangle;
232 
233 	r600_begin_new_cs(rctx);
234 
235 	rctx->dummy_pixel_shader =
236 		util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
237 						     TGSI_SEMANTIC_GENERIC,
238 						     TGSI_INTERPOLATE_CONSTANT);
239 	rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
240 
241 	return &rctx->b.b;
242 
243 fail:
244 	r600_destroy_context(&rctx->b.b);
245 	return NULL;
246 }
247 
is_nir_enabled(struct r600_common_screen * screen)248 static bool is_nir_enabled(struct r600_common_screen *screen) {
249    return ((screen->debug_flags & DBG_NIR_PREFERRED) &&
250        screen->family >= CHIP_CEDAR);
251 }
252 
253 /*
254  * pipe_screen
255  */
256 
r600_get_param(struct pipe_screen * pscreen,enum pipe_cap param)257 static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
258 {
259 	struct r600_screen *rscreen = (struct r600_screen *)pscreen;
260 	enum radeon_family family = rscreen->b.family;
261 
262 	switch (param) {
263 	/* Supported features (boolean caps). */
264 	case PIPE_CAP_NPOT_TEXTURES:
265 	case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
266 	case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
267 	case PIPE_CAP_ANISOTROPIC_FILTER:
268 	case PIPE_CAP_POINT_SPRITE:
269 	case PIPE_CAP_OCCLUSION_QUERY:
270 	case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
271 	case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
272 	case PIPE_CAP_BLEND_EQUATION_SEPARATE:
273 	case PIPE_CAP_TEXTURE_SWIZZLE:
274 	case PIPE_CAP_DEPTH_CLIP_DISABLE:
275 	case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
276 	case PIPE_CAP_SHADER_STENCIL_EXPORT:
277 	case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
278 	case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
279 	case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
280 	case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
281 	case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
282 	case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
283 	case PIPE_CAP_VERTEX_SHADER_SATURATE:
284 	case PIPE_CAP_SEAMLESS_CUBE_MAP:
285 	case PIPE_CAP_PRIMITIVE_RESTART:
286 	case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
287 	case PIPE_CAP_CONDITIONAL_RENDER:
288 	case PIPE_CAP_TEXTURE_BARRIER:
289 	case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
290 	case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
291 	case PIPE_CAP_TGSI_INSTANCEID:
292 	case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
293 	case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
294 	case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
295 	case PIPE_CAP_START_INSTANCE:
296 	case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
297 	case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
298 	case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
299 	case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
300 	case PIPE_CAP_TEXTURE_MULTISAMPLE:
301 	case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
302 	case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
303 	case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
304 	case PIPE_CAP_SAMPLE_SHADING:
305 	case PIPE_CAP_CLIP_HALFZ:
306 	case PIPE_CAP_POLYGON_OFFSET_CLAMP:
307 	case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
308 	case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
309 	case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
310 	case PIPE_CAP_TGSI_TXQS:
311 	case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
312 	case PIPE_CAP_INVALIDATE_BUFFER:
313 	case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
314 	case PIPE_CAP_QUERY_MEMORY_INFO:
315 	case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
316 	case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
317 	case PIPE_CAP_CLEAR_TEXTURE:
318 	case PIPE_CAP_TGSI_MUL_ZERO_WINS:
319 	case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
320 	case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
321 	case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
322         case PIPE_CAP_NIR_ATOMICS_AS_DEREF:
323 		return 1;
324 
325 	case PIPE_CAP_SHAREABLE_SHADERS:
326 		return 0;
327 
328 	case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
329 		/* Optimal number for good TexSubImage performance on Polaris10. */
330 		return 64 * 1024 * 1024;
331 
332 	case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
333 		return rscreen->b.info.drm_minor >= 43;
334 
335 	case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
336 		return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
