1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28 
29 #include "r600_pipe_common.h"
30 #include "r600_cs.h"
31 #include "r600_public.h"
32 #include "pipe/p_defines.h"
33 
34 #include "util/u_suballoc.h"
35 #include "util/list.h"
36 #include "util/u_transfer.h"
37 #include "util/u_memory.h"
38 
39 #include "tgsi/tgsi_scan.h"
40 
41 #define R600_NUM_ATOMS 56
42 
43 #define R600_MAX_IMAGES 8
44 /*
45  * ranges reserved for images on evergreen
46  * first set for the immediate buffers,
47  * second for the actual resources for RESQ.
48  */
49 #define R600_IMAGE_IMMED_RESOURCE_OFFSET 160
50 #define R600_IMAGE_REAL_RESOURCE_OFFSET 168
51 
52 /* read caches */
53 #define R600_CONTEXT_INV_VERTEX_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 0)
54 #define R600_CONTEXT_INV_TEX_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 1)
55 #define R600_CONTEXT_INV_CONST_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 2)
56 /* read-write caches */
57 #define R600_CONTEXT_FLUSH_AND_INV		(R600_CONTEXT_PRIVATE_FLAG << 3)
58 #define R600_CONTEXT_FLUSH_AND_INV_CB_META	(R600_CONTEXT_PRIVATE_FLAG << 4)
59 #define R600_CONTEXT_FLUSH_AND_INV_DB_META	(R600_CONTEXT_PRIVATE_FLAG << 5)
60 #define R600_CONTEXT_FLUSH_AND_INV_DB		(R600_CONTEXT_PRIVATE_FLAG << 6)
61 #define R600_CONTEXT_FLUSH_AND_INV_CB		(R600_CONTEXT_PRIVATE_FLAG << 7)
62 /* engine synchronization */
63 #define R600_CONTEXT_PS_PARTIAL_FLUSH		(R600_CONTEXT_PRIVATE_FLAG << 8)
64 #define R600_CONTEXT_WAIT_3D_IDLE		(R600_CONTEXT_PRIVATE_FLAG << 9)
65 #define R600_CONTEXT_WAIT_CP_DMA_IDLE		(R600_CONTEXT_PRIVATE_FLAG << 10)
66 #define R600_CONTEXT_CS_PARTIAL_FLUSH           (R600_CONTEXT_PRIVATE_FLAG << 11)
67 
68 /* the number of CS dwords for flushing and drawing */
69 #define R600_MAX_FLUSH_CS_DWORDS	18
70 #define R600_MAX_DRAW_CS_DWORDS		58
71 #define R600_MAX_PFP_SYNC_ME_DWORDS	16
72 
73 #define EG_MAX_ATOMIC_BUFFERS 8
74 
75 #define R600_MAX_USER_CONST_BUFFERS 15
76 #define R600_MAX_DRIVER_CONST_BUFFERS 3
77 #define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)
78 #define R600_MAX_HW_CONST_BUFFERS 16
79 
80 /* start driver buffers after user buffers */
81 #define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
82 #define R600_UCP_SIZE (4*4*8)
83 #define R600_CS_BLOCK_GRID_SIZE (8 * 4)
84 #define R600_TCS_DEFAULT_LEVELS_SIZE (6 * 4)
85 #define R600_BUFFER_INFO_OFFSET (R600_UCP_SIZE)
86 
87 /*
88  * We only access this buffer through vtx clauses hence it's fine to exist
89  * at index beyond 15.
90  */
91 #define R600_LDS_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
92 /*
93  * Note GS doesn't use a constant buffer binding, just a resource index,
94  * so it's fine to have it exist at index beyond 15. I.e. it's not actually
95  * a const buffer, just a buffer resource.
96  */
97 #define R600_GS_RING_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)
98 /* Currently R600_MAX_CONST_BUFFERS just fits on the hw, which has a limit
99  * of 16 const buffers.
100  * UCP/SAMPLE_POSITIONS are never accessed by same shader stage so they can use the same id.
101  *
102  * In order to support d3d 11 mandated minimum of 15 user const buffers
103  * we'd have to squash all use cases into one driver buffer.
104  */
105 #define R600_MAX_CONST_BUFFER_SIZE (4096 * sizeof(float[4]))
106 
107 /* HW stages */
108 #define R600_HW_STAGE_PS 0
109 #define R600_HW_STAGE_VS 1
110 #define R600_HW_STAGE_GS 2
111 #define R600_HW_STAGE_ES 3
112 #define EG_HW_STAGE_LS 4
113 #define EG_HW_STAGE_HS 5
114 
115 #define R600_NUM_HW_STAGES 4
116 #define EG_NUM_HW_STAGES 6
117 
118 struct r600_context;
119 struct r600_bytecode;
120 union  r600_shader_key;
121 
122 /* This is an atom containing GPU commands that never change.
