1 /* 2 ----------------------------------------------------------------------------- 3 This source file is part of OGRE 4 (Object-oriented Graphics Rendering Engine) 5 For the latest info, see http://www.ogre3d.org/ 6 7 Copyright (c) 2000-2013 Torus Knot Software Ltd 8 9 Permission is hereby granted, free of charge, to any person obtaining a copy 10 of this software and associated documentation files (the "Software"), to deal 11 in the Software without restriction, including without limitation the rights 12 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 13 copies of the Software, and to permit persons to whom the Software is 14 furnished to do so, subject to the following conditions: 15 16 The above copyright notice and this permission notice shall be included in 17 all copies or substantial portions of the Software. 18 19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 THE SOFTWARE. 26 ----------------------------------------------------------------------------- 27 */ 28 #include "OgreD3D11DriverList.h" 29 #include "OgreLogManager.h" 30 #include "OgreD3D11Device.h" 31 #include "OgreD3D11Driver.h" 32 33 namespace Ogre 34 { 35 //----------------------------------------------------------------------- D3D11DriverList(IDXGIFactoryN * pDXGIFactory)36 D3D11DriverList::D3D11DriverList( IDXGIFactoryN* pDXGIFactory ) 37 { 38 enumerate(pDXGIFactory); 39 } 40 //----------------------------------------------------------------------- ~D3D11DriverList(void)41 D3D11DriverList::~D3D11DriverList(void) 42 { 43 for(unsigned i = 0; i < mDriverList.size(); i++) 44 { 45 delete (mDriverList[i]); 46 } 47 mDriverList.clear(); 48 49 } 50 //----------------------------------------------------------------------- enumerate(IDXGIFactoryN * pDXGIFactory)51 BOOL D3D11DriverList::enumerate(IDXGIFactoryN* pDXGIFactory) 52 { 53 LogManager::getSingleton().logMessage( "D3D11: Driver Detection Starts" ); 54 // Create the DXGI Factory 55 56 for( UINT iAdapter=0; ; iAdapter++ ) 57 { 58 IDXGIAdapterN* pDXGIAdapter = NULL; 59 HRESULT hr = pDXGIFactory->EnumAdapters1( iAdapter, &pDXGIAdapter ); 60 if( DXGI_ERROR_NOT_FOUND == hr ) 61 { 62 hr = S_OK; 63 break; 64 } 65 if( FAILED(hr) ) 66 { 67 SAFE_RELEASE(pDXGIAdapter); 68 return false; 69 } 70 71 // we don't want NVIDIA PerfHUD in the list - so - here we filter it out 72 DXGI_ADAPTER_DESC1 adaptDesc; 73 if ( SUCCEEDED( pDXGIAdapter->GetDesc1( &adaptDesc ) ) ) 74 { 75 const bool isPerfHUD = wcscmp( adaptDesc.Description, L"NVIDIA PerfHUD" ) == 0; 76 77 if (isPerfHUD) 78 { 79 continue; 80 } 81 } 82 83 mDriverList.push_back(new D3D11Driver(iAdapter,pDXGIAdapter) ); 84 85 SAFE_RELEASE(pDXGIAdapter); 86 } 87 88 LogManager::getSingleton().logMessage( "D3D11: Driver Detection Ends" ); 89 90 return TRUE; 91 } 92 //----------------------------------------------------------------------- count() const93 size_t D3D11DriverList::count() const 94 { 95 return mDriverList.size(); 96 } 97 //----------------------------------------------------------------------- item(size_t index)98 D3D11Driver* D3D11DriverList::item( size_t index ) 99 { 100 return mDriverList.at( index ); 101 } 102 //----------------------------------------------------------------------- item(const String & name)103 D3D11Driver* D3D11DriverList::item( const String &name ) 104 { 105 vector<D3D11Driver*>::type::iterator it = mDriverList.begin(); 106 if (it == mDriverList.end()) 107 return NULL; 108 109 for (;it != mDriverList.end(); ++it) 110 { 111 if ((*it)->DriverDescription() == name) 112 return (*it); 113 } 114 115 return NULL; 116 } 117 //----------------------------------------------------------------------- 118 } 119