337 
338 	case PIPE_CAP_COMPUTE:
339 		return rscreen->b.chip_class > R700;
340 
341 	case PIPE_CAP_TGSI_TEXCOORD:
342 		return 1;
343 
344 	case PIPE_CAP_NIR_IMAGES_AS_DEREF:
345 	case PIPE_CAP_FAKE_SW_MSAA:
346 		return 0;
347 
348 	case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
349 		return MIN2(rscreen->b.info.max_alloc_size, INT_MAX);
350 
351         case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
352                 return R600_MAP_BUFFER_ALIGNMENT;
353 
354 	case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
355 		return 256;
356 
357 	case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
358 		return 4;
359 
360 	case PIPE_CAP_GLSL_FEATURE_LEVEL:
361 		if (family >= CHIP_CEDAR)
362 		   return is_nir_enabled(&rscreen->b) ? 450 : 430;
363 		/* pre-evergreen geom shaders need newer kernel */
364 		if (rscreen->b.info.drm_minor >= 37)
365 		   return 330;
366 		return 140;
367 
368 	case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
369 		return 140;
370 
371 	/* Supported except the original R600. */
372 	case PIPE_CAP_INDEP_BLEND_ENABLE:
373 	case PIPE_CAP_INDEP_BLEND_FUNC:
374 		/* R600 doesn't support per-MRT blends */
375 		return family == CHIP_R600 ? 0 : 1;
376 
377 	/* Supported on Evergreen. */
378 	case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
379 	case PIPE_CAP_CUBE_MAP_ARRAY:
380 	case PIPE_CAP_TEXTURE_GATHER_SM5:
381 	case PIPE_CAP_TEXTURE_QUERY_LOD:
382 	case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
383 	case PIPE_CAP_SAMPLER_VIEW_TARGET:
384 	case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
385 	case PIPE_CAP_TGSI_CLOCK:
386 	case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
387 	case PIPE_CAP_QUERY_BUFFER_OBJECT:
388 		return family >= CHIP_CEDAR ? 1 : 0;
389 	case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
390 		return family >= CHIP_CEDAR ? 4 : 0;
391 	case PIPE_CAP_DRAW_INDIRECT:
392 		/* kernel command checker support is also required */
393 		return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
394 
395 	case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
396 		return family >= CHIP_CEDAR ? 0 : 1;
397 
398 	case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
399 		return 8;
400 
401 	case PIPE_CAP_MAX_GS_INVOCATIONS:
402 		return 32;
403 
404 	/* shader buffer objects */
405 	case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
406 		return 1 << 27;
407 	case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
408 		return 8;
409 
410 	case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
411 		return 0;
412 
413         case PIPE_CAP_INT64:
414 	case PIPE_CAP_DOUBLES:
415 		if (rscreen->b.family == CHIP_ARUBA ||
416 		    rscreen->b.family == CHIP_CAYMAN ||
417 		    rscreen->b.family == CHIP_CYPRESS ||
418 		    rscreen->b.family == CHIP_HEMLOCK)
419 			return 1;
420                 if (is_nir_enabled(&rscreen->b))
421                    return 1;
422 		return 0;
423         case PIPE_CAP_INT64_DIVMOD:
424            /* it is actually not supported, but the nir lowering hdanles this corectly wheras
425             * the glsl lowering path seems to not initialize the buildins correctly.
426             */
427            return is_nir_enabled(&rscreen->b);
428 	case PIPE_CAP_CULL_DISTANCE:
429 		return 1;
430 
431 	case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
432 		if (family >= CHIP_CEDAR)
433 			return 256;
434 		return 0;
435 
436 	case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
437 		if (family >= CHIP_CEDAR)
438 			return 30;
439 		else
440 			return 0;
441 	/* Stream output. */
442 	case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
443 		return rscreen->b.has_streamout ? 4 : 0;
444 	case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
445 	case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
446 		return rscreen->b.has_streamout ? 1 : 0;
447 	case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
448 	case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
449 		return 32*4;
450 
451 	/* Geometry shader output. */
452 	case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
453 		return 1024;
454 	case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
455 		return 16384;
456 	case PIPE_CAP_MAX_VERTEX_STREAMS:
457 		return family >= CHIP_CEDAR ? 4 : 1;
458 
459 	case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
460 		/* Should be 2047, but 2048 is a requirement for GL 4.4 */
461 		return 2048;
462 
463 	/* Texturing. */
464 	case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