123  * This is supposed to be copied directly into the CS. */
124 struct r600_command_buffer {
125 	uint32_t *buf;
126 	unsigned num_dw;
127 	unsigned max_num_dw;
128 	unsigned pkt_flags;
129 };
130 
131 struct r600_db_state {
132 	struct r600_atom		atom;
133 	struct r600_surface		*rsurf;
134 };
135 
136 struct r600_db_misc_state {
137 	struct r600_atom		atom;
138 	bool				occlusion_queries_disabled;
139 	bool				flush_depthstencil_through_cb;
140 	bool				flush_depth_inplace;
141 	bool				flush_stencil_inplace;
142 	bool				copy_depth, copy_stencil;
143 	unsigned			copy_sample;
144 	unsigned			log_samples;
145 	unsigned			db_shader_control;
146 	bool				htile_clear;
147 	uint8_t				ps_conservative_z;
148 };
149 
150 struct r600_cb_misc_state {
151 	struct r600_atom atom;
152 	unsigned cb_color_control; /* this comes from blend state */
153 	unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
154 	unsigned nr_cbufs;
155 	unsigned bound_cbufs_target_mask;
156 	unsigned nr_ps_color_outputs;
157 	unsigned ps_color_export_mask;
158 	unsigned image_rat_enabled_mask;
159 	unsigned buffer_rat_enabled_mask;
160 	bool multiwrite;
161 	bool dual_src_blend;
162 };
163 
164 struct r600_clip_misc_state {
165 	struct r600_atom atom;
166 	unsigned pa_cl_clip_cntl;   /* from rasterizer    */
167 	unsigned pa_cl_vs_out_cntl; /* from vertex shader */
168 	unsigned clip_plane_enable; /* from rasterizer    */
169 	unsigned cc_dist_mask;      /* from vertex shader */
170 	unsigned clip_dist_write;   /* from vertex shader */
171 	unsigned cull_dist_write;   /* from vertex shader */
172 	boolean clip_disable;       /* from vertex shader */
173 	boolean vs_out_viewport;    /* from vertex shader */
174 };
175 
176 struct r600_alphatest_state {
177 	struct r600_atom atom;
178 	unsigned sx_alpha_test_control; /* this comes from dsa state */
179 	unsigned sx_alpha_ref; /* this comes from dsa state */
180 	bool bypass;
181 	bool cb0_export_16bpc; /* from set_framebuffer_state */
182 };
183 
184 struct r600_vgt_state {
185 	struct r600_atom atom;
186 	uint32_t vgt_multi_prim_ib_reset_en;
187 	uint32_t vgt_multi_prim_ib_reset_indx;
188 	uint32_t vgt_indx_offset;
189 	bool last_draw_was_indirect;
190 };
191 
192 struct r600_blend_color {
193 	struct r600_atom atom;
194 	struct pipe_blend_color state;
195 };
196 
197 struct r600_clip_state {
198 	struct r600_atom atom;
199 	struct pipe_clip_state state;
200 };
201 
202 struct r600_cs_shader_state {
203 	struct r600_atom atom;
204 	unsigned kernel_index;
205 	unsigned pc;
206 	struct r600_pipe_compute *shader;
207 };
208 
209 struct r600_framebuffer {
210 	struct r600_atom atom;
211 	struct pipe_framebuffer_state state;
212 	unsigned compressed_cb_mask;
213 	unsigned nr_samples;
214 	bool export_16bpc;
215 	bool cb0_is_integer;
216 	bool is_msaa_resolve;
217 	bool dual_src_blend;
218 	bool do_update_surf_dirtiness;
219 };
220 
221 struct r600_sample_mask {
222 	struct r600_atom atom;
223 	uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
224 };
225 
226 struct r600_config_state {
227 	struct r600_atom atom;
228 	unsigned sq_gpr_resource_mgmt_1;
229 	unsigned sq_gpr_resource_mgmt_2;
230 	unsigned sq_gpr_resource_mgmt_3;
231 	bool dyn_gpr_enabled;
232 };
233 
234 struct r600_stencil_ref
235 {
236 	ubyte ref_value[2];
237 	ubyte valuemask[2];
238 	ubyte writemask[2];
239 };
240 
241 struct r600_stencil_ref_state {
242 	struct r600_atom atom;
243 	struct r600_stencil_ref state;
244 	struct pipe_stencil_ref pipe_state;
245 };
246 
247 struct r600_shader_stages_state {
248 	struct r600_atom atom;
249 	unsigned geom_enable;
250 };
251 
252 struct r600_gs_rings_state {
253 	struct r600_atom atom;
254 	unsigned enable;
255 	struct pipe_constant_buffer esgs_ring;
256 	struct pipe_constant_buffer gsvs_ring;
257 };
258 
259 /* This must start from 16. */
260 /* features */
261 #define DBG_NO_CP_DMA		(1 << 30)
262 /* shader backend */
263 #define DBG_NO_SB		(1 << 21)
264 #define DBG_SB_CS		(1 << 22)
265 #define DBG_SB_DRY_RUN	(1 << 23)
266 #define DBG_SB_STAT		(1 << 24)
267 #define DBG_SB_DUMP		(1 << 25)
268 #define DBG_SB_NO_FALLBACK	(1 << 26)
269 #define DBG_SB_DISASM	(1 << 27)
270 #define DBG_SB_SAFEMATH	(1 << 28)
271 #define DBG_NIR_SB	(1 << 28)
272 
273 #define DBG_NIR_PREFERRED (DBG_NIR_SB | DBG_NIR)
274 
275 struct r600_screen {
276 	struct r600_common_screen	b;
277 	bool				has_msaa;
278 	bool				has_compressed_msaa_texturing;
279 	bool				has_atomics;
280 
281 	/*for compute global memory binding, we allocate stuff here, instead of
282 	 * buffers.
