1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright 2008 VMware, Inc.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 /**
26  * Code to convert compressed/paletted texture images to ordinary images.
27  * See the GL_OES_compressed_paletted_texture spec at
28  * http://khronos.org/registry/gles/extensions/OES/OES_compressed_paletted_texture.txt
29  *
30  * XXX this makes it impossible to add hardware support...
31  */
32 
33 
34 #include "glheader.h"
35 #include "context.h"
36 #include "mtypes.h"
37 
38 #include "pixelstore.h"
39 #include "texcompress_cpal.h"
40 #include "teximage.h"
41 
42 
43 static const struct cpal_format_info {
44    GLenum cpal_format;
45    GLenum format;
46    GLenum type;
47    GLuint palette_size;
48    GLuint size;
49 } formats[] = {
50    { GL_PALETTE4_RGB8_OES,     GL_RGB,  GL_UNSIGNED_BYTE,           16, 3 },
51    { GL_PALETTE4_RGBA8_OES,    GL_RGBA, GL_UNSIGNED_BYTE,           16, 4 },
52    { GL_PALETTE4_R5_G6_B5_OES, GL_RGB,  GL_UNSIGNED_SHORT_5_6_5,    16, 2 },
53    { GL_PALETTE4_RGBA4_OES,    GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4,  16, 2 },
54    { GL_PALETTE4_RGB5_A1_OES,  GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1,  16, 2 },
55    { GL_PALETTE8_RGB8_OES,     GL_RGB,  GL_UNSIGNED_BYTE,          256, 3 },
56    { GL_PALETTE8_RGBA8_OES,    GL_RGBA, GL_UNSIGNED_BYTE,          256, 4 },
57    { GL_PALETTE8_R5_G6_B5_OES, GL_RGB,  GL_UNSIGNED_SHORT_5_6_5,   256, 2 },
58    { GL_PALETTE8_RGBA4_OES,    GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 256, 2 },
59    { GL_PALETTE8_RGB5_A1_OES,  GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 256, 2 }
60 };
61 
62 
63 /**
64  * Get a color/entry from the palette.
65  */
66 static GLuint
get_palette_entry(const struct cpal_format_info * info,const GLubyte * palette,GLuint index,GLubyte * pixel)67 get_palette_entry(const struct cpal_format_info *info, const GLubyte *palette,
68                   GLuint index, GLubyte *pixel)
69 {
70    memcpy(pixel, palette + info->size * index, info->size);
71    return info->size;
72 }
73 
74 
75 /**
76  * Convert paletted texture to color texture.
77  */
78 static void
paletted_to_color(const struct cpal_format_info * info,const GLubyte * palette,const void * indices,GLuint num_pixels,GLubyte * image)79 paletted_to_color(const struct cpal_format_info *info, const GLubyte *palette,
80                   const void *indices, GLuint num_pixels, GLubyte *image)
81 {
82    GLubyte *pix = image;
83    GLuint remain, i;
84 
85    if (info->palette_size == 16) {
86       /* 4 bits per index */
87       const GLubyte *ind = (const GLubyte *) indices;
88 
89       /* two pixels per iteration */
90       remain = num_pixels % 2;
91       for (i = 0; i < num_pixels / 2; i++) {
92          pix += get_palette_entry(info, palette, (ind[i] >> 4) & 0xf, pix);
93          pix += get_palette_entry(info, palette, ind[i] & 0xf, pix);
94       }
95       if (remain) {
96          get_palette_entry(info, palette, (ind[i] >> 4) & 0xf, pix);
97       }
98    }
99    else {
100       /* 8 bits per index */
101       const GLubyte *ind = (const GLubyte *) indices;
102       for (i = 0; i < num_pixels; i++)
103          pix += get_palette_entry(info, palette, ind[i], pix);
104    }
105 }
106 
107 unsigned
_mesa_cpal_compressed_size(int level,GLenum internalFormat,unsigned width,unsigned height)108 _mesa_cpal_compressed_size(int level, GLenum internalFormat,
109 			   unsigned width, unsigned height)
110 {
111    const struct cpal_format_info *info;
112    const int num_levels = -level + 1;
113    int lvl;
114    unsigned w, h, expect_size;
115 
116    if (internalFormat < GL_PALETTE4_RGB8_OES
117        || internalFormat > GL_PALETTE8_RGB5_A1_OES) {
118       return 0;
119    }
120 
121    info = &formats[internalFormat - GL_PALETTE4_RGB8_OES];
122    assert(info->cpal_format == internalFormat);
123 
124    expect_size = info->palette_size * info->size;
125    for (lvl = 0; lvl < num_levels; lvl++) {
126       w = width >> lvl;
127       if (!w)
128          w = 1;
129       h = height >> lvl;
130       if (!h)
131          h = 1;
132 
133       if (info->palette_size == 16)
134          expect_size += (w * h  + 1) / 2;
135       else
136          expect_size += w * h;
137    }
138 
139    return expect_size;
140 }
141 
142 
143 /**
144  * Convert a call to glCompressedTexImage2D() where internalFormat is a
145  *  compressed palette format into a regular GLubyte/RGBA glTexImage2D() call.
146  */
147 void
_mesa_cpal_compressed_teximage2d(GLenum target,GLint level,GLenum internalFormat,GLsizei width,GLsizei height,GLsizei imageSize,const void * palette)148 _mesa_cpal_compressed_teximage2d(GLenum target, GLint level,
149 				 GLenum internalFormat,
150 				 GLsizei width, GLsizei height,
151 				 GLsizei imageSize, const void *palette)
152 {
153    const struct cpal_format_info *info;
154    GLint lvl, num_levels;
155    const GLubyte *indices;
156    GLint saved_align, align;
157    GET_CURRENT_CONTEXT(ctx);
158 
159    /* By this point, the internalFormat should have been validated.
160     */
161    assert(internalFormat >= GL_PALETTE4_RGB8_OES
162 	  && internalFormat <= GL_PALETTE8_RGB5_A1_OES);
163 
164    info = &formats[internalFormat - GL_PALETTE4_RGB8_OES];
165 
166    num_levels = -level + 1;
167 
168    /* first image follows the palette */
169    indices = (const GLubyte *) palette + info->palette_size * info->size;
170 
171    saved_align = ctx->Unpack.Alignment;
172    align = saved_align;
173 
174    for (lvl = 0; lvl < num_levels; lvl++) {
175       GLsizei w, h;
176       GLuint num_texels;
177       GLubyte *image = NULL;
178 
179       w = width >> lvl;
180       if (!w)
181          w = 1;
182       h = height >> lvl;
183       if (!h)
184          h = 1;
185       num_texels = w * h;
186       if (w * info->size % align) {
187          _mesa_PixelStorei(GL_UNPACK_ALIGNMENT, 1);
188          align = 1;
189       }
190 
191       /* allocate and fill dest image buffer */
192       if (palette) {
193          image = malloc(num_texels * info->size);
194          paletted_to_color(info, palette, indices, num_texels, image);
195       }
196 
197       _mesa_TexImage2D(target, lvl, info->format, w, h, 0,
198                        info->format, info->type, image);
199       free(image);
200 
201       /* advance index pointer to point to next src mipmap */
202       if (info->palette_size == 16)
203          indices += (num_texels + 1) / 2;
204       else
205          indices += num_texels;
206    }
207 
208    if (saved_align != align)
209       _mesa_PixelStorei(GL_UNPACK_ALIGNMENT, saved_align);
210 }
211