465 		if (family >= CHIP_CEDAR)
466 			return 16384;
467 		else
468 			return 8192;
469 	case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
470 		if (family >= CHIP_CEDAR)
471 			return 15;
472 		else
473 			return 14;
474 	case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
475 		/* textures support 8192, but layered rendering supports 2048 */
476 		return 12;
477 	case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
478 		/* textures support 8192, but layered rendering supports 2048 */
479 		return 2048;
480 
481 	/* Render targets. */
482 	case PIPE_CAP_MAX_RENDER_TARGETS:
483 		/* XXX some r6xx are buggy and can only do 4 */
484 		return 8;
485 
486 	case PIPE_CAP_MAX_VIEWPORTS:
487 		return R600_MAX_VIEWPORTS;
488 	case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
489 	case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
490 		return 8;
491 
492 	/* Timer queries, present when the clock frequency is non zero. */
493 	case PIPE_CAP_QUERY_TIME_ELAPSED:
494 		return rscreen->b.info.clock_crystal_freq != 0;
495 	case PIPE_CAP_QUERY_TIMESTAMP:
496 		return rscreen->b.info.drm_minor >= 20 &&
497 		       rscreen->b.info.clock_crystal_freq != 0;
498 
499 	case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
500 	case PIPE_CAP_MIN_TEXEL_OFFSET:
501 		return -8;
502 
503 	case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
504 	case PIPE_CAP_MAX_TEXEL_OFFSET:
505 		return 7;
506 
507 	case PIPE_CAP_MAX_VARYINGS:
508 		return 32;
509 
510 	case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
511 		return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
512 	case PIPE_CAP_ENDIANNESS:
513 		return PIPE_ENDIAN_LITTLE;
514 
515 	case PIPE_CAP_VENDOR_ID:
516 		return ATI_VENDOR_ID;
517 	case PIPE_CAP_DEVICE_ID:
518 		return rscreen->b.info.pci_id;
519 	case PIPE_CAP_ACCELERATED:
520 		return 1;
521 	case PIPE_CAP_VIDEO_MEMORY:
522 		return rscreen->b.info.vram_size >> 20;
523 	case PIPE_CAP_UMA:
524 		return 0;
525 	case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
526 		return rscreen->b.chip_class >= R700;
527 	case PIPE_CAP_PCI_GROUP:
528 		return rscreen->b.info.pci_domain;
529 	case PIPE_CAP_PCI_BUS:
530 		return rscreen->b.info.pci_bus;
531 	case PIPE_CAP_PCI_DEVICE:
532 		return rscreen->b.info.pci_dev;
533 	case PIPE_CAP_PCI_FUNCTION:
534 		return rscreen->b.info.pci_func;
535 
536 	case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
537 		if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
538 			return 8;
539 		return 0;
540 	case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
541 		if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
542 			return EG_MAX_ATOMIC_BUFFERS;
543 		return 0;
544 
545 	default:
546 		return u_pipe_screen_get_param_defaults(pscreen, param);
547 	}
548 }
549 
r600_get_shader_param(struct pipe_screen * pscreen,enum pipe_shader_type shader,enum pipe_shader_cap param)550 static int r600_get_shader_param(struct pipe_screen* pscreen,
551 				 enum pipe_shader_type shader,
552 				 enum pipe_shader_cap param)
553 {
554 	struct r600_screen *rscreen = (struct r600_screen *)pscreen;
555 
556 	switch(shader)
557 	{
558 	case PIPE_SHADER_FRAGMENT:
559 	case PIPE_SHADER_VERTEX:
560 		break;
561 	case PIPE_SHADER_GEOMETRY:
562 		if (rscreen->b.family >= CHIP_CEDAR)
563 			break;
564 		/* pre-evergreen geom shaders need newer kernel */
565 		if (rscreen->b.info.drm_minor >= 37)
566 			break;
567 		return 0;
568 	case PIPE_SHADER_TESS_CTRL:
569 	case PIPE_SHADER_TESS_EVAL:
570 	case PIPE_SHADER_COMPUTE:
571 		if (rscreen->b.family >= CHIP_CEDAR)
572 			break;
573 		FALLTHROUGH;
574 	default:
575 		return 0;
576 	}
577 
578 	switch (param) {
579 	case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
580 	case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
581 	case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
582 	case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
583 		return 16384;
584 	case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
585 		return 32;
586 	case PIPE_SHADER_CAP_MAX_INPUTS:
587 		return shader == PIPE_SHADER_VERTEX ? 16 : 32;
588 	case PIPE_SHADER_CAP_MAX_OUTPUTS:
589 		return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
590 	case PIPE_SHADER_CAP_MAX_TEMPS:
591 		return 256; /* Max native temporaries. */
592 	case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
593 		if (shader == PIPE_SHADER_COMPUTE) {
594 			uint64_t max_const_buffer_size;
595 			enum pipe_shader_ir ir_type = is_nir_enabled(&rscreen->b) ?