283 	 * XXX: Not sure if this is the best place for global_pool.  Also,
284 	 * it's not thread safe, so it won't work with multiple contexts. */
285 	struct compute_memory_pool *global_pool;
286 };
287 
288 struct r600_pipe_sampler_view {
289 	struct pipe_sampler_view	base;
290 	struct list_head		list;
291 	struct r600_resource		*tex_resource;
292 	uint32_t			tex_resource_words[8];
293 	bool				skip_mip_address_reloc;
294 	bool				is_stencil_sampler;
295 };
296 
297 struct r600_rasterizer_state {
298 	struct r600_command_buffer	buffer;
299 	boolean				flatshade;
300 	boolean				two_side;
301 	unsigned			sprite_coord_enable;
302 	unsigned                        clip_plane_enable;
303 	unsigned			pa_sc_line_stipple;
304 	unsigned			pa_cl_clip_cntl;
305 	unsigned			pa_su_sc_mode_cntl;
306 	float				offset_units;
307 	float				offset_scale;
308 	bool				offset_enable;
309 	bool				offset_units_unscaled;
310 	bool				scissor_enable;
311 	bool				multisample_enable;
312 	bool				clip_halfz;
313 	bool				rasterizer_discard;
314 };
315 
316 struct r600_poly_offset_state {
317 	struct r600_atom		atom;
318 	enum pipe_format		zs_format;
319 	float				offset_units;
320 	float				offset_scale;
321 	bool				offset_units_unscaled;
322 };
323 
324 struct r600_blend_state {
325 	struct r600_command_buffer	buffer;
326 	struct r600_command_buffer	buffer_no_blend;
327 	unsigned			cb_target_mask;
328 	unsigned			cb_color_control;
329 	unsigned			cb_color_control_no_blend;
330 	bool				dual_src_blend;
331 	bool				alpha_to_one;
332 };
333 
334 struct r600_dsa_state {
335 	struct r600_command_buffer	buffer;
336 	unsigned			alpha_ref;
337 	ubyte				valuemask[2];
338 	ubyte				writemask[2];
339 	unsigned			zwritemask;
340 	unsigned			sx_alpha_test_control;
341 };
342 
343 struct r600_pipe_shader;
344 
345 struct r600_pipe_shader_selector {
346 	struct r600_pipe_shader *current;
347 
348 	struct tgsi_token       *tokens;
349         struct nir_shader       *nir;
350 	struct pipe_stream_output_info  so;
351 	struct tgsi_shader_info		info;
352 
353 	unsigned	num_shaders;
354 
355 	enum pipe_shader_type	type;
356         enum pipe_shader_ir ir_type;
357 
358 	/* geometry shader properties */
359 	enum pipe_prim_type	gs_output_prim;
360 	unsigned		gs_max_out_vertices;
361 	unsigned		gs_num_invocations;
362 
363 	/* TCS/VS */
364 	uint64_t        lds_patch_outputs_written_mask;
365 	uint64_t        lds_outputs_written_mask;
366 	unsigned	nr_ps_max_color_exports;
367 };
368 
369 struct r600_pipe_sampler_state {
370 	uint32_t			tex_sampler_words[3];
371 	union pipe_color_union		border_color;
372 	bool				border_color_use;
373 	bool				seamless_cube_map;
374 };
375 
376 /* needed for blitter save */
377 #define NUM_TEX_UNITS 16
378 
379 struct r600_seamless_cube_map {
380 	struct r600_atom		atom;
381 	bool				enabled;
382 };
383 
384 struct r600_samplerview_state {
385 	struct r600_atom		atom;
386 	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
387 	uint32_t			enabled_mask;
388 	uint32_t			dirty_mask;
389 	uint32_t			compressed_depthtex_mask; /* which textures are depth */
390 	uint32_t			compressed_colortex_mask;
391 	boolean				dirty_buffer_constants;
392 };
393 
394 struct r600_sampler_states {
395 	struct r600_atom		atom;
396 	struct r600_pipe_sampler_state	*states[NUM_TEX_UNITS];
397 	uint32_t			enabled_mask;
398 	uint32_t			dirty_mask;
399 	uint32_t			has_bordercolor_mask; /* which states contain the border color */
400 };
401 
402 struct r600_textures_info {
403 	struct r600_samplerview_state	views;
404 	struct r600_sampler_states	states;
405 	bool				is_array_sampler[NUM_TEX_UNITS];
406 };
407 
408 struct r600_shader_driver_constants_info {
409 	/* currently 128 bytes for UCP/samplepos + sampler buffer constants */
410 	uint32_t			*constants;
411 	uint32_t			alloc_size;
412 	bool				texture_const_dirty;
413 	bool				vs_ucp_dirty;
414 	bool				ps_sample_pos_dirty;
415 	bool                            cs_block_grid_size_dirty;
416 	bool				tcs_default_levels_dirty;
417 };
418 
419 struct r600_constbuf_state
420 {
421 	struct r600_atom		atom;
422 	struct pipe_constant_buffer	cb[PIPE_MAX_CONSTANT_BUFFERS];
423 	uint32_t			enabled_mask;
424 	uint32_t			dirty_mask;
425 };
426 
427 struct r600_vertexbuf_state
428 {
429 	struct r600_atom		atom;
430 	struct pipe_vertex_buffer	vb[PIPE_MAX_ATTRIBS];
431 	uint32_t			enabled_mask; /* non-NULL buffers */
432 	uint32_t			dirty_mask;
433 };
434 
435 /* CSO (constant state object, in other words, immutable state). */
436 struct r600_cso_state
437 {
438 	struct r600_atom atom;
439 	void *cso; /* e.g. r600_blend_state */
440 	struct r600_command_buffer *cb;
441 };
442 
443 struct r600_fetch_shader {
444 	struct r600_resource		*buffer;
445 	unsigned			offset;
446 };
447 
448 struct r600_shader_state {
449 	struct r600_atom		atom;
450 	struct r600_pipe_shader *shader;
451 };
452 
453 struct r600_atomic_buffer_state {
454 	struct pipe_shader_buffer buffer[EG_MAX_ATOMIC_BUFFERS];
455 };
456 
457 struct r600_image_view {
458 	struct pipe_image_view base;
459 	uint32_t cb_color_base;
