1 // 2 // AUTOGENERATED, DO NOT EDIT 3 // 4 // generated by parser_cl.py 5 CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLBuffer_pfn)(cl_context, cl_mem_flags, cl_GLuint, int*) = clCreateFromGLBuffer; 6 CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLRenderbuffer_pfn)(cl_context, cl_mem_flags, cl_GLuint, cl_int*) = clCreateFromGLRenderbuffer; 7 CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLTexture_pfn)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*) = clCreateFromGLTexture; 8 CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLTexture2D_pfn)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*) = clCreateFromGLTexture2D; 9 CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLTexture3D_pfn)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*) = clCreateFromGLTexture3D; 10 CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clEnqueueAcquireGLObjects_pfn)(cl_command_queue, cl_uint, const cl_mem*, cl_uint, const cl_event*, cl_event*) = clEnqueueAcquireGLObjects; 11 CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clEnqueueReleaseGLObjects_pfn)(cl_command_queue, cl_uint, const cl_mem*, cl_uint, const cl_event*, cl_event*) = clEnqueueReleaseGLObjects; 12 CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clGetGLContextInfoKHR_pfn)(const cl_context_properties*, cl_gl_context_info, size_t, void*, size_t*) = clGetGLContextInfoKHR; 13 CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clGetGLObjectInfo_pfn)(cl_mem, cl_gl_object_type*, cl_GLuint*) = clGetGLObjectInfo; 14 CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clGetGLTextureInfo_pfn)(cl_mem, cl_gl_texture_info, size_t, void*, size_t*) = clGetGLTextureInfo; 15