1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26  **************************************************************************/
27 
28 /* Authors:  Keith Whitwell <keithw@vmware.com>
29  */
30 
31 #include "sp_context.h"
32 #include "sp_state.h"
33 #include "sp_tile_cache.h"
34 
35 #include "draw/draw_context.h"
36 
37 #include "util/format/u_format.h"
38 #include "util/u_inlines.h"
39 
40 
41 /**
42  * XXX this might get moved someday
43  * Set the framebuffer surface info: color buffers, zbuffer, stencil buffer.
44  * Here, we flush the old surfaces and update the tile cache to point to the new
45  * surfaces.
46  */
47 void
softpipe_set_framebuffer_state(struct pipe_context * pipe,const struct pipe_framebuffer_state * fb)48 softpipe_set_framebuffer_state(struct pipe_context *pipe,
49                                const struct pipe_framebuffer_state *fb)
50 {
51    struct softpipe_context *sp = softpipe_context(pipe);
52    uint i;
53 
54    draw_flush(sp->draw);
55 
56    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
57       struct pipe_surface *cb = i < fb->nr_cbufs ? fb->cbufs[i] : NULL;
58 
59       /* check if changing cbuf */
60       if (sp->framebuffer.cbufs[i] != cb) {
61          /* flush old */
62          sp_flush_tile_cache(sp->cbuf_cache[i]);
63 
64          /* assign new */
65          pipe_surface_reference(&sp->framebuffer.cbufs[i], cb);
66 
67          /* update cache */
68          sp_tile_cache_set_surface(sp->cbuf_cache[i], cb);
69       }
70    }
71 
72    sp->framebuffer.nr_cbufs = fb->nr_cbufs;
73 
74    /* zbuf changing? */
75    if (sp->framebuffer.zsbuf != fb->zsbuf) {
76       /* flush old */
77       sp_flush_tile_cache(sp->zsbuf_cache);
78 
79       /* assign new */
80       pipe_surface_reference(&sp->framebuffer.zsbuf, fb->zsbuf);
81 
82       /* update cache */
83       sp_tile_cache_set_surface(sp->zsbuf_cache, fb->zsbuf);
84 
85       /* Tell draw module how deep the Z/depth buffer is
86        *
87        * If no depth buffer is bound, send the utility function the
88        * format for no bound depth (PIPE_FORMAT_NONE).
89        */
90       draw_set_zs_format(sp->draw,
91                          (sp->framebuffer.zsbuf) ?
92                             sp->framebuffer.zsbuf->format : PIPE_FORMAT_NONE);
93    }
94 
95    sp->framebuffer.width = fb->width;
96    sp->framebuffer.height = fb->height;
97    sp->framebuffer.samples = fb->samples;
98    sp->framebuffer.layers = fb->layers;
99 
100    sp->dirty |= SP_NEW_FRAMEBUFFER | SP_NEW_TEXTURE;
101 }
102