460 	uint32_t cb_color_pitch;
461 	uint32_t cb_color_slice;
462 	uint32_t cb_color_view;
463 	uint32_t cb_color_info;
464 	uint32_t cb_color_attrib;
465 	uint32_t cb_color_dim;
466 	uint32_t cb_color_fmask;
467 	uint32_t cb_color_fmask_slice;
468 	uint32_t immed_resource_words[8];
469 	uint32_t resource_words[8];
470 	bool skip_mip_address_reloc;
471 	uint32_t buf_size;
472 };
473 
474 struct r600_image_state {
475 	struct r600_atom atom;
476 	uint32_t                        enabled_mask;
477 	uint32_t                        dirty_mask;
478 	uint32_t			compressed_depthtex_mask;
479 	uint32_t			compressed_colortex_mask;
480 	boolean				dirty_buffer_constants;
481 	struct r600_image_view views[R600_MAX_IMAGES];
482 };
483 
484 /* Used to spill shader temps */
485 struct r600_scratch_buffer {
486 	struct r600_resource		*buffer;
487 	boolean					dirty;
488 	unsigned				size;
489 	unsigned				item_size;
490 };
491 
492 struct r600_context {
493 	struct r600_common_context	b;
494 	struct r600_screen		*screen;
495 	struct blitter_context		*blitter;
496 	struct u_suballocator		allocator_fetch_shader;
497 
498 	/* Hardware info. */
499 	boolean				has_vertex_cache;
500 	unsigned			default_gprs[EG_NUM_HW_STAGES];
501 	unsigned                        current_gprs[EG_NUM_HW_STAGES];
502 	unsigned			r6xx_num_clause_temp_gprs;
503 
504 	/* Miscellaneous state objects. */
505 	void				*custom_dsa_flush;
506 	void				*custom_blend_resolve;
507 	void				*custom_blend_decompress;
508 	void                            *custom_blend_fastclear;
509 	/* With rasterizer discard, there doesn't have to be a pixel shader.
510 	 * In that case, we bind this one: */
511 	void				*dummy_pixel_shader;
512 	/* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware
513 	 * bug where valid CMASK and FMASK are required to be present to avoid
514 	 * a hardlock in certain operations but aren't actually used
515 	 * for anything useful. */
516 	struct r600_resource		*dummy_fmask;
517 	struct r600_resource		*dummy_cmask;
518 
519 	/* State binding slots are here. */
520 	struct r600_atom		*atoms[R600_NUM_ATOMS];
521 	/* Dirty atom bitmask for fast tests */
522 	uint64_t			dirty_atoms;
523 	/* States for CS initialization. */
524 	struct r600_command_buffer	start_cs_cmd; /* invariant state mostly */
525 	/** Compute specific registers initializations.  The start_cs_cmd atom
526 	 *  must be emitted before start_compute_cs_cmd. */
527 	struct r600_command_buffer      start_compute_cs_cmd;
528 	/* Register states. */
529 	struct r600_alphatest_state	alphatest_state;
530 	struct r600_cso_state		blend_state;
531 	struct r600_blend_color		blend_color;
532 	struct r600_cb_misc_state	cb_misc_state;
533 	struct r600_clip_misc_state	clip_misc_state;
534 	struct r600_clip_state		clip_state;
535 	struct r600_db_misc_state	db_misc_state;
536 	struct r600_db_state		db_state;
537 	struct r600_cso_state		dsa_state;
538 	struct r600_framebuffer		framebuffer;
539 	struct r600_poly_offset_state	poly_offset_state;
540 	struct r600_cso_state		rasterizer_state;
541 	struct r600_sample_mask		sample_mask;
542 	struct r600_seamless_cube_map	seamless_cube_map;
543 	struct r600_config_state	config_state;
544 	struct r600_stencil_ref_state	stencil_ref;
545 	struct r600_vgt_state		vgt_state;
546 	struct r600_atomic_buffer_state atomic_buffer_state;
547 	/* only have images on fragment shader */
548 	struct r600_image_state         fragment_images;
549 	struct r600_image_state         compute_images;
550 	struct r600_image_state         fragment_buffers;
551 	struct r600_image_state         compute_buffers;
552 	/* Shaders and shader resources. */
553 	struct r600_cso_state		vertex_fetch_shader;
554 	struct r600_shader_state        hw_shader_stages[EG_NUM_HW_STAGES];
555 	struct r600_cs_shader_state	cs_shader_state;
556 	struct r600_shader_stages_state shader_stages;
557 	struct r600_gs_rings_state	gs_rings;
558 	struct r600_constbuf_state	constbuf_state[PIPE_SHADER_TYPES];
559 	struct r600_textures_info	samplers[PIPE_SHADER_TYPES];
560 
561 	struct r600_shader_driver_constants_info driver_consts[PIPE_SHADER_TYPES];
562 
563 	/** Vertex buffers for fetch shaders */
564 	struct r600_vertexbuf_state	vertex_buffer_state;
565 	/** Vertex buffers for compute shaders */
566 	struct r600_vertexbuf_state	cs_vertex_buffer_state;
567 
568 	/* Additional context states. */
569 	unsigned			compute_cb_target_mask;
570 	struct r600_pipe_shader_selector *ps_shader;
571 	struct r600_pipe_shader_selector *vs_shader;
572 	struct r600_pipe_shader_selector *gs_shader;
573 
574 	struct r600_pipe_shader_selector *tcs_shader;
575 	struct r600_pipe_shader_selector *tes_shader;
576 
577 	struct r600_pipe_shader_selector *fixed_func_tcs_shader;
578 
579 	struct r600_rasterizer_state	*rasterizer;
580 	bool				alpha_to_one;
581 	bool				force_blend_disable;
582 	bool                            gs_tri_strip_adj_fix;
583 	boolean				dual_src_blend;
584 	unsigned			zwritemask;
585 	unsigned			ps_iter_samples;
586 
587 	/* The list of all texture buffer objects in this context.
