1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4     (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2014 Torus Knot Software Ltd
8 
9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
11 in the Software without restriction, including without limitation the rights
12 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 copies of the Software, and to permit persons to whom the Software is
14 furnished to do so, subject to the following conditions:
15 
16 The above copyright notice and this permission notice shall be included in
17 all copies or substantial portions of the Software.
18 
19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 THE SOFTWARE.
26 -----------------------------------------------------------------------------
27 */
28 
29 /***************************************************************************
30 OgreExternalTextureSourceManager.cpp  -
31     Implementation of the manager class
32 
33 -------------------
34 date                 : Jan 1 2004
35 email                : pjcast@yahoo.com
36 ***************************************************************************/
37 
38 #include "OgreStableHeaders.h"
39 #include "OgreExternalTextureSourceManager.h"
40 
41 
42 namespace Ogre
43 {
44     //****************************************************************************************
45     template<> ExternalTextureSourceManager* Singleton<ExternalTextureSourceManager>::msSingleton = 0;
getSingletonPtr(void)46     ExternalTextureSourceManager* ExternalTextureSourceManager::getSingletonPtr(void)
47     {
48         return msSingleton;
49     }
getSingleton(void)50     ExternalTextureSourceManager& ExternalTextureSourceManager::getSingleton(void)
51     {
52         assert( msSingleton );  return ( *msSingleton );
53     }
54     //****************************************************************************************
55 
56     //****************************************************************************************
ExternalTextureSourceManager()57     ExternalTextureSourceManager::ExternalTextureSourceManager()
58     {
59         mCurrExternalTextureSource = 0;
60     }
61 
62     //****************************************************************************************
~ExternalTextureSourceManager()63     ExternalTextureSourceManager::~ExternalTextureSourceManager()
64     {
65         mTextureSystems.clear();
66     }
67 
68     //****************************************************************************************
69 
setCurrentPlugIn(const String & sTexturePlugInType)70     void ExternalTextureSourceManager::setCurrentPlugIn( const String& sTexturePlugInType )
71     {
72         TextureSystemList::iterator i;
73 
74         for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i )
75         {
76             if( i->first == sTexturePlugInType )
77             {
78                 mCurrExternalTextureSource = i->second;
79                 mCurrExternalTextureSource->initialise();   //Now call overridden Init function
80                 return;
81             }
82         }
83         mCurrExternalTextureSource = 0;
84         LogManager::getSingleton().logMessage( "ExternalTextureSourceManager::SetCurrentPlugIn(ENUM) failed setting texture plugin ", LML_CRITICAL);
85     }
86 
87     //****************************************************************************************
destroyAdvancedTexture(const String & sTextureName,const String & groupName)88     void ExternalTextureSourceManager::destroyAdvancedTexture( const String& sTextureName,
89         const String& groupName )
90     {
91         TextureSystemList::iterator i;
92         for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i )
93         {
94             //Broadcast to every registered System... Only the true one will destroy texture
95             i->second->destroyAdvancedTexture( sTextureName, groupName );
96         }
97     }
98 
99     //****************************************************************************************
setExternalTextureSource(const String & sTexturePlugInType,ExternalTextureSource * pTextureSystem)100     void ExternalTextureSourceManager::setExternalTextureSource( const String& sTexturePlugInType, ExternalTextureSource* pTextureSystem )
101     {
102         LogManager::getSingleton().logMessage( "Registering Texture Controller: Type = "
103                         + sTexturePlugInType + " Name = " + pTextureSystem->getPluginStringName());
104 
105         TextureSystemList::iterator i;
106 
107         for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i )
108         {
109             if( i->first == sTexturePlugInType )
110             {
111                 LogManager::getSingleton().logMessage( "Shutting Down Texture Controller: "
112                         + i->second->getPluginStringName()
113                         + " To be replaced by: "
114                         + pTextureSystem->getPluginStringName());
115 
116                 i->second->shutDown();              //Only one plugIn of Sent Type can be registered at a time
117                                                     //so shut down old plugin before starting new plugin
118                 i->second = pTextureSystem;
119                 // **Moved this line b/c Rendersystem needs to be selected before things
120                 // such as framelistners can be added
121                 // pTextureSystem->Initialise();
122                 return;
123             }
124         }
125         mTextureSystems[sTexturePlugInType] = pTextureSystem;   //If we got here then add it to map
126     }
127 
128     //****************************************************************************************
getExternalTextureSource(const String & sTexturePlugInType)129     ExternalTextureSource* ExternalTextureSourceManager::getExternalTextureSource( const String& sTexturePlugInType )
130     {
131         TextureSystemList::iterator i;
132         for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i )
133         {
134             if( i->first == sTexturePlugInType )
135                 return i->second;
136         }
137         return 0;
138     }
139 
140     //****************************************************************************************
141 
142 }  //End Ogre Namespace
143 
144