596 				PIPE_SHADER_IR_NIR: PIPE_SHADER_IR_TGSI;
597 			pscreen->get_compute_param(pscreen, ir_type,
598 						   PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
599 						   &max_const_buffer_size);
600 			return MIN2(max_const_buffer_size, INT_MAX);
601 
602 		} else {
603 			return R600_MAX_CONST_BUFFER_SIZE;
604 		}
605 	case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
606 		return R600_MAX_USER_CONST_BUFFERS;
607 	case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
608 		return 1;
609 	case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
610 		return 1;
611 	case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
612 	case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
613 	case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
614 	case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
615 		return 1;
616 	case PIPE_SHADER_CAP_SUBROUTINES:
617 	case PIPE_SHADER_CAP_INT64_ATOMICS:
618 	case PIPE_SHADER_CAP_FP16:
619         case PIPE_SHADER_CAP_FP16_DERIVATIVES:
620 	case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
621         case PIPE_SHADER_CAP_INT16:
622         case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
623 		return 0;
624 	case PIPE_SHADER_CAP_INTEGERS:
625 	case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
626 		return 1;
627 	case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
628 	case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
629 		return 16;
630 	case PIPE_SHADER_CAP_PREFERRED_IR:
631 		if (is_nir_enabled(&rscreen->b))
632 			return PIPE_SHADER_IR_NIR;
633 		return PIPE_SHADER_IR_TGSI;
634 	case PIPE_SHADER_CAP_SUPPORTED_IRS: {
635 		int ir = 0;
636 		if (shader == PIPE_SHADER_COMPUTE)
637 			ir = 1 << PIPE_SHADER_IR_NATIVE;
638 		if (rscreen->b.family >= CHIP_CEDAR) {
639 			ir |= 1 << PIPE_SHADER_IR_TGSI;
640 			if (is_nir_enabled(&rscreen->b))
641 				ir |= 1 << PIPE_SHADER_IR_NIR;
642 		}
643 		return ir;
644 	}
645 	case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
646 		if (rscreen->b.family == CHIP_ARUBA ||
647 		    rscreen->b.family == CHIP_CAYMAN ||
648 		    rscreen->b.family == CHIP_CYPRESS ||
649 		    rscreen->b.family == CHIP_HEMLOCK)
650 			return 1;
651 		return 0;
652 	case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
653 	case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
654 	case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
655 	case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
656 	case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
657 		return 0;
658 	case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
659 	case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
660 		if (rscreen->b.family >= CHIP_CEDAR &&
661 		    (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE))
662 		    return 8;
663 		return 0;
664 	case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
665 		if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
666 			return 8;
667 		return 0;
668 	case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
669 		/* having to allocate the atomics out amongst shaders stages is messy,
670 		   so give compute 8 buffers and all the others one */
671 		if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics) {
672 			return EG_MAX_ATOMIC_BUFFERS;
673 		}
674 		return 0;
675 	case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
676 		/* due to a bug in the shader compiler, some loops hang
677 		 * if they are not unrolled, see:
678 		 *    https://bugs.freedesktop.org/show_bug.cgi?id=86720
679 		 */
680 		return 255;
681 	}
682 	return 0;
683 }
684 
r600_destroy_screen(struct pipe_screen * pscreen)685 static void r600_destroy_screen(struct pipe_screen* pscreen)
686 {
687 	struct r600_screen *rscreen = (struct r600_screen *)pscreen;
688 
689 	if (!rscreen)
690 		return;
691 
692 	if (!rscreen->b.ws->unref(rscreen->b.ws))
693 		return;
694 
695 	if (rscreen->global_pool) {
696 		compute_memory_pool_delete(rscreen->global_pool);
697 	}
698 
699 	r600_destroy_common_screen(&rscreen->b);
700 }
701 
r600_resource_create(struct pipe_screen * screen,const struct pipe_resource * templ)702 static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
703 						  const struct pipe_resource *templ)
704 {
705 	if (templ->target == PIPE_BUFFER &&
706 	    (templ->bind & PIPE_BIND_GLOBAL))
707 		return r600_compute_global_buffer_create(screen, templ);
708 
709 	return r600_resource_create_common(screen, templ);
710 }
711 