588 	 * This list is walked when a buffer is invalidated/reallocated and
589 	 * the GPU addresses are updated. */
590 	struct list_head		texture_buffers;
591 
592 	/* Last draw state (-1 = unset). */
593 	enum pipe_prim_type		last_primitive_type; /* Last primitive type used in draw_vbo. */
594 	enum pipe_prim_type		current_rast_prim; /* primitive type after TES, GS */
595 	enum pipe_prim_type		last_rast_prim;
596 	unsigned			last_start_instance;
597 
598 	void				*sb_context;
599 	struct r600_isa		*isa;
600 	float sample_positions[4 * 16];
601 	float tess_state[8];
602 	uint32_t cs_block_grid_sizes[8]; /* 3 for grid + 1 pad, 3 for block  + 1 pad*/
603 	struct r600_pipe_shader_selector *last_ls;
604 	struct r600_pipe_shader_selector *last_tcs;
605 	unsigned last_num_tcs_input_cp;
606 	unsigned lds_alloc;
607 
608 	struct r600_scratch_buffer scratch_buffers[MAX2(R600_NUM_HW_STAGES, EG_NUM_HW_STAGES)];
609 
610 	/* Debug state. */
611 	bool			is_debug;
612 	struct radeon_saved_cs	last_gfx;
613 	struct r600_resource	*last_trace_buf;
614 	struct r600_resource	*trace_buf;
615 	unsigned		trace_id;
616 
617 	uint8_t patch_vertices;
618 	bool cmd_buf_is_compute;
619 	struct pipe_resource *append_fence;
620 	uint32_t append_fence_id;
621 };
622 
r600_emit_command_buffer(struct radeon_cmdbuf * cs,struct r600_command_buffer * cb)623 static inline void r600_emit_command_buffer(struct radeon_cmdbuf *cs,
624 					    struct r600_command_buffer *cb)
625 {
626 	assert(cs->current.cdw + cb->num_dw <= cs->current.max_dw);
627 	memcpy(cs->current.buf + cs->current.cdw, cb->buf, 4 * cb->num_dw);
628 	cs->current.cdw += cb->num_dw;
629 }
630 
r600_set_atom_dirty(struct r600_context * rctx,struct r600_atom * atom,bool dirty)631 static inline void r600_set_atom_dirty(struct r600_context *rctx,
632 				       struct r600_atom *atom,
633 				       bool dirty)
634 {
635 	uint64_t mask;
636 
637 	assert(atom->id != 0);
638 	assert(atom->id < sizeof(mask) * 8);
639 	mask = 1ull << atom->id;
640 	if (dirty)
641 		rctx->dirty_atoms |= mask;
642 	else
643 		rctx->dirty_atoms &= ~mask;
644 }
645 
r600_mark_atom_dirty(struct r600_context * rctx,struct r600_atom * atom)646 static inline void r600_mark_atom_dirty(struct r600_context *rctx,
647 					struct r600_atom *atom)
648 {
649 	r600_set_atom_dirty(rctx, atom, true);
650 }
651 
r600_emit_atom(struct r600_context * rctx,struct r600_atom * atom)652 static inline void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
653 {
654 	atom->emit(&rctx->b, atom);
655 	r600_set_atom_dirty(rctx, atom, false);
656 }
657 
r600_set_cso_state(struct r600_context * rctx,struct r600_cso_state * state,void * cso)658 static inline void r600_set_cso_state(struct r600_context *rctx,
659 				      struct r600_cso_state *state, void *cso)
660 {
661 	state->cso = cso;
662 	r600_set_atom_dirty(rctx, &state->atom, cso != NULL);
663 }
664 
r600_set_cso_state_with_cb(struct r600_context * rctx,struct r600_cso_state * state,void * cso,struct r600_command_buffer * cb)665 static inline void r600_set_cso_state_with_cb(struct r600_context *rctx,
666 					      struct r600_cso_state *state, void *cso,
667 					      struct r600_command_buffer *cb)
668 {
669 	state->cb = cb;
670 	state->atom.num_dw = cb ? cb->num_dw : 0;
671 	r600_set_cso_state(rctx, state, cso);
672 }
673 
674 /* compute_memory_pool.c */
675 struct compute_memory_pool;
676 void compute_memory_pool_delete(struct compute_memory_pool* pool);
677 struct compute_memory_pool* compute_memory_pool_new(
678 	struct r600_screen *rscreen);
679 
680 /* evergreen_state.c */
681 struct pipe_sampler_view *
682 evergreen_create_sampler_view_custom(struct pipe_context *ctx,
683 				     struct pipe_resource *texture,
684 				     const struct pipe_sampler_view *state,
685 				     unsigned width0, unsigned height0,
686 				     unsigned force_level);
687 void evergreen_init_common_regs(struct r600_context *ctx,
688 				struct r600_command_buffer *cb,
689 				enum chip_class ctx_chip_class,
690 				enum radeon_family ctx_family,
691 				int ctx_drm_minor);
692 void cayman_init_common_regs(struct r600_command_buffer *cb,
693 			     enum chip_class ctx_chip_class,
694 			     enum radeon_family ctx_family,
695 			     int ctx_drm_minor);
696 
697 void evergreen_init_state_functions(struct r600_context *rctx);
698 void evergreen_init_atom_start_cs(struct r600_context *rctx);
699 void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
700 void evergreen_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
701 void evergreen_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
702 void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
703 void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
704 void evergreen_update_hs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
705 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
706 void *evergreen_create_resolve_blend(struct r600_context *rctx);
707 void *evergreen_create_decompress_blend(struct r600_context *rctx);
708 void *evergreen_create_fastclear_blend(struct r600_context *rctx);
709 bool evergreen_is_format_supported(struct pipe_screen *screen,
710 				   enum pipe_format format,
711 				   enum pipe_texture_target target,
712 				   unsigned sample_count,
713 				   unsigned storage_sample_count,
714 				   unsigned usage);
715 void evergreen_init_color_surface(struct r600_context *rctx,
716 				  struct r600_surface *surf);
717 void evergreen_init_color_surface_rat(struct r600_context *rctx,
718 					struct r600_surface *surf);
719 void evergreen_update_db_shader_control(struct r600_context * rctx);
720 bool evergreen_adjust_gprs(struct r600_context *rctx);
721 void evergreen_setup_scratch_buffers(struct r600_context *rctx);
722 uint32_t evergreen_construct_rat_mask(struct r600_context *rctx, struct r600_cb_misc_state *a,
723 				      unsigned nr_cbufs);
724 /* r600_blit.c */
725 void r600_init_blit_functions(struct r600_context *rctx);
726 void r600_decompress_depth_textures(struct r600_context *rctx,
727 				    struct r600_samplerview_state *textures);
728 void r600_decompress_depth_images(struct r600_context *rctx,
729 				  struct r600_image_state *images);
730 void r600_decompress_color_textures(struct r600_context *rctx,
731 				    struct r600_samplerview_state *textures);
732 void r600_decompress_color_images(struct r600_context *rctx,
733 				  struct r600_image_state *images);
734 void r600_resource_copy_region(struct pipe_context *ctx,
735 			       struct pipe_resource *dst,
736 			       unsigned dst_level,
737 			       unsigned dstx, unsigned dsty, unsigned dstz,
738 			       struct pipe_resource *src,
739 			       unsigned src_level,
740 			       const struct pipe_box *src_box);
741 
742 /* r600_shader.c */
743 int r600_pipe_shader_create(struct pipe_context *ctx,
744 			    struct r600_pipe_shader *shader,
745 			    union r600_shader_key key);
746 
747 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
748 
749 /* r600_state.c */
750 struct pipe_sampler_view *
751 r600_create_sampler_view_custom(struct pipe_context *ctx,
752 				struct pipe_resource *texture,
753 				const struct pipe_sampler_view *state,
754 				unsigned width_first_level, unsigned height_first_level);
755 void r600_init_state_functions(struct r600_context *rctx);
756 void r600_init_atom_start_cs(struct r600_context *rctx);
757 void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
758 void r600_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
759 void r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
760 void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
761 void *r600_create_db_flush_dsa(struct r600_context *rctx);
762 void *r600_create_resolve_blend(struct r600_context *rctx);
763 void *r700_create_resolve_blend(struct r600_context *rctx);
764 void *r600_create_decompress_blend(struct r600_context *rctx);
765 bool r600_adjust_gprs(struct r600_context *rctx);
766 bool r600_is_format_supported(struct pipe_screen *screen,
767 			      enum pipe_format format,
768 			      enum pipe_texture_target target,
769 			      unsigned sample_count,
770 			      unsigned storage_sample_count,
771 			      unsigned usage);
772 void r600_update_db_shader_control(struct r600_context * rctx);
773 void r600_setup_scratch_buffers(struct r600_context *rctx);
774 
775 /* r600_hw_context.c */
776 void r600_context_gfx_flush(void *context, unsigned flags,
777 			    struct pipe_fence_handle **fence);
778 void r600_begin_new_cs(struct r600_context *ctx);
779 void r600_flush_emit(struct r600_context *ctx);
780 void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in, unsigned num_atomics);
781 void r600_emit_pfp_sync_me(struct r600_context *rctx);
782 void r600_cp_dma_copy_buffer(struct r600_context *rctx,
783 			     struct pipe_resource *dst, uint64_t dst_offset,
784 			     struct pipe_resource *src, uint64_t src_offset,
785 			     unsigned size);
786 void evergreen_cp_dma_clear_buffer(struct r600_context *rctx,
787 				   struct pipe_resource *dst, uint64_t offset,
788 				   unsigned size, uint32_t clear_value,
789 				   enum r600_coherency coher);
790 void r600_dma_copy_buffer(struct r600_context *rctx,
791 			  struct pipe_resource *dst,
792 			  struct pipe_resource *src,
793 			  uint64_t dst_offset,
794 			  uint64_t src_offset,
795 			  uint64_t size);
796 
797 /*
798  * evergreen_hw_context.c
799  */
800 void evergreen_dma_copy_buffer(struct r600_context *rctx,
801 			       struct pipe_resource *dst,
802 			       struct pipe_resource *src,
803 			       uint64_t dst_offset,
804 			       uint64_t src_offset,
805 			       uint64_t size);
806 void evergreen_setup_tess_constants(struct r600_context *rctx,
807 				    const struct pipe_draw_info *info,
808 				    unsigned *num_patches);
809 uint32_t evergreen_get_ls_hs_config(struct r600_context *rctx,
810 				    const struct pipe_draw_info *info,
811 				    unsigned num_patches);
812 void evergreen_set_ls_hs_config(struct r600_context *rctx,
813 				struct radeon_cmdbuf *cs,
814 				uint32_t ls_hs_config);
815 void evergreen_set_lds_alloc(struct r600_context *rctx,
816 			     struct radeon_cmdbuf *cs,
817 			     uint32_t lds_alloc);
818 
819 /* r600_state_common.c */
820 void r600_init_common_state_functions(struct r600_context *rctx);
821 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom);
822 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom);
823 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom);
824 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom);
825 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom);
826 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom);