r600_screen_create(struct radeon_winsys * ws,const struct pipe_screen_config * config)712 struct pipe_screen *r600_screen_create(struct radeon_winsys *ws,
713 				       const struct pipe_screen_config *config)
714 {
715 	struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
716 
717 	if (!rscreen) {
718 		return NULL;
719 	}
720 
721 	/* Set functions first. */
722 	rscreen->b.b.context_create = r600_create_context;
723 	rscreen->b.b.destroy = r600_destroy_screen;
724 	rscreen->b.b.get_param = r600_get_param;
725 	rscreen->b.b.get_shader_param = r600_get_shader_param;
726 	rscreen->b.b.resource_create = r600_resource_create;
727 
728 	if (!r600_common_screen_init(&rscreen->b, ws)) {
729 		FREE(rscreen);
730 		return NULL;
731 	}
732 
733 	if (rscreen->b.info.chip_class >= EVERGREEN) {
734 		rscreen->b.b.is_format_supported = evergreen_is_format_supported;
735 	} else {
736 		rscreen->b.b.is_format_supported = r600_is_format_supported;
737 	}
738 
739 	rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
740 	if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
741 		rscreen->b.debug_flags |= DBG_COMPUTE;
742 	if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
743 		rscreen->b.debug_flags |= DBG_ALL_SHADERS | DBG_FS;
744 	if (!debug_get_bool_option("R600_HYPERZ", TRUE))
745 		rscreen->b.debug_flags |= DBG_NO_HYPERZ;
746 
747 	if (rscreen->b.family == CHIP_UNKNOWN) {
748 		fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
749 		FREE(rscreen);
750 		return NULL;
751 	}
752 
753 	/* Figure out streamout kernel support. */
754 	switch (rscreen->b.chip_class) {
755 	case R600:
756 		if (rscreen->b.family < CHIP_RS780) {
757 			rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
758 		} else {
759 			rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 23;
760 		}
761 		break;
762 	case R700:
763 		rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 17;
764 		break;
765 	case EVERGREEN:
766 	case CAYMAN:
767 		rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
768 		break;
769 	default:
770 		rscreen->b.has_streamout = FALSE;
771 		break;
772 	}
773 
774 	/* MSAA support. */
775 	switch (rscreen->b.chip_class) {
776 	case R600:
777 	case R700:
778 		rscreen->has_msaa = rscreen->b.info.drm_minor >= 22;
779 		rscreen->has_compressed_msaa_texturing = false;
780 		break;
781 	case EVERGREEN:
782 		rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
783 		rscreen->has_compressed_msaa_texturing = rscreen->b.info.drm_minor >= 24;
784 		break;
785 	case CAYMAN:
786 		rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
787 		rscreen->has_compressed_msaa_texturing = true;
788 		break;
789 	default:
790 		rscreen->has_msaa = FALSE;
791 		rscreen->has_compressed_msaa_texturing = false;
792 	}
793 
794 	rscreen->b.has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
795 			      !(rscreen->b.debug_flags & DBG_NO_CP_DMA);
796 
797 	rscreen->b.barrier_flags.cp_to_L2 =
798 		R600_CONTEXT_INV_VERTEX_CACHE |
799 		R600_CONTEXT_INV_TEX_CACHE |
800 		R600_CONTEXT_INV_CONST_CACHE;
801 	rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_CS_PARTIAL_FLUSH | R600_CONTEXT_FLUSH_AND_INV;
802 
803 	rscreen->global_pool = compute_memory_pool_new(rscreen);
804 
805 	/* Create the auxiliary context. This must be done last. */
806 	rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
807 
808 	rscreen->has_atomics = rscreen->b.info.drm_minor >= 44;
809 #if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
810 	struct pipe_resource templ = {};
811 
812 	templ.width0 = 4;
813 	templ.height0 = 2048;
814 	templ.depth0 = 1;
815 	templ.array_size = 1;
816 	templ.target = PIPE_TEXTURE_2D;
817 	templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
818 	templ.usage = PIPE_USAGE_DEFAULT;
819 
820 	struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
821 	unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_MAP_WRITE);
822 
823 	memset(map, 0, 256);
824 
825 	r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
826 	r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
827 	r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
828 	r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
829 	r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
830 
831 	ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
832 
833 	int i;
834 	for (i = 0; i < 256; i++) {
835 		printf("%02X", map[i]);
836 		if (i % 16 == 15)
837 			printf("\n");
838 	}
839 #endif
840 
841 	if (rscreen->b.debug_flags & DBG_TEST_DMA)
842 		r600_test_dma(&rscreen->b);
843 
844 	r600_query_fix_enabled_rb_mask(&rscreen->b);
845 	return &rscreen->b.b;
846 }
847