827 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a);
828 void r600_add_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id);
829 void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id,
830 		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
831 		    unsigned num_dw);
832 void r600_vertex_buffers_dirty(struct r600_context *rctx);
833 void r600_sampler_views_dirty(struct r600_context *rctx,
834 			      struct r600_samplerview_state *state);
835 void r600_sampler_states_dirty(struct r600_context *rctx,
836 			       struct r600_sampler_states *state);
837 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
838 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx);
839 void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
840 	struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
841 	unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg);
842 uint32_t r600_translate_stencil_op(int s_op);
843 uint32_t r600_translate_fill(uint32_t func);
844 unsigned r600_tex_wrap(unsigned wrap);
845 unsigned r600_tex_mipfilter(unsigned filter);
846 unsigned r600_tex_compare(unsigned compare);
847 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state);
848 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
849 				   const unsigned char *swizzle_view,
850 				   boolean vtx);
851 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
852 				  const unsigned char *swizzle_view,
853 				  uint32_t *word4_p, uint32_t *yuv_format_p,
854 				  bool do_endian_swap);
855 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
856 				  bool do_endian_swap);
857 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap);
858 
859 /* r600_uvd.c */
860 struct pipe_video_codec *r600_uvd_create_decoder(struct pipe_context *context,
861 						   const struct pipe_video_codec *decoder);
862 
863 struct pipe_video_buffer *r600_video_buffer_create(struct pipe_context *pipe,
864 						   const struct pipe_video_buffer *tmpl);
865 
866 /*
867  * Helpers for building command buffers
868  */
869 
870 #define PKT3_SET_CONFIG_REG	0x68
871 #define PKT3_SET_CONTEXT_REG	0x69
872 #define PKT3_SET_CTL_CONST      0x6F
873 #define PKT3_SET_LOOP_CONST                    0x6C
874 
875 #define R600_CONFIG_REG_OFFSET	0x08000
876 #define R600_CONTEXT_REG_OFFSET 0x28000
877 #define R600_CTL_CONST_OFFSET   0x3CFF0
878 #define R600_LOOP_CONST_OFFSET                 0X0003E200
879 #define EG_LOOP_CONST_OFFSET               0x0003A200
880 
881 #define PKT_TYPE_S(x)                   (((unsigned)(x) & 0x3) << 30)
882 #define PKT_COUNT_S(x)                  (((unsigned)(x) & 0x3FFF) << 16)
883 #define PKT3_IT_OPCODE_S(x)             (((unsigned)(x) & 0xFF) << 8)
884 #define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
885 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
886 
887 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
888 
889 /*Evergreen Compute packet3*/
890 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
891 
r600_store_value(struct r600_command_buffer * cb,unsigned value)892 static inline void r600_store_value(struct r600_command_buffer *cb, unsigned value)
893 {
894 	cb->buf[cb->num_dw++] = value;
895 }
896 
r600_store_array(struct r600_command_buffer * cb,unsigned num,unsigned * ptr)897 static inline void r600_store_array(struct r600_command_buffer *cb, unsigned num, unsigned *ptr)
898 {
899 	assert(cb->num_dw+num <= cb->max_num_dw);
900 	memcpy(&cb->buf[cb->num_dw], ptr, num * sizeof(ptr[0]));
901 	cb->num_dw += num;
902 }
903 
r600_store_config_reg_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)904 static inline void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
905 {
906 	assert(reg < R600_CONTEXT_REG_OFFSET);
907 	assert(cb->num_dw+2+num <= cb->max_num_dw);
908 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
909 	cb->buf[cb->num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
910 }
911 
912 /**
913  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
914  * shaders.
915  */
r600_store_context_reg_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)916 static inline void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
917 {
918 	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
919 	assert(cb->num_dw+2+num <= cb->max_num_dw);
920 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
921 	cb->buf[cb->num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
922 }
923 
924 /**
925  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
926  * shaders.
927  */
r600_store_ctl_const_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)928 static inline void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
929 {
930 	assert(reg >= R600_CTL_CONST_OFFSET);
931 	assert(cb->num_dw+2+num <= cb->max_num_dw);
932 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
933 	cb->buf[cb->num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
934 }
935 
r600_store_loop_const_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)936 static inline void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
937 {
938 	assert(reg >= R600_LOOP_CONST_OFFSET);
939 	assert(cb->num_dw+2+num <= cb->max_num_dw);
940 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
941 	cb->buf[cb->num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
942 }
943 
944 /**
945  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
946  * shaders.
947  */
eg_store_loop_const_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)948 static inline void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
949 {
950 	assert(reg >= EG_LOOP_CONST_OFFSET);
951 	assert(cb->num_dw+2+num <= cb->max_num_dw);
952 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
953 	cb->buf[cb->num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
954 }
955 
r600_store_config_reg(struct r600_command_buffer * cb,unsigned reg,unsigned value)956 static inline void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
957 {
958 	r600_store_config_reg_seq(cb, reg, 1);
959 	r600_store_value(cb, value);
960 }
961 
r600_store_context_reg(struct r600_command_buffer * cb,unsigned reg,unsigned value)962 static inline void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
963 {
964 	r600_store_context_reg_seq(cb, reg, 1);
965 	r600_store_value(cb, value);
966 }
967 
r600_store_ctl_const(struct r600_command_buffer * cb,unsigned reg,unsigned value)968 static inline void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
969 {
970 	r600_store_ctl_const_seq(cb, reg, 1);
971 	r600_store_value(cb, value);
972 }
973 
r600_store_loop_const(struct r600_command_buffer * cb,unsigned reg,unsigned value)974 static inline void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
975 {
976 	r600_store_loop_const_seq(cb, reg, 1);
977 	r600_store_value(cb, value);
978 }
979 
eg_store_loop_const(struct r600_command_buffer * cb,unsigned reg,unsigned value)980 static inline void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
981 {
982 	eg_store_loop_const_seq(cb, reg, 1);
983 	r600_store_value(cb, value);
984 }
985 
986 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw);
987 void r600_release_command_buffer(struct r600_command_buffer *cb);
988 
radeon_compute_set_context_reg_seq(struct radeon_cmdbuf * cs,unsigned reg,unsigned num)989 static inline void radeon_compute_set_context_reg_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)
990 {
991 	radeon_set_context_reg_seq(cs, reg, num);
992 	/* Set the compute bit on the packet header */
993 	cs->current.buf[cs->current.cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
994 }
995 
radeon_set_ctl_const_seq(struct radeon_cmdbuf * cs,unsigned reg,unsigned num)996 static inline void radeon_set_ctl_const_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)
997 {
998 	assert(reg >= R600_CTL_CONST_OFFSET);
999 	assert(cs->current.cdw + 2 + num <= cs->current.max_dw);
1000 	radeon_emit(cs, PKT3(PKT3_SET_CTL_CONST, num, 0));
1001 	radeon_emit(cs, (reg - R600_CTL_CONST_OFFSET) >> 2);
1002 }
1003 
radeon_compute_set_context_reg(struct radeon_cmdbuf * cs,unsigned reg,unsigned value)1004 static inline void radeon_compute_set_context_reg(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)
1005 {
1006 	radeon_compute_set_context_reg_seq(cs, reg, 1);
1007 	radeon_emit(cs, value);
1008 }
1009 
radeon_set_context_reg_flag(struct radeon_cmdbuf * cs,unsigned reg,unsigned value,unsigned flag)1010 static inline void radeon_set_context_reg_flag(struct radeon_cmdbuf *cs, unsigned reg, unsigned value, unsigned flag)
1011 {
1012 	if (flag & RADEON_CP_PACKET3_COMPUTE_MODE) {
1013 		radeon_compute_set_context_reg(cs, reg, value);
1014 	} else {
1015 		radeon_set_context_reg(cs, reg, value);
1016 	}
1017 }
1018 
radeon_set_ctl_const(struct radeon_cmdbuf * cs,unsigned reg,unsigned value)1019 static inline void radeon_set_ctl_const(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)
1020 {
1021 	radeon_set_ctl_const_seq(cs, reg, 1);
1022 	radeon_emit(cs, value);
1023 }
1024 
1025 /*
1026  * common helpers
1027  */
1028 
1029 /* 12.4 fixed-point */
r600_pack_float_12p4(float x)1030 static inline unsigned r600_pack_float_12p4(float x)
1031 {
1032 	return x <= 0    ? 0 :
1033 	       x >= 4096 ? 0xffff : x * 16;
1034 }
1035 
r600_get_flush_flags(enum r600_coherency coher)1036 static inline unsigned r600_get_flush_flags(enum r600_coherency coher)
1037 {
1038 	switch (coher) {
1039 	default:
1040 	case R600_COHERENCY_NONE:
1041 		return 0;
1042 	case R600_COHERENCY_SHADER:
1043 		return R600_CONTEXT_INV_CONST_CACHE |
1044 		       R600_CONTEXT_INV_VERTEX_CACHE |
1045 		       R600_CONTEXT_INV_TEX_CACHE |
1046 		       R600_CONTEXT_STREAMOUT_FLUSH;
1047 	case R600_COHERENCY_CB_META:
1048 		return R600_CONTEXT_FLUSH_AND_INV_CB |
1049 		       R600_CONTEXT_FLUSH_AND_INV_CB_META;
1050 	}
1051 }
1052 
1053 #define     V_028A6C_OUTPRIM_TYPE_POINTLIST            0
1054 #define     V_028A6C_OUTPRIM_TYPE_LINESTRIP            1
1055 #define     V_028A6C_OUTPRIM_TYPE_TRISTRIP             2
1056 
1057 unsigned r600_conv_prim_to_gs_out(unsigned mode);
1058 
1059 void eg_trace_emit(struct r600_context *rctx);
1060 void eg_dump_debug_state(struct pipe_context *ctx, FILE *f,
1061 			 unsigned flags);
1062 
1063 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
1064 								  const void *tokens,
1065 								  enum pipe_shader_ir,
1066 								  unsigned pipe_shader_type);
1067 int r600_shader_select(struct pipe_context *ctx,
1068 		       struct r600_pipe_shader_selector* sel,
1069 		       bool *dirty);
1070 
1071 void r600_delete_shader_selector(struct pipe_context *ctx,
1072 				 struct r600_pipe_shader_selector *sel);
1073 
1074 struct r600_shader_atomic;
1075 void evergreen_emit_atomic_buffer_setup_count(struct r600_context *rctx,
1076 					      struct r600_pipe_shader *cs_shader,
1077 					      struct r600_shader_atomic *combined_atomics,
1078 					      uint8_t *atomic_used_mask_p);
1079 void evergreen_emit_atomic_buffer_setup(struct r600_context *rctx,
1080 					bool is_compute,
1081 					struct r600_shader_atomic *combined_atomics,
1082 					uint8_t atomic_used_mask);
1083 void evergreen_emit_atomic_buffer_save(struct r600_context *rctx,
1084 				       bool is_compute,
1085 				       struct r600_shader_atomic *combined_atomics,
1086 				       uint8_t *atomic_used_mask_p);
1087 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only);
1088 
1089 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type);
1090 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only);
1091 #